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Offline A n t r a x x

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Re: Castlevania Judgement (Official Thread)
« Reply #1680 on: December 22, 2008, 01:34:26 AM »
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I dunno... I don't think they're gonna be making anything like this again for awhile.

Just look at the sale numbers so far:

http://www.vgchartz.com/games/game.php?id=29079

I can't imagine Konami is happy about this, and knowing IGA, he's feeling horrible about it.

To put it in perspective, DXC, which also didn't do so well in sales, sold almost as much in one week as Judgment did in a month:

http://www.vgchartz.com/games/game.php?id=12623

And the final thing to be concerned about?

"Observe their fates and learn well."

Offline Jorge D. Fuentes

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Re: Castlevania Judgement (Official Thread)
« Reply #1681 on: December 22, 2008, 05:34:25 AM »
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In Reply To #1684

Game's really more of a 7/10 than a 3/10.  It's not like it's hard to play.

Plus you can't really compare an adventure game to a fighting game.  The fighting game is for a smaller market, as the genre's following has dwindles since the days of coin-op arcades and superfighters.
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Offline semianonymous

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Re: Castlevania Judgement (Official Thread)
« Reply #1682 on: December 22, 2008, 10:08:51 AM »
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I dunno... I don't think they're gonna be making anything like this again for awhile.

Just look at the sale numbers so far:

http://www.vgchartz.com/games/game.php?id=29079

I can't imagine Konami is happy about this, and knowing IGA, he's feeling horrible about it.

To put it in perspective, DXC, which also didn't do so well in sales, sold almost as much in one week as Judgment did in a month:

http://www.vgchartz.com/games/game.php?id=12623

And the final thing to be concerned about?

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Re: Castlevania Judgement (Official Thread)
« Reply #1683 on: December 22, 2008, 10:23:10 AM »
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I would like to add in to this convo. I love this game, maybe even sexually.

I haven't had so much fun with a fighting game since Tekken 5.

Offline uzo

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Re: Castlevania Judgement (Official Thread)
« Reply #1684 on: December 22, 2008, 11:57:20 AM »
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Since when can we trust vgchats?

Remember DXC made best of PSP.

Offline Jorge D. Fuentes

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Re: Castlevania Judgement (Official Thread)
« Reply #1685 on: December 22, 2008, 01:26:07 PM »
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Since when can we trust vgchats?

Remember DXC made best of PSP.

I VGChat all the time!  :P :P :P
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Offline A n t r a x x

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Re: Castlevania Judgement (Official Thread)
« Reply #1686 on: December 22, 2008, 04:03:37 PM »
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Remember DXC made best of PSP.

http://en.wikipedia.org/wiki/List_of_Sony_Greatest_Hits_games

URITE! It's there alright.

If that's correct... I never heard about that...

But I thought to make the GH it has to sell like a million copies or something.  I'm positive it didn't sell that.  Probably different rules for PSP.
« Last Edit: December 22, 2008, 04:05:10 PM by A n t r a x x »

"Observe their fates and learn well."

Offline Super Waffle

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Re: Castlevania Judgement (Official Thread)
« Reply #1687 on: December 25, 2008, 06:58:00 PM »
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Hmm.  I think I kind of like Maria's Judgment design now.

Offline paletteswapmonster

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Re: Castlevania Judgement (Official Thread)
« Reply #1688 on: December 25, 2008, 07:03:07 PM »
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In Reply To #1691

Dude, what's up with her left leg? :o

Offline Super Waffle

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Re: Castlevania Judgement (Official Thread)
« Reply #1689 on: December 25, 2008, 08:17:22 PM »
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It absorbed all the awfulness of her official Judgement design.

Offline paletteswapmonster

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Re: Castlevania Judgement (Official Thread)
« Reply #1690 on: December 25, 2008, 08:37:49 PM »
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Thus making it flat?

Offline uzo

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Re: Castlevania Judgement (Official Thread)
« Reply #1691 on: December 25, 2008, 09:13:20 PM »
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Judgment designs are negative awesomeness, so they deflate limbs with that evil energy.

Offline Super Waffle

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Re: Castlevania Judgement (Official Thread)
« Reply #1692 on: December 25, 2008, 10:42:05 PM »
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Thus making it flat?
It was crushed by the sheer amount of fail or something.

How the **** should I know.

Offline SHOK

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Re: Castlevania Judgement (Official Thread)
« Reply #1693 on: December 26, 2008, 06:10:49 AM »
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In Reply To #1695

lmao
stupid konami, getting the dude from death note to draw their characters.
what a perfect way to ruin them... :(
But what they did to eric would scare even Micheal Jackson

Offline A n t r a x x

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Re: Castlevania Judgement (Official Thread)
« Reply #1694 on: December 26, 2008, 02:49:43 PM »
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Actually, when a human tucks their legs under their butt like that, there is some flattening and spreading out of the muscles as the weight of the torso is shifted onto the thighs, but that does look extreme.

Either her shin is uncomfortably physically in front of her thigh (meaning her inner thigh is feeling the weight -- OUCH), or...  that's just not good art :P

Well... it's ok.  I just hate Maria's "Obata" design anyway.

"Observe their fates and learn well."

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