Well, at least her music has some interesting musical structure. Araujo's music isn't even setting a interesting mood for me. The orchestra is just putting up a terrible performance. I wish it was more Conan, and less LoTR. I guess it isn't so much muddled as it is just so predictable and bland. You don't even notice it half the time and it's not because it's atmospheric or setting the mood.
Frankly, this is arguing over artistic opinion, so it's pretty much pointless, but I get fervent over these things, so feel like posting this anyways.
We're going to have to agree to disagree. I feel that Araujo's score fits the visuals and really does set the mood that we're supposed to get. It's a trailer, it's supposed to feel "epic". It's supposed to go with the trailer, and was intended to be watched in tandem with the trailer, which I could argue Yamane's music is not. You disagree, but the I feel the music brings out the emotion in the trailer whereas Yamane's music, which I love to death, don't get me wrong, didn't set a mood appropriate to the visuals. That, however, worked because there was little in story and all you were doing was killing monsters and it got you pumped up to do just that. There was no flow and no plot to accompany. It was: Stage 1, stand alone song. Stage 2, stand alone song.
In a story heavy game which Lords of Shadow seems to be, the music is supposed to bring you in, not jump out at you so that you're focusing on the music as much as what's happening in front of you. You may call that "not noticing it half the time" but that's part of the point, because it actually IS setting the mood. The fact that you're not noticing it is kind of a testament to that. It may not be setting an interesting mood for you, but it's still setting a mood.
I don't wear glasses.
I would've actually preferred something akin to SCVIV if they really wanted to make an "engrossing" soundtrack. But from what I see, the compositions are flipping through dozens of generic musical cues and melody lines, and there's no solid identity of its own. Not really a matter of it being catchy or not. Ambient tracks should still stir interest, otherwise why even hire such a huge orchestra if I'm not even going to notice them as they just blare tunes that shoot straight through my ears.
It's a trailer. It's supposed to get you hyped. It's also far from ambient, but then again, a track doesn't have to be ambient to set a mood.
Also, the generic musical cues and melody lines criticism is, for lack of a better phrase, not true. I mean, sure, you can say it's generic, but what about it is generic? For a matter of fact, what is generic sound? Yamane's music isn't this mind blowing sound that I've never heard before. Also, listen to a Lord of the Rings song. It's doesn't sound like Lords of Shadow AT ALL. And what are all these dozen of melody lines that give it no identity? It's a pretty traditional style orchestral build up. It's not stage music, and it's not boss music, so it's going to change to suit each of the visuals. It wouldn't fit the cinematic style of the trailer at all if it sounded like one melody all the way through.
This trailer, while the song is good, has NO cinematic value beyond a slight coordination with the cuts. Heck, it has no cinematic value. It's practically a commercial. It's just the boss music played over killing enemies and bosses. It communicates to me that the game is about killing enemies and bosses while listening to catchy music. It did it's job.
Castlevania: Order of Ecclesia Trailer (Nintendo DS)But beyond that, I really can't imagine that the whole of Lords of Shadow is going to sound like the trailers. The trailer music above is, heck, in the game; It's just the boss music. The music for the Lords of Shadow trailer probably won't be in the game. I'd wager it's made for the trailer. If it is in the game, it'll probably be in bits and pieces and part of different tracks. Dark castle levels will have dark castle music. Rainforest levels wont.
You mentioned SCIV.
Everyone says it has a great soundtrack, but how many people actually list the original songs besides Simon's Theme on their favorite Castlevania song lists? It's because it's not bombastic. It doesn't sit there and jump out at you. It's slow and atmospheric and, IMO, set's a very good mood for a game where you're killing monsters in a dark setting. Listen to the music in the Clocktower video for Lords of Shadow. Does that music sound at ALL like the trailer? No. It's a different setting. It serves a different purpose. It's not music for the sake of music, and it's definitely blared tunes that "shoot straight through your ears".
So sure, you don't like the trailer, and that's your right, but it's a bit quick to be assuming the whole game will sound like that.