needs the "My mind was recently violated by Konami" option.
All im REALLY disappointed with is that they are completely bypassing the 25th anniversary without so much as a word. Instead simply DLC for an already released game that had nothing to do with any anniversaries, and a release of an experimental game that again, has nothing to do with anything, to the PS3. And neither of those are even meant as anniversary fodder either. just happy coincidence with the timing of their release.
and the game wasn't even supposed to be Castlevania in the first place.Yes it was.
Yes it was.
I'm just correcting him. Nothing more. people say that as a way to dismiss LoS because they dont like it, but it is incorrect and untrue. And rather bothers me.
I agree with all of Flame's posts.Thanks... I guess...
Are you implying Dead or Alive was ever a good game?
Konami is terrible in marketing and managing PR, it also treats horribly some of its franchises (Disgaea, Silent Hill, Castlevania!)
Since when was Disgaea a Konami game? Please clue me in. ^^Sorry I confused Suikoden :P
Konami is one of the greatest video game companies in history. However, what they're doing with Castlevania is horrendous and, frankly, disrespectful to the series and its fans. A good example is Dave Cox telling us we basically don't matter, and he and his team sacrificing the spirit of the series in a misguided attempt to get more casual people interested. There is nothing wrong with getting more fans, but I think there is when the series' identity suffers. When all the product is is a hodgepodge of ideas from other well established franchises, it just makes the product look like a poor man's version of those things, and a desperate attempt to ride on the coattails of what is currently popular. This is not to imply the only solution is to go back to having Koji Igarashi helm the series (if that is a solution at all), but what they're doing now is pretty darn bad.
Real question being, what does everyone think Konami SHOULD be doing in order to meet a balance where both they and we get what everyone wants?Sell Silent Hill to THQ and Castlevania to EA/Ubisoft.
Castlevania to EA/Ubisoft.
Castlevania to EA/Ubisoft.
“I look around Tokyo Games Show, and everyone’s making awful games; Japan is at least five years behind. Capcom is barely keeping up. I want to study how Westerners live, and make games that appeal to them.” - Inafune
Replace with Wayforward.No thank you, we need an ambitious 3D developer/publisher not a niche traditional 2D one. My best bet would be Crystal Dynamics but they are under Square Enix and I don't trust them anymore than Konami.
No thank you, we need an ambitious 3D developer/publisher not a niche traditional 2D one. My best bet would be Crystal Dynamics but they are under Square Enix and I don't trust them anymore than Konami.No, thank you. We need a niche traditional 2D one not a ambitious 3D developer/publisher.
No, thank you. We need a niche traditional 2D one not a ambitious 3D developer/publisher.
Err... How about both? From a company that knows what they're doing in both? :Pit would be great of course, ok I'll change my sentence we need an ambitious 3D developer/publisher AND Wayforward for the 2D games (But only if they make them BIG like Rayman Origins)
the 1999 game will be the 3rd CV released for the 3DS... we still have several more years to wait.
Hmm... Is it me or is the third title on every handheld always the best?
Actually I think Belmont's Revenge was the third if you also count Kid Dracula. That's means there is a curse on the fourth one...
I was actually kind of curious about one more 3D run from IGA. Judgement raised a few good ideas that would benefit a full 3D title. Specifically the comboing ability and combat in a whole (minus the silly/dumb moves like Simon's spin dive). Apply this to a 3D adventure setting and I think you have a great game awaiting. The platforming is all that is left to prove really for 3D Castlevania, and would be the biggest question I'd have left.
I'd be up for another 3D IGA game provided he fires his lazy ass level designer. If those game levels had actual depth I would've enjoyed them a lot more.
Not counting on this ever happening though.
if only Lords had Yamane & Kojima(female) on board... it'd feel a lot more... sticky.Exactly, I would love to have Kojima and (to a lesser extent) Yamane again, just not IGA, he sucks at level design.
Exactly, I would love to have Kojima and (to a lesser extent) Yamane again, just not IGA, he sucks at level design.
(to a lesser extent) Yamane .
So let me ask you something.
Do you prefer Óscar Araujo over Michiru Yamane?
Just curious.
Well, maybe he wanted someone like Yasushi Asada or Kinuyo Yamashita.
Oy, I can't stand Araujo. Everything was just so...generic. Yamane had a gorgeous gothic vibe about her work, and it screamed "this is Castlevania." Yuzo Koshiro did great work on the Portrait soundtrack with her as well. Araujo's stuff is largely forgettable and just distances me from the game rather than immersing me into it, because I've heard it a million times before.
Just my 2 cents...
Oy, I can't stand Araujo. Everything was just so...generic. Yamane had a gorgeous gothic vibe about her work, and it screamed "this is Castlevania." Yuzo Koshiro did great work on the Portrait soundtrack with her as well. Araujo's stuff is largely forgettable and just distances me from the game rather than immersing me into it, because I've heard it a million times before.
Just my 2 cents...
