Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] [ID] Topic: Castlevania: Order of Ecclesia *** NO SPOILERS  (Read 765648 times)

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Offline Gimph

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1155 on: July 21, 2008, 05:32:14 PM »
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I hope it doesn't change. I don't think it will too much because from what I can tell, they're almost done developing it.

Offline Azmodan

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1156 on: July 21, 2008, 05:37:27 PM »
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They could have SO many cool areas in this game. I really think they should include one of the mansions from Simon's Quest (albeit bigger and more detailed), complete with a Dwelling of Doom remix
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Offline Gimph

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1157 on: July 21, 2008, 07:37:35 PM »
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It would be cool if they made a stage like stage three from Castlevania Adventure. Shanoa seems very acrobatic, so I think it would work pretty well.

Offline erimocard

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1158 on: July 21, 2008, 07:45:43 PM »
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Maybe she does, but OoE still uses pretty much the same engine like DoS/PoR, so she isn't really different from Soma and Jonathan, when it comes to platforming etc. Other than that; why not? With the DSCV's engine, jump'n'run-passages would work out very well.
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Offline Gimph

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1159 on: July 21, 2008, 07:55:30 PM »
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I just want them to add more platforming into Castlevania (thus my topic, "Castlevanian Obstacles") because it makes it more challenging as opposed to casual RPG stuff. I mean, come on! They put QUESTS in Portrait of Ruin! All platforming is now gone. It's not just platforming either. Obstacles other than enemies are rare. One of the things I actually LIKED about Portrait of Ruin was that there were obstacles like using both characters to hit switches or push blocks and the rolling boulders in the desert ruins level. I hope they add some more of that stuff.

I JUST BEAT STAGE 16 IN THE CASTLEVANIA ADVENTURE! :o
« Last Edit: July 21, 2008, 08:06:14 PM by Gimph »

Offline Dark Nemesis

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1160 on: July 22, 2008, 05:52:37 AM »
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In Reply To #1159

I just want them to add more platforming into Castlevania (thus my topic, "Castlevanian Obstacles") because it makes it more challenging as opposed to casual RPG stuff. I mean, come on! They put QUESTS in Portrait of Ruin! All platforming is now gone. It's not just platforming either. Obstacles other than enemies are rare. One of the things I actually LIKED about Portrait of Ruin was that there were obstacles like using both characters to hit switches or push blocks and the rolling boulders in the desert ruins level. I hope they add some more of that stuff.

I JUST BEAT STAGE 16 IN THE CASTLEVANIA ADVENTURE! :o

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Offline Long John Silver

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1161 on: July 22, 2008, 06:54:21 AM »
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That's true, but areas at OoE are supposed to be bigger, making the game play hours more than Symphony.
yeah, but if the "bigger areas" means rooms will repeat themselves even more than in cod/pork, i dunno if i want them to be bigger.

Offline Dark Nemesis

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1162 on: July 22, 2008, 08:16:55 AM »
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yeah, but if the "bigger areas" means rooms will repeat themselves even more than in cod/pork, i dunno if i want them to be bigger.

I hope that this is not going to happen and that they are going to be different!!
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Offline Dark Nemesis

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1163 on: July 22, 2008, 09:49:42 AM »
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OK!! After some attempts, i give you this:

http://rapidshare.com/files/131583623/OoE_Trailer_2_1080_HD.avi

It's the second trailer from E3, taken from gametrailers and remastered to 1080 HD from me. The size of the video is 69621kb. Enjoy!! ;D
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Offline Gimph

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1164 on: July 22, 2008, 10:06:04 AM »
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Awesome! I haven't seen that picture-Did I miss something?

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1165 on: July 22, 2008, 05:36:43 PM »
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Awesome! I haven't seen that picture-Did I miss something?

That picture was in a Nintendo Power preview. I think you can find the scans at the Chapel of Resonance.

Offline Gimph

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1166 on: July 22, 2008, 09:39:15 PM »
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Goodness, I've been waiting for over twenty minutes and it's barely half way finished downloading. When is this gonna load?! :-\

Offline A n t r a x x

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1167 on: July 22, 2008, 11:10:20 PM »
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What's the point of making it bigger? It will only stretch what data is there, if I'm not mistaken.

Therefore, you're only making it look worse.

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Offline ChibiMaddiChan

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1168 on: July 22, 2008, 11:28:05 PM »
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I have to agree, it doesn't look much better but I am catching a lot of moves/monsters up close and better so I can actually make out what they are. (Like the brown werewolf head Shanoa throws towards the beginning of the video that snaps it's fangs at enemies.) 

I'm really starting to like the song in the trailer more too. (The more I hear it.)
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Offline A n t r a x x

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Re: Castlevania: Order of Ecclesia (Official Thread)
« Reply #1169 on: July 22, 2008, 11:40:36 PM »
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Which song is that, the Monastery?

"Observe their fates and learn well."

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