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The art is AWESOME.
- Game takes place in mid 1800s when Belmont went missing- All people unsuccessful at combating Dracula until Ecclesia formed- Shanoa is the main character - first time a female stars- Shanoa can use Glyphs (have many abilities) - source of Shanoa’s power- “No real weapons in this game” - Glyphs used for every attack with MP- Glyphs can change form: Ex - turn into a sword- Glyphs located in environments, found when enemies dropped them, and other ways- New layer of strategy due to glyph MP consumption with glyphs- MP refills quickly when not attacking- Can create combos- Glyph Union special attack: Huge sword travels across the screen, constant barrage of knife hits -requires hearts- Glyphs can be used in other ways: Ex - Produce magnetic field and cling to metal rods- Barlowe part of Order of Ecclesia - gives tips and teaches you about your abilities at the beginning- Albus also part of the Ecclesia group - Takes Dominus at the start of the game(the best Glyph weapon against the Dracula) - Shanoa (loses her memory + power)- World map utilized- More than 20 locales in the game, Shanoa travels to find Dominus- Save statues, teleport rooms return- Side quests given by rescued villagers - villager data available in menui- Game looks more mature, somber, painted than other games on the DS- Michiru Yamane handling sound again- No returning characters except for Dracula- Returning from previous versions: Leveling-up, dodging (L/R buttons), select button to switch between map and stats, hard difficulty setting, multiple endings, Wi-Fi support- Wi-Fi: New item interface: you can have your own shop, vs. competition considers items used and damaged received to determine winner- Other features NP can’t talk about