So let me ask you something.I'm not sure, they are completely different beasts. Both are somewhat repetitive but spot on in what they are trying to achieve, it's just a difference in style I guess. In my ideal world, I would like something like: Yamane's atmosphere and riffs, Araujo's instrumentation and sense of completeness (His score are not parts put togheter, it feels like every track belongs to it). Epic.
Do you prefer Óscar Araujo over Michiru Yamane?
Just curious.
LOS has the only CV OST I can't stand listening outside the game... it's so fucking generic... with the exception of the track that plays when you're fighting Satan, the music sucks. It screams Lord of the Rings, not Castlevania.
It screams mythical fantasy world, not gothic vampire slayers.Could it be because the game is placed in a mythical fantasy world where gothic vampire slayers are not born yet? :P
Could it be because the game is placed in a mythical fantasy world where gothic vampire slayers are not born yet? :P
praising Lords of Shadow for whatever reason.Maybe because they liked it?
What's funny is, if you search Twitter for Castlevania, you find tons of people praising Lords of Shadow for whatever reason.
THAT'S what Konami will probably take notice of....praise, over criticism. And they won't try to fix things that are criticized, either.
Maybe because they liked it?
Is it THAT hard to imagine people liking this game? I mean lets face it, the majority of the people who dont like it are the hardcore CV fanbase. the kind that dislike change.
THAT'S what Konami will probably take notice of....praise, over criticism. And they won't try to fix things that are criticized, either.Cartman: Elementary School Musical (http://www.youtube.com/watch?v=Pc9NGoMrknQ#ws)
I hate how any orchestrated scores that people dont like get comparisons of "so lord of the rings" when it sounds nothing like it.I like changes. But changes for better, not changes for the worst.
And Im not just saying it because I like the LoS soundtrack. (as repetitive as it might be, the tracks themselves are still nice) I say it as someone who has heard the LoTR soundtrack. They are nothing alike.
In MY ideal world, I would like both. Both are good at making music, and Id love to have both on board.
Maybe because they liked it?
Is it THAT hard to imagine people liking this game? I mean lets face it, the majority of the people who dont like it are the hardcore CV fanbase. the kind that dislike change.
I like changes. But changes for better, not changes for the worst.Except for many people, these are changes "for the worst" because it doesnt involve Michiru Yamane, Ayami Kojima, or the atmosphere of the IGAverse. All people want is the same they know, and dislike that it went in a COMPLETELY different direction, not being a slave to the other universe.
Oy, I can't stand Araujo. Everything was just so...generic. Yamane had a gorgeous gothic vibe about her work, and it screamed "this is Castlevania." Yuzo Koshiro did great work on the Portrait soundtrack with her as well. Araujo's stuff is largely forgettable and just distances me from the game rather than immersing me into it, because I've heard it a million times before.
Just my 2 cents...
Except for many people, these are changes "for the worst" because it doesnt involve Michiru Yamane, Ayami Kojima, or the atmosphere of the IGAverse. All people want is the same they know, and dislike that it went in a COMPLETELY different direction, not being a slave to the other universe.
I like changes. But changes for better, not changes for the worst.
LoS is a good action game, but not a good Castlevania game.
Except this isn't true. I don't see people bitching about the Tomb Raider remake.Different fanbases are different beasts. Just look at the Sonic Fanbase.
Just look at the Sonic Fanbase.
And whats wrong with the sonic fanbase exactly?
And whats wrong with the sonic fanbase exactly?
That's a joke, right?
That's a joke, right?
No, we mean the Sonic Fanbase. Uzo can explain.
Nope, it won't. Just read SonicRetro forums and prepare for a world of bullshit and nitpicking.
It's just like this forum... but the fanbase there is much, much crazy than here. D:
I agree. If anything, most Sonic fans are stoked over Generations. And, most, if anything, ALL the gripes about Sonic 4 were over REAL problems with the game. Interestingly enough, Sega DOES seem to be listening to the fans gripes, and are taking them into consideration. If only Konami did the same regarding CV. And I don't mean that every fan advice should be considered, but it goes some way into the whole "You are fans, we respect you for the love you've shown, so let's hear what you have to say" type of thing.
Like someone said, most of feedback recieved via twitter has been very positive, when you talk about the majority of fanbase you are forgetting that it's easier for Konami read opinions via twitter than entering in a forum when they are constantly bashed by 20 people. Just sayin'
I agree. If anything, most Sonic fans are stoked over Generations. And, most, if anything, ALL the gripes about Sonic 4 were over REAL problems with the game. Interestingly enough, Sega DOES seem to be listening to the fans gripes, and are taking them into consideration. If only Konami did the same regarding CV. And I don't mean that every fan advice should be considered, but it goes some way into the whole "You are fans, we respect you for the love you've shown, so let's hear what you have to say" type of thing.
There are people saying that Classic Sonic physics while rolling/normal spin aren't good, because he don't roll like a ball on a ramp. That Classic Sonic feels heavy. That the height of his jump while defeating the enemies is fixed. That Sonic eyes glitter is on the bottom of his eye, not the upper part. That modern sonic is green and he looks lame... all these things are what I meant with nitpicking.
