I wish there was a no-enemies mode or something. The environments are what I like about the game the most, and it's awful that I'm forced to focus on badly-realized combat the majority of the time. None of the enemies are interesting to look at, either. GOBLINS
You know that part in the very beginning of the Dead Bog, where Gabriel stands in a narrow crevice, surrounded by painstakingly rendered wrapping roots and swamp filth? The game is silent, and the camera employs a subtle swaying effect, as if breathing along with the dense surrounding growth. That's the best part in the whole game. I kind of wish it didn't exist, so I wouldn't have to wallow about missed opportunities and whatnot.
Afterwards, Gabriel proceeds to throw grenades at goblin tents. auguaghashghaghas