Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] [ID] Topic: [Fan Games] Castlevania, Final Fantasy, Eggerland, Mario, Megaman  (Read 127059 times)

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Offline Claimh Solais

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #195 on: June 30, 2011, 09:40:43 AM »
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Hypercam does sound better. Wish I'd known about it before I got Fraps.

(But LOL I no pay either)
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Offline Jorge D. Fuentes

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #196 on: June 30, 2011, 09:52:55 AM »
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All of my Youtube videos for my music are captured with Hypercam 3 (Demo Mode), and then I crop out the Hypercam with virtualdub (which is free). ;)
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Offline Inccubus

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #197 on: June 30, 2011, 11:36:31 AM »
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Critique?



Just FYI, the, heavily modified, tiles in this screen shot are from the following games:
Adventures in the Magic Kingdom
Castlevania III: Dracula's Curse
Ninja Gaiden
Shatterhand
Silver Surfer
Vampire Killer (MSX)
+some custom stuff as well
« Last Edit: June 30, 2011, 11:43:49 AM by Inccubus »
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Offline Claimh Solais

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #198 on: June 30, 2011, 11:39:43 AM »
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Wow. It's lookin' hella nice now, man. :O
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Offline Inccubus

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #199 on: June 30, 2011, 12:08:01 PM »
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Thanks! ^___^

Just gotta do the archway and the gate house facade and I'm pretty much done with the graphics for this part of stage 1.
After that I just have to do the event where Simon has to stop and wait for the drawbridge to open and I'm finished.
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Offline Claimh Solais

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #200 on: June 30, 2011, 12:12:22 PM »
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Yeah, the tree you added in there was a nice touch.

Find some way to record a vid, so we can see the walk to the drawbridge when it's finished. ^.^
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Offline Inccubus

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #201 on: June 30, 2011, 12:39:46 PM »
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I got Hypercam, but the video keeps coming out wierd. How am I supposed to set the thing up?

Never mind. Got it working more or less. Here's the video:
CVtDCPrev001.wmv
« Last Edit: June 30, 2011, 01:29:54 PM by Inccubus »
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Offline Claimh Solais

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #202 on: June 30, 2011, 01:35:31 PM »
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Whoa. That was a cool animation. o.o
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Offline Inccubus

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #203 on: June 30, 2011, 01:38:14 PM »
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Thanks! Had to re-learn the formula for a circle to do it. And when it didn't work how I wanted I adapted a tutorial on doing orbital paths. ^___^
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Offline Claimh Solais

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #204 on: June 30, 2011, 01:42:25 PM »
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Haha, yeah. On the bridge, I was expecting a more side-view of it lowering, not the interesting 3-D like view you gave it. Nice work.
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Offline Inccubus

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #205 on: June 30, 2011, 01:48:18 PM »
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Thanks. I did it that way because I want to keep the same sort of angled view for the facade of the gatehouse & also I thought it would be more interesting.
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Offline ScionOfBalance

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #206 on: June 30, 2011, 02:33:49 PM »
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lol,the bridge got me surprised.I thought it was gonna be like super castlevania 4.Very good.

Offline Inccubus

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #207 on: June 30, 2011, 10:40:30 PM »
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One of the things I like the most about that animation is that it would totally be doable on real hardware... it would just cause major flicker with all the sprite tiles it would require. ^___^
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Offline X

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #208 on: June 30, 2011, 11:13:45 PM »
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That all looks really cool Inccubus! Congratulations  :D Bring on the demo when you can.
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Offline Inccubus

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Re: [Fangame] Castlevania: The Demon Castle
« Reply #209 on: June 30, 2011, 11:16:54 PM »
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You got it! It'll still have whatever bugs are from TheouAegis end, but you'll get to see more or less what Stage 1-1 will be like. ^___^
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