The Sonic fanbase hates it's source almost as much as the Star Wars Fanbase hates its own.
The constant bitching about Sega and how they suck at Sonic, etc etc.
Yes it was.Sorry, I double checked the information, it seems like I got my sources wrong for the longest time.
Hey u guys think Earthworm Jim gonna make a comeback soon?Last Earthworm Jim news I heard was the HD version for PSN(I think XBOX LIVE). I played the demo, and it looks nice.
And where has this been lately?You seem to keep ignoring PRE-colors fanbase....
The fanbase has been pretty pleased lately after the release of Sonic Colors which is a result of Sega listening to their fanbase.
Afterwards we got a awesome game and a much happier fanbase.
Sonic Generations is currently the most anticipated game Sega has coming out right now and looks to be just what we Sonic fans have been asking for.
You seem to keep ignoring PRE-colors fanbase....
All you are talking about is the fanbase now that they have their hopes up from Colors. but it still stands that before Colors,The fanbase was really something.
Maybe because they liked it?
Is it THAT hard to imagine people liking this game? I mean lets face it, the majority of the people who dont like it are the hardcore CV fanbase. the kind that dislike change.
I am merely trying to point out that Sonic Generations is really anticipated this year and Sonic fans have all started to support Sega after the release of Sonic Colors.From my knowledge, the only thing Sonic fans are worried about, as far as Sonic Generations is concerned, is the stages Sega plans on choosing. Seemingly there were "rumored" list leaks that featured too many city stages and not much variety overall. I, personally, hope the leaks are fake, considering the one thing I love about the Sonic series is the variety of different locations featured throughout the franchise's entirety. Not showing that variety would be a sin. It would be like, if they choose purely to include all the hill/forest zones only.
From my knowledge, the only thing Sonic fans are worried about, as far as Sonic Generations is concerned, is the stages Sega plans on choosing. Seemingly there were "rumored" list leaks that featured too many city stages and not much variety overall. I, personally, hope the leaks are fake, considering the one thing I love about the Sonic series is the variety of different locations featured throughout the franchise's entirety. Not showing that variety would be a sin. It would be like, if they choose purely to include all the hill/forest zones only.
Yeah, the game does get unreal praise. So much that sometimes it isn't funny. However, half the people I hear talk about it give it reasonable praise. While it's not the best game out there, it is a great game on its own. (I, for one, agree that the "Castlevania" title should have just been left out)
I guess that, when you get down to it, that's probably why I cringe at the thought of LoS becoming the norm for the series - because it's so little like Castlevania that if you took the title and names out, it'd be pretty much it's own game. I dislike the idea that THAT is what the series very well might continue progressing as, and people will be ok with it.
The only people that are really okay with it are the people that aren't familiar with what Castlevania was prior to LoS. You know, the Belmont clan of vampire hunters that was the mortal enemy of the evil Count Dracula. The son of Dracula stood up against his father, etc. etc. etc.
*ahem*
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or even accuse it of ripping off castlevania.
That's basically what it is. Some sort of odd CV ripoff.
*ahem*Had it not had the easter eggs, name nods and Gabriel used a sword and not a whip, it COULD very well be it's own thing. The whip thing is probably the biggest tie to CV. You could easily change the identities of the other characters with a quick name swap. Rename Cornell to "Volg", Carmilla to "Morganna", Olrox and Brauner to "Ulger and Thaag" and swap the name "Belmont" with "Warheit" and it could be a totally different game. You don't even have to say Gabriel turns into Dracula. Take out the Combat Cross and give Gabriel a grappling hook and a Cross shaped sword and you got a new IP entirely.
<------
also, I am 100% certain if it WASNT titled Castlevania, people would be comparing it to Castlevania the same way they compare other games to castlevania, like say- Demon's souls. Not to mention the Dracula thing in the epilogue, the massive amount of name drops, a protagonist with a whip, etc. people would say "wow this reminds me of Castlevania"!
or even accuse it of ripping off castlevania.
Had it not had the easter eggs, name nods and Gabriel used a sword and not a whip, it COULD very well be it's own thing. The whip thing is probably the biggest tie to CV. You could easily change the identities of the other characters with a quick name swap. Rename Cornell to "Volg", Carmilla to "Morganna", Olrox and Brauner to "Ulger and Thaag" and swap the name "Belmont" with "Warheit" and it could be a totally different game. You don't even have to say Gabriel turns into Dracula. Take out the Combat Cross and give Gabriel a grappling hook and a Cross shaped sword and you got a new IP entirely.
For the most part I believe all the "easter egg" name dropping was shoe-horned in later in the game's development cycle. The only reason to believe that LoS may have been a Castlevania game from the beginning is the whip wielding hero. But if there's one thing IGA taught us about Castlevania, it's this.
