Maybe, though. Love, like an intoxicating liquor, can make a man do what he never thought he'd do otherwise, whether he's lived for 30 years or 300.
Prunyuu~~
I still think they compromised.

About the difficulty.. I don't think IGA wants to lose part of the fanbase by making things too hard. It's also difficult for him to know both the needs of the older generation CV fans and the younger generation and accommodate all of them.
You know, that's true. The press kept sneaking in complaints about how hard DXC was. It is hard, but it's also fun because of it. It's much more rewarding to finally best a boss or solve a tough secret.
That is, if some recent fans actually have the patience or the skill to best the boss rather than just put the game down.
Now, before anyone bites my head off, know that I am in favor of decent difficulty. Still, I love DXC because it's fun, even though due to sheer lack of skill I'm still stuck at Stage 7, the Clock Tower. Sadly, there are fans who never make it past stage2 (they gave up) because they are used to the difficulty of SotN and the Metroidvanias.
Like suggested before, there should be different difficulty levels to accommodate everyone. AKA Hard mode with more than just artificial difficulty, available from the beginning. Fans like me will go for Normal first, but fans of the older games who prefer it more difficult would go for Hard first. Little kids might go for Easy first. That's my suggestion.
EDIT:In Reply To #680
yeah, but then again, what sotn showed was one sided love. alucard didn't seem to care for either maria or richter, and just went back home once his job was done. 
Yeah, but Alucard wasn't exactly the type to show his emotions to begin with. You never know.
