She's much more versatile than what we give her credit for sometimes, but she has her flaws. She's very capable of phoning it in, like with some of HoDespair's art, and some of DXC's. Plus, she's made some baffling mistakes with some of the characters' proportions, like Hector's funky wrist and Alucard's too-big hands. On the other hand, the scans from the tutorial-book on armster.org shed some light on Kojima's painting process, and it's insanely-complex and time consuming. She apparently creates textures on the pictures themselves. I guess after devoting so much time to tiny little details, she can't really go back and fix mistakes all that easily. But it's only bothered me for one of Hector's concept drawings with this funky wrist, and otherwise I find the majority of her stuff to be good (even if I don't like some of the designs themselves.)
That said, I still think her Simon Belmont is good. I don't like the choker, now that Jorge-sama pointed it out, but the rest is fine by me. As A-yty pointed out, his yellow eyes and dark appearance gives him a pretty savage aura to him. And then you have the ultra-heroic arrangement of his theme, and it makes him a rather unique and mysterious hero even though there is zero characterization.
All-in-all, his vastly unique design contributes to Chronicles' charm for me. I can play as the good-old gruff 80's Simon, or Kojima's more medieval-gothic Simon. Along with the music, it really helps with giving both the Original and Arrangement versions feel like two totally different games even though there aren't that many differences between the two.
I think the fur collar is supposed to be black fox fur, and not a boa.
