I'm not saying CotM doesn't have fuzz too, but HoD had way more, and AoS only did a little better.
:|
I'm not sure if you listened to those mp3s or not. The PCM channels HoD used have no fuzz to them; they're shrill, but not fuzzy in the least.
I'll Sell At My Place, for example, has none to it. The only tracks that do are the opening and the arranged version of
Successor of Fate at the end, which are both orchestrated. AoS has the least "fuzz" of any of the high-quality tracks, and the most diverse instrumentation.
Can't argue about the bass, though.
But yeah, I'm digging OoE's graphics. The bay area with the ghost ship looks amazing, as well as that Catacombs/Skeleton Cave area. The new sprites are helluva nifty, too.
There's something about the music that's not really clicking with me. What I'm guessing is a boss theme in the second trailer was great as well as the Ecclesia theme, but the rest...eh, I dunno. I know I didn't like DoS's music in its trailers, but the final product was a little better.
I'm not going to judge the clock tower on a single screenshot, but yeah. More like a clock...corridor.