''
"
"
"
"
"
"
"
Castlevania doesn't need a whip-wielding hero, Dracula, or even the Castle itself... Castlevania's soul is in it's atmosphere --darkness, mystery, and gothic romance --and that's where LoS ultimately FAILed. The right music alone may have nearly saved it.
Castlevania doesn't need a whip-wielding hero, Dracula, or even the Castle itself... Castlevania's soul is in it's atmosphere --darkness, mystery, and gothic romance --and that's where LoS ultimately FAILed. The right music alone may have nearly saved it.It very much DOES need Dracula and A whip wielding character involved. In fact,it is because we know there ARE Belmonts that we can have non whipping characters like Soma and Alucard.
Lords of Shadow as it's own game could have been the true sucessor to Castlevania similar to how Maximo was the spiritual sucessor to Ghouls N Ghost.
I don't want to be nitpicky here, but Cornell is a man-beast, and not a werewolf. He just might happen to turn into a wolf, but in general man-beast are different from werewolves. By making Cornell some kind off chieftain among werewolves just shows how non-caring MercurySteam is. Not shoehorning in this references only adds to the stupidity.
And Ortega's definitely not a werewolf. He's uh............. a man-thing.Seeing this makes me think he's actually a Chimera (http://en.wikipedia.org/wiki/Chimera_%28mythology%29).
(https://castlevaniadungeon.net/features/n64good/LoD-OrtegaBeast.gif)
Cornell transforms into a wolf, yes. But it doesn't quite show anyone else other than Ortega from the tribe. So we can't quite be sure what they turn into.
(https://castlevaniadungeon.net/features/n64good/LoD-OrtegaBeast.gif)Ortega became Chimera by Dracula's power.
I get it meow! it's much like how aeon(ooe) is a reference to aeon(judgment) in that both are adult males that wear white clothing
I get it meow! it's much like how aeon(ooe) is a reference to aeon(judgment) in that both are adult males that wear white clothingNot even the same comparison. Unless they both time travel.
Not even the same comparison. Unless they both time travel.
Meanwhile, both Cornells are wolfmen,
Both Aeon's are men.Something chocked me about that. The Chief in OoE is called Aeon BUT in his dialogue (in the French version in which he's still called Aeon - I haven't played the English version), he says he's called Ian. An error from Konami?
Then my point stands. Its not the same.
Then my point stands. Its not the same.
And it wasn't like Crisis was joking or anything.About this?
Maybe they mistyped Cornell's name into the script of LoS. Maybe they meant to but... Ferman. Or something. And the voice actors didn't think it necessary to let MercurySteam know. And the voice director didn't wanna be assed to re-record all those lines with "Cornell" in it.
Big whoop, wanna fight about it?Arent we already?
Arent we already?
- Cornell in LoS was a reference/tribute to Cornell in LoD
- Aeon (Ian) in OoE is a mistranslation of Aeon (Judgment)
/discussion
Also, I'm not saying naming another wolfman character Cornell doesn't count as a reference, just that it is a very stupid and half-assed one.
I'm talking about the localized version here.Except localizations do not count. It is just a mistranslation.
COX: Okay guys, forget everything you knew about Castlevania. This is a brand new rebooted story with brand new characters, we're wiping the slate clean. But lets reference some old games anyway & call these characters Cornell & Brauner. ok so.. only forget the music, setting, & atmosphere, but NOT certain characters~
The music is still bland & boring, pretty much any hardcore fan here agrees with only a few exceptions. Yeah there's like 3 songs but uhh.. who cares.
I couldn't tell if the game takes place in Wallachia, Transylvania, Mordor, Maya or wherever. Maybe a mirror-dimension of the LotR universe.
The gothic atmosphere didn't show itself until chapter 5 or 6, and even that didn't last as we approached the Necromancer land.
The thing about using other character's names, it's obvious LoS was meant to "reimagine" LoI with all the references it has, so why are they using names like Olrox & Brauner? The reasoning behind it is more like "by the way, lets throw the old fans a bone or 2 by naming these characters such" and nothing more. The characters coulda been named literally anything else & none would have been the wiser.
and.. we bash LoS just as much as we praise it. Atleast I do ;)
.
(NOTE: I see waaaaay more hate than praise on this board. :P)
And I understand people's hate for it. Me? I prefer IGAvania over MSvania any day. Or rather, just the original Konami series rather than the new MercurySteam one. So I don't mind that there's hate for it. I will point out every now and then that I feel that there's too much hate, or the rare case where I say it needs more hate. So yeah, I can deal with it. :)
I actually do not "Hate" LOS as a game.
Infact, I think LOS is a pretty good game with great gameplay and awesome graphics.
Its just that I dislike LOS as a Castlevania game since it doesn't appeal to me as a longtime CV fan.
Belmont's Theme references Bloody Tearsactually...
actually...
@CastlevaniaLOS Hi Mr. Cox! What do you think is the definite track from LOS? You know the track that best exemplifies the game as a whole!
@UnManuel - Belmont's theme. It's actually based on Simon's theme.....
He also gave lots of suggestions to LoS did he not? I remember Dave Cox saying something to that in one of his interviews.
