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Offline theplottwist

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Re: The first sign rises with the full moon.
« Reply #720 on: May 11, 2015, 02:17:16 PM »
+1
I wanna try to make a Miriam sprite so we can fit her into the forum banner.

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Re: The first sign rises with the full moon.
« Reply #721 on: May 11, 2015, 02:20:53 PM »
0
I've pledged. More than I probably ought to without gameplay footage....but I like what I'm seeing thus far, and listening to Igarashi talk about the game, and I'm liking what I'm hearing.

I thought about what crisis had mentioned.....how the IGA-haters are suddenly all excited, and if that will backslide back into contempt for him if things don't pan out like we initially thought or the game takes too long or what have you.

Say what you will about Igarashi, but he's got passion for Castlevania and thus for this game that is officially his baby. Yeah, he's pulled some bonehead moves with certain things and there's a lot of "sameness" to some of his CV titles....but I know that the thought of losing those things entirely has given me a bit of perspective and I suppose a better appreciation of his work, and allows me to forgive those boneheaded decisions more. I'll give him the benefit of the doubt that he'll do his damndest to make this game everything he's saying he wants it to be.

Offline Gunlord

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Re: The first sign rises with the full moon.
« Reply #722 on: May 11, 2015, 02:21:04 PM »
0
I couldn't take it--I stayed up for more than 24 hours because I thought the game would be unveiled at 11 AM my time, when it was actually 2 PM my time due to time zone differences. So I took a nap around 2 PM and just woke up now, at 5 PM.

The game's been fully funded and this thread has gone from 44 pages to 49 and counting.

Well played IGA, well played.

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Offline affinity

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Re: The first sign rises with the full moon.
« Reply #723 on: May 11, 2015, 02:22:57 PM »
+1
Well here solidifies the historical record for IGAvania support

"Symphony of the Night Producer's New 2.5D Platformer Funded in Under Four Hours"

Quote
Symphony of the Night Producer's New 2.5D Platformer Funded in Under Four Hours


The campaign went live at 10 AM PDT / 1 PM EDT and reached its $500,000 target at 1:34 PM PDT / 4:34 PM EDT.

Funding will continue until June 12, leaving plenty of time for additional money to come through to help unlock Ritual of the Night's various stretch goals.


They include the following:

$600,000 -- Artbook upgraded to hardcover
$700,000 -- The introduction of a second playable character
$800,000 -- A "Nightmare" difficulty mode
$850,000 -- Voice acting from Metal Gear Solid veteran David Hayter

You can secure a digital copy of Ritual of the Night for a minimum pledge of $28. Now that the $500,000 target has been met, backers will have the option of selecting a physical disc across all platforms.

In Ritual of the Night, you play young orphan girl named Miriam who has been scarred by an alchemist curse. The game is set in a "demon-filled castle," not unlike Igarashi's most iconic work, 1997's Castlevania: Symphony of the Night.

Ritual of the Night is scheduled to launch in March 2017 across PC, Mac, Linux, Xbox One, and PlayStation 4. Explaining why the game is not coming to Nintendo platforms, developer Inti Creates

said: "We can't afford to create the two separate versions of this game that would be necessary to make it run on every console." (Unreal Engine 4 supports PC, PS4 and X1 right out of box.)

At the same time, the developer teased: "We've heard legends about a remarkable treasure hidden in the castle basement..."
   

http://www.gamespot.com/articles/symphony-of-the-night-producer-s-new-2-5d-platform/1100-6427254/?utm_source=gamefaqs&utm_medium=partner&utm_content=news_module&utm_campaign=hub_platform



That is exactly what IGA said. He wants this a franchise to take over the IGAVania type of game.

You know what else, the main character has a whipsword. Ha!

Miriam will be known as the mother of Bloodstained series stories and the original Bloodstained hunter/slayer/heroine.  ^-^




It's cool the whipsword actually transforms into a pure whip, so can specialize with whip,
instead of just being part sword, part whip.  swords that mechanically unfold as a whip are so cheesy,
and neither feels like a pure sword nor a pure whip.   but Bloodstained whipsword sounds to have the best
of both worlds without going the tacky hybrid route. Is it really confirmed that the weapon transmogrifies
from sword to whip and vice versa?




Offline DarkPrinceAlucard

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Re: The first sign rises with the full moon.
« Reply #724 on: May 11, 2015, 02:24:05 PM »
+1
Congratz IGA on getting this funded on the first freaken day!!!

