Hey all,
Some of you know my project from
4 years ago 11+ years ago, Simon's Quest: Revamped.
If you haven't played it, here's one of many links to the current version (circa 2011):
(Link outdated and removed)
You can now download the latest version from my antiquated website:
https://metroidquest.angelfire.com/cv2revamped/Join my discord for the latest version:
https://discord.gg/2upweRfm74Even though the current public beta is in a completed state, I encourage more discussion regarding feature requests.
Here are the featured changes.
- More Sub-weapons
- New Music by talented musicians
- Music selection option ( to classic midi style)
- Button Mapping
- Difficulty Option
- Widescreen aspect ratio
- Clues Menu / Collection
- Boss health meters
- New secret dungeon
- More detailed storyline
- .. and more
Below is my 2015 topic (modified)
Well, I figured it was about time to give the game a little enhancement and code clean-up. I've started to re-factor the code and get it using GM Studio's latest compiler. As I've been doing that I've decided to add in some things that my fans have been asking for such as a gamepad and button configuration as well as enemy stunning. There are also a few other things I'm keeping to myself right now.
That being said.. I want to hear from YOU! Post your suggestions! Also, if you have an idea to replace a sprite that you feel would be better, please submit it.
Thank you!
Here's the task list so far:
- update dialog/text -- DONE (but open to changes)
- enemy stunning -- DONE!
- button config -- DONE!
- difficulty setting-- DONE!
- # of lives setting-- DONE!
- exit game confirmation -- DONE!
- boss battle overhauls -- DONE!!
- better implementations of day/night transitions -- DONE!!
- "gloomify" some landscape graphics -- eh
- more paralaxing -- DONE!