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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: justin312 on July 28, 2010, 12:59:57 PM

Title: Is Iga washed up?
Post by: justin312 on July 28, 2010, 12:59:57 PM
You see it all the time in creative professions-- actors, musicians, writers-- talents that were great in their early years just don’t seem to have it anymore.  They just seem a shell of their former selves, their newest efforts nowhere near matching what they once were creatively.  Examples that jump to mind are actors Robert DeNiro and Al Pacino, writers Stephen King and Frank Miller, and pretty much 95% of all musical groups over the age of 40.

Do you think this extends to video game creators, and if so has Iga run out of creative gas and become washed up?  His efforts in recent years definitely seem to be following a downward trend.  He is notorious for not being able to successfully migrate Castlevania into 3D, with his second attempt generally considered to be worse than his first. His Metroidvanias, while usually good, have reached the point of getting stale: same thing every time, with only a slightly different wrinkle to differentiate them.  CVA Rebirth was good, but it was nothing we hadn’t seen before many times.  His latest attempts at doing something “new” with the series-- a mediocre fighting game and a downloadable multiplayer that uses recycled everything-- seem like ill-conceived and cheaply thrown together gimmicks to make a fast buck off the hardcore CV fans.

So what do you guys think?  Has Iga’s creative well run dry, and is he now a washed up game creator?
Title: Re: Is Iga washed up?
Post by: Profbeanburrito on July 28, 2010, 01:15:57 PM
You see it all the time in creative professions-- actors, musicians, writers-- talents that were great in their early years just don’t seem to have it anymore.  They just seem a shell of their former selves, their newest efforts nowhere near matching what they once were creatively.  Examples that jump to mind are actors Robert DeNiro and Al Pacino, writers Stephen King and Frank Miller, and pretty much 95% of all musical groups over the age of 40.

Do you think this extends to video game creators, and if so has Iga run out of creative gas and become washed up?  His efforts in recent years definitely seem to be following a downward trend.  He is notorious for not being able to successfully migrate Castlevania into 3D, with his second attempt generally considered to be worse than his first. His Metroidvanias, while usually good, have reached the point of getting stale: same thing every time, with only a slightly different wrinkle to differentiate them.  CVA Rebirth was good, but it was nothing we hadn’t seen before many times.  His latest attempts at doing something “new” with the series-- a mediocre fighting game and a downloadable multiplayer that uses recycled everything-- seem like ill-conceived and cheaply thrown together gimmicks to make a fast buck off the hardcore CV fans.

So what do you guys think?  Has Iga’s creative well run dry, and is he now a washed up game creator?


I think Iga's got something good still brewing, and I'll be happy to see what he's got. While he hasn't done much in regards to 3D entries in the series, he has been doing well with 2D. It seems to me, that the most negative things you hear about his metroidvanis, what with the reusing of sprites and it being the same thing over and over, seem to only come from hard core fans. Harmony of despair is getting praise everywhere, even with the reused sprites, except for in the hardcore castlevania fan base. I want to play it and if it comes to the PS3 I will buy it immediately. Order of Ecclesia was a step in the right direction for doing something new with the metroidvania formula, bringing a high level of challenge as well as adding in more locations. And as far as Judgment goes, the game was pretty fun, nothing spectacular, and had some crappy art, but at least he took a chance to get out of what he usually does.

I think maybe Iga hit a plateau with his games, and he took some leaps with some things that haven't gone over well, but I think we'll see something good with Iga again, and I'm looking forward to seeing what he has in store.
Title: Re: Is Iga washed up?
Post by: affinity on July 28, 2010, 01:55:04 PM
Iga keeps getting better and better. 

The only tragedy is that there are many CV fans that are so blind and negative to see how great his games have been.  Yes Judgement wasn't a good direction for Castlevania but no matter who made a fighting game of CV, Castlevania is always best as an adventure like the classics, like the metroidvanias, and like the upcoming co-op masterpiece!    ;D

Many great developers have their highs and lows so it's easy to forgive Judgement. 

But Iga really is one of the most underrated people in the gaming industry.   It's ignorant and disrepectful to look down on his recent metroidvanias.   And he's the only one keeping 2-D Castlevania alive, especially with a new invention to the Castlevania formula, online group co-op and a blend of metroidvania with stage-based progression, along with some big time competitive multiplayer option and ghost single player time record modes included.

Well casual graphics spoiled players could never understand and appreciate his work. 
People single him out when he reuses assets, but they never point at Miyamoto for recycling
Ocarina of Time (now with controller gimmicks) and Mario Galaxy concepts, along with reselling Star Fox 64 for the 3rd time already.

Title: Re: Is Iga washed up?
Post by: uzo on July 28, 2010, 01:56:06 PM
Order of Ecclesia proves to me IGA may finally be learning his lesson about 2D titles with regards to "always in the castle" and "steam roller easy". It also remedied the "40 different swords" issue and disproved the "no female lead"/"sexist!" thing that keeps popping up. I think things are looking up. Maybe his next attempt will be Symphony level, or closer?

derp derp hurr

Don't you ever shut up? Get lost.
Title: Re: Is Iga washed up?
Post by: thernz on July 28, 2010, 02:06:55 PM
I'd let IGA hold on the reins for the 2D Castlevanias, if only for how IGA remedied so many problems in the metroidvanias like Uzo said. I trust him enough that he won't make something as horrible as Portrait or as banal as Dawn now.
Title: Re: Is Iga washed up?
Post by: crisis on July 28, 2010, 02:07:11 PM
There's nothing to suggest IGA is washed up. Last time I checked, OoE & ReBirth were well-received amongst the gaming community (excluding Judgment), only butthurt fanboys complain about sprites and pick them apart. However this break from his style IS needed, & I commend Dave Cox for stepping the saga up. Didn't IGA confirm he has a 3DS development kit? I'm eager to see how they use this tech for Castlevania. The chances for us seeing a few 3DS Castlevanias is highly likely, and IGA is the man that can make it possible.


But if he decides to quit tomorrow, I probably wouldn't care.

In Reply To #2,

Are you kidding me? You can't compare Koji Igarashi to Shigeru Miyamoto. His games are always successful and highly regarded, despite any shortcomings they may have.
Title: Re: Is Iga washed up?
Post by: Kingshango on July 28, 2010, 02:38:51 PM
I wouldn't call him washed up since I consider OOE and Rebirth his best recent game's and I do wanna see what he does with a 3DS Castlevania. But like Crisis said if he quit's I wouldn't give a damn as long as some other team comes along and does a better job.
Title: Re: Is Iga washed up?
Post by: affinity on July 28, 2010, 03:01:58 PM


Don't you ever shut up? Get lost.

Be careful what you say,
you might get banned or at least warned like **STOP INSULTING OTHER PEOPLE, AFFINITY**




In Reply To #2,

Are you kidding me? You can't compare Koji Igarashi to Shigeru Miyamoto. His games are always successful and highly regarded, despite any shortcomings they may have.

that's how blind and fanatical the Nintendo and Miyamoto fanbase is, they accept anything, even if the 4th character is another Toad and they miss the chance to expand their games online.  They could have made a console quality Pokemon mmorpg by now and created a new trend.  But they always think small and stick close to what worked before.  At least IGA is bold enough to finally take Castlevania online and share a Castlevania with others in real-time in castles that are more advanced than basic boss rushes.

and at least I know a bad game when I see it and would at least partially blame Iga for Judgement.  


Some casuals think the hardcore players are what's holding the series back, but it's really the casuals that poison a series because they don't value the essence of Castlevania.  They just want new looks and new stories.


Title: Re: Is Iga washed up?
Post by: Jorge D. Fuentes on July 28, 2010, 03:43:06 PM
I actually like Judgment.  Could've been better, but it's not a bad game.
I also like Rebirth and Ecclesia, did not have too much of  a problem with Portrait (though the recycled sprites are really showing their age).

I'm with UZO in that in his last entries (Ecclesia and Rebirth) he's done a pretty good job.  The games when viewed against other games of the time shine through with good gameplay, even if within the CV Community they appear 'stale'... but again, the latest ones did not seem so stale to me.

I don't think he's washed up, but I think he was on the ropes for a while... and can still be randomly replaced.  I do not agree that CV:HD is good... it seems like two steps forward and three steps back.

The Good:
Online campaign
Wandering Bosses (from what I've heard)
New playthrough scheme that does away with the experience/level/grind system.

The Bad:
Stale enemies
Stale moves
Stale maps
Stale characters
Stale music (possibly)
Hodge-posh cohesion of stagework (stuff looks ripped from parts of DoS/PoR/OoE and placed together like AoS's Chaotic Realm)
Another crap-plot/no-plot story title, leading to basically another gaiden throwaway game.

I'm not feeding the trolls here, though I can smell 'em in this thread.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.inverteddungeon.com%2Fjorgefuentes%2Fimages3%2Funsuccessful-troll.thumbnail.jpg&hash=af4406de0b3a12a6a68f23b7d883dc48)
Title: Re: Is Iga washed up?
Post by: Kale on July 28, 2010, 04:14:32 PM
I liked Eclessia as well, but I never played rebirth.. it looked kind of lame.

As for Judgement, I have to say...... it sucked. It might not have sucked as bad if it weren't on the wii, but the wii probably brought it down about 20 levels of suck.

HD... the fact that the bosses have moves taht span the levels is pretty cool. There are actually a lot of things I like, but there are many other things that I don't so I doubt I'll get it.
Title: Re: Is Iga washed up?
Post by: GummiCandyful on July 28, 2010, 04:33:48 PM
I'm pretty undecided as to whether IGA is washed up or not, but I'm probably one of the few people who enjoyed his least popular games. Sure Curse had repetitive level designs, but I enjoyed it for the music and stuff. Besides, the controls and gameplay were a slight improvement of Lament's, which had that real-time, annoying menu thing. As for Judgement, it was lame, but I had a bit of fun with it.

He had his ups and downs, and if he leaves, I won't be sad. But I'm still hoping he'll bring more games to the PSP (Dracula's Curse remake, anyone?), or do a sequel to Judgement with better art and gameplay.

Title: Re: Is Iga washed up?
Post by: Gunlord on July 28, 2010, 05:35:49 PM
Most creators have their ups and downs. Iga may be in a slump now, but that doesn't necessarily mean he won't regain his old magic sumday :)
Title: Re: Is Iga washed up?
Post by: uzo on July 28, 2010, 05:38:55 PM
Judgment actually had some features I didn't expect out of the generic "no effort" 3D fighter, such as great comboability, and switching up moves was possible. That impressed me. The dodge roll mechanics and the camera did not. Nor did the re-designs. Good music though.

Be careful what you say,
you might get banned or at least warned like any **STOP INSULTING PEOPLE, AFFINITY**.    ;D

**POST EDITED BY MODERATION**
The insulting's got to stop, consider this a warning.
Warning, any more of this FROM ANYONE will constitute in further warnings, and then bans.
Title: Re: Is Iga washed up?
Post by: X on July 28, 2010, 06:06:24 PM
I also cannot bring myself up to say if IGA is all washed up. Dispite the continuity screw-ups he did when LoI was made, there were some interesting games his team put together. In hind sight I'd say he's on his thinking plateau but personaly I think IGA should take a bit of a hiatus and let some newbies take the CV reins for a time (preferably CV fans) and see what they can come up with.

-X
Title: Re: Is Iga washed up?
Post by: Thomas Belmont on July 28, 2010, 07:30:38 PM
Oh, come on. Iga has been washed up ever since he completed SotN.
Title: Re: Is Iga washed up?
Post by: RegalX7 on July 28, 2010, 07:35:56 PM
I always defended IGA's games, but I played through the portable ones again recently, and I didn't have as much fun as I remembered... I kept daydreaming while fighting the bosses in Ecclesia, for example. I know it's unpopular to say this here, but Portrait (barring the dialogue, of course) was the one I enjoyed the most.
I then replayed CV3, SCV4, and RoB, and they were as fun as always; I remembered why CV3 is my favorite of the series. That's when I had an epiphany: I was being a total jerk off for seeing Lords Of Shadow as "not Castlevania."
So, my point is... I don't know if I can articulate what I'm trying to say very well, and it may seem like I hate IGA (I don't) but... I don't think IGA had too much going for him after SotN. His games are fun, but I don't think they've ever tried to be anything more than "the next Castlevania."
Title: Re: Is Iga washed up?
Post by: Ahasverus on July 28, 2010, 09:03:33 PM
Most creators have their ups and downs. Iga may be in a slump now, but that doesn't necessarily mean he won't regain his old magic sumday :)
Wait, wait, what magic???  :-X

Do you guys even remember how involved IGA was in SOTN? He was NOT the director, nor the producer, and absolutely NOT the creator, he was an Assistant Director, and that's kind of a burocratic job. His magic has been repeating the formule learned from SOTN, writing bad, really really bad stories and convulted plots (So yeah, Dracula was killed in 1999, the Belmonts were lost, then Dracula reincanated in a 16 yrs old student without a reason, ohh, don't forget that's 2036! what a respect for the old mythos!) leading to nothing, ABSOLUTELY NOTHING.

Thanks God Castlevania has such a fine grace within his very core, "that" core that makes it appealing to us, that makes even a fan CV homebrew game feel just different, from the rest of the industry,, is that core, unexplainable fundation, that Cv "Magic" that makes even IGA recycled games being very good at their best, makes them feel (and be) better than the sum of their parts, just think about it for a moment and you'll realise what I'm trying to say.

Still, what if we had a serious , innovative, different team to bring the 2D/classic a new, incredible luster?

I'm still wishing for getting that team someday; yeah, we have MercurySteam, but, even if LOS was going to be the next Ocarina of Time, I'll always have the feeling that the "Classic Saga" could have been different, equal or even better to this new direction... in the right hands. And certainly, they're not IGA's.

Dear Konami, keep him away from CV, please :(

Edit: Damn grammar :P
Title: Re: Is Iga washed up?
Post by: Aridale on July 28, 2010, 09:07:59 PM
Do you guys even remember how involved IGA was in SOTN? He was NOT the director, nor the producer, and absolutely NOT the creator, he was an Assistant Director, and that's kind of a burocratic job

thank you thank you thank you. Im glad someone finally mentioned it so I wouldnt have to! Ive been thinkin about this since ppl started praisin IGA and SoTN in the same breath. I wanted to say somethin about it but I wasnt 110% sure of his exact role I just knew he wasnt NOT the lead on it.
Title: Re: Is Iga washed up?
Post by: thernz on July 28, 2010, 09:15:31 PM
You know, he's the guy who decided to pick Ayami Kojima, made it focus on Alucard, and switched to a more Metroid style of play, and he was actually a programmer in the game.
So if anything, SoTN was the game he was most intimate with, if only for his programmer role.
Title: Re: Is Iga washed up?
Post by: Kale on July 28, 2010, 09:16:03 PM
I actually like Aria. Atleast the premise of it. It was poorly written as a story but it could've been a lot better with a few changes and better writing.
Title: Re: Is Iga washed up?
Post by: Ahasverus on July 28, 2010, 09:18:22 PM
Hey guys, just look at this lovely quote I've found!!
Quote
God IGA Said:

I hate history by the way, but I have to write backgrounds for all of the characters next. Then it flows naturally from the timeline and game system, with the characters I've chosen.

So yeah! The Saga has been in near-God hands all this time, allelujah!!

Source: http://www.gamasutra.com/features/20050815/sheffield_01.shtml (http://www.gamasutra.com/features/20050815/sheffield_01.shtml)
Title: Re: Is Iga washed up?
Post by: X on July 28, 2010, 09:26:08 PM
The man hates history. Castlevania is about history cause it's a historical series. IGA's working on the wrong games.

You know, he's the guy who decided to pick Ayami Kojima, made it focus on Alucard, and switched to a more Metroid style of play, and he was actually a programmer in the game.
So if anything, SoTN was the game he was most intimate with, if only for his programmer role.

I've watched the SotN credits scroll dozens of times and IGA's name only pops up as "Asistant director" He did nothing else or the credits would say otherwise.

-X
Title: Re: Is Iga washed up?
Post by: thernz on July 28, 2010, 09:48:17 PM
Credits actually agree with me.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi364.photobucket.com%2Falbums%2Foo82%2F_thernz_%2Fbeepbeepigaalert.png&hash=fed455b5cf844f18793c4ebd08c49d4a)
And IGA was actually given more control when Toru Hagihara left midway in development. That is why he is called Assistant Director.
Title: Re: Is Iga washed up?
Post by: JR on July 29, 2010, 03:24:02 AM
I actually like Judgment.  Could've been better, but it's not a bad game.

I did too. It was fun for a while, and while I thought some of the character redesigns sucked, I liked the overall presentation of the game.



I'm not sure if he's so much washed up as CV fans just became less tolerant of him. I'm guilty of this a little, too: the storylines seemed adequate for a while, but then just seemed poor when I'd go back and play each game again. And some of the bad things during his run (recycled sprites, etc.) I'm not willing to blame entirely on him, since it sounded like Konami would give him a low budget and expect him to spin straw into gold.
Title: Re: Is Iga washed up?
Post by: shelverton. on July 29, 2010, 04:32:28 AM
And some of the bad things during his run (recycled sprites, etc.) I'm not willing to blame entirely on him, since it sounded like Konami would give him a low budget and expect him to spin straw into gold.

This.

IGA must look at the budget, and make some pretty hard decisions. I doubt they had time nor money to make new sprites for every game, and that is Konami's fault, not Igarashis.

I've enjoyed every Metroidvania, though Ecclesia felt kinda meh... In reality, it's a great game, but even with the outdoor areas and new sprites, it's way too similar to DoS and PoR. Also, most of the outdoor levels were poorly constructed anyway. Come to think of it, DoS had better level design than PoR and OoE combined. Or maybe it's just because DoS came first, dunno...


I don't care if IGA resigns. He's done a good job, but I don't think he will blow our minds again. It's time for some new blood.
Title: Re: Is Iga washed up?
Post by: angevil on July 29, 2010, 04:51:20 AM
IGA is the best, I love his games. I hope he makes a new CV for 3DS soon.
Title: Re: Is Iga washed up?
Post by: Thunderbrand on July 29, 2010, 08:25:40 AM
Iga's done a lot of good for the series, no doubt. He really hit one out of the park with SOTN, but since then he's kinda followed that same formula and made SOTN clones a few too many times and convoluted the storyline. So saying he's washed up isn't without merit. He's just become...I dunno...mundane?

After CotM and HoD, I was hoping he'd stick with the Chronicles series for awhile & release those games on PSX/PS2/PSP. I for one, LOVED the PSX Chronicles, and then more recently the DracX Chronicles was great too. I was dissapointed with The Adventure Chronicles cuz many of us diehard fans had been begging for a re-telling of Christopher's story for YEARS and I don't feel it got the proper release/platform or attention it deserved.
Title: Re: Is Iga washed up?
Post by: darkwzrd4 on July 29, 2010, 09:36:40 AM
In my opinion, Iga is in no way washed up.  Yes, for years we were bombarded with these a little below average SotN clones with overly reused sprites, but OoE was different.  It was the first metroidvania the wasn't a SotN clone.  Sure some of the sprites were reused, but the battle system was really new and impressive, for once we had a female lead, and there was pretty much a megaman style map system in which we didn't have to back track through multiple areas just to get to a certain place.  All you had to do is back track to one of the areas exits and then choose your destination.  Plus, you weren't stuck in the castle the whole game.  OoE wasn't just a step in the right direction, it was a huge leap.  Let's hope that the next CV will at least take another step forward.

On another note, I think that a lot of fans are pissed at Iga because we were have been expecting the 1999 game and the Alucardvania for years and they could be getting impatient.
Title: Re: Is Iga washed up?
Post by: QUES UT DEUS on July 29, 2010, 10:17:05 AM
The thing about Iga that bugs me the most is that his games are okay but they could be so much better! For a vania fighter, why redesign all of the characters an make such a stupid plot, if they had made it more like Serio's it probably would have been a ton more successful. Thats another thing, the fact that a homebrew can be more fun than the last three official games imo is just ridiculous an shows that there is a problem. Iga's carreer and the castlevania franchise would probably be more successful if he just quit video games, handed it over to an american developer and started writing japanese animes
Title: Re: Is Iga washed up?
Post by: X on July 29, 2010, 10:49:08 AM
Credits actually agree with me.

Thanks for the comfermation thernz, I stand corrected.

-X
Title: Re: Is Iga washed up?
Post by: justin312 on July 29, 2010, 11:44:29 AM
There's no question that Iga struck gold with SotN and has had subsequent success with the series, mostly with his Metroidvania games.  I can't help but wonder though, how much of that success is based on just following the template.  Shadow Complex received quite a bit of praise and was very successful, and it was just a Metroid clone that was made by developers who had been fans of Metroid for years.  It makes me wonder if some other team that has played enough SotN and Super Metroid might be capable of delivering a Metroidvania that is as good or better than the games Iga has produced in recent years.
Title: Re: Is Iga washed up?
Post by: thernz on July 29, 2010, 02:19:39 PM
I feel that the sprite rips could be connected to IGA. He did actually state that sprite reuse was good for 2D game development. Plus, seeing how the two GBA games under his belt had all-new assets, it's hard to think why they suddenly started reusing sprites. It was like IGA went, "Now handheld technology reached an advanced enough level for us to reuse assets!"
Though to be honest, the sprite reuse in DoS didn't really bother me.
Title: Re: Is Iga washed up?
Post by: Sumac on July 30, 2010, 02:32:18 PM
I think IGA never war really THAT talented to begin with.
Basically during his run on every good idea of his there was some bad idea. And I'm not talking about that even some of his best ideas were executed badly and I don't think it was lack of budget or time constraints.

While OOE was enjoyable it was just another Symphony clone, that recycled practically everything from previous games. It was like a puzzle, where some parts from past games were rearranged to create something new. Though it maybe have something to do with the guys from Circle of the Moon team who, as I heard, worked on this game. After OOE I was willing to give IGA some credit, and see what he can do. But arrival of atrocious Harmony of Despair (I'm talking about "visuals" of this product) killed in me all hope that IGA could create something without recycling his past ideas and graphics.

Now, I hope that LOS will prove itself as a new start for the Castelavnia and IGA will be removed from the series as far as possible.
Title: Re: Is Iga washed up?
Post by: crisis on July 30, 2010, 03:17:33 PM
Quote
While LoS was enjoyable it was just another God of War clone,

Sorry, couldn't resist =]

But that's probably what'll be said in a few months anyway
Title: Re: Is Iga washed up?
Post by: Profbeanburrito on July 30, 2010, 03:21:03 PM


While OOE was enjoyable it was just another Symphony clone

I love that everyone says this all the time about Castlevania, but you never hear anyone bashing any of the Megaman games, or Mario games or any other series of games. They're all clones of what came before them. Megaman 1-6, 9 and 10 are all the same but you rarely see anyone crying over it. So what if the metroidvania formula has been used for awhile, it's still fun.
Title: Re: Is Iga washed up?
Post by: Aridale on July 30, 2010, 08:01:47 PM
thats the point tho its NOT fun and its NOT well done in 90% of the games. No one has a problem with mario games or megaman games cause unlike the SoTN clones damn near EVERY SINGLE ONE of those games is easily a 9 outta 10

Its not the formula thats the problem its the execution
Title: Re: Is Iga washed up?
Post by: Sumac on July 31, 2010, 06:54:50 AM
Quote
Its not the formula thats the problem its the execution
Exactly.

Mario and Megaman games while keeping the same formula, refined it to perfection. You can say it even could be counted as sub-genre on its own.
In Castlevania case the same formula gave very different results when it goes to the quality of the games. So in the end it's not the problem with the formula itself, it's a problem of IGA (and his team) inability to execute the same formula on the good level.
Title: Re: Is Iga washed up?
Post by: thernz on July 31, 2010, 04:19:07 PM
He should really just hire new level designers.
Title: Re: Is Iga washed up?
Post by: darkwzrd4 on July 31, 2010, 05:16:10 PM
He should really just hire new level designers.
I agree.  Most of the rooms in the areas seem repetitive (especially the two ps2 games).
Title: Re: Is Iga washed up?
Post by: shelverton. on August 01, 2010, 08:45:33 AM
Megaman 1-6, 9 and 10 are all the same but you rarely see anyone crying over it.

Back in the early 90's I remember magazines starting to complain after MM3. Sure, the following games got nice reviews, but many reviewers noted that there's not much new happening and that the series was getting stale and recycled. Also, with the MMX-series, some european magazines really started to get tired when MMX3 came out on the SNES because it looked basically the same as before. I think MM9 and MM10 were considered cool again because it had been 17 years since MM6. If Capcom makes MM11 in the very same style, I believe people will start having a problem again...
Title: Re: Is Iga washed up?
Post by: DragonSlayr81 on August 01, 2010, 10:12:15 AM
Back in the early 90's I remember magazines starting to complain after MM3. Sure, the following games got nice reviews, but many reviewers noted that there's not much new happening and that the series was getting stale and recycled. Also, with the MMX-series, some european magazines really started to get tired when MMX3 came out on the SNES because it looked basically the same as before. I think MM9 and MM10 were considered cool again because it had been 17 years since MM6. If Capcom makes MM11 in the very same style, I believe people will start having a problem again...
^^^ I actually remember that. Yeah, the first 3 Mega Man games were hailed the crown in the series, and 4 and onward were considered as being more lackluster entries in the series. Not just magazines. All my friends, personally, who grew up as big Mega Man fans, praised the holy hell out of the first three, and when the others came out, they really weren't impressed. Same for Mega Man X, which the first one was praised, while the others were kinda scoffed at. I think NOW, you look back at those games, and you CAN realize that they WERE good, but back then, people DID look at them harshly. But yeah, I dont' think full nostalgia was made up of pure Mega Man love.
Title: Re: Is Iga washed up?
Post by: crisis on August 01, 2010, 10:23:54 AM
Well people love to bitch about stuff. Whether the game is successful or not. Always have and always will.

The best thing is to just stick with what makes you happy & there's always gonna be haters, but that's what debate is all about.
Title: Re: Is Iga washed up?
Post by: darkwzrd4 on August 01, 2010, 03:47:05 PM
Well people love to bitch about stuff. Whether the game is successful or not. Always have and always will.

The best thing is to just stick with what makes you happy & there's always gonna be haters, but that's what debate is all about.
couldn't have said it better.
Title: Re: Is Iga washed up?
Post by: Lumas on August 06, 2010, 03:06:03 AM
To be honest not sure if he is or not.

Though if I had to pick one I would say yes.

Any man who gets on a stage and begs people to support his game is starting to get washed up.

Plus he looks like a bum anyway.
Title: Re: Is Iga washed up?
Post by: Lumas on August 06, 2010, 03:10:52 AM
Iga keeps getting better and better. 

The only tragedy is that there are many CV fans that are so blind and negative to see how great his games have been.  Yes Judgement wasn't a good direction for Castlevania but no matter who made a fighting game of CV, Castlevania is always best as an adventure like the classics, like the metroidvanias, and like the upcoming co-op masterpiece!    ;D


Wait co-op master piece? Dont know what game you are talkin about there but it was most certainly not HD.

Also anyone notice only IGAs characters appear in the game (okay he didnt technically create Alucard but he did make him famous). No Simon, no Christopher, no Nathan, no Eric, no Sypha just characters from games he was involved in.

Just sayin..
Title: Re: Is Iga washed up?
Post by: Sumac on August 06, 2010, 01:24:19 PM
To be fair he was involved in creation of both Castlevania Chronicles and Dracula X Chronicles and they features Simon and Richter. In Castlevania Chronicles Simon was even redesigned to go along with IGA's vision of the series. And there was Curse of Darkness featuring Trevor as one of the main heroes. Besides Richter and Maria appeared in the Portrait of Ruin as bonus characters, so it' not like IGA totally hates previous characters. Maybe he just like to create his own heroes.
Title: Re: Is Iga washed up?
Post by: JR on August 06, 2010, 01:29:36 PM
Yeah, but they were taking about how IGA only put the characters he created (besides Alucard) in Harmony of Despair, and ignored some of the more iconic series characters in the process.
Title: Re: Is Iga washed up?
Post by: Lumas on August 06, 2010, 01:53:54 PM
To be fair he was involved in creation of both Castlevania Chronicles and Dracula X Chronicles and they features Simon and Richter. In Castlevania Chronicles Simon was even redesigned to go along with IGA's vision of the series. And there was Curse of Darkness featuring Trevor as one of the main heroes. Besides Richter and Maria appeared in the Portrait of Ruin as bonus characters, so it' not like IGA totally hates previous characters. Maybe he just like to create his own heroes.

Yeah i think you missed the point, Simon nor Richter appear in Castlevania Harmony of Despair. Although Julius and Maria seem to be making an appearance. Though I dont think he really created Maria but again she didnt really shine until IGA came along.
Title: Re: Is Iga washed up?
Post by: Sumac on August 06, 2010, 04:09:36 PM
Quote
Yeah i think you missed the point,
Sorry about that. I thought you've talked about IGA'vanias in general.

I think the only reason none of classic characters didn't appear in the HD - it's the fact that they couldn't rip them out of previous games. And they too lazy / too short on money to create a brand new spriteset for this "game". Well maybe they will recolor Richter afterall... :P
Title: Re: Is Iga washed up?
Post by: Lumas on August 06, 2010, 04:42:19 PM
Sorry about that. I thought you've talked about IGA'vanias in general.

I think the only reason none of classic characters didn't appear in the HD - it's the fact that they couldn't rip them out of previous games. And they too lazy / too short on money to create a brand new spriteset for this "game". Well maybe they will recolor Richter afterall... :P

Its cool no worries.


Speaking of ripping them from old games they managed to stick Alucard in there I dont see why they couldnt do the same for Trevor, Grant and Sypha (EDIT: since all three appeared in SotN)  hell even Simon from Chronicles couldve been done since putting IGAs poster boy in there was possible. Honestly I'm not buying the whole "it takes too much money to do that" excuse. They managed to created full brand new, re designed 3D models for Judgement. Also I dont really see many KOF fans and yet they managed to redraw and even redesign a lot of the characters for KOF 12 and 13. So I'm sorry to all the IGA fanboys and girls but it's laziness and lack of creativity.
Title: Re: Is Iga washed up?
Post by: Lumas on August 06, 2010, 04:52:57 PM
Also on the same note of their poor choice in characters, least in my opinion, why must we suffer Maria in her child form again? I would much rather her grown up and again they could have just as easily added her SotN sprite just as they did with Alucard.
Title: Re: Is Iga washed up?
Post by: Sumac on August 07, 2010, 05:31:56 AM
Quote
Trevor, Grant and Sypha
It's not that easy - they don't have complete spritesets. Sypha only floating, Grant only crawling. Trevor is the most complete of them all, howevfer he is not that different from Richter.
Anyway they need to draw many new sprites to complete this characters.
Title: Re: Is Iga washed up?
Post by: Lumas on August 07, 2010, 02:15:50 PM
It's not that easy - they don't have complete spritesets. Sypha only floating, Grant only crawling. Trevor is the most complete of them all, howevfer he is not that different from Richter.
Anyway they need to draw many new sprites to complete this characters.

So let me get this straight you are saying they are too lazy to actually redraw new sprites?
Title: Re: Is Iga washed up?
Post by: Jorge D. Fuentes on August 07, 2010, 04:44:12 PM
DUH!

Although why they didn't put Adult Maria from the PSP game (or even the kickass version from the Saturn only with a better jump) is beyond me.
Title: Re: Is Iga washed up?
Post by: JR on August 08, 2010, 02:53:28 AM
So let me get this straight you are saying they are too lazy to actually redraw new sprites?

Either too lazy or not allowed. I know that sounds stupid, but I wouldn't totally doubt it, either.
Title: Re: Is Iga washed up?
Post by: Sumac on August 08, 2010, 04:29:32 AM
Quote
So let me get this straight you are saying they are too lazy to actually redraw new sprites?
Maybe there are lazy and just try to cut corners everywhere they can.
Maybe they don't paid enough to do such work.

And I'm agree abot Adult Maria - unlike others she is a complete character. They only need to put her in a game (maybe adding to gameplay modes - saturn-like and PSP-like). That's strange that they decided to use Lil' Maria.
Title: Re: Is Iga washed up?
Post by: Kale on August 08, 2010, 05:49:03 AM
I would think that payment is an issue. I mean, would you REALLY draw more sprites when you arne't paid to? If you do, then you're encouraging them to not pay you to do other work, then you end up being the one who did loads of work for no payment.
Title: Re: Is Iga washed up?
Post by: Dark Nemesis on August 08, 2010, 09:06:16 AM
I would think that payment is an issue. I mean, would you REALLY draw more sprites when you arne't paid to? If you do, then you're encouraging them to not pay you to do other work, then you end up being the one who did loads of work for no payment.


That's true!!!!!!!!!!!!
Title: Re: Is Iga washed up?
Post by: X on August 08, 2010, 01:00:43 PM
I do spriting 3/4 of my time and I'm not even being paid. IGA (and team) are lazy!

-X
Title: Re: Is Iga washed up?
Post by: thernz on August 08, 2010, 01:04:07 PM
I wonder where all the budget is going.
Title: Re: Is Iga washed up?
Post by: Lumas on August 08, 2010, 04:34:38 PM
I would think that payment is an issue. I mean, would you REALLY draw more sprites when you arne't paid to? If you do, then you're encouraging them to not pay you to do other work, then you end up being the one who did loads of work for no payment.

Ask yourself this question then but first pretend you are a game designer or whatever.

Would you get paid more for making fully redesigned 3D models program them then implement them into a game thats on a next gen system (or current gen whatever) or would you get paid more for drawing some new sprites to the quality of the DS castlevanias?

And yes that was a rhetorical question cause we both already know the answer.

I think the answer is very clear here. They had the resources to create a new 3D fighting game with brand new 3D models, that mind you interacted in their own way without copying any of each others move sets. Even Simon and Trevor played very different for being very similar characters. So therefore they had the resources, time, money, and everything they needed to implement characters from other Castlevania games that IGA had nothing to do with. But thats not the point, the point is this. IGAs team has shown they have some potential to do some pretty cool things yet they miss the mark thus disappointing many of their own fans. Much like how many musicians or actors that are consider washed up do. They show that old familiar spark but they still miss the mark for whatever reason. Hes already got up on stage and asked fans to support this game which personally i really felt sorry for him for doing. Personally my own personal agenda against IGA is this, I just want the guy to do something great because obviously he has the potential to do so, yet he misses the mark and every game he has come out with here lately has been wasted potential. Take Curse of Darkness he had an opportunity to bring back soem old faces and throw in some really cool shit. We've discussed this many times of how people wouldve liked to seen Sypha pregnant or tugging a long a little Belmont with a make shift whip, or as you entered Cordova town to help assist Grant in fending off the monsters as he was trying to help rebuild Transylvania, or as you entered one of the towers you stumble across Alucard's resting place much like how Zack stumbled across Vincent in Crisis Core. He could've done us all a favor and created another 3D castlevania game where you play as Dracula going up against Mathias and thus retconning that whole Mathias is Dracula non-sense.
Title: Re: Is Iga washed up?
Post by: Lumas on August 08, 2010, 04:49:53 PM
Also to continue on the whole money issue I would buy that if they were creating something to the degree of Blaze Blue or KOF 12 with redrawn HD sprites but since HD uses currently existing sprite sheets it wouldnt take them that long to add or redraw or re edit the sprites of Sypha, Grant, Trevor, or Simon for that matter. It would be a lot cheaper to do that then say make a 3D fighting game in the  style of power stone. I mean we got one poster on here that made a kickass Gabriel sprite and if he can do without being paid just think what the people that actually get paid can do. And take into consideration that just about every year the past few years we've had HoD, AoS, DoS, PoR, and EoO not to mention they managed in that to place Alucard as a playable character in DoS and Simon's original sprite in HoD (Even though it was only boss rush mode) and Also create a sprite sheet for Yoko. They have the money to do these things and yes they get paid for it because it doesnt take that much time. Sorry but Im not seeing your logic when it comes to "would you REALLY draw more sprites when you arne't paid to" because obviously they are getting paid if not IGA since hes been reusing sprites and re editing sprites and adding to currently existing sprites wouldnt be working at Konami anymore if he wasnt getting paid.
Title: Re: Is Iga washed up?
Post by: X on August 09, 2010, 11:25:53 AM
He could've done us all a favor and created another 3D castlevania game where you play as Dracula going up against Mathias and thus retconning that whole Mathias is Dracula non-sense.

If I was working at Konami's CV department, THAT would be the first CV game I'd do! Good call there Lumas!

-X
Title: Re: Is Iga washed up?
Post by: Nagumo on August 09, 2010, 12:12:01 PM
Who cares if Dracula is Mathias instead of Vlad Tepes? What exactly makes him a better character?  Just curious about that, don't feel attacked.  :-X         
Title: Re: Is Iga washed up?
Post by: Sumac on August 09, 2010, 12:34:22 PM
Quote
Also to continue on the whole money issue I would buy that if they were creating something to the degree of Blaze Blue or KOF 12 with redrawn HD sprites but since HD uses currently existing sprite sheets it wouldnt take them that long to add or redraw or re edit the sprites of Sypha, Grant, Trevor, or Simon for that matter.
That's exactly that I wanted to see in Castlevania HD.
Another team made a facelift for the sprites in Encore of the Night afterall.
Title: Re: Is Iga washed up?
Post by: thernz on August 09, 2010, 02:10:04 PM
The sprites in Encore of the Night were so muddled and horrible. I rather play the safe route with smaller sprites. I don't even think the current sprite artists under IGA are all that great besides like maybe one.
Title: Re: Is Iga washed up?
Post by: Lumas on August 09, 2010, 03:17:37 PM
Who cares if Dracula is Mathias instead of Vlad Tepes? What exactly makes him a better character?  Just curious about that, don't feel attacked.  :-X         

Well thats a matter of opinion to be honest but Ill take a stab it anyway. Most people were captured by Castlevania because you had to go up against the master of all vampires (or what most people would believe) Count Dracula. But now Dracula is not Dracula he is some dude named Mathias who so happened to be reading one day (lucky for him it was literate) and came across some misinterpretation of a name that so happened to sound evil. He was pissed cause his wife died which was so original for IGA being that there was this little movie that came back out in the early 90s called Bram Stokers Dracula which had the same plot line and even the wives shared the same names. Now if you have actually read the novel which that movie was based from you would know that it doesnt even mention the name of Elisabetha nor is there any love connection between Dracula or Mina. In fact it really doesnt go into Dracula's past at all. Hes just some evil guy who likes to feed off the blood of the innocent which is more brutal and a lot more interesting. Also Lament contradicts the back story of Alucard and Dracula being that the years dont match up to their ages that were given to them in Symphony of the Night to the events of Lament of Innocence. It would also mean that Alucard's real last name would be Cronqvist not Tepes being that according to an interview with IGA he just took the name Dracula. It was an unnecessary plot twist that just made the timeline even more screwy then what it is. But what makes Dracula more interesting than Mathias is that he really didnt need a reason to be evil he just was, not even in Dracula's Curse there is no mention of Lisa or anything just that Alucard wants to stop his father's evil ways because he was so evil. There didn't really need to be a reason to why he is the way he is, hes just suppose to be evil.

So basically what Im saying is, its like pepsi in a coke can. Its just wrong and doesnt taste very good or for all you pepsi fans its like coke in a pepsi can or whatever you get the metaphor right? I dont want Mathias pretending to be Dracula,  I just want good ol Dracula but like I said its all a matter of opinion.
Title: Re: Is Iga washed up?
Post by: Lumas on August 09, 2010, 03:18:50 PM
He could've done us all a favor and created another 3D castlevania game where you play as Dracula going up against Mathias and thus retconning that whole Mathias is Dracula non-sense.

If I was working at Konami's CV department, THAT would be the first CV game I'd do! Good call there Lumas!

-X

Thank you Mr. X
Title: Re: Is Iga washed up?
Post by: DragonSlayr81 on August 10, 2010, 03:02:41 AM
Well thats a matter of opinion to be honest but Ill take a stab it anyway. Most people were captured by Castlevania because you had to go up against the master of all vampires (or what most people would believe) Count Dracula. But now Dracula is not Dracula he is some dude named Mathias who so happened to be reading one day (lucky for him it was literate) and came across some misinterpretation of a name that so happened to sound evil. He was pissed cause his wife died which was so original for IGA being that there was this little movie that came back out in the early 90s called Bram Stokers Dracula which had the same plot line and even the wives shared the same names. Now if you have actually read the novel which that movie was based from you would know that it doesnt even mention the name of Elisabetha nor is there any love connection between Dracula or Mina. In fact it really doesnt go into Dracula's past at all. Hes just some evil guy who likes to feed off the blood of the innocent which is more brutal and a lot more interesting. Also Lament contradicts the back story of Alucard and Dracula being that the years dont match up to their ages that were given to them in Symphony of the Night to the events of Lament of Innocence. It would also mean that Alucard's real last name would be Cronqvist not Tepes being that according to an interview with IGA he just took the name Dracula. It was an unnecessary plot twist that just made the timeline even more screwy then what it is. But what makes Dracula more interesting than Mathias is that he really didnt need a reason to be evil he just was, not even in Dracula's Curse there is no mention of Lisa or anything just that Alucard wants to stop his father's evil ways because he was so evil. There didn't really need to be a reason to why he is the way he is, hes just suppose to be evil.

So basically what Im saying is, its like pepsi in a coke can. Its just wrong and doesnt taste very good or for all you pepsi fans its like coke in a pepsi can or whatever you get the metaphor right? I dont want Mathias pretending to be Dracula,  I just want good ol Dracula but like I said its all a matter of opinion.
I don't know, I like Mathias. Also, I don't see it like the coke/pepsi metaphor. To me, it's more like your perception of your father as a child, perhaps built around admiration, then as an adult, getting to know him differntly, at a man-to-man level, and realizing that he's not the superman you thought he was as a child, but is a regular man.
Title: Re: Is Iga washed up?
Post by: Lumas on August 10, 2010, 03:14:06 PM
My metaphor was way better.
Title: Re: Is Iga washed up?
Post by: Ahasverus on August 11, 2010, 09:18:56 PM
Is this legit?
http://www.facebook.com/profile.php?id=100000736763974 (http://www.facebook.com/profile.php?id=100000736763974)
Title: Re: Is Iga washed up?
Post by: X on August 11, 2010, 09:30:01 PM
Dunno. He's not wearing his Fadorra or sporting his *short* leather whip.

-X
Title: Re: Is Iga washed up?
Post by: Dremn on August 12, 2010, 12:08:14 AM
Iga is anything but washed up.

http://www.joystiq.com/2010/08/12/castlevania-harmony-of-despair-whips-up-a-first-place-finish-on/

I am amazed.
Title: Re: Is Iga washed up?
Post by: Kale on August 12, 2010, 12:46:59 AM
I do spriting 3/4 of my time and I'm not even being paid. IGA (and team) are lazy!

-X

Theres a difference between a hobby and a job. Like say.... make me sonia sprites... hmm... lets go with 20 frames for each action. No? well that's too bad. Sides, who knows how many spriters they have anymore given the number of reuse.

EDIT: and make those sprites HD, roughly 124 x 50 pixels.

Iga is anything but washed up.

http://www.joystiq.com/2010/08/12/castlevania-harmony-of-despair-whips-up-a-first-place-finish-on/

I am amazed.

LOL, read teh comments, good stuff.
Title: Re: Is Iga washed up?
Post by: uzo on August 12, 2010, 09:58:20 AM
It scored high because the competition sadly isn't even as good as HD. MvC2 doesn't count since it's like months old.
Title: Re: Is Iga washed up?
Post by: Ahasverus on August 12, 2010, 10:00:19 AM
That is actually very bad, a lot of people bought it, but the news said that it wasn't being played very much, so, people felt they were stolen, and that cetainly, damage franchiche's reputation. IGA just keeps kicking in Cv balls.
Title: Re: Is Iga washed up?
Post by: crisis on August 12, 2010, 10:04:18 AM
You seem to be forgetting there'll be DLC, some of which has been leaked already, so it's highly likely those people will keep playing and keep buying.

I don't think there'll be any DLC for LoS, except for maybe a few achievement challenges and a costume.
Title: Re: Is Iga washed up?
Post by: X on August 12, 2010, 10:40:47 AM
Theres a difference between a hobby and a job. Like say.... make me sonia sprites...

I don't need to make you any Sonia sprites Kale cause they already exist. There are two versions to be exact. One type was produced for the Super Vampirekiller fan game and another type is being implimented for another fangame though I can't remember what the game is called.

-X
Title: Re: Is Iga washed up?
Post by: thernz on August 12, 2010, 10:45:07 AM
Theres a difference between a hobby and a job. Like say.... make me sonia sprites... hmm... lets go with 20 frames for each action. No? well that's too bad. Sides, who knows how many spriters they have anymore given the number of reuse.

EDIT: and make those sprites HD, roughly 124 x 50 pixels.
124 x 50 pixels isn't HD at all, haha.
...I wanna friend IGA now.
Title: Re: Is Iga washed up?
Post by: Innovator on August 16, 2010, 12:57:49 AM
Hi everyone,

I'm a long-date Castlevania player and I'm truly a fan of the series.

I would like to say that Koji Igarashi doesn't respect the franchise since many years, and shouldn't have the right to stay at official Castlevania producer any longer. He only brings repetitive elements, with games which have nothing to do with Castlevania. Symphony of the Night was a great games, but personally I don't appreciate all this Metroidvania which are not the best entries for the series.

Since 2002, all Castlevania are spin-off games, which shouldn't be included into the series. I agree there are some good games (AOS,...) but they are definitely NOT Castlevania games. A character like Soma, with his precious boots and cashmire shirt, have nothing to do with Castlevania spirit. The same for a weird and stupid Isaac which is kinda nude with well....*strange* behaviour...

Moreover, the games are all EASY, and we're able to finish them in less than 1 day after purchase. Even OOE was a piece of cake. That doesn't correspond with original Castlevania difficulty.

Let's hope a quick change of Leader for the series after God-blessed Lords of Shadow. I'm waiting for this change since 8 years and that pitiful Harmony.
Title: Re: Is Iga washed up?
Post by: Gecko on August 16, 2010, 08:42:30 AM
Is this legit?
http://www.facebook.com/profile.php?id=100000736763974 (http://www.facebook.com/profile.php?id=100000736763974)

Quote
IGA said:
"ate Turkish cuisine yesterday.
And I saw the belly dance.
It's so sexy."

I hope it is.
Title: Re: Is Iga washed up?
Post by: Innovator on August 17, 2010, 01:04:09 AM
Also Lament contradicts the back story of Alucard and Dracula being that the years dont match up to their ages that were given to them in Symphony of the Night to the events of Lament of Innocence.

Don't need to tell you I agree. In fact, everyone should know that every IGA-Castlevania since 2002 are SPIN OFF to Castlevania, none of these games have their place in the great Castlevania franchise. COTM and Chronicles were the 2 last Castlevania games (exception of DXC of course).

ALL GAMES : HOD, AOS, DOS, POR, OOE, Judgment etc etc... --> it's all SPIN OFF. They are in entire contradiction to the original series, maybe they're good games, but they're NOT Castlevania games (they only Title Castlevania, but that's all).

That's not only my point of view, that's just the reality.
Title: Re: Is Iga washed up?
Post by: Nagumo on August 17, 2010, 01:49:25 AM
Then Lawds is also a spin off you know.
Title: Re: Is Iga washed up?
Post by: crisis on August 17, 2010, 02:07:50 AM
In Reply To #81,

Only 7 posts deep and you're already sounding like an idiot. I'm gonna enjoy ripping your "points" to pieces.
Title: Re: Is Iga washed up?
Post by: Nagumo on August 17, 2010, 02:12:55 AM
this shit is on now
Title: Re: Is Iga washed up?
Post by: MarquisX on August 17, 2010, 04:36:30 AM
My metaphor was way better.
I disagree- DragonSlayr81's metaphor made more sense than comparing Dracula to soda.
Title: Re: Is Iga washed up?
Post by: paletteswapmonster on August 17, 2010, 10:25:29 AM
Don't need to tell you I agree. In fact, everyone should know that every IGA-Castlevania since 2002 are SPIN OFF to Castlevania, none of these games have their place in the great Castlevania franchise. COTM and Chronicles were the 2 last Castlevania games (exception of DXC of course).

ALL GAMES : HOD, AOS, DOS, POR, OOE, Judgment etc etc... --> it's all SPIN OFF. They are in entire contradiction to the original series, maybe they're good games, but they're NOT Castlevania games (they only Title Castlevania, but that's all).

That's not only my point of view, that's just the reality.
you are a genius
Title: Re: Is Iga washed up?
Post by: Kale on August 17, 2010, 10:33:33 AM
Theres a difference between a hobby and a job. Like say.... make me sonia sprites...

I don't need to make you any Sonia sprites Kale cause they already exist. There are two versions to be exact. One type was produced for the Super Vampirekiller fan game and another type is being implimented for another fangame though I can't remember what the game is called.

-X

Not ones with 20 frames a movement, and that big.

124 x 50 pixels isn't HD at all, haha.
...I wanna friend IGA now.

It is big enough for an HD game. That's roughly the size of an odin sphere character if they stretch to HD, I believe... I dunno fosho though, I just sort of stretched an SotN screen shot up and that's around the size I found Alucard to be.
Title: Re: Is Iga washed up?
Post by: X on August 17, 2010, 11:04:26 AM
Not ones with 20 frames a movement, and that big.

How big is the sprite you are reffering to? NEO-GEO fighter game size?

-X
Title: Re: Is Iga washed up?
Post by: Kale on August 17, 2010, 11:48:21 AM
124 pixels high... and someother number,I said it in a previous post.
Title: Re: Is Iga washed up?
Post by: Jorge D. Fuentes on August 17, 2010, 11:50:34 AM
That's huge-errific.
That'd be like Final Fight sized.  That'd be one helluva high-res CV with allowable zooming in and out, amirite?
Title: Re: Is Iga washed up?
Post by: Kale on August 17, 2010, 11:53:10 AM
Well... that's how an HD CV would be right? I mean, with something of that size, it would actually be HD.

Would be even better, if it was made using mainly vector lines, then converted for different resolutions.
Title: Re: Is Iga washed up?
Post by: Jorge D. Fuentes on August 17, 2010, 12:07:50 PM
That's a lot of work though, it'd be like... beautiful background to match, and super-zoom capabilities.
I was HOPING Harmony of Despair would be as such.
Title: Re: Is Iga washed up?
Post by: Kale on August 17, 2010, 12:11:24 PM
Yea....... hope doesn't count for much >.> not these days.

You know though.... It probably woulnd't be too bad if you took old sprites and layer over them with vectors, instead of redrawing everything... Or maybe just make body parts and skeleton them in instead of having full sprites for every motion. It would make animations better too if you animate the bones correctly.
Title: Re: Is Iga washed up?
Post by: Aridale on August 17, 2010, 12:24:45 PM
yeah vector graphics with 2d bone animations would look sweet as hell and very very smooth. Itd be a lil harder to set up in the beginning but once it was done you could make any char and any animation easier and faster than makin each sprite
Title: Re: Is Iga washed up?
Post by: Jorge D. Fuentes on August 17, 2010, 02:03:44 PM
That'd be Muramasa, to a degree.  The Marionette look.  When it comes out, it could be awesome.
Title: Re: Is Iga washed up?
Post by: thernz on August 17, 2010, 02:09:31 PM
I never really liked 2D bone animation. It would look smooth, but it wouldn't really be good animation.
But it's not like we're going to have a character as well-animated as SOTN Alucard again so.
Title: Re: Is Iga washed up?
Post by: crisis on August 17, 2010, 02:31:14 PM
I thought Soma's DoS sprite was the closest in quality compared to Alucard's. He had very smooth animations. Except his running animation looks very weird. Especially his arms.
Title: Re: Is Iga washed up?
Post by: thernz on August 17, 2010, 02:51:04 PM
Yeah, but that was only because Soma's sprite was based off of Alucard's. Looking at the animations that weren't based on Alucard, they were pretty bad in comparison. Soma's probably were the best out of the horrible DS protagonist sprites though.
Title: Re: Is Iga washed up?
Post by: X on August 17, 2010, 06:08:54 PM
I've always thought that Soma's animation in DoS was better the Alucard's due to the fact that Soma's arms move more realisticly and not the 'chugga-chugga' movement that Alucard's arms did.

-X
Title: Re: Is Iga washed up?
Post by: Kale on August 17, 2010, 06:55:36 PM
I never really liked 2D bone animation. It would look smooth, but it wouldn't really be good animation.
But it's not like we're going to have a character as well-animated as SOTN Alucard again so.

That's the thing, you can actually combine the 2... Hell lot of work though. What I mean is have states for each body part. The big problem with bone animation is that, when you see them, it's only one picture being rotated on an axis, but... imagine if each bone had like 7 different states.

Example would be the body facing left, and a state for each turn animation as he turns right. (7 is just an arbitrary number I came up with) but it would be hard to implement. I don't think I've ever really seen this implemented though. Closest thing I know of is just 2 characters with the same bone animation, but one state is one character and the other being the other character. Ryu and Ken would work, since they have pretty much the same moves.
Title: Re: Is Iga washed up?
Post by: Dremn on August 17, 2010, 07:01:13 PM
I don't understand why Iga won't make a 2.5D Metroidvania and release it on consoles. To me that seems like the next best thing for him to do.
Title: Re: Is Iga washed up?
Post by: Ahasverus on August 17, 2010, 07:02:53 PM
I don't understand why Iga won't make a 2.5D Metroidvania and release it on consoles. To me that seems like the next best thing for him to do.
He can't make new sprites for handeld, do you believe he will make HD sprites? EVEN 3D MODELS?? hahahahahahaha   ;)
Title: Re: Is Iga washed up?
Post by: thernz on August 17, 2010, 07:06:09 PM
Well, there was DXC b-but that was outsourced. IGA should outsource that company again!
Title: Re: Is Iga washed up?
Post by: Dremn on August 17, 2010, 07:07:07 PM
Well, there was DXC b-but that was outsourced. IGA should outsource that company again!
I was just about to post this. This is possible, yes?
Title: Re: Is Iga washed up?
Post by: crisis on August 17, 2010, 07:10:26 PM
Or maybe it's not IGA's decision to make. It could be that Konami simply doesn't believe a full-fledged 2D "consolevania" would sell.

IGA's been asked about making a console cv game for years now & he's always dodged the question with statements like "if the fans demand it, then maybe (laughs)"
Title: Re: Is Iga washed up?
Post by: Innovator on August 17, 2010, 07:39:36 PM
In Reply To #81,Only 7 posts deep and you're already sounding like an idiot. I'm gonna enjoy ripping your "points" to pieces.

Being treated like a baby is a very funny thing, really.

Excuse me, but you don't have to attack new members this way. I'm quite estonished there's no Moderator or Administrator to tell you to keep your tongue. I never treated you, did I ? Even with 1 million posts. I don't have ANY lessons to receive from you, Crisis. You don't know me, OK ? And if I was a Castlevania maniac since 20 years ? And if I know this series by heart, each episode, each corner, each enemy, each music, each trap, each secret passage ? And if I have 1700 posts on another Castlevania forum, what do you say ?

(PS : congratulations Jorge for your 10000 posts !!! hurray !)

Sorry Crisis, but I don't have to explain who I am and how I love Castlevania. It's because of that : my love to Castlevania that I despise the series actually, because it's NOT Castlevania. What does Legends and LOI have in common ? Absolutely nothing. Oh, excuse me, a strange hairy man came and said "Legends doesn't exists". And what ? COTM, Reinhardt Schneider, etc etc....all non-IGA-games are poor pathetic games unable to exists in his mind. THIS, this is crazy. Regarding the games he offers us since a decade, I would like to say : please go for a walk, you hairy man (I say that but I'm hairy too).


To resume what I think : yes, I'm new on this Castlevania forum. And what ? So I don't deserve any respect ? Maybe I think differently from the Mass People, who treat and think of IGA like a God. That's not my case, everyone guess it, but I can offer 10 pages of arguments to tell you what's wrong with all his games.

If you're ready to open your eyes, and have an interesting discussion instead of insulting me (idiot isn't very a kind adjective Crisis), so I'm OK to explain you whatever you want. And it's not only me, but ARMIES of old-true fans who don't regognize their loving-franchise anymore.


Well, I need to go to sleep, and thanks again for the good laugh with your strange and totally useless attacks towards me.

Jorge, please if you read that : I can also came back from where I was, and let all your community in peace. I didn't want to cause any problems. If the members here in Dungeon just want to glorify any new Castlevania and IGA and attack and insult all new members, well, I can let you alone. Not a problem for me.
Title: Re: Is Iga washed up?
Post by: RegalX7 on August 17, 2010, 07:59:50 PM
Quote
Jorge, please if you read that : I can also came back from where I was, and let all your community in peace. I didn't want to cause any problems. If the members here in Dungeon just want to glorify any new Castlevania and IGA and attack and insult all new members, well, I can let you alone. Not a problem for me.

What, are you threatening the community?
Title: Re: Is Iga washed up?
Post by: crisis on August 17, 2010, 08:16:33 PM
In Reply To #106,

Dude, if you can't take the heat then get outta the kitchen. I even said "welcome to the forums!" and I meant that. I don't treat new members like idiots, and if I did, I wouldn't know because they've never said anything.


IGA never said "Legends doesn't exist." It's just not the official origin story anymore. You can still play it & pretend it is, though. When you say statements like "this & that aren't true CV games because a hairy man made them," it just makes you look foolish and no one is going to take your opinions seriously, trust me. When you say statements like "Since 2002, all Castlevania are spin-off games, which shouldn't be included into the series," then follow up with "That's not only my point of view, that's just the reality," you're setting yourself up for a plethora of responses, whether you agree with them or not. I'm just working with what you give me.


Where did you get the idea that the "mass people" treat IGA as a God? Certainly not here. Maybe gamefaqs or some place. And for all the 10 pages of arguements you can offer about what's wrong with his games, there will always be people like me that will refute what you say. Deal with it.


If there is in fact ARMIES of "fans" that don't recognize Castlevania anymore, then maybe they should stop playing & find another series to follow, it's that simple. Besides, you can't speak for anyone else, so you don't know if there's ARMIES, or just 10-20 people.


IGA probably knows a hell of a lot more about Castlevania than you, or any of us. He's been with Konami for 20+ years. If you want an apology, then I'm sorry if I made you feel stupid.


EDIT: Sweet dreams  :P
Title: Re: Is Iga washed up?
Post by: Jorge D. Fuentes on August 17, 2010, 09:09:31 PM
While I do agree that people should respect themselves in the forums, the phrase 'you are sounding foolish' is so often brought out in arguments that by now I do not even consider it enough of an insult for me to intervene.

We DO have a "Report this post to a moderator" function, I believe.  And yet how many times I actually get a message saying a post was reported?  Never.  The moderation are not babysitters to be sitting at the beck and call of everyone who's slightly hurt over something trivial, for 24 hours a day.  We do have other things to do.

In the future, if you or anyone has a problem with what a forumgoer says, PLEASE use that function, or PM the pertinent moderators (LBPHeretic, Bloodreign, Ralph, and I are the most active ones, as far as I know).
Title: Re: Is Iga washed up?
Post by: Innovator on August 22, 2010, 12:38:14 PM
In Reply To #106,

Dude, if you can't take the heat then get outta the kitchen. I even said "welcome to the forums!" and I meant that. I don't treat new members like idiots, and if I did, I wouldn't know because they've never said anything.


IGA never said "Legends doesn't exist." It's just not the official origin story anymore. You can still play it & pretend it is, though. When you say statements like "this & that aren't true CV games because a hairy man made them," it just makes you look foolish and no one is going to take your opinions seriously, trust me. When you say statements like "Since 2002, all Castlevania are spin-off games, which shouldn't be included into the series," then follow up with "That's not only my point of view, that's just the reality," you're setting yourself up for a plethora of responses, whether you agree with them or not. I'm just working with what you give me.


Where did you get the idea that the "mass people" treat IGA as a God? Certainly not here. Maybe gamefaqs or some place. And for all the 10 pages of arguements you can offer about what's wrong with his games, there will always be people like me that will refute what you say. Deal with it.


If there is in fact ARMIES of "fans" that don't recognize Castlevania anymore, then maybe they should stop playing & find another series to follow, it's that simple. Besides, you can't speak for anyone else, so you don't know if there's ARMIES, or just 10-20 people.


IGA probably knows a hell of a lot more about Castlevania than you, or any of us. He's been with Konami for 20+ years. If you want an apology, then I'm sorry if I made you feel stupid.


EDIT: Sweet dreams  :P


Hey Crisis,

Please accept my apologies, I was very busy with Gamescom and hadn't a chance to answer you sooner.

Let's go :

- I say there're armies of fans of Castlevania who decided to quit this series because it's the case. It's obvious they don't want to speak about that anymore, because they decide to do other things that buying and talking about wrong-path Castlevania. I'm one of them, although I still try to open some closed eyes ;)

Awful "Projects" like Pachislot 1 & 2, Judgment, Despair.... accelerate this matter of fact. Poor sales, poor rates, poor critics.... Actual Castlevania is not Castlevania anymore, but you can try to convince me that's the case and that Judgment as something in common with great entrys like Super Castlevania IV.

- About Spin-off, it's just what I think. A totally changed-formula compared to Castlevania, pretty awful storyline, ultra-easy games, redefinition of what is a Morris (who were kinda Belmonts until IGA decided to create another thing), some good ideas like Devil ForgeMasters totally missed, this and many other make the games dull and hardly-related to Castlevania-games before IGA.

- IGA knows a lot of thing ? I don't think so. I'm sure a man like Dave Cox knows very well the series, but honestly, I read hundred interview of Koji Igarashi, and he's very limited speaking with Castlevania. Not only because of the difficulty of the tongue, because even with Japanese translations, it's rather short and imprecise when he answers the questions. Fans who play the series since several decade have nothing to learn from man like him, who only repeats himself with same games and same sprites....

- I'm pleased to know other people can refute what's said. Fair enough. You guess I'll do the same, maybe with more arguments to explain my point of view. You can always disagree you're free, dude.

- I never felt stupid, I don't know what you said who makes me feel idiot. Repeats inconsistant attacks are useless, for sure.


That's all folks ! See you

Title: Re: Is Iga washed up?
Post by: crisis on August 22, 2010, 01:12:03 PM
That's great. Maybe you'll feel more at home here: http://www.gamefaqs.com/boards/952494-castlevania-lords-of-shadow (http://www.gamefaqs.com/boards/952494-castlevania-lords-of-shadow)
Title: Re: Is Iga washed up?
Post by: Innovator on August 22, 2010, 02:27:57 PM
Can you explain me about this gamefaq forum ? I don't have time to read it (I would like to concentrate myself on Dungeon first, and that's a lot to read). Thanks !
Title: Re: Is Iga washed up?
Post by: corneliab on August 22, 2010, 06:32:20 PM
I was pretty happy about affinity leaving, but now there's an equally annoying user to take his place. Fucking typical.
Title: Re: Is Iga washed up?
Post by: uzo on August 22, 2010, 07:23:30 PM
There will always be a member to rise up and disturb the balance, where one has been banned or left. This is because there is no shortage of people with terrible opinions on the internet.
Title: Re: Is Iga washed up?
Post by: Jorge D. Fuentes on August 22, 2010, 07:47:01 PM
LOL this coming from UZO... is particularly ironic. :P :P :P
I kid, I kid the forumgoer, I do. :P :P :P
Title: Re: Is Iga washed up?
Post by: X on August 22, 2010, 08:43:28 PM
So much for washing up IGA, now it's all about washing up other memebers of the dungeon.  :-\

-X
Title: Re: Is Iga washed up?
Post by: e105beta on August 23, 2010, 01:41:07 AM
I want to see what IGA can do with a giant budget, just once. Sure it would be risky, but that's what would make it fun!
Title: Re: Is Iga washed up?
Post by: JR on August 23, 2010, 02:45:44 AM
I want to see what IGA can do with a giant budget, just once. Sure it would be risky, but that's what would make it fun!

Actually, I would, too. I'd like to see what he'd be able to do with more resources, and see if it's him or the budget to blame.

Probably a little bit of both, though. I think a good budget would make his games more complete, but I bet he'd still have good-but-poorly-executed concepts.
Title: Re: Is Iga washed up?
Post by: Innovator on August 23, 2010, 04:24:59 AM
A giant budget for IGA would be useless. He already has a lot of money to do his games, but he prefers to pay Huge amount to Yamane and Kojima (or Obata^^) to be sure all his fanboys would buy the game.

We have to trust his own words when he says he doesn't have a big budget to make his games. And why would this be the truth ? He and his team developped Lament of Innocence during several years. The result ? We all know it. Infinite repetitive and empty corridors, then hack'n slash rooms to open next useless corridors, next new Fight room, next big corridors....

We can point a lack of genious here, not a lack of budget.
Level design, story, gameplay, as creators we don't much money to define good things on these points.

I don't speak about lengh, graphics or music --> to improve them, for sure, the producer needs a lot of money and a talented crew. But on these 3 points, we can say LOI is quite OK. The biggest problem is not about LOI's graphics, but with the interest and fun factor of the product.

I want to add something : LOI had got the biggest Promo and communication budget in the entire series. Far beyond old entries like Super Castlevania IV, which were super-sales in the entire world. Game shows, adverts, calendars, Artbook, Postcards, Phonecards, plenty promo items given on Game shows, numerous Guide Books, a lot of Posters, OST, Special versions, all these promotional items and this enormous mass of dollars for a mediocre game developped during years. To promote his last game, Igarashi even paid a japanese superstar dressed in Leon to make adverts on TV, postcard and posters. Ridiculous, really.

So : stop saying Igarashi doesn't have any budget, first that's not an excuse, and then it's not even the truth.

Finally, if this man at the head of the franchise complains about the budget, it's really funny, because as Producer, he IS the one whose very first task and duty is to gather funds and make the editor and banks trust his project. If he doesn't manage to gather enough funds to develop his game, this is because the financial actors doesn't trust him enough and what he's doing.

Title: Re: Is Iga washed up?
Post by: thernz on August 23, 2010, 04:37:07 AM
I don't think Yamane is all that expensive, or even Kojima considering the quality of the games that don't have her art compared to games that do tend to have the same quality of budget. And if anything, I prefer the Kojima-drawn GBA titles to anything the Kojima-less DS titles have to offer.
I honestly really think that they had faith in LoI though. It was actually quite well-received by the press too and all. If anything, it was a moderate success, at least until time passed on. I heard somewhere that it was intended to be a fully fledged dungeon crawler, but then some higher ups decided to make IGA have exploration in the game. Probably doesn't excuse the level design as a whole, but I imagine it would've been a bit more bearable. Now Curse was an actual budget drain.
Title: Re: Is Iga washed up?
Post by: Sillek on August 23, 2010, 05:33:30 AM
I'm not sure whether Iga is washed up or not. OoE seemed to me to be a step in the right direction. More difficulty, less anime, etc. With HD, eh.

I really think he could go either way at this point. If I'm going to fully support him, he'll have to make a Julius game for when he sealed Dracula away. That would be hella fun.
Title: Re: Is Iga washed up?
Post by: Sumac on August 23, 2010, 06:22:48 AM
At this point I think, he will not create 1999 CV game.
He said - they afraid that anything that they can create will not live up to fans dreams.
It's rare, but I'm agree with him. Fans expectation for this game are humoungous. One mistake and they will hate IGA to the end of the days.
So it's easier for him to create some another non-Belmont related CV about sorceress or anime kids. At least expectations for this titles will not be so high. Especially given his previous trek record.

Though maybe after IGA's departure, someone other will be brave enough to do it.
Title: Re: Is Iga washed up?
Post by: Innovator on August 23, 2010, 06:54:36 AM
If you consider that every Castlevania game after 2001 is Spin-Off to the series, nobody will try to create this strange game 1999, simply because it's just a story created by Iga and existing in Iga's spirit. Some fans would like to have this story, but for many other...who care ? Fighting the Chaos in 2035 in a eclipse with a pale white haired japanese student who has a knife on him when he studies, is that really a good storyline ?

For the next Castlevania :
A simple story with Belmonts or Other Vampire Hunters VS Dracula and Evil forces --> that's all I want.

We had this storyline for Bloodlines, Castlevania, Chi no Rondo, The Adventure, Circle of the Moon... and they are all great games !



Title: Re: Is Iga washed up?
Post by: crisis on August 23, 2010, 06:55:38 AM
**COMMENT EDITED BY MODERATION** "No flamebaiting."


I agree with Sumac, I don't think Iga will attempt the 1999 game soon either. Although he did say the game is all planned out "in his head," it might backfire & turn out not so great. But who knows.
Title: Re: Is Iga washed up?
Post by: Dremn on August 23, 2010, 06:57:26 AM
I really do wonder if we'll ever get this 1999 game, ever.
Title: Re: Is Iga washed up?
Post by: Kingshango on August 23, 2010, 07:11:00 AM
I really do wonder if we'll ever get this 1999 game, ever.

I think the answer is pretty clear at this point

http://www.youtube.com/watch?v=kOI4XJecOc0
Title: Re: Is Iga washed up?
Post by: e105beta on August 23, 2010, 09:25:53 AM
At this point I think, he will not create 1999 CV game.
He said - they afraid that anything that they can create will not live up to fans dreams.
It's rare, but I'm agree with him. Fans expectation for this game are humoungous. One mistake and they will hate IGA to the end of the days.
So it's easier for him to create some another non-Belmont related CV about sorceress or anime kids. At least expectations for this titles will not be so high. Especially given his previous trek record.

Though maybe after IGA's departure, someone other will be brave enough to do it.

Agreed. If anybody makes the 1999 game, I'd rather have it be somebody else. Considering it would star Julius Belmont, I'd prefer a more traditional Belmont approach which I have no proof that IGA can do, mostly considering Classicvania's are focused a lot on level design.
Title: Re: Is Iga washed up?
Post by: Dremn on August 23, 2010, 10:48:25 AM
They might as well just scrap the 1999 idea then and make a traditional Castlevania on 3DS/
Title: Re: Is Iga washed up?
Post by: crisis on August 23, 2010, 10:55:42 AM
no, because a traditional castlevania won't sell. Haven't you been paying attention to Cox? CV is for the hardcore DMC/GoW crowd now!
Title: Re: Is Iga washed up?
Post by: thernz on August 23, 2010, 12:28:54 PM
IGA should've made the 1999 game instead of DoS.
DoS was just... useless and mucked around with the story in the worst ways. Probably wouldn't have been as great as any of us would've wanted, but with time, the anticipation for it just rises and iga goes eep.
Title: Re: Is Iga washed up?
Post by: Innovator on August 23, 2010, 02:04:33 PM
no, because a traditional castlevania won't sell. Haven't you been paying attention to Cox? CV is for the hardcore DMC/GoW crowd now!

Yeah, maybe. But what you call "hardcore crowd" is still a lot of people, regarding the success of Ninja Gaiden Titles, God of War titles, Devil May Cry titles, Curse of darkness.....hep, sorry !

 8)
Title: Re: Is Iga washed up?
Post by: e105beta on August 23, 2010, 04:28:22 PM
no, because a traditional castlevania won't sell. Haven't you been paying attention to Cox? CV is for the hardcore DMC/GoW crowd now!

If anything Cox is saying just the opposite, he merely believes that his route is a natural 3D evolution to traditional Castlevania.
Title: Re: Is Iga washed up?
Post by: crisis on August 23, 2010, 05:34:15 PM
Dave Cox has said that CV has put itself in a small niche, so they must radically change everything to get the Ninja Gaiden/DMC/etc. players into CV. But then again he's always contradicting himself so maybe he did say the opposite at one point.
Title: Re: Is Iga washed up?
Post by: X on August 23, 2010, 06:15:29 PM
I'm not sure whether Iga is washed up or not. OoE seemed to me to be a step in the right direction. More difficulty, less anime, etc. With HD, eh.

you forgot to mention about how he brought in a woman protagonest for the first time which is against his personal beliefs. But I guess that can filed in the etc. section.  :)

-X
Title: Re: Is Iga washed up?
Post by: e105beta on August 23, 2010, 07:16:53 PM
Dave Cox has said that CV has put itself in a small niche, so they must radically change everything to get the Ninja Gaiden/DMC/etc. players into CV. But then again he's always contradicting himself so maybe he did say the opposite at one point.

He's never really said anything about radically changing Castlevania beyond "Forget what you know" which can be taken multiple ways :/
Title: Re: Is Iga washed up?
Post by: Nagumo on August 24, 2010, 02:16:42 AM
So he was only talking to the people who don't know everything about Castlevania?  :-\   
Title: Re: Is Iga washed up?
Post by: e105beta on August 24, 2010, 07:34:55 AM
No?
Title: Re: Is Iga washed up?
Post by: Sumac on August 24, 2010, 09:30:25 AM
Quote
We had this storyline for Bloodlines, Castlevania, Chi no Rondo, The Adventure, Circle of the Moon... and they are all great games !
Having some other storyline in the series will not hurt it. As long as this story is good.

Quote
If you consider that every Castlevania game after 2001 is Spin-Off
While I dislike HOD and doesn't very fond of POR - how they could be spin-offs? HOD starring Belmont and POR is direct (if bad) continuation of Bloodlines.
Don't let hatred cloud your mind and judgement.

Title: Re: Is Iga washed up?
Post by: Dremn on August 24, 2010, 10:26:28 AM
I'm not sure whether Iga is washed up or not. OoE seemed to me to be a step in the right direction. More difficulty, less anime, etc. With HD, eh.

you forgot to mention about how he brought in a woman protagonest for the first time which is against his personal beliefs. But I guess that can filed in the etc. section.  :)

-X
Shanoa is one of the best protagonists in the series

dat back
Title: Re: Is Iga washed up?
Post by: Nagumo on August 24, 2010, 10:29:59 AM
No?

If you say so.
Title: Re: Is Iga washed up?
Post by: e105beta on August 24, 2010, 01:32:14 PM
If you say so.

I didn't say what you're implying.
Title: Re: Is Iga washed up?
Post by: Sillek on August 25, 2010, 05:53:44 AM
Shanoa is one of the best protagonists in the series

dat back
Hell yes.
Title: Re: Is Iga washed up?
Post by: Nagumo on August 25, 2010, 07:46:57 AM
I didn't say what you're implying.

Well can you explain yourself? Because I didn't quite understand how else "forget everything you know about Castlevania" can be taken besides just that.   
Title: Re: Is Iga washed up?
Post by: e105beta on August 25, 2010, 09:47:00 AM
Well can you explain yourself? Because I didn't quite understand how else "forget everything you know about Castlevania" can be taken besides just that.   

Forget everything you know about Castlevania doesn't necessarily mean "We're changing everything, so forget what you know because this has nothing in common." It could also imply "We're coming at this from a different angle, forget what you know. Come at it with an open mid."
Title: Re: Is Iga washed up?
Post by: crisis on August 25, 2010, 10:14:44 AM
Well, they did change everything, there's no denying that. Only things in common are mostly superficial & in name only.

It's good to have an open mind, but not so much 'till your brain falls out  :P
Title: Re: Is Iga washed up?
Post by: corneliab on August 25, 2010, 11:20:32 AM
You play as a Belmont with a whip (of which is used for both combat and platforming), and you traverse through linear enviroments spanning across a varied countryside setting.

Dismissing the core of the series as superficial is just stupid.
Title: Re: Is Iga washed up?
Post by: e105beta on August 25, 2010, 11:30:34 AM
Well, they did change everything, there's no denying that. Only things in common are mostly superficial & in name only.

It's good to have an open mind, but not so much 'till your brain falls out  :P

I'd argue this one to the death.

You play as a Belmont. You have a chain whip. You traverse the countryside and gothic castles while fighting various mythological and supernatural creatures along the way, with the ultimate quest of defeating a vampire overlord.

The game focuses on platforming and twitch gameplay, as well as deviating off the linear path in order to find extra goodies.

That doesn't sound like changing everything to me, nor does it sound superficial. What you seem to be calling superficial is essentially what causes games to be different than one another.
Title: Re: Is Iga washed up?
Post by: crisis on August 25, 2010, 12:05:15 PM
If the Japanese LoS site (http://www.konami.jp/castlevania/en/index.html) is to be believed, then Gabriel isn't even a "real" Belmont! He just chose to call himself that because it sounds cool

Quote
Some years ago, a child was found on the door of one of the Brotherhood of Lights convents. It is not known who his original parents were though some suspected he was an unwanted bastard from a local wealthy landowner, most likely the Cronqvist family though this has never been proven.

Quote
Gabriel took the surname of Belmont, after his love of mountains and the high places of the World.

Then there's the Olrox/Brauner fiasco, etc. That's why I said "common in name only."


The "whip" behaves & looks more like a hook shot than anything, so they decided to call it a "Combat Cross." And we have yet to see any video clips of real platforming, despite the game being a less than 2 months till release.


So what we have is a man with a whip-like weapon, traversing countryside fighting monsters. You can also call that Rygar.
Title: Re: Is Iga washed up?
Post by: e105beta on August 25, 2010, 12:29:38 PM
I hate this term being thrown around. "Real platforming". What is REAL platforming? Jumping from one platform to another WITHOUT clinging to a wall?

1. That's an extremely backward thinking view
2. Clocktower level

Also, the combat cross behaves more like a whip than pretty much every other Castlevania game minus LoI. Plus, it's a chain whip. It's not going to crack and snap. What whip can:
A. Be shot straight forward like a *gasp* hookshot for massive damage?
B. Be twirled around like a streamer?

EDIT: The combat cross behaves like exactly what it is: a chain. If anything, the older Castlevania games didn't have whips that behaved like what they were
Title: Re: Is Iga washed up?
Post by: Sumac on August 25, 2010, 01:03:28 PM
Quote
You play as a Belmont. You have a chain whip. You traverse the countryside and gothic castles while fighting various mythological and supernatural creatures along the way, with the ultimate quest of defeating a vampire overlord.
The game focuses on platforming and twitch gameplay, as well as deviating off the linear path in order to find extra goodies.
As I always said - core is the same, appearance is different.  ;)
Title: Re: Is Iga washed up?
Post by: crisis on August 25, 2010, 01:10:33 PM
Quote
I hate this term being thrown around. "Real platforming". What is REAL platforming? Jumping from one platform to another WITHOUT clinging to a wall?
Basically, anything that isn't shimmying across ledges/balancing across strips, which it seems LoS will have plenty of.

Please keep in mind that I'm only taking into account the information that has been revealed to us THUS FAR; I'm NOT saying there won't be any additional segments that will feature other aspects. Anything else to the contrary is speculation.

 
Quote
Also, the combat cross behaves more like a whip than pretty much every other Castlevania game minus LoI. Plus, it's a chain whip. It's not going to crack and snap.

It seems all Gabriel has to do to release the chain is press a button hidden somewhere on the hilt. I remember the initial teaser showing the chain slowly being reeled back in without Gabriel doing anything. Whips don't do that.


Quote
What whip can:
A. Be shot straight forward like a *gasp* hookshot for massive damage?
B. Be twirled around like a streamer?
No real whip can do that, that's why the Combat Cross isn't a real whip.


Quote
The combat cross behaves like exactly what it is: a chain. If anything, the older Castlevania games didn't have whips that behaved like what they were.
Which games, specifically? All they had was the protagonist swinging it in one motion.
Title: Re: Is Iga washed up?
Post by: uzo on August 25, 2010, 05:01:32 PM
the older Castlevania games didn't have whips that behaved like what they were

You don't believe you can shoot the whip out relatively straight like they do in the 2D games? Funny, cause I've done it with mine.
Title: Re: Is Iga washed up?
Post by: e105beta on August 25, 2010, 10:40:35 PM
No real whip can do that, that's why the Combat Cross isn't a real whip.

Amusingly enough, I was talking about the Vampire Killer. Which, to be completely honest, isn't a real whip either 75% of the time.

Which games, specifically? All they had was the protagonist swinging it in one motion.

And it's a motion that whips...

You don't believe you can shoot the whip out relatively straight like they do in the 2D games? Funny, cause I've done it with mine.

...cannot do. From all my experience with mine (I find it funny we both have one) you can't just whip it and have it thrust forward. It's a snapping motion, not a thrusting motion in which the whip shoots forward falls afterward. But maybe I'm just being picky.

But now that I think about it, it's all a moot point. Save for moments in the NES games in which the whip motion was established, the vampire killer has tended to be a chain whip, and chain whips aren't really whips. They're chains and definitely don't function in Castlevania like they should. You swing a chain, you don't whip it.

I think I'm just trying to make the point that the combat cross shouldn't function like a whip, because it's a chain, and a chain weapon isn't something particularly new to the series.
Title: Re: Is Iga washed up?
Post by: thernz on August 26, 2010, 08:39:40 AM
The combat cross doesn't really function like any real weapon tbh.
Title: Re: Is Iga washed up?
Post by: e105beta on August 26, 2010, 09:17:25 AM
The combat cross doesn't really function like any real weapon tbh.

True, but it's a fantasy game, so *shrug*
Title: Re: Is Iga washed up?
Post by: Dremn on August 26, 2010, 09:20:32 AM
The combat cross doesn't really function like any real weapon tbh.
Yea. :(
Title: Re: Is Iga washed up?
Post by: uzo on August 26, 2010, 10:01:46 AM
Amusingly enough, I was talking about the Vampire Killer. Which, to be completely honest, isn't a real whip either 75% of the time.

And it's a motion that whips...

...cannot do. From all my experience with mine (I find it funny we both have one) you can't just whip it and have it thrust forward. It's a snapping motion, not a thrusting motion in which the whip shoots forward falls afterward. But maybe I'm just being picky.

Reference here; http://img.photobucket.com/albums/v289/cadientej/JuliusBelmontSprite.gif
Julius' from AoS is probably the closest portrayal visually as to how it would really work. Notice the whip snaps down, and doesn't just shoot out straight. It is by no means a proper use of the whip if you're trying to get a crack, but it IS very doable. If you were using it as a weapon like they do in the series, its a pretty quick and basic move to pull, so it makes sense.

On the opposite end, Rondo's was a pretty weird visual way of doing it though. Perhaps they really never looked into it too much, but Julius' is pretty much on the mark, within the gameplay structure and design they've classically had for the series. Obviously you cant get time to stop and have the whip extended for that long as the games show, but yeah, that's a game mechanic more than anything so your attack window isn't a split second.

Leon on the other hand, has a bunch of moves that are actually viable. The one move where he whips it forward, and the sorta wind tunnel effect appears, is actually one of the most basic whip cracks only with added special effects.

As an added bonus, holding the attack button down in CV4, has the most realistic brandish. In the newer games it simply just flops down, but in CV4 it actually flies back with a little momentum. That is pretty much dead on to what would happen if you did it with a real leather whip just leaving your arm extended without pulling it back.

I'd demonstrate but I'm not going to look like a fag flinging a whip around on youtube.
Title: Re: Is Iga washed up?
Post by: e105beta on August 26, 2010, 10:47:30 AM
Reference here; http://img.photobucket.com/albums/v289/cadientej/JuliusBelmontSprite.gif
Julius' from AoS is probably the closest portrayal visually as to how it would really work. Notice the whip snaps down, and doesn't just shoot out straight. It is by no means a proper use of the whip if you're trying to get a crack, but it IS very doable. If you were using it as a weapon like they do in the series, its a pretty quick and basic move to pull, so it makes sense.

On the opposite end, Rondo's was a pretty weird visual way of doing it though. Perhaps they really never looked into it too much, but Julius' is pretty much on the mark, within the gameplay structure and design they've classically had for the series. Obviously you cant get time to stop and have the whip extended for that long as the games show, but yeah, that's a game mechanic more than anything so your attack window isn't a split second.

Leon on the other hand, has a bunch of moves that are actually viable. The one move where he whips it forward, and the sorta wind tunnel effect appears, is actually one of the most basic whip cracks only with added special effects.

As an added bonus, holding the attack button down in CV4, has the most realistic brandish. In the newer games it simply just flops down, but in CV4 it actually flies back with a little momentum. That is pretty much dead on to what would happen if you did it with a real leather whip just leaving your arm extended without pulling it back.

I'd demonstrate but I'm not going to look like a fag flinging a whip around on youtube.

I pretty much agree with everything said. I guess I was just being picky for the sake of argument.

Though I will say, considering the fact that most Belmonts are using chains, they're definitely doing it wrong.
Title: Re: Is Iga washed up?
Post by: thernz on August 26, 2010, 11:06:36 AM
True, but it's a fantasy game, so *shrug*
Yeah, but all the Combat Cross does is bring attention to how similar it is GoW. :\
The whole chain whip is a bit wonky though, yeah. I rather them just keep the leather whip if it's not upgradable.
Title: Re: Is Iga washed up?
Post by: uzo on August 26, 2010, 01:24:10 PM
Though I will say, considering the fact that most Belmonts are using chains, they're definitely doing it wrong.

Yes, that is very true. Chain whips do not act like whips at all. Oh well, suspension of disbelief is close enough in this case for me.
Title: Re: Is Iga washed up?
Post by: Aridale on August 26, 2010, 01:30:13 PM
well theres no such thing as a CHAIN WHIP that doesnt even make sense. The entire principle of a whip is that it gets smaller to a point at the end like a limp noodle lance =D Ya cant do that with chain cause the links will get weaker as they get smaller. I went to home depot a few years ago and made a chain "whip" its basically impossible to use in any way other than big sweeping swings
Title: Re: Is Iga washed up?
Post by: thernz on August 26, 2010, 02:30:42 PM
There are Chinese chain whips but they function drastically from the standard whip.
Title: Re: Is Iga washed up?
Post by: Gunlord on August 26, 2010, 07:11:48 PM
The closest thing to the "chain whip" would actually be the flail, which is a chain with a spiked ball at the end of it. :o
Title: Re: Is Iga washed up?
Post by: X on August 27, 2010, 11:22:20 AM
I've seen an actual chain whip of sorts on You Tube. Some guy named Addam Winrich who is a professinal whip user and builder, owns a whip made out of chain-link. A buddy of his built it. It functions some-what like your standard whip but is more flimsy due to the lack of leather to give it some form of riggedness. But when he started to crack that baby around, it looked and sounded just like a real whip.

-X
Title: Re: Is Iga washed up?
Post by: e105beta on August 27, 2010, 12:06:40 PM
I've seen an actual chain whip of sorts on You Tube. Some guy named Addam Winrich who is a professinal whip user and builder, owns a whip made out of chain-link. A buddy of his built it. It functions some-what like your standard whip but is more flimsy due to the lack of leather to give it some form of riggedness. But when he started to crack that baby around, it looked and sounded just like a real whip.

-X

The difference is that's a chain mail whip, not a chain link whip like the Belmonts.

That is really cool though. I didn't know the guy was a Belmont.

http://www.youtube.com/watch?v=YZFJ5w83mNM&feature=channel
Title: Re: Is Iga washed up?
Post by: Aridale on August 27, 2010, 12:09:36 PM
yeah weve posted stuff of him on here before... Hes prolly the closest to a "real" Belmont there is lol
Title: Re: Is Iga washed up?
Post by: uzo on August 27, 2010, 02:05:06 PM
Let me tell you, that is one of the coolest things you can do with a whip. I had one that was kinda on it's last leg, getting unraveled and such, so I used it for a fire whip experiment. It didn't last too long though. I am guessing you really need to soak the thing in kerosene or something to get it to last as long as the video shows.

Uhh... I mean, dont try it at home kids.
Title: Re: Is Iga washed up?
Post by: Innovator on August 27, 2010, 02:07:42 PM
Having some other storyline in the series will not hurt it. As long as this story is good.
While I dislike HOD and doesn't very fond of POR - how they could be spin-offs? HOD starring Belmont and POR is direct (if bad) continuation of Bloodlines.
Don't let hatred cloud your mind and judgement.

Hi Sumac, ok thanks for the advice.

You know, it's not only about the storyline that I think all games after 2002 should be considered as Spin offs. It's an overall view. Gameplay is too different, heroes are too different, general ambiance is too different (with lots of bad humoristic elements like Guitars, water closed or playable Pumpkins), difficulty and longevity are too different, artworks are lame and don't correspond to Castlevania spirit, etc etc...


You know Sumac, when I had to find a lost cat for a little boy (in order to grab a useless item as always), I really thought I wasn't playing a Castlevania at all.

And when I had to decorate a useless empty room with lights and carpets = the same.
Title: Re: Is Iga washed up?
Post by: Sumac on August 27, 2010, 02:42:31 PM
Quote
It's an overall view. Gameplay is too different, heroes are too different, general ambiance is too different
The funny thing is it's practically the same thing that people say about Lords of Shadow. That "it's too different to be called Castlevania".

As for me I try to accept changes. All of them. It doesn't mean that I like them, but I always try to find at least a bit of hope that things will turn out good.
As for the latest CV games - I think some of them are really gone too far with all this anime stuff like AOS, DOS and POR. OOE was genuinly good game. It was removed far from Castlevania storyline, but atmosphere was right and gameplay was solid for a change.
Title: Re: Is Iga washed up?
Post by: e105beta on August 27, 2010, 03:56:29 PM
Let me tell you, that is one of the coolest things you can do with a whip. I had one that was kinda on it's last leg, getting unraveled and such, so I used it for a fire whip experiment. It didn't last too long though. I am guessing you really need to soak the thing in kerosene or something to get it to last as long as the video shows.

Uhh... I mean, dont try it at home kids.

It's a special Kevlar whip so he can burn it multiple times
Title: Re: Is Iga washed up?
Post by: Innovator on August 30, 2010, 03:30:00 PM
The funny thing is it's practically the same thing that people say about Lords of Shadow. That "it's too different to be called Castlevania".

I agree with you but that's a shame. Do these guys know Castlevania ? I don't think so.

Castlevania is a major CULT GAME but it IS NOT Iga's vision, which offer :

- Lvl Up which makes the game far too easy and makes incredibly strong characters
- Encyclopedia with lots of useless informations (weakness of enemies as Stone, Thunder, Poison which mostly have no use during the game)
- merchants to buy everything, food and armory and weapons, which make the game even easier
- easy bosses and easy Draculas with lame forms
- bad-humored elements such as Electric Guitar or Waterclosed, totally horrible in a CULT game like Castlevania
- dull characters design and stories, seriously when I look Isaac and story with ebony stones, what a joke
- stupid actions like searching for a cat lost in a tree or decorating a room --> WTF
- incredible short game which all good players are able to finish the first day purchased
- no more difficulty in Castlevania games, no more challenge, useless new characters when game finished (a Pumpkin ? A Character everyone knows like Richter ? Only Joachim was interesting)
- tons and tons of stupid and useless items which take artificially hundred hours to collect by killing the same enemies in the same rooms during days and days for NOTHING
- always the same music style with M. Yamane (none of all her score exceed her masterpiece SOTN)
- the way to get your health ? To go in save rooms !!!! Full health and cond ! Too easy ! There are save rooms everywhere !
- lame artworks with always repetitive pale and blond characters, in comparison with great other illustrators (I have no time to list them all, but I admit this point is personal and other people can appreciate Kojima's work)
- lots and lots of other things ...... I'm not short in arguments but it would be too long to write everything DULL in these lame games.

NONE OF THESE ELEMENTS were in Castlevania before IGA. And what ? Are they really NEEDED ? Many people who are truly IGA-fanboys cannot see that anymore, they grew up playing with these games and discovered Castlevania that way, so of course they can't open their eyes anymore.

For many players, it's too late. In their mind : it's even IGA who CREATED Castlevania. The worse ? This damn-lyer is pleased with that idea but as you know, it's not true. Some months ago I saw him in a video with a journalist during a games show and he was very satisfied when he heard that incult journalist saying he created Castlevania ! And he didn't even CORRECTED this LIE. Awesome bad-behaviour. Very incorrect man.... a shame for all Castlevania original fans.

OK, I agree his games are not bad games to play, but all the points I listed should at least convince you there are no more original Castlevania elements in his games. That's why in my view as well as my friends : CV since 2002 is not CV anymore. There's not even vampires, just stupid Skeletons and Living Armors, in all kind of variations.


I admit Lords of Shadow is NOT the messiah : if I made the game, I would have changed a lot of things. No QTE, no magic, no combos,.... But the game is still a Reboot since IGA's creation, it's made in a different way with a different team and that's what I wanted the most since 8 years : some fresh air to finish IGA's "destruction" of my beloved series.

Originally, for each CV game, it was a NEW team who created the games. New artworks, new characters, new gameplay, new design, new bosses : all the games were very different. What comparisons between Simon's Quest and Bloodlines ? Or Belmont's Revenge and Super Castlevania IV ?

But since 8 years, we've got pretty much the same games, with Double Jumps, slides, soul eating ability (or glyphes or demons or whatever you want), pale blond characters (Juste, Hector, Soma, etc etc) and merchants and....

......and I don't want to repeat myself. I have a lot of weighty arguments, but who cares ? Not many people on this forum, who prefer to send direct attacks and insults.

Maybe with that post I made some fans think a little more about their adoration for IGA productions. If not, that's not grave, each of us has the right to do and think what he wants. Just destroy LOS as you want, although it's not even released, and continue to celebrate IGA's Castleshits with the return of Alucard and Soma in next pitiful downloadable game which is finished in 6 hours.


Sorry for this long post (again) and please no personal insults as always.
Sorry too for my quite-bad English, which is not my mother tongue. I hope it's still understable
It took me a lot of time to write it, please at least respect it
Let's debate if you think differently. I would be glad
Title: Re: Is Iga washed up?
Post by: Jorge D. Fuentes on August 30, 2010, 04:44:09 PM
There is such a thing as an anti-fanboy.
Although I agree with some of your points, it's really not that big a deal.  I like some Classic CVs,and I like some Metroidvania CV's.  That's never gonna change.
Title: Re: Is Iga washed up?
Post by: uzo on August 30, 2010, 06:07:23 PM
There's not even vampires, just stupid Skeletons and Living Armors, in all kind of variations.

As if the classic games ever had more than two vampires per game. Same as IGA games.

Given some of the things you mentioned, I'm not entirely convinced you actually play Castlevania games. Half of the gripes you have don't even exist. Your argument is a complete sham.

There is also the fact that you have to ask people not to personally attack you. That says a lot right there.
Title: Re: Is Iga washed up?
Post by: crisis on August 30, 2010, 06:52:03 PM
Some people just love to spend more time stressing themselves about everything they can find wrong with these games. rather than rational, level-headed fans like ourselves that like them for what they are. Most of us anyway.
Title: Re: Is Iga washed up?
Post by: Innovator on August 30, 2010, 10:52:38 PM
Given some of the things you mentioned, I'm not entirely convinced you actually play Castlevania games. Half of the gripes you have don't even exist. Your argument is a complete sham.

Hi uzo,

I have nothing to proove you, but I know every Castlevania until Order of Ecclesia by heart (finished all them many times in Lv1 Max, the only interesting difficulty). Half of the points don't even exist ? So please be my guest.

It's easy to crush a guy, but more difficult to explain your point.

I understand Jorge, you like Metroidvania, good for you ! I play both "classics" and "Igavania" but I think this last style is boring because it's always the same. That's why I would like so changes for next Castlevania games, but I don't want to play classics games as well.

A fresh new air is needed for the saga.
Title: Re: Is Iga washed up?
Post by: uzo on August 31, 2010, 02:39:50 PM
Honestly I think you're a liar. Plain and simple.

Your list of complaints is enough to prove that you do not know the games by heart, much less have likely even played many of them. My hat is off to you, for being a bigger troll than I can. I may be a cold hearted egotistical jerk, but at least I don't lie when I troll.

If you want to have a real discussion, get equipped with some facts, and stop making up false claims. It only serves to discredit your word, and annoy everyone on this board.
Title: Re: Is Iga washed up?
Post by: e105beta on August 31, 2010, 06:32:28 PM
I agree with you but that's a shame. Do these guys know Castlevania ? I don't think so.

Castlevania is a major CULT GAME but it IS NOT Iga's vision, which offer :

- Lvl Up which makes the game far too easy and makes incredibly strong characters
- Encyclopedia with lots of useless informations (weakness of enemies as Stone, Thunder, Poison which mostly have no use during the game)
- merchants to buy everything, food and armory and weapons, which make the game even easier
- easy bosses and easy Draculas with lame forms
- bad-humored elements such as Electric Guitar or Waterclosed, totally horrible in a CULT game like Castlevania
- dull characters design and stories, seriously when I look Isaac and story with ebony stones, what a joke
- stupid actions like searching for a cat lost in a tree or decorating a room --> WTF
- incredible short game which all good players are able to finish the first day purchased
- no more difficulty in Castlevania games, no more challenge, useless new characters when game finished (a Pumpkin ? A Character everyone knows like Richter ? Only Joachim was interesting)
- tons and tons of stupid and useless items which take artificially hundred hours to collect by killing the same enemies in the same rooms during days and days for NOTHING
- always the same music style with M. Yamane (none of all her score exceed her masterpiece SOTN)
- the way to get your health ? To go in save rooms !!!! Full health and cond ! Too easy ! There are save rooms everywhere !
- lame artworks with always repetitive pale and blond characters, in comparison with great other illustrators (I have no time to list them all, but I admit this point is personal and other people can appreciate Kojima's work)
- lots and lots of other things ...... I'm not short in arguments but it would be too long to write everything DULL in these lame games.

NONE OF THESE ELEMENTS were in Castlevania before IGA. And what ? Are they really NEEDED ? Many people who are truly IGA-fanboys cannot see that anymore, they grew up playing with these games and discovered Castlevania that way, so of course they can't open their eyes anymore.

For many players, it's too late. In their mind : it's even IGA who CREATED Castlevania. The worse ? This damn-lyer is pleased with that idea but as you know, it's not true. Some months ago I saw him in a video with a journalist during a games show and he was very satisfied when he heard that incult journalist saying he created Castlevania ! And he didn't even CORRECTED this LIE. Awesome bad-behaviour. Very incorrect man.... a shame for all Castlevania original fans.

OK, I agree his games are not bad games to play, but all the points I listed should at least convince you there are no more original Castlevania elements in his games. That's why in my view as well as my friends : CV since 2002 is not CV anymore. There's not even vampires, just stupid Skeletons and Living Armors, in all kind of variations.


I admit Lords of Shadow is NOT the messiah : if I made the game, I would have changed a lot of things. No QTE, no magic, no combos,.... But the game is still a Reboot since IGA's creation, it's made in a different way with a different team and that's what I wanted the most since 8 years : some fresh air to finish IGA's "destruction" of my beloved series.

Originally, for each CV game, it was a NEW team who created the games. New artworks, new characters, new gameplay, new design, new bosses : all the games were very different. What comparisons between Simon's Quest and Bloodlines ? Or Belmont's Revenge and Super Castlevania IV ?

But since 8 years, we've got pretty much the same games, with Double Jumps, slides, soul eating ability (or glyphes or demons or whatever you want), pale blond characters (Juste, Hector, Soma, etc etc) and merchants and....

......and I don't want to repeat myself. I have a lot of weighty arguments, but who cares ? Not many people on this forum, who prefer to send direct attacks and insults.

Maybe with that post I made some fans think a little more about their adoration for IGA productions. If not, that's not grave, each of us has the right to do and think what he wants. Just destroy LOS as you want, although it's not even released, and continue to celebrate IGA's Castleshits with the return of Alucard and Soma in next pitiful downloadable game which is finished in 6 hours.


Sorry for this long post (again) and please no personal insults as always.
Sorry too for my quite-bad English, which is not my mother tongue. I hope it's still understable
It took me a lot of time to write it, please at least respect it
Let's debate if you think differently. I would be glad


The only thing I have to say is that I'd take Richter 9001 times over Joachim. Heck, every Castlevania game should have an unlockable Richter mode. They should even have a game where Richter goes and kills every other non-Belmont hunter then kills Dracula and succeeds in resurrecting him only to kill him again.

Richter is so mighty, his footfalls measure on the Richter scale.
Title: Re: Is Iga washed up?
Post by: uzo on August 31, 2010, 07:53:46 PM
The only thing I have to say is that I'd take Richter 9001 times over Joachim. Heck, every Castlevania game should have an unlockable Richter mode. They should even have a game where Richter goes and kills every other non-Belmont hunter then kills Dracula and succeeds in resurrecting him only to kill him again.

Richter is so mighty, his footfalls measure on the Richter scale.

This post is awesome.
Title: Re: Is Iga washed up?
Post by: Innovator on August 31, 2010, 10:37:22 PM
Honestly I think you're a liar. Plain and simple.

Your list of complaints is enough to prove that you do not know the games by heart, much less have likely even played many of them. My hat is off to you, for being a bigger troll than I can. I may be a cold hearted egotistical jerk, but at least I don't lie when I troll.

If you want to have a real discussion, get equipped with some facts, and stop making up false claims. It only serves to discredit your word, and annoy everyone on this board.

Honestly I think it's impossible to discuss something with such an unpleasant troller like you. Next time, please avoid this