Longtime IGA fan here, glad he finally has stepped out of the shadow in a big way, I also agree with crisis about how before there where a lot of people constantly bashing IGA in favor of MS and the Lords of Shadow saga and saying how low quality his games are and now its all smiles and hype when he steps out to give us a castlevania experience. :-\

I plan on donating 60 dollars this Friday when I get paid, may donate more since I really want it to it to reach the 700,000 mark since I want a second playable character, nothing against Miriam she looks great and all, but i really want a male lead/playable character as well, preferably one similar to Alucard.


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Offline Kingshango

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Re: The first sign rises with the full moon.
« Reply #725 on: May 11, 2015, 02:24:56 PM »
0
And if you read the Polygon interview, IGA had that idea first which later became the Combat Cross for LOS and Lords of Shadow was the original name for the 3D SOTN 2 project that was originally for the PS3!



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Offline Nagumo

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Re: The first sign rises with the full moon.
« Reply #726 on: May 11, 2015, 02:28:05 PM »
+1
And if you read the Polygon interview, IGA had that idea first which later became the Combat Cross for LOS and Lords of Shadow was the original name for the 3D SOTN 2 project that was originally for the PS3!

Source please.

Offline Lelygax

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Re: The first sign rises with the full moon.
« Reply #727 on: May 11, 2015, 02:33:26 PM »
0
We can become Castlevania: Bloodstained Dungeon now :P    j/k
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Offline Dremn

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Re: The first sign rises with the full moon.
« Reply #728 on: May 11, 2015, 02:34:47 PM »
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Should we move this thread to the other forum for games that aren't Castlevania?


Offline Claimh Solais

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Re: The first sign rises with the full moon.
« Reply #729 on: May 11, 2015, 02:38:23 PM »
0
GOSH DANGIT STOP STEALING MY IDEAS.

New Dungeon sprite contest maybe? :P

EDIT: $600,000 reached. All those artbooks (that I'm not getting) are gonna be hardcover now.
« Last Edit: May 11, 2015, 02:40:05 PM by Claimh Solais »
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Offline Dremn

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Re: The first sign rises with the full moon.
« Reply #730 on: May 11, 2015, 02:59:18 PM »
+1
Man she's got a ton of detail on her, hard to fit all that info on such a small sprite. Not quite done yet.


Offline TatteredSeraph

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Re: The first sign rises with the full moon.
« Reply #731 on: May 11, 2015, 03:02:24 PM »
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This is looking seriously good so far.  I really want to donate to this ($100 preferrably), but sadly can't atm.  Grrr.  Based on what I've heard, I already adore the music.  Anyone found a way yet to lift The Bloodstained Theme, and Cursed Orphan yet from the KS page?

Oohhhh....... artbooks........ seriously hope that the artbooks/CD become available more widely....
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Offline Mike Belmont

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Re: The first sign rises with the full moon.
« Reply #732 on: May 11, 2015, 03:07:14 PM »
0
"What a wonderful day to back to the forums :P "

I am really exited about the whole project. The video with IGA telling us some of the troubles that he pass, were really touching for me.

I have to say that I am waiting more news for this game, than the time in which Lords of Shadow was announced.

Should we move this thread to the other forum for games that aren't Castlevania?

This is a really interesting question. I would like to know the answer...
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Offline affinity

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Re: The first sign rises with the full moon.
« Reply #733 on: May 11, 2015, 03:08:46 PM »
+3
Should we move this thread to the other forum for games that aren't Castlevania?

Bloodstained is Castlevania ascending into a new worthy form   ^.^   

the Demon's Souls fans keep Demon's Souls, Dark Souls and Bloodborne together in their communities, even though they are 3 separate franchises, they are still in essence the same in a sense.

Offline Claimh Solais

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Re: The first sign rises with the full moon.
« Reply #734 on: May 11, 2015, 03:14:06 PM »
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Bloodstained is Castlevania ascending into a new worthy form   ^.^   

the Demon's Souls fans keep Demon's Souls, Dark Souls and Bloodborne together in their communities, even though they are 3 separate franchises, they are still in essence the same in a sense.

They really aren't 3 separate franchises at all. They aren't the same "in essence", they are fundamentally the same. Demon's, Dark, and Dark II all are very similar games, Demon's just using a level select rather than the open-ish world. Bloodborne doesn't use souls but rather Blood Echoes, but they function exactly the same.
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Enslaved: Odyssey to the West [PS3] / Human Fall Flat [PS4]
Yakuza 3 [PS3] / Yakuza 4 [PS3]
Yakuza: Dead Souls [PS3] / Yakuza 5 [PS3]
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