If you like those "What's your Favorite Castlevania" topics, there is a whole new SubForum just for those threads. Check out Classic Castlevania Threads.Newcomer topics welcome in this subforum.
0 Members and 5 Guests are viewing this topic.
naa its too late now loland Kale what your talkin about... movin in the air is called Air Control not jumping
Im fairly certain the normal jump button will be just normal jumps, used in platforms ect. The big jump is really for massive epic jumps, really more of a cool add on for when the platforms are huge, that way you dont jump ridiculously far when you are normally trying to jump. its not that complicated.
jump control and height of jumping is the same thing... Its how long you do whatever it is you do to jump effects how high/far you jump. Its also called dynamic or variable jumping. Air Control is your ability to control your character in the air and has absolutely nothin to do with 2d games
Wow, well the 2 jump buttons sure look hated on. I'm just not getting amped up yet. I think this team doing the game wouldn't do something like that unless it was for a cool reason.But shit, I know the LoS team read this board, so maybe they'll take it out now. haha..
There are NOT two jump buttons. Press jump to jump...press and hold jump to jump further!! Just want to clear that up!
Still, director of CV LoS, ... didn't think you'd cuss... on a gaming board. (A post you made a while ago) Not that I care, but I just think it's funny, since most people try to look all professional.
Indeed... good to know on the jump button, cuz I was just thinking wtf.Still, director of CV LoS, ... didn't think you'd cuss... on a gaming board. (A post you made a while ago) Not that I care, but I just think it's funny, since most people try to look all professional.
First of all, welcome on the forum Mr Alvarez. From Dave Cox's Twitter:I don't need any more proof. You mean this one about GoW "rip-off"? Actually I don't blame Mr Alvarez - talking about "rip-offs" is now some kind of sick tradition among players and almost every previewed game is being accused of such thing now. We can't avoid comparisons - good ideas are good ideas, everyone should use them if they worked well in other popular games. It's only better for players. As Mr Alvarez said - quality is the only thing that really matters.
You're right, sorry about it. It was one of these days
There are NOT two jump buttons. Press jump to jump...press and hold jump to jump further!! Just want to clear that up! Smiley
Mr Alvarez - do you plan to release some kind of inside materials? Like "Making of" videos? It's always interesting to see developers at work.
That's up to Konami actually. Would be nice though. About seeing devs at work.. Well, not very exciting imho. I prefer seeing chicks on the beach