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Offline DarkPrinceAlucard

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Re: Chronicles Simon
« Reply #30 on: November 30, 2011, 10:58:13 PM »
+1
Julius outfit might be a tad awkward in 2035. . . it's kinda awkward for 2011 hehe

but then again who can say what qualifies as "awkward" nowadays

Well to be fair Julius did lose his memory for the last 30 years or so.

So its entirely possible he has no idea what "fashion" is during 2035 and just wears what he feels comfortable in.


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Offline Flame

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Re: Chronicles Simon
« Reply #31 on: December 01, 2011, 12:15:27 AM »
0
Actually, by that logic, he should be p to date on fashion since he was a clean slate after 99. He didnt lose his memory IN 2035.

He kinda looks like an old west kinda wardrobe.

But hey, modern day there are all kinds of fashions. 2035 cant be too far different than the way things are now in fashion. Maybe there's a retro fashion craze, accounting for Soma and Julius' clothes looking like from different eras.
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Offline KaZudra

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Re: Chronicles Simon
« Reply #32 on: December 01, 2011, 12:27:19 AM »
+1
Julius is fine, is AoS look is superior to his DoS look.

Chronicles Simon.... I think it's the color scheme that pulls attention away since his "beta" look with brown clothes and blonde hair seemed to be fine.

the only major bone I have to pick with Ayami is her rebel against headbands, Trevor and Richter were the most notable headband wearers and she just took em off. the artist in HD (wasn't ayami to my knowledge) gave richter his old look back which was really cool IMO.

Simon to me should look like a mix between his Chronicles and Cv2 look. but all his classic looks are fine for Classic appeal.

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Offline DarkPrinceAlucard

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Re: Chronicles Simon
« Reply #33 on: December 01, 2011, 12:58:38 AM »
+1
Actually, by that logic, he should be p to date on fashion since he was a clean slate after 99. He didnt lose his memory IN 2035.


Yea, but, he was trapped IN the castle the entire time.

I highly doubt he could learn about modern fashion in such a old fashioned castle.


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Offline beingthehero

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Re: Chronicles Simon
« Reply #34 on: December 01, 2011, 01:22:21 AM »
+1
Ayami Kojima was HoDespair's artist.

Also Darkprincealucard, what? Julius was never trapped in the castle.
Quote
J:      Yes, you're right. I can't give you my name, but people call me J.

SOMA:   People call you "J"? why hide your real name? Are you a criminal?

J:      No. I have amnesia. I'm told that I was in an accident in 1999. When
        I woke up in the hospital, I had forgotten my name and my past.

Offline DarkPrinceAlucard

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Re: Chronicles Simon
« Reply #35 on: December 01, 2011, 01:40:32 AM »
+1


Also Darkprincealucard, what? Julius was never trapped in the castle.

oops my bad lol.

Its been a while since I played AOS and my mind for some reason thought he was trapped in the castle leading up until AOS.

silly me.


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Offline Sumac

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Re: Chronicles Simon
« Reply #36 on: December 01, 2011, 05:55:56 PM »
-1
Of all Kojima designs Julius probably is my favorite one. As Flame said he has some old west flair to him.

Quote
Kojima's Trevor design was far from perfect. Thigh-high boots and another pretty face. Sure, it was better than Chronicles Simon, but still not an ideal template.
Yeah, I think I went overboard with "ideal template".

Offline Flame

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Re: Chronicles Simon
« Reply #37 on: December 01, 2011, 09:05:04 PM »
0
Fuck I cant find it anymore, But I remember there was a sketch of an era appropriate Simon with a beard somewhere on DA.

Also, Julius AoS look rocks socks, but I cannot deny his awesome CVHD portrait.

Also, are we SURE Kojima is the artist for Harmony of Despair? Or at least the only one? Some designs just seem too far from her usual style, faces in particular are not quite like she draws them. Alucard comes to mind.
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Offline A-Yty

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Re: Chronicles Simon
« Reply #38 on: December 01, 2011, 09:55:29 PM »
+1
I think SotN Richter is her finest Belmont "remix" portrait so far. He has snappy, not-too-flamboyant clothes and isn't femininely pretty.
« Last Edit: December 02, 2011, 10:15:11 PM by A-Yty »


Offline crisis

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Re: Chronicles Simon
« Reply #39 on: December 01, 2011, 10:08:39 PM »
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Ms. Kojima most certainly was responsible for Harmony of Despair's artwork. She draws a wide variety of faces, just look at her art in Santa Lilio Sangre.


The real question is, why didn't she draw a new Simon portrait like she did for all the others  ???

Offline thernz

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Re: Chronicles Simon
« Reply #40 on: December 01, 2011, 11:47:12 PM »
+1
because konami would have to pay her more for that and iga is known for trying to keep every penny he can

also kojima can improve. her technical skills just got better, hence the greater variety and better anatomy. though i do think the hodespair art lost a bit of something. there was always this eeriness in the older work, be it the symmetry or colors that are lacking in the new ones.
« Last Edit: December 01, 2011, 11:49:31 PM by thernz »

Offline Sonic_Reaper

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Re: Chronicles Simon
« Reply #41 on: December 02, 2011, 12:19:38 AM »
+1
While I love Ayami's interpretations of old-style Richter and Maria, as well as the PoR and DoS gang, I agree that her art here seems to lose some of it's charm, and looks more like her going through the motions, then actually coming up with something new or compelling.  I guess in a way, it's ground she's already treaded, so she can only be creative with the poses, and not with the clothing.

Offline beingthehero

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Re: Chronicles Simon
« Reply #42 on: December 02, 2011, 01:42:33 AM »
+1
She's much more versatile than what we give her credit for sometimes, but she has her flaws. She's very capable of phoning it in, like with some of HoDespair's art, and some of DXC's. Plus, she's made some baffling mistakes with some of the characters' proportions, like Hector's funky wrist and Alucard's too-big hands. On the other hand, the scans from the tutorial-book on armster.org shed some light on Kojima's painting process, and it's insanely-complex and time consuming. She apparently creates textures on the pictures themselves. I guess after devoting so much time to tiny little details, she can't really go back and fix mistakes all that easily. But it's only bothered me for one of Hector's concept drawings with this funky wrist, and otherwise I find the majority of her stuff to be good (even if I don't like some of the designs themselves.)

That said, I still think her Simon Belmont is good. I don't like the choker, now that Jorge-sama pointed it out, but the rest is fine by me. As A-yty pointed out, his yellow eyes and dark appearance gives him a pretty savage aura to him. And then you have the ultra-heroic arrangement of his theme, and it makes him a rather unique and mysterious hero even though there is zero characterization.

All-in-all, his vastly unique design contributes to Chronicles' charm for me. I can play as the good-old gruff 80's Simon, or Kojima's more medieval-gothic Simon. Along with the music, it really helps with giving both the Original and Arrangement versions feel like two totally different games even though there aren't that many differences between the two.

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Offline A-Yty

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Re: Chronicles Simon
« Reply #43 on: December 02, 2011, 07:45:33 AM »
+2
iga is known for trying to keep every penny he can

He uses a budget Konami has granted to him. And what remains unused, is still Konami's money.

So, why would he do that? Seriously, that sounds incredibly stupid.


Offline beingthehero

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Re: Chronicles Simon
« Reply #44 on: December 02, 2011, 12:14:21 PM »
+1
IGA is hypothesized to keep every penny that can.

And A-yty is right, that theory is incredibly stupid.

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