Now that's all very convenient for me. But this also opens up a can of worms as the other games contain premature resurrections and other such tid-bits that contradict the series itself.
OK. Let the nay-saying little demon here pipe in and remind y'all that premature resurrections (....heh. sounds dirty) in the series do NOT violate the 100 year rule. The rule states specifically that once every hundred years evil is given a chance to regenerate and manifest itself on the earthly plane once again. This does not stop
followers of said evil from orchestrating attempts to prematurely restore the darkness that compels them through various means. In this case, servants of the lord of all darkness, Vlad Tepes Dracula, attempting to raise him from the dead before he is able to arise on his own once every hundred years. Never mind how most of the subplots under Igarashi-sama's direction end up being empty, loopy, and totally unnecessary to the overall storyline. The point is, they are still very much plausible. Shaft's spirit overcoming Richter and using him to raise Castlevania as its new master? Hey, it works. I am tired of hearing that attempts to raise Dracula in between his centennial wake-up calls flat-out contradict the storyline because they don't happen ONE HUNDRED YEARS APART. We need reasons to play these games, and it's up to developers to come up with workable reasons to bring out another title. And you know what? So far it's been working out fine.
....I mean, you know. Apart from the end product leaving us with more questions than satisfaction. But hey, that's life in Castlevania.
...they want to be vague just so they can change their mind later on about something and say, well, it was only hinted at but not outright said. ugh. so it's up to us to make sense about all of this, connect the dots, and decide for ourselves what we'd rather believe until we find out positively otherwise.
As fine a point as this may be, it is exactly this that leads to the most disappointment, frustration, and anger from the fan base. You see, by deciding for ourselves what we want to believe and sticking to it faithfully -- F A I T H F U L L Y, mind you -- fans react so negatively when they find out otherwise. Now it's interesting the phrasing that you used. ~ Until we find out
positively otherwise. It's never positive, dude, because we've all stuck so faithfully to what in our hearts we have taken to interpret as the truth that we hate being corrected and proven wrong. George Lucas did it to his whole fan base with Star Wars, and Konami is doing it to us. So you wanna preserve your ideals? Stand by what you know in your heart to be true? People, that's what we come here for. To pull up a seat and say, 'You know the way they handled this particular plot point was lame. I think it would've come off better
this way.' You ain't wrong, comrade. You are most certainly not wrong.