This is an interesting read:
http://www.1up.com/news/hideo-kojima-japanese-obsession-overseas (http://www.1up.com/news/hideo-kojima-japanese-obsession-overseas)
I kinda agree. I think the Japanese should do what they are best at doing, and stop trying to fight for Western attention. I can only speak for myself, but I started to like Japanese games(be them JRPGs or platformers) BECAUSE they were Japanese. They were "different", a break away from the way Western games were. It goes hand-in-hand with how lots of things are being handled, not just with video games, but movies, television shows and such. Everything is trying to be everything just to appeal to the most possible amount of people via pop trends. It's like those kids who are sort of unique, in themselves, but want that overal acceptence by the popular kids, so they change who they are to be accepted, forsake what's unique about themselves just to be "in" with the clique and up with popular trend. But, trends die, and are replaced, and you can try to catch on with each one, like catching shooting stars, but it's near impossble to stay trending and ENJOY it. Sometimes you have to come into terms with who you are, and say, "Enough is enough! What the hell am I doing? I'm NOT like THESE guys. I don't enjoy that stuff. I don't like the clothes, the music sucks, and it's just not ME!". Sadly, the lure of money is too great.
I want to know who voiced the chupacabra in the English version.
Kojima didn't do much besides supervise LoS, as well as voicing the Chupacabra in the Japanese version. Of course, I don't know much about what supervising the project does to it.
Kojima didn't do much besides supervise LoS, as well as voicing the Chupacabra in the Japanese version
I still think that epilogue was Kojima's ideaCox said in an interview their initial idea was for a remake but what they pitched was a radical retelling plus he has said that Gabriel was always going to become Dracula. I reckon Kojima just liked what Mercury Steam pitched because it sounded like something that he would do.
I recall hearing that Kojima played a big part in convincing Konami to let Mercury Steam create Lords of shadow in the first place
I want to know who voiced the chupacabra in the English version.It was Jason Sampson.
Uh, do you have proof of that last statement?
Well, with all due respect, the FPS-view came in during Metal Gear Solid 2, before the whole "FPS Rage" going on.
But yeah, Japan still does FPS games. They've done it before the whole Western FPS Rage. (and for the record, Doom is a kind of terrible game)
The whole FPS Rage didn't start until the like... Halo 2, Call of Duty 4, etc. (in their series specifically). It wasn't as big with Halo 1, or Call of Duty 1-3.
Whereas Japan had games like Breakdown, which was a full first person game all the way through, which came out before Halo 2. It even included things such as fist-fighting.
Also, there were first person games on the SNES (which were rather clunky). I don't believe I have to list them all out to you.
In fact, you could've just googled it all in the first place. :P
Jorge, you should try out the HD remake of the original Perfect Dark on the 360 if you ever get a chance (if you haven't already). :o Talk about gaming nostalgia-bliss-overload.
I don't know how I made it past this one college semester years ago.... GoldenEye007, Mario Kart, Pokemon Puzzle League, and Dr.Mario64 made my friends and I very, very, bad students. xD
I'm really regretting ever making this one little hyperbolic quip about the FPS gaming element now...it seems to have completely derailed the entire thread at this point. I'm gonna drop it now, as it was never my intention to throw my hat into the whole East vs West gaming debate. If anything I was trying to show how dumb and irrelevant that whole argument actually is. A good game is a good game. There have been plenty of them made in both the east and the west, using conventions pioneered by both. All the fuss over who is using more conventions from which country is just silly to me.
Yeah, something tells me it'll just be ignored, or you'll get a lot of troll responses.
If you're lucky they'll listen and call IGA back from his hermit's shack and get him to produce a new game
and give him greater fundings than Kojima.
Deservedly so. Many of the opinions on this forums are ridiculous (IMO). You've basically got a bunch of people who just flat out refuse to enjoy anything Cv unless is a carbon copy of every Cv that came before it. And when yet another carbon copy is delivered, those same people do little but bitch and complain about how nothing new is every done with the series.
Deservedly so. Many of the opinions on this forums are ridiculous (IMO). You've basically got a bunch of people who just flat out refuse to enjoy anything Cv unless is a carbon copy of every Cv that came before it. And when yet another carbon copy is delivered, those same people do little but bitch and complain about how nothing new is every done with the series.
If I were Konami, I'd think the lot of you were nuts, and had no actual clue as to what you really want.
No, if we want Cv to never evolve past Iga, and his atrocious story elements, then by all means, give it back to him. And if that does happen (God forbid), he'll make another carbon copy metroidvania game, just like we've seen for the past 15 years. No thank you. Not saying I wouldn't play it, but I MUCH prefer the new direction. I've been playing Cv from day 1, Iga needed to go. He had done all he could with the series.
Seriously? :o :rollseyes: :-X
Dream all you want, MS is here to stay (at least for the next 2-3 years), and no amount of useless bitching is going to change that. You can either support your favorite series, or continue complain that it's not yet another carbon copy.
