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Offline Claimh Solais

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Re: [Feedback] Castlevania: The Demon Castle fangame project ideas
« Reply #90 on: June 04, 2011, 10:25:21 AM »
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Cool. I'll give it a shot when you release that demo. (:
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Offline Inccubus

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Re: [Feedback] Castlevania: The Demon Castle fangame project ideas
« Reply #91 on: June 05, 2011, 02:33:28 AM »
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Wip of section 1-1 bg:



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Offline Jorge D. Fuentes

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Re: [Feedback] Castlevania: The Demon Castle fangame project ideas
« Reply #92 on: June 05, 2011, 05:59:28 AM »
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That is a really awesome-looking cliffside.  However, there seems to be a lack of plant life (even if it were dead).  Perhaps a few tiles of tufts of grass in dark green or brown wouldn't be a bad idea, peppering the wall.
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Offline Inccubus

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Re: [Feedback] Castlevania: The Demon Castle fangame project ideas
« Reply #93 on: June 05, 2011, 09:12:23 AM »
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Oh, it'll have trees and other such shrubbery. It's still really early. It's that first section of stage 1 from the X68K. I still have to do the crumbling arches and dying old trees too.
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Offline Claimh Solais

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Re: [Feedback] Castlevania: The Demon Castle fangame project ideas
« Reply #94 on: June 05, 2011, 04:39:16 PM »
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You should add other things, too, like skeletons or something. After all, other people tried to fight Dracula the same time as the Belmonts. Another cool thing would be like, crows in a tree, and when you walk by they fly off. (:
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Re: [Feedback] Castlevania: The Demon Castle fangame project ideas
« Reply #95 on: June 05, 2011, 08:00:26 PM »
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I hadn't thought about Skeletons, but I think perhaps some impaled victims would work rather nicely. I was already considering crows.
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Offline Claimh Solais

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Re: [Feedback] Castlevania: The Demon Castle fangame project ideas
« Reply #96 on: June 05, 2011, 08:06:04 PM »
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I hadn't thought about Skeletons, but I think perhaps some impaled victims would work rather nicely. I was already considering crows.

Impaled victims = nice reference. Just don't put too many or it'd be an overly-morbid scene.
A few skeletons, maybe two or three, would be a good addition to the impaled people.
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Re: [Feedback] Castlevania: The Demon Castle fangame project ideas
« Reply #97 on: June 05, 2011, 08:57:54 PM »
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This first section is supposed to have a few nearly dead trees, maybe I could add a couple of crows that just sit there and stare at you with red eyes.
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Offline Claimh Solais

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Re: [Feedback] Castlevania: The Demon Castle fangame project ideas
« Reply #98 on: June 05, 2011, 09:07:34 PM »
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With some variety, too. Some could stare, one or two could fly off, maybe one could squawk at you. It'd make for a very interesting entry into the castle.
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Re: [Feedback] Castlevania: The Demon Castle fangame project ideas
« Reply #99 on: June 05, 2011, 09:27:22 PM »
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That's not a bad idea at all. I could have two on one tree, one squawks and the both fly away and the last one has glowing eyes and just stares at you from it's perch. With palette cycling in mind I could make a cool glowing eye animation.
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Offline Claimh Solais

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Re: [Feedback] Castlevania: The Demon Castle fangame project ideas
« Reply #100 on: June 05, 2011, 09:48:07 PM »
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And then if you stand there too long it jumps down and attacks you. :D
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Re: [Feedback] Castlevania: The Demon Castle fangame project ideas
« Reply #101 on: June 05, 2011, 10:50:02 PM »
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That's Evil! I like it!  ;D
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Offline Claimh Solais

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Re: [Feedback] Castlevania: The Demon Castle fangame project ideas
« Reply #102 on: June 05, 2011, 10:56:54 PM »
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That'll get some laughs and scares. ^.^
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Re: [Feedback] Castlevania: The Demon Castle fangame project ideas
« Reply #103 on: June 05, 2011, 11:04:20 PM »
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Hmmm... I'm gonna need a new 4-color Simon sprite. I'm gonna go ahead and say that my hypothetical NE/SX aesthetic has a limit of 8 palette consisting of 4 colors each +1 universal BG color. That's why a "4" color sprite is needed. It will also have a simple 2 layer system that allows for the use of foreground tiles. That will go a long way towards making this seem like a game on an advanced 8-bit system.

I'll also want a CV2 sprite and an SCV4 sprite. Any other suggestions for possible bonus outfits?
« Last Edit: June 05, 2011, 11:07:11 PM by Inccubus »
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Offline Claimh Solais

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Re: [Feedback] Castlevania: The Demon Castle fangame project ideas
« Reply #104 on: June 05, 2011, 11:12:51 PM »
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Hmmm... I'm gonna need a new 4-color Simon sprite. I'm gonna go ahead and say that my hypothetical NE/SX aesthetic has a limit of 8 palette consisting of 4 colors each +1 universal BG color. That's why a "4" color sprite is needed. It will also have a simple 2 layer system that allows for the use of foreground tiles. That will go a long way towards making this seem like a game on an advanced 8-bit system.

I'll also want a CV2 sprite and an SCV4 sprite. Any other suggestions for possible bonus outfits?

Well, I'm an Ayami fan, so a Chronicles outfit would be cool.

Another Suggestion: You should actually add surprise attacks throughout the game. Like enemies jumping through windows or from above and stuff. Or enemies that look like part of the backdrop attack, like the crow.
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