Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] [ID] Topic: Castlevania: Order of Ecclesia *** NO SPOILERS  (Read 759227 times)

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Offline olroxshade

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #345 on: May 28, 2008, 02:11:11 PM »
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Oh, it's looking pretty nice...let's wait for a trailer to taste a bit of the new music :x

Offline Algernon

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #346 on: May 28, 2008, 02:22:53 PM »
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I really enjoyed PoR and DoS, and from those shots OoE is looking much better... I'm REALLY hyped for this one. : D

I just hope the music is up to par with the art. And the dialogue, as well.

Offline Dark Nemesis

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #347 on: May 28, 2008, 02:41:59 PM »
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What i really miis at the new 2D Castlevania games, is the voice over at dialogues. Why they don't put voices for the characters? Many other games like Resident Evil, FF Crystal Chronicles, they have voices at dialogues. I don't think that it is so hard for them to do it.

  If OoE was having voice over, for me it would be the most awesome Castlevania after Symphony! :)
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Offline Algernon

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #348 on: May 28, 2008, 03:18:57 PM »
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What i really miis at the new 2D Castlevania games, is the voice over at dialogues. Why they don't put voices for the characters? Many other games like Resident Evil, FF Crystal Chronicles, they have voices at dialogues. I don't think that it is so hard for them to do it.

  If OoE was having voice over, for me it would be the most awesome Castlevania after Symphony! :)
I imagine that would take up a lot of space. I'd rather have a longer game than voice actors.

Offline Dark Nemesis

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #349 on: May 28, 2008, 03:35:38 PM »
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In Reply To #349

Maybe, but FF Chronicles is in 3D and it is a big game with voice over and it is 128mb. So i don't think that it is impossible for it to have voice over!

  Archaic Sealed Heat is 256mb so it is possible! The only problem it will be that the producing cost will get higher!
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Offline Algernon

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #350 on: May 28, 2008, 03:39:11 PM »
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In Reply To #349

Maybe, but FF Chronicles is in 3D and it is a big game with voice over and it is 128mb. So i don't think that it is impossible for it to have voice over!

  Archaic Sealed Heat is 256mb so it is possible! The only problem it will be that the producing cost will get higher!
My only problem with voiceovers is that they distract from the most important part of development, they're expensive, and they're rarely worth it. I remember when I played Megaman ZX Advent- horrible. I wish they had spent more time on the game.

Offline Dark Nemesis

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #351 on: May 28, 2008, 03:43:53 PM »
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You are right, but i think since Symphony for psx was great with the voice over, why not another one?
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Offline Algernon

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #352 on: May 28, 2008, 03:46:27 PM »
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In Reply To #351

You are right, but i think since Symphony for psx was great with the voice over, why not another one?
I don't want to push our luck with this game, that's all.

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #353 on: May 28, 2008, 03:51:38 PM »
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 Voiceovers are unimportant and expensive. You can all read, can't you? Good! I thought so. I'm sure text will be sufficient enough to convey the story, which I have no doubt will be a literary masterpiece.

Offline Dark Nemesis

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #354 on: May 28, 2008, 03:57:33 PM »
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With or not voice over, this game is going to be awesome! I was just expressing my opinion and what it would be if it was real!
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Offline shelverton.

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #355 on: May 28, 2008, 04:02:54 PM »
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I'm with Dark Nemesis on this one. I definitely want voiceovers. It's not the end of the world if they don't have it, but it adds something to the experience and helps giving the game some personality. Even the crappy voices in SotN were memorable and helped creating a great atmosphere, albeit cheesy at times  ;D

And as far as I know a DS cartridge can hold more data than a CD, right? I may be wrong here though...

Offline Dark Nemesis

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #356 on: May 28, 2008, 04:09:10 PM »
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No, you are not wrong and i wanted voice overs so it would have better atmosphere the whole game! It would have been nice to hear a voice talking the events of the story!
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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #357 on: May 28, 2008, 04:38:39 PM »
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No, you are not wrong and i wanted voice overs so it would have better atmosphere the whole game! It would have been nice to hear a voice talking the events of the story!

Correct me if I am wrong, but a CD-ROM is 700MB, the largest NDS cartridge is 2Gbit = 2000Mbit = 2000/8MB = 250MB (256MB if you say the G is not G, but Gi).

Tell me again how 250MB is more than 700MB?


Anyway, I am not holding up any expectations for this game at all. Not until I play it. I heard good things about Portrait of Ruin, yet the artwork on it (stage and characters) was junk, pure junk.

Also, please cite sources for your statements.

When did Iga said that Kojima's artwork was no good for the DS? Where do you people get most of these statements at?
« Last Edit: May 28, 2008, 04:40:19 PM by TRON »

Offline shelverton.

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #358 on: May 28, 2008, 04:42:30 PM »
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Oh really? I always thought it was 2 gigabyte. Which wouldn't make much sense now that I actually think about it, lol.
Thanks for clearing that up.

Offline shelverton.

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Re: NEW Castlevania for DS (And probably Wii)!!
« Reply #359 on: May 28, 2008, 05:17:01 PM »
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When did Iga said that Kojima's artwork was no good for the DS? Where do you people get most of these statements at?

From Nintendo Power:

"We decided to change the art style" comments iga, "because the style of the previous two DS games was not well recieved, and we felt that Ms. Ayami Kojima's style does not fit well for DS users. Therefore, we decided to use a new illustrator named Masaki"

EDIT: Was not supposed to be a double post.
« Last Edit: May 28, 2008, 05:18:41 PM by shelverton. »

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