It's a videogame people, not a religion (well, perhaps for some, at least in their hearts, Cv is a religion)
Deservedly so. Many of the opinions on this forums are ridiculous (IMO). You've basically got a bunch of people who just flat out refuse to enjoy anything Cv unless is a carbon copy of every Cv that came before it. And when yet another carbon copy is delivered, those same people do little but bitch and complain about how nothing new is every done with the series.
Seriously?
Dream all you want, MS is here to stay (at least for the next 2-3 years), and no amount of useless bitching is going to change that. You can either support your favorite series, or continue complain that it's not yet another carbon copy.
It's a videogame people, not a religion (well, perhaps for some, at least in their hearts, Cv is a religion)
So basically we are a bunch of bitchers and whiners in your your opinion.
Way to be a jerk towards the forum while trying to get your point across.
Again, I said I wouldn't go as far as to call someone a bitcher or a whiner. I understand how inconsiderate it is.
Thinking about posting my sig on Konami's Facebook page....
Deservedly so. Many of the opinions on this forums are ridiculous (IMO). You've basically got a bunch of people who just flat out refuse to enjoy anything Cv unless is a carbon copy of every Cv that came before it. And when yet another carbon copy is delivered, those same people do little but bitch and complain about how nothing new is every done with the series.
If I were Konami, I'd think the lot of you were nuts, and had no actual clue as to what you really want.
Deservedly so. Many of the opinions on this forums are ridiculous (IMO). You've basically got a bunch of people who just flat out refuse to enjoy anything Cv unless is a carbon copy of every Cv that came before it. And when yet another carbon copy is delivered, those same people do little but bitch and complain about how nothing new is every done with the series.
If I were Konami, I'd think the lot of you were nuts, and had no actual clue as to what you really want.
No, if we want Cv to never evolve past Iga, and his atrocious story elements, then by all means, give it back to him. And if that does happen (God forbid), he'll make another carbon copy metroidvania game, just like we've seen for the past 15 years. No thank you. Not saying I wouldn't play it, but I MUCH prefer the new direction. I've been playing Cv from day 1, Iga needed to go. He had done all he could with the series.
Second, you're mistaken to think this is about "Metroidvania" or IGA --it's about Konami disrespecting the fanbase. Most of us really don't care who's making Castlevania as long they're respecting the heart and soul of what came before it.
Aside from gameplay complaints, LoS has earned more criticism than the others.
I like changes. But changes for better, not changes for the worst.
LoS is a good action game, but not a good Castlevania game.
For a very vocal sect of the fanbase, sure. But back in the day there was an equal amount of complaint and dissatisfaction over the N64 Vanias and the PS2 titles for various reasons both technical and artistic. IMO nothing's really changed with LoS other than the fact that we are all raging over the plot details now more than the gameplay itself (ironic, considering how often it is stated what little role story plays in the fun factor of most CV games of the past). Everytime a new 3D Vania comes down the pipeline, a whole new generation of haters is born. I think those of us that don't like LoS want it to seem like it's the worst 3D Vania to date, but that's just a forced projection of opinion. You can't discount a section of the fanbase that found it felt very much like a CV game (and there are quite a few of us that did) just because another section of the fanbase did not.
I'm not saying this to counter any dissent posted against LoS, but to give a bit of perspective regarding this whole notion that LoS is a sure sign of the coming death of Castlevania. I think that that's a bit of an alarmist statement to make. I had alot more concerns for the direction of this franchise following LoI than I did with LoS, but that's probably also because of the level of expectations I had placed on that game before its release...along with the inevitable disappointment of it ending up nothing like I had hoped or expected it to be. I'd imagine this is the same sentiment as of alot of people who mistakenly put too much stake in LoS before its release, but from experience I can tell you....life, and Castlevania, will go on.
Truth be told, I have more concerns about how Konami is handling its 2D games as of late than its 3D series. THAT'S where I feel the disrespect for the fans of this franchise is really being generated. They are leaving TONS of potential on the table IMO, and it's baffling as to why that is. The budget for a decent HD 2D game can't be more than for that of a full fledged 3D title these days. Apparently someone at the top of the totem pole is convinced that 2D titles can't do well on a home console anymore. That....is worrisome.
It's a little hard not see LOS as the end of Castlevania when the fan base has been told to forget everything they know about Castlevania & been given the most unfaithful reboot conceivable (story wise atleast). I don't think there is any denying that turning Gabriel into Dracula is roughly the equivalent to giving Ganon a green hood & telling us that he is the new hero of time for a Zelda reboot.
Although 73% agree LoS is a decent Castlevania game, 53% of those holding that view also believe it had flaws that needed to be fixed.
Shit, I'm sounding like a sarcastic douche.
Yup. 2.5D game is the way to go. With the huge success of DXC, it's kind of dumb not to go more that way. That game that Alucard was to be the star of would be wonderful as one of those games.
Deservedly so. Many of the opinions on this forums are ridiculous (IMO). You've basically got a bunch of people who just flat out refuse to enjoy anything Cv unless is a carbon copy of every Cv that came before it. And when yet another carbon copy is delivered, those same people do little but bitch and complain about how nothing new is every done with the series.
