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Offline X

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Re: General Mega Man Discussion Thread
« Reply #135 on: August 26, 2011, 10:09:25 PM »
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Now I can see the difference on Zero. He has more defined decals in X2 and I can clearly see the beginnings of his trademark 'big shoulder' look. I has been a while since played X2, Id almost forgotten what his sprite had looked like.
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Offline Flame

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Re: General Mega Man Discussion Thread
« Reply #136 on: August 27, 2011, 02:45:20 PM »
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My D-Arts Zero came in the other day.

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Offline KaZudra

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Re: General Mega Man Discussion Thread
« Reply #137 on: August 27, 2011, 03:04:23 PM »
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My D-Arts Zero came in the other day.

(click to show/hide)

I love how lean X1 zero is as opposed to X2-X7 zero X8 got th lean-ness back but lost it again in CM

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Offline Flame

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Re: General Mega Man Discussion Thread
« Reply #138 on: August 27, 2011, 06:51:21 PM »
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X8 Zero was destroyed. they killed his imposing [presence by leveling his horns, (which looked stupid) and just making everything about him smaller. They also made him, X and Axl the same height, when Zero is taller than both of them.
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Offline Kale

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Re: General Mega Man Discussion Thread
« Reply #139 on: August 27, 2011, 07:07:16 PM »
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Eh... I thought X and Zero was the same height to be honest... only time they looked different was in 3 and Zero was noticably bulkier as well. But after and before that they looked the same.

Offline Flame

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Re: General Mega Man Discussion Thread
« Reply #140 on: August 27, 2011, 08:59:15 PM »
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He's always been taller than X. Not by much, but by enough. About half a head or so, give or take.
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Offline KaZudra

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Re: General Mega Man Discussion Thread
« Reply #141 on: August 28, 2011, 12:21:26 AM »
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He's always been taller than X. Not by much, but by enough. About half a head or so, give or take.

This is about Right


X8 Zero was destroyed. they killed his imposing [presence by leveling his horns, (which looked stupid) and just making everything about him smaller. They also made him, X and Axl the same height, when Zero is taller than both of them.

hmm, All they did was thin out the bulky arms and legs, But I agree about the horns and hieght, but I did like the hair for some odd reason. Overall I think X8 had the best Design (Command Mission would have been best IF Zero looked even 1% like the art)

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Offline crisis

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Re: General Mega Man Discussion Thread
« Reply #142 on: September 03, 2011, 05:50:55 PM »
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Quote from: Flame
My D-Arts Zero came in the other day.
Those are some sugoi figures! How's the paint job? How about the joints & articulation? The arms & legs just seem a tad lil bit long tho.. maybe it's just me. X1 Armor X is supposed to be coming out soon, too. Just a matter of time before they release Zero Mk. II, like this one:


(this is a garage kit, not a D-Arts, btw)


How many other Rockman figures do you own? I got a decent collection going:




i still have several more garage kits that need to be built, i've had them for a while now but time is money :/

Offline X

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Re: General Mega Man Discussion Thread
« Reply #143 on: September 03, 2011, 09:44:31 PM »
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That's what I'd call an army of heroes  :)
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Offline Flame

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Re: General Mega Man Discussion Thread
« Reply #144 on: September 04, 2011, 01:16:41 AM »
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I have D Arts X, D Art Zero, and then from the Jazzwares megaman toys; Protoman, Bass, Metallic X, Metallic Zero, Black Armor Zero, Axl, and the X7 Ride Chaser. As well as a large Magnet Mine X. I have the minies pack (Zero, X, Axl, Vile) and a mini of protoman. then from the bandai EXE figures, Bass, protoman, and Proto soul Megaman.

Also the shitty Zero series Zero figure.
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Offline Neobelmont

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Re: General Mega Man Discussion Thread
« Reply #145 on: September 05, 2011, 09:13:35 PM »
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Where do you guys even get these?  :o Also is it just classic, x and zero what about zx and how much of a dent in the pockets are we looking at?
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Come on now this was going to happen eventually  :P

Offline crisis

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Re: General Mega Man Discussion Thread
« Reply #146 on: September 05, 2011, 10:36:03 PM »
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You can find the D-Arts figures easily, just type in google "D-Arts Megaman X/Zero," they range for about 30 or 40 bucks (i think). The Resin Kits, however, are rarer and i've seen them range anywhere from $80-$200, sometimes higher. There's several models from each MM series, and they're all unique:










Offline Flame

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Re: General Mega Man Discussion Thread
« Reply #147 on: September 05, 2011, 10:38:58 PM »
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Depends.

My X and Zero are really detailed figures you can buy online at hobby stores and such. (sadly not at actual stores) Both in the US and from japan since they are bringing the D Arts X series line to the US. So far, X, and Zero are out, and X1 armor X should be out in the US soon if it isnt already.

The others are a variety. Fan-made model kits, the Bandai X series model kit/figures, etc.

the fan made ones tend to be of uber awesome quality, although the are insanely had to get, since most are only one shots sold at conventions and hobby fairs. I think only the WKS Harvest Zero series Zero and X are available, and they are only recasts, of which I have heard bad things about. They are also pretty tiny.
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Offline KaZudra

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Re: General Mega Man Discussion Thread
« Reply #148 on: September 07, 2011, 11:15:47 PM »
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Megaman - a game about a blue robot inspired by Astroboy

Astroboy - Basically the Japanese Micky Mouse. He's a Super-mega Giant.

Capcom Hates Megaman as of late....

How would you feel if a game version of your country's Icon was suddenly hated by the company who he made Popular?

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Re: General Mega Man Discussion Thread
« Reply #149 on: September 08, 2011, 02:13:04 AM »
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Quote
How would you feel if a game version of your country's Icon was suddenly hated by the company who he made Popular?

Threats, protests and lawsuits up the wazoo?  :-X
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