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Offline A n t r a x x

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #150 on: May 16, 2008, 03:29:49 AM »
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The glyph system actually sounds pretty interesting. And the new MP-exclusive requirements could make for a nice added difficulty, since you can't just wail away constantly.

Also it sounds like you find them in unique ways other than as the obvious item drop. So it means you will feel more rewarded since it sounds harder to find new weapons this time.

I still say the magnetic power is a gimmicky super jump. Doesn't mean it can't be a fun one though.

But we shall see...

"Observe their fates and learn well."

Offline Abster

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #151 on: May 16, 2008, 04:09:43 AM »
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There's just way too many different CV blades and weapons to use to toss them all out in favor of some gimmick.  I'm fine with MP being needed for magic or skills since that's pretty much a given, but I can't swing with the idea of having a common handheld weapon also deplete MP.  It breaks the flow of the game, completely.


I support the better animation required cause.

Offline Inccubus

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #152 on: May 16, 2008, 04:22:38 AM »
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I agree. That cell phone CV had some sub-weapons that were just some of the swords from SotN and having to use hearts to power them was just lame.
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Offline A n t r a x x

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #153 on: May 16, 2008, 04:30:16 AM »
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In Reply To #153

Interesting input about Cellphonvania because I know nothing of that release. Thanks for that.

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Offline bobby digital

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #154 on: May 16, 2008, 04:39:25 AM »
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There's just way too many different CV blades and weapons to use to toss them all out in favor of some gimmick.

Offline Abster

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #155 on: May 16, 2008, 04:47:17 AM »
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It breaks the flow of the game? Because you know exactly how the system works, i'm sure.

Stop jumping to conclusions. 

Well, the old saying goes if it ain't broke don't fix it.


I support the better animation required cause.

Offline Dark Nemesis

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #156 on: May 16, 2008, 06:20:12 AM »
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I don't have my computer and i can only come to the forums from the computer on my work! :'(

 So many news for the new castlevania and i think that the new battle system is going to be awesome, since it will add more difficulty to the game. I want to believe that this game will make a big surprise (at least on me) like aria of sorrow did! Can't wait for a trailer of the game to see it on motion and listen to at least one track of hi's music!
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Offline Dark Nemesis

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #157 on: May 16, 2008, 07:43:17 AM »
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If there's one thing that you need to give Konami credit for, it's using portable systems to help keep 2D gaming alive.

Some of the finer examples of this are the company's recent Castlevania titles for the DS. This fall, the series continues with the third DS entry, Order of Ecclesia. We got our first look at the game during Konami's recent Gamer's Night event. It was unfortunately unplayable, but producer Koji Igarashi walked us through a demo.

This time around, you control a female protagonist, which is fairly rare in the Castlevania series. Her name is Shinoa, and she is a member of the Order of Ecclesia, one of many organizations that were formed to fight Dracula after the vampire-hunting Belmont family went missing.

The game is laid out very much like its two predecessors, with a large map that must be thoroughly explored and items that must be collected in order to proceed to new areas. In an effort to expand the environment, you can also travel around to new places in larger world maps. Once you select a location to explore, the more familiar map pops onto the screen.

There are, of course, hordes of nasty monsters to fight, and Konami is very excited about the new combat system, which has been dubbed the Glyph System. As you explore the world, you'll come across glowing shapes (the glyphs) that Shinoa can absorb to gain new attacks and abilities. Just like standard weapons, the glyphs must be equipped to your left or right hand before you can use them. Just remember that any weapon that is the result of a glyph is magical, so attacking with it will drain your magic meter. The meter quickly recharges, but getting a little overexcited with your glyph attack can leave you defenseless when you're in a tight spot.

If you need a little extra boost, you can equip the glyphs to both hands. This speeds up your attack and allows you to pull off an extra-powerful move. Occasionally, you'll find that enemies will create glyphs within their bodies as they attack. When you see a creature begin to glow, that's your cue to absorb their glyph power right out of their body.

Glyph Notes The first couple of glyphs that we saw in action were relatively bland. One resulted in a rapier weapon, and the other formed a sword. The third one was much more interesting. A circular magnetic field appeared around Shinoa, and when it came into contact with a metallic sphere on the wall, she immediately became tethered to it by a magnetic band.

From there, you could freely move her around the sphere or slingshot her off of it to reach a higher ledge. You could also chain the move to continue grabbing onto new points to fling yourself higher. Although this feature wasn't on display in the demo that we saw, Konami tells us that the
game will allow you to compete against a friend over Wi-Fi. You'll also be able to use Wi-Fi to buy and sell items and equipment that you collect. The setup will presumably be something similar to what we saw in Portrait of Ruin.

One thing that some Castlevania fans have complained about with the two previous DS titles was that the artwork was redesigned to give the characters more of an anime look.

Konami apparently took these criticisms to heart as the art has a very different look this time around. The character designs still have a very Japanese feel, but they look like more mature illustrations as opposed to the shonen cartoons that we've gotten in the other games.

Even if the past few "Metroidvania" titles have all felt somewhat similar, it's hard not to get excited about this new one. The games are always filled with interesting level
designs, great power-ups, and some horrifying enemies (this one includes a giant crab boss with an oddly human-sounding roar). We like what we've seen so far; now we just need
a chance to play it for ourselves.
« Last Edit: May 16, 2008, 07:51:09 AM by Dark Nemesis »
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Offline Darth Cariss

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #158 on: May 16, 2008, 09:14:22 AM »
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I've got my $30 ready. Just tell me when to spend it, Komani.

Offline Rictrunks

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #159 on: May 16, 2008, 10:34:00 AM »
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Offline Long John Silver

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #160 on: May 16, 2008, 10:56:13 AM »
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In Reply To #160

i suggest you check few pages back, it was already posted. :P

edit+bump:

http://www.konami.jp/gs/game/dracula_ds3/


Offline Dark Nemesis

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #161 on: May 16, 2008, 10:58:31 AM »
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In Reply To #161

That's awesome!!!! :o

Where do you find all that cool stuff Serio?
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Offline Xain

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #162 on: May 16, 2008, 11:30:36 AM »
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Serio's pic: That better be the cover....awesome art.

Also after reading what Dark Nemesis said i can see why iga mentioned simon's quest.

The glyph system sounds interesting and so does that magnetic "jump" ability.



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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #163 on: May 16, 2008, 11:43:04 AM »
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I love this woman!
She looks good. ;D

Offline A n t r a x x

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #164 on: May 16, 2008, 12:03:23 PM »
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Sadly, that's probably not the cover we'll get. :(

Thanks for putting that up though, Serio.

BTW, that looks nothing like 19th century attire LOL. Or even attire you'd expect a holy order's high priestess to wear.
« Last Edit: May 16, 2008, 12:11:32 PM by A N T R A X X »

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