Dream all you want, MS is here to stay (at least for the next 2-3 years), and no amount of useless bitching is going to change that. You can either support your favorite series, or continue complain that it's not yet another carbon copy.
It's a little hard not see LOS as the end of Castlevania when the fan base has been told to forget everything they know about Castlevania & been given the most unfaithful reboot conceivable (story wise atleast). I don't think there is any denying that turning Gabriel into Dracula is roughly the equivalent to giving Ganon a green hood & telling us that he is the new hero of time for a Zelda reboot.
I completely agree.
Just imagine a HD 2.5d symphony of the night sequel for the PS3 and Xbox 360 complete with the metroidvania formula and exploration.
IMO that could potentially be 1 of the best CVs ever made.
As much as people say Alucard is overused, I fuckin' love that dude, and would love to see him in another game. I imagine NoR being rewritten to fit the game format.
Speaking of which, anyone actually listen to that? It's a great drama in my opinion. DanceofGold translated it, but you all probably know that.
I don't know. It's becoming natural. I'm hanging 'round Serio's board and idiots on Facebook too often. >.<
Yup. 2.5D game is the way to go. With the huge success of DXC, it's kind of dumb not to go more that way. That game that Alucard was to be the star of would be wonderful as one of those games.
LOL.
DXC was everything but a success. It's kinda the other way...
It was a good game but it didn't succeed. Mainly because it didn't sell.
This one here obviously has not seen the ratings it's gotten, or evolved past his personal view of the game. :PI never said it was a bad game, it just wasn't a huge success as you said.
I never said it was a bad game, it just wasn't a huge success as you said.
But it was. It was great financially, sold lots, and got high ratings. Why Konami didn't follow up on this is beyond me.Because, they are MORONS, which is obvious, considering this thread is proof of that.
FYI Greatest hits is not quite what you think it is- Many games that sold well DO reach that label, but most times they also just use it as a way to get rid of games that DIDNT sell well. Leftover games that have stuck around too long.
I guess I'm more open to change than most of you here. After having the Dark Keep move itself to Japan in AoS and Dracula become some random dude from the 11th century in LoI, I apparently became quite numb to ridiculous turns in the canon.Change actually works both ways, though. You think focusing on Japan was ridiculous, but it WAS "change". It was a change you didn't like, hence you weren't "open" to it. The change brought forth by LoS WAS more of a type of change you liked, so you WERE open to it. Either way, there were two forms of change, yet clearly you weren't "more open to change", like everybody in the world, you are only open when it resonates to your liking. Being "more open to change" has always been something of a sham-saying to me, because nobody's THAT indifferent that they welcome every and all change with open arms. But yeah, you might've liked LoS, and have the right to, but others might have felt it was just as ridiculous as how you felt about the Japan storylines. Doesn't mean they aren't open to change, more than they just didn't like THAT change.
I guess I'm more open to change than most of you here. After having the Dark Keep move itself to Japan in AoS and Dracula become some random dude from the 11th century in LoI, I apparently became quite numb to ridiculous turns in the canon. I'm reserving my outright disapproval of MS having the reigns of a 3D Vania until I see how they adjust course for LoS2. LoS was a great, solid game. IMO it just failed in delivering enough traditional CV elements and atmosphere...but I'm still on the fence as to whether that was MS' agenda or Konami trying to make them take a radical course change to distance it from previous 3D Vanias. If LoS2 features a Belmont making his way to the top of Castlevania to square off against Dracula (regardless of who Drac used to be), then I'll be happy.
No, I meant it the way I originally worded it. I actually didn't like Gabe turning into Drac, or the final boss being Satan...but all of that simply didn't phase me on the level that it did with many of you. Like I said, I've apparently become more numb. I expected a more traditional CV as much as the rest of you, and I experienced some of the same disappointments as the rest of you. It's just that the game's better qualities managed to appeal to me in a way that made me not mind the more disappointing elements so much. Sort of the way LoD had plenty of qualities that made me overlook the horrible graphics, sluggish controls, and problematic camera.
BTW Renon was the best part of 64 games --love your avatar. ;DThanks. 8) IMO Renon is one of those elements that definitely needs to make a comeback in a future CV game. I love the idea of a demonic merchant with whom the player experiences certain consequences for doing business with. ;D
IMO this is wishful thinking. Mercury Steam has written themselves into a corner in a lot of ways. The more likely scenario is that we'll see Mr. Eu Sunt Dracul as the playable anti-hero and Satan is the new villain. If the sequel shoehorns a new Belmont and Vampire Killer into the game, it undermines the story they've told up till now. Making Belmont into Dracula and destroying the Vampire Killer were both well thought out and deliberate --why would they go backwards?
After having the Dark Keep move itself to Japan in AoS
Aria of Sorrow takes place in a solar eclipse.I always found it amusing how the game itself lampshades this.
