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Offline darkmanx_429

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Re: CV fangame that needs just one thing to get off the ground
« Reply #60 on: July 05, 2011, 03:37:16 PM »
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I'm very slowly working on your request, Darkmanx_429, but I have nothing worth showing right now.  Plus I did warn you that I would be working on my CV2 Simon (which I've also not shown a full spritesheet of yet).
That wasn't directed towards you Jorge, I was referring to past efforts (and a thread) that I started before. And no worries on your progress, I been tracking your CV2 Simon and it looks great. Besides, it's not like I can't sprite things myself! lol I am currently working on getting the programming of my demo in working order as well as with Warmachine on the music end of things. No worries dude! ;D

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Offline Mega Man Model T 101

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Re: CV fangame that needs just one thing to get off the ground
« Reply #61 on: July 05, 2011, 03:53:24 PM »
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While I haven't actually made any stages, I have been thinking them out and such, like areas and settings I think would be neat, and nostalgic. Also been thinking of the bosses, and I thought of some music I would like to use for one particular boss.

I would ove this theme to be remixed, the finall boss form Belmont's Revenge.
Castlevania 2 Belmont's Revenge - 018 - Sons of Satan

If I pull it off right, I'll be making various nods and references to the Castlevania titles that technically come before this one. This one is taking place before Rondo of Blood, and with the way I have things planned, this is sort of a prelude to that famous title.(Love that it's so fun.) But anyway, I appreciate that you guys are helping me so much with the sprite for the main character of the game. I truely do. ;D

And that's why I'm going to make sure that this game is as enjoyable as can be. If I can do it right, even some bosses from the GB titles maybe able to make a comeback. I think there are some plenty of sprites I can use to attempt turning into different bosses and emeies.

Here's hopin.
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Offline Kale

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Re: CV fangame that needs just one thing to get off the ground
« Reply #62 on: July 05, 2011, 05:19:39 PM »
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I've just finished the idle stance and even made a GIF animation too. Is this more to your liking Mega Man T 101?

That looks awesome... I have a suggestion though, the front leg should bend a little too. It's ..... unmoving.

Offline X

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Re: CV fangame that needs just one thing to get off the ground
« Reply #63 on: July 05, 2011, 06:38:38 PM »
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I did mention this above and I'm kinda in a rut for that front leg. I tried moving it just one pixel outward and I got a result that I wasn't thrilled with. It just didn't look good and it didn't function well either. Believe me, I really want this to pull through for Mega Man T 101's sake. I really want to give this idle stance the best of care as any spriter would but...that damned leg just won't cooperate  :P Maybe I'll try a different technique/approach.
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Offline X

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Re: CV fangame that needs just one thing to get off the ground
« Reply #64 on: July 05, 2011, 06:59:03 PM »
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Excuse the post above. After finishing it I went back to that damned leg and tried again.

Here's what I got:
"Spirituality is God's gift to humanity...
Religion is Man's flawed interpretation of Spirituality given back to humanity..."

Offline Mega Man Model T 101

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Re: CV fangame that needs just one thing to get off the ground
« Reply #65 on: July 05, 2011, 07:21:02 PM »
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That is awesome X! Thankyouthankyouthankyou!
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Offline Mega Man Model T 101

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Re: CV fangame that needs just one thing to get off the ground
« Reply #66 on: July 05, 2011, 07:44:53 PM »
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Hey guys, one particular thing in regards to what I want to do with the game, I have one simple little thing I need to ask. I need someone to resize the nemesis sprite sheet. Which can be found in th elink below.

http://www.vgmuseum.com/mrp/multi/Sprites/custom-ccoburn.htm

I looked around trying to find the proper sized version, but I've turned up diddly.
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Offline Tanatra

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Re: CV fangame that needs just one thing to get off the ground
« Reply #67 on: July 05, 2011, 09:31:12 PM »
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I'm not a sprite artist or anything, but wouldn't it be better if her legs didn't move at all? It almost looks like she's dancing right now. People's legs just don't move like that when standing upright the way she is.

Offline Kale

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Re: CV fangame that needs just one thing to get off the ground
« Reply #68 on: July 05, 2011, 09:33:29 PM »
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Excuse the post above. After finishing it I went back to that damned leg and tried again.

Here's what I got:

That is good stuff, right there.

Offline Claimh Solais

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Re: CV fangame that needs just one thing to get off the ground
« Reply #69 on: July 05, 2011, 11:36:29 PM »
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Hey guys, one particular thing in regards to what I want to do with the game, I have one simple little thing I need to ask. I need someone to resize the nemesis sprite sheet. Which can be found in th elink below.

http://www.vgmuseum.com/mrp/multi/Sprites/custom-ccoburn.htm

I looked around trying to find the proper sized version, but I've turned up diddly.

I already got that sheet fully resized, yo. ^.^ Courtesy of Anapan.
I'm not a sprite artist or anything, but wouldn't it be better if her legs didn't move at all? It almost looks like she's dancing right now. People's legs just don't move like that when standing upright the way she is.
That's a big no-no. If you look at the animation I posted a while back, her legs were not moving and it was awful. The pose is a battle stance. It's supposed to show that there's adrenaline flowing through them, or something like that. Not have the legs move would make the arm movements look ridiculous. Plus, it's close to a classic Belmont stance (like Richter), which is what I believe 101 was going for.
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Offline Chernabogue

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Re: CV fangame that needs just one thing to get off the ground
« Reply #70 on: July 06, 2011, 12:30:28 AM »
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I would ove this theme to be remixed, the finall boss form Belmont's Revenge.
What kind of musical genre are you looking for? :)

Offline X

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Re: CV fangame that needs just one thing to get off the ground
« Reply #71 on: July 06, 2011, 01:27:17 AM »
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Quote
Hey guys, one particular thing in regards to what I want to do with the game, I have one simple little thing I need to ask. I need someone to resize the nemesis sprite sheet. Which can be found in th elink below.

This problem is easy to overcome if you have the program to do it. I used CorelPhotopaint and reduced it by 50%. Here you go:
"Spirituality is God's gift to humanity...
Religion is Man's flawed interpretation of Spirituality given back to humanity..."

Offline Mega Man Model T 101

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Re: CV fangame that needs just one thing to get off the ground
« Reply #72 on: July 06, 2011, 10:36:08 AM »
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@ CS: And you are correct, I am aiming for the battle stance like Richter's.

@ X: Thanks. The picture program I have blurrs the images something bad, but it's great for operating multiple layers.

@ Chernabogue: Hmmm, perhaps something along the lines this kind of music? I appologize that there are still sound affects, but I think it gets the genre I'm looking for down.

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Offline Claimh Solais

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Re: CV fangame that needs just one thing to get off the ground
« Reply #73 on: July 06, 2011, 10:52:58 AM »
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You might wanna use this sheet for the nemesis, 101. It's got tons of more frames and animations. The best thing about the other sheet though is the death pose, but you can mix and match.

http://cvimages.meeka.net/character%20related/misc/dariusbelmontfull.gif
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Offline Mega Man Model T 101

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Re: CV fangame that needs just one thing to get off the ground
« Reply #74 on: July 06, 2011, 10:58:20 AM »
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Thanks CS, that helps me a lot. And mix and match I will do indeed. ;D
The Legend shall live again....

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