Except it's not, FOR ME. Like I've said, it's totally feels like I'm playing God of War. It doesn't really matters if it it haves some different moves, that's LoS trying to bring something to add it's own flavor, the characters still feels and plays like Kratos for me. Leon on the other hand was almost like a dancer, it reminds me a lot of DmC.
The second point is a bit stupid. It's impossible to completely separate your previous game experience from the new one. It HAS the name Castlevania attached to it, so it's a given that people will compare it to their previous experiences, at some point of the game. Like Crisis said, it relied on nostalgia on the PR, they said it would be like SCIV. It feels like NOTHING I've played in any Castlevania before, period (the only elements I can somewhat see from SCIV are the stages and whip swinging, even though it's automatic like in God of War).
Even when I approached the game from a perspective of an action game, it didn't do nothing for me. The name Castlevania, for me, is attached to exploration and action platforming. LoS is a pure ACTION game. The elements of "platforming" that are on the game are fucking terrible, I didn't liked that in GoW or Uncharted or other moderns games who uses it, why would I be liking them here? I also don't like the stylish combat approach.
I'm not saying that the game should be like the older entries, AT ALL. I simply didn't like what it did, just like I didn't like LoI, CoD, CV64 and other entries of the series.
My point in bringing up the combat in LoI was to say that the influence on LoS' combat didn't come out of left field. The system of combos and such, the button layout, etc, are similar. Sure there are GoW influences, no one's saying there aren't. But the combat engine itself is very similar to what was used in LoI. That's the point I was trying to make.
I also wasn't saying that LoS should be completely separated from the previous games, and it's not if you know the influences. But like I said, it WAS classified as a reboot, so obviously it's going to be quite a bit different from its predecessors, regardless of what kinds of name-checking they do of previous games/characters. The reason it doesn't feel like anything you've played in Castlevania before is because it plays quite a bit like the previous 3D installments in many ways. Games you admittedly don't like and probably haven't spent much time on, which is why I imagine a lot of the elements of LoS seem alien to you.
It sounds to me like you don't really like 3D action games, and that's fine. But it would be like me going in and saying how terrible I think Final Fantasy games are when I'm not really all that into RPGs. In my mind, LoS is the best 3D 'vania we've gotten to date, and the 64 games are among my favorite games of all time. Is LoS the most original game ever created? No. But they did a good job of taking elements used in previous CV games and melding them with new and different influences, which is exactly what Symphony did, and exactly what LoI did.