I always found it amusing how the game itself lampshades this.
"You are japanese highschool student in Dracula's Castle which appeared to you."
"Isnt Dracula's castle in Europe?"
"Yes but its in an eclipse now"
Aria of Sorrow takes place in a solar eclipse.
You know what Gabriel has in common with Simon aside from his armour?
They both fought against evil and ended up cursed afterward
just some food for thought...
Well, they do use Nostradamus' prophecies as a basis for the date of 1999 and it may seem plausible that they used it for the location of Japan as well:that's awesome to know. Dracula being reborn in Japan actually makes sense now =) Sounds like Julius Mode in Dawn of Sorrow too.
"The year 1999, seventh month,
From the sky will come a great King of Terror:
To bring back to life the great King of the Mongols,
Before and after Mars to reign by good luck."
(Century 10, Quatrain LXXII)
Three quatrains later:
"Long awaited he will never return
In Europe, he will appear in Asia:
One of the league issued from the great Hermes,
And he will grow over all the Kings of the East."
(Century 10, Quatrain LXXV)
It was an interesting change, no doubt, and I have no clue if any actual writings influenced it or not, but it was quite a pleasant surprise to see this while reading over the 1999 verse.
that's awesome to know. Dracula being reborn in Japan actually makes sense now =) Sounds like Julius Mode in Dawn of Sorrow too.Strange enough, it does make sense. And all these years, I thought it was an attempt to interject some Japanese pop/pride into the CV series. Sometimes they do that, just for the sake of Japanese gamers. It actually doesn't sound like IGA pulled it out of his ass now.
It would've been nice if the poetic lines were actually IN the story rather than just mentioned.
People have to Wikipedia Fact-check their stuff as a result. :P
It would've been nice if the poetic lines were actually IN the story rather than just mentioned.
People have to Wikipedia Fact-check their stuff as a result. :P
any interesting Nostradamus prophesies for around the year 1576 or at least "after 100 years" after some unknown time? there's a translation of the Castlevania: The Adventure ReBirth script on the Castlevania Realm that indicates that Dracula rose according to a prophesy.
"As foretold in prophecy, after 100 years, the time has come for the Demon King who once plunged mankind into fear, Count Dracula, to return. "
http://www.vgmuseum.com/mrp/cv-adrebirth/documents/DemonCastleLegendsREBIRTH.docx (http://www.vgmuseum.com/mrp/cv-adrebirth/documents/DemonCastleLegendsREBIRTH.docx)
We almost need a new thread for this.
The blond one will come to compromise the fork-nosed one
Through the duel and will chase him out:
The exiles within he will have restored,
Committing the strongest to the marine places.
I don't think people should read too much into this stuff. You could give a thousand interpretations how all of this stuff relates to the story of the games, but I don't think it's meant to. Trust me, it will save you guys a headache.
I always did want to know where the 100-year thing came from. Maybe it's a cycle the world goes through, needing to flush all the evil out before the numbers turn.
According to the story in the manual for Castlevania Chronicles, which is apparently the same as the story from the Japanese manual of the original Castlevania, there's a legend in the area that the power of Christ weakens once every hundred years.
I don't know why Christ would be on a schedule like that, though.
Huh, maybe it's only in UK printing of the manual. I downloaded a scan of that from Replacementdocs, but seeing as that site's dead (again...), I'll throw it up on MediaFire (http://www.mediafire.com/?yahb3ibdy5oddrr).
Concerning the early Japanese manuals, I'm going by the translations Gecko made available some years ago. I said "apparently" because I haven't seen the manuals myself... not that I have any particular reason to think those translations were faulty, but I don't want to present secondhand info as absolute fact.
"Metroidvania" isn't dead, it's just resting. I'm sure Konami will return to the formula once they get their priorities straight. And then everybody will start to love them again.
As for the 100 year rule thing, maybe COX would say he came up with the idea, just like he thinks Dracula used to wear a mask
David Cox lost his credibility over QTEs.
I guess Konami's Castlevania Facebook page had a post that asked something like, "In a perfect world, what would you want for the 25th anniversary?" Considering the timing, I wonder if they're just doing it for the lulz...
I guess Konami's Castlevania Facebook page had a post that asked something like, "In a perfect world, what would you want for the 25th anniversary?" Considering the timing, I wonder if they're just doing it for the lulz...Yup, just saw it:
"In a perfect world?"
The use of that phrase seems so arrogant to me. Maybe it's best read as "In the unlikely event that we're finished pimping Kojima..."
What if they announce cv12&3 will be remastered for the 3DS virtual console? That'd be pretty phat.
On another note, I think you guys are reading too deeply into the wording of that post. I'm willing to bet that them finally acknowledging the 25th Anniversary means we'll actually get SOMETHING. I hope to god it's not a Symphony remake like what a lot of people seem to be asking for. I own that game too many times already.
On another note, I think you guys are reading too deeply into the wording of that post. I'm willing to bet that them finally acknowledging the 25th Anniversary means we'll actually get SOMETHING.