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Offline DarkPrinceAlucard

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Re: Harmony of Despair (The next Castlevania game?)
« Reply #1380 on: January 20, 2011, 06:39:02 PM »
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Lol don't worry affinity i'm one of the people who also enjoy this game. ;)

It really boils down to a matter of personal taste.

Harmony of Despair is mostly enjoyable when you play with friends but regardless of that i still liked playing it alone aswell.

Its FAR from being the best CV game ever and to put it frankly i would only put it above Castlevania Judgement as far as how much i enjoyed it but its still a cool CV game if you ask me.


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Offline Profbeanburrito

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Re: Harmony of Despair (The next Castlevania game?)
« Reply #1381 on: January 20, 2011, 07:03:27 PM »
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I haven't played it yet, cause I don't have a 360, but I think I would enjoy it. I really have no problem with sprites and resources being reused so that part doesn't bother me, I really just enjoy playing the games and I like the level design in HD too.
I do completely understand why some people would have a problem with this game though and I don't criticize those who don't enjoy it, but I also think that the people who don't like it shouldn't be criticizing the people who do. It's ridiculous to see on this forum the amount of harassment some people give to others. It's one thing to state an opinion and a completely different one to attack someone for theres. I think we should just use this for facts about the game and if you're going to share your opinions, either for or against the game, keep it to a minimum.
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Offline Flame

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Re: Harmony of Despair (The next Castlevania game?)
« Reply #1382 on: January 20, 2011, 07:46:53 PM »
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Please understand that Castlevania HD is the "dream game" for Castlevania fans and cooperative fans that like its style,
It is not MY dream game. And I love Castlevania, and I sure as hell like co-op.



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The rest of the world will love it no matter what you believe.
Id love to see some of this "rest of the world" that you speak for.

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You misunderstand my statement because your ignore Castlevania HD's design as a whole.   It sustains the core 2D concept of advancing through a stage towards the boss,  but more things are added to that, resulting in something different and better for people who like this formula.   :)
They take various stages from previous castlevania games on the DS, and turn it into one big area. Theres nothing special about that. the only special thing about it, is how it is a co-op game. Otherwise, it is just a rehash of previous DS titles with rearranged stages and bosses. Theres nothing NEW about it. Stages are all old, and so are the bosses. Some characters are tweaked, but thats about it.

By the way, PLEASE know that using that damn smiley whenever you blindly make such a thick headed post makes you sound like a pompous ass. (no offense)

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Offline Jorge D. Fuentes

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Re: Harmony of Despair (The next Castlevania game?)
« Reply #1383 on: January 20, 2011, 07:51:26 PM »
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Yeah Affinity does tend to put either :) or :D at the end of a post to make it seem like she's the embodiment of a "true castlevania fan", but this is just not true.  And bringing it up more is what seems to entice others to put their responses.

I think Castlevania Adventure Rebirth is a better Castlevania game, but you don't see me on that thread (which is now defunct) continuously praising the thing.  I think that's where the difference is.

Oddly enough, I enjoyed Judgment.  A lot.  But I realize the faults it's got and to be truthful, I haven't played it in half a year.  But then again, the same is true for Ecclesia, Portrait, and Dawn.  The CV's I play the most are (still): Super Castlevania IV, Symphony of the Night, and The DraculaX Chronicles.
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Offline Belmondo

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Re: Harmony of Despair (The next Castlevania game?)
« Reply #1384 on: January 20, 2011, 07:57:20 PM »
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I'm a bit disappointed with this game. I went in expecting a multiplayer Castlevania, which is technically what I got. But the community is more problematic. I don't know about everyone else, but I have a lot of trouble finding a team to join. If I'm lucky enough to find another player, then I just pray that they don't disband the team and actually want to play.

Not that finding a team does much good, since most people just kind of run off by themselves anyway. The game would be better if it did more to encourage teamwork, because right now it seems more like each character on a stage exists in a void, as opposed to being part of a greater whole. Which is bad for a co-op game.

Offline Foffy

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Re: Harmony of Despair (The next Castlevania game?)
« Reply #1385 on: January 20, 2011, 09:56:42 PM »
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Looking at the past Castlevania games, to them the past Castlevanias hold no water compared to the great things Castlevania HD offers for that audience, and not simply the multiplayer, that's just one part of the greater whole.

Please understand that Castlevania HD is the "dream game" for Castlevania fans and cooperative fans that like its style, you may scoff at that, but your rejection of this is no different than someone's rejection of World Cup soccer:

Those fans who think 'vania HD holds "water" (rotten water?) than the actual games it's stealing assets from is somewhat hilarious. That's like saying Mario games by Nintendo hold no water to the stuff people could make for Newgrounds...

And NO, HD is not not not not not NOT the dream game Castlevania fans would like, and it's an awful multiplayer experience. I could go out of my way to create a much more rewarding and worthwhile multiplayer experience by mentioning a few points.

1: Give the game a narrative, and if you can't hammer a heavy narrative to the player, make the mode a side element to a single player campaign.
2: Give the player freedom in making a character. Don't stick them with popular characters from the series who have so many strange deviations from the actual games they're from that they come off as clunky.
3: Do more than steal assets ranging all the way back to 1986 and randomzing stage locations.

Harmony of Despair isn't a dream game for Castlevania fans, as it's more of a shining beacon of what people were getting tired with when it came to newer games; laziness and assets being reused. I mean come on...Judgment has more new material for it than HD does. I don't see how you can argue that.
« Last Edit: January 20, 2011, 09:58:55 PM by Foffy »

Offline corneliab

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Re: Harmony of Despair (The next Castlevania game?)
« Reply #1386 on: January 20, 2011, 11:06:19 PM »
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Quote from:  that one guy, you know the one
My credibility is not destroyed.

Of course, I would imagine it would be pretty damn difficult to destroy something that never existed in the first place.

And we all know you never had a shred of it.

Offline Dominus

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Re: Harmony of Despair (The next Castlevania game?)
« Reply #1387 on: January 20, 2011, 11:08:02 PM »
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Quote
No your point of view is blind because you refuse to accept other opinions and perspectives.

Pretty much rest of the forum: Is not us, its you

Offline PFG9000

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Re: Harmony of Despair (The next Castlevania game?)
« Reply #1388 on: January 21, 2011, 12:00:19 AM »
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I don't know how you guys get pomp out of a smiley.  Last I checked, emoticons are used to show, you know, emotion.  It's a way of making up for the lack of inflection in a text conversation.  In other words, if you're debating with somebody and you want to show them you're intending what you say civilly, and you're not getting angry with them, you throw a smiley at the end.

Offline Jorge D. Fuentes

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Re: Harmony of Despair (The next Castlevania game?)
« Reply #1389 on: January 21, 2011, 12:44:12 AM »
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Normally this is the case, and I would agree.

However, there have been people who have used the smileys as... well, the same way someone would say "Your mother is a fucking cunt and I can't stand to even look at her, no disrespect!"
And I know that there exist people in this very forum who do that, so by now when I see its appearance at the end of an argumentative post, I no longer see it as "I'm happily saying this to you".'

But you're right, perhaps it is a bit callous of me to do that.
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Offline Inccubus

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Re: Harmony of Despair (The next Castlevania game?)
« Reply #1390 on: January 21, 2011, 02:04:50 AM »
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*peeps in on the thread*

Holy crap! are all of the other pages before this one as flamey?

I have yet to play this... *thing*... and I probably won't because despite the enjoyment I derived from playing the original games this one takes aspects of it seems so... sophomoric. The presentation is unprofessional, the levels are a disjointed mess, and the gathering of heroes through time just doesn't work outside of a traditional 2/2.5D fighting game. Not to mention the play on HD in the title fails as the graphics are low-res on a high res screen, not true HD quality.

I won't bash it completely, though. The multi-player concept is a valid one that can work very well. Just look at "New Super Mario Bros. Wii"; it has to be the most fun Mario game I've ever played. However, it has one thing that HD doesn't, players are locked together in the same screen. This actually makes a big difference and sort of forces players to co-op or compete. If the game had that and real HD graphics and truly new stages it probably would have been far more enjoyable and would have warranted the effort to seek it out and play it myself.

Also, a single player mode with a real narrative would have helped a lot.
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Offline Reinhart77

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Re: Harmony of Despair (The next Castlevania game?)
« Reply #1391 on: January 21, 2011, 02:16:21 AM »
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i'd like to play this game in part because i like replaying the old games.  i'm constantly playing stages i've already played with new "rules" of play or sets of items to use.  i'm constantly wishing "man, i wish i could play an older character in this game".  to me, that's what this all is, is a big replay, all in one game.  it gives you an opportunity to try the Entrance stage from Symphony of the Night with Soma Cruz or fight Brauner with Alucard etc.  so i'm just tickled that they put this game together and that it keeps growing to add new possible experiences, even if it is made from scraps of older games.  
« Last Edit: January 21, 2011, 02:22:16 AM by Reinhart77 »

Offline Flame

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Re: Harmony of Despair (The next Castlevania game?)
« Reply #1392 on: January 21, 2011, 02:47:54 AM »
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its funny how even Judgement did a better job at sticking most of the heroes together in one game with its time travel plot than this game does with its book.

Maily because since they are just manifestations within the pages, they are yknow, not actually the real characters.
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Offline Foffy

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Re: Harmony of Despair (The next Castlevania game?)
« Reply #1393 on: January 21, 2011, 02:55:13 AM »
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its funny how even Judgement did a better job at sticking most of the heroes together in one game with its time travel plot than this game does with its book.

Maily because since they are just manifestations within the pages, they are yknow, not actually the real characters.

The concept is just bizarre, and I think it's how they can explain why nothing new was made for the game. "The game is based on information recorded from history brought to life, see!"

Judgment, minus the wacky character designs, at least explained some reason for the story, and contributed to some plot points throughout the chronology of the series. Sure, it's good HD isn't really canon, but it's a bit weird when Judgment got a lot of flack for the strange deviations it took with the series but HD is being given a free pass by some. Maybe because it's making a smaller splash to fans?

Offline default2k

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Re: Harmony of Despair (The next Castlevania game?)
« Reply #1394 on: January 21, 2011, 02:23:29 PM »
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Wow, i cant believe the hate this game is receiving. If you dont like it dont post. At least try to put it down nicely, not like some rabid posters i see here. I for one havent set foot on the LoS thread, because im not interested in it.

More on topic, i wish konami would do a release with all the dlc included in the future.
« Last Edit: January 21, 2011, 02:33:03 PM by default2k »

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