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Offline Tanatra

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Re: CV fangame that needs just one thing to get off the ground
« Reply #150 on: September 12, 2011, 01:09:12 PM »
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If this game is taking place before Rondo the it's "Pre" not "Post" as post refers to something that is after and not before.

Ack, you're right. That's what I get for writing a response after skimming over a topic. :-X

Lol I agree with megaman model t 101,her design is to be as it is,never to be fiddled with too much..besides,i really enjoyed spriting her out with this outfit,especialy the whipping and walking anim I made that turned out well. :)

I'm not suggesting making any changes to the Sophia sprite; I think some great work has been done with it so far. Her look is just out of place for the 1700s, but since historical accuracy isn't exactly something that CV games strive for in character design anyway, carry on!

Offline X

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Re: CV fangame that needs just one thing to get off the ground
« Reply #151 on: September 12, 2011, 04:33:05 PM »
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Quote
Stage 1 - Battle of the Holly. Tell me if you like it.

I think you might want to revisit your recording method Chernabogue. I can hear a fair amount of static and some segment are choppy at the most. But what little I gathered from the tune it does sound good.
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Offline Mega Man Model T 101

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Re: CV fangame that needs just one thing to get off the ground
« Reply #152 on: September 12, 2011, 05:10:14 PM »
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Whoops, I mixed up the post and pre by accident. It's taking place before Rondo of Blood. As for the tune, it sounds decent.
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Offline Chernabogue

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Re: CV fangame that needs just one thing to get off the ground
« Reply #153 on: September 12, 2011, 06:01:03 PM »
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As for the tune, it sounds decent.
What would you like me to do to make it "sound good" or even "sound great"? :D

Offline Donoffrio

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Re: CV fangame that needs just one thing to get off the ground
« Reply #154 on: September 13, 2011, 11:22:41 AM »
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Better to make it as great as you possibly can!

Offline Donoffrio

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Re: CV fangame that needs just one thing to get off the ground
« Reply #155 on: September 14, 2011, 08:00:39 AM »
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Update,Alternate idle finished,and with some minor changes with the walk and whippin.
« Last Edit: September 14, 2011, 08:04:42 AM by Donoffrio »

Offline VladCT

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Re: CV fangame that needs just one thing to get off the ground
« Reply #156 on: September 14, 2011, 08:54:22 AM »
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Her crouching whip animation looks unfinished, other than that it looks great.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
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Offline Donoffrio

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Re: CV fangame that needs just one thing to get off the ground
« Reply #157 on: September 14, 2011, 09:38:26 AM »
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Lol cuz it is indeed..Must've slipped my mind,forgot to finish that part off!

Offline darkmanx_429

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Re: CV fangame that needs just one thing to get off the ground
« Reply #158 on: September 14, 2011, 01:03:23 PM »
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Update,Alternate idle finished,and with some minor changes with the walk and whippin.
These are damn good! No slide attack?

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Offline Donoffrio

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Re: CV fangame that needs just one thing to get off the ground
« Reply #159 on: September 14, 2011, 01:25:18 PM »
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Thanks dude!Well,im focusing on the basic retro moves first.When im done with that,i'll continue spriting out her more modern moves..btw u guys think the 'cutscene' idle looks feminine enuf hu? :3 
« Last Edit: September 14, 2011, 01:28:01 PM by Donoffrio »

Offline Mega Man Model T 101

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Re: CV fangame that needs just one thing to get off the ground
« Reply #160 on: September 14, 2011, 03:58:55 PM »
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Nice one Donoffrio! Her ducking frames look great. All that's needed is a standing up frame or two. She's looking good though. I'll animate her new edited frames to see how they look.

Edit

First off, I noticed a bit of an error in the ducking whipping frames, so I fixed those up. Take a look. Also I added the initial sprite that was made and recolored it to the new coloring we've been using. It's also in the sheet and could use a few frames leading into it.
« Last Edit: September 14, 2011, 04:18:00 PM by Mega Man Model T 101 »
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Offline X

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Re: CV fangame that needs just one thing to get off the ground
« Reply #161 on: September 14, 2011, 04:28:30 PM »
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I noticed that sprite error too. But looks like you caught it before I did  ;D
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Offline Mega Man Model T 101

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Re: CV fangame that needs just one thing to get off the ground
« Reply #162 on: September 14, 2011, 05:55:48 PM »
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Well, here's the new whipping animation. I'll then make a gif try and compare the two walking animations.
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Offline VladCT

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Re: CV fangame that needs just one thing to get off the ground
« Reply #163 on: September 14, 2011, 10:32:54 PM »
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You're missing the motion blur on the whipping animation, here's a full rip of Trevor's whip (which I presume is what you're using) by Serio.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline Donoffrio

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Re: CV fangame that needs just one thing to get off the ground
« Reply #164 on: September 15, 2011, 09:47:53 AM »
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Yeah,im kinda in a bit of a hurry with the little time I have..btw dude,check out the spritework showcase and request thread,got a special treat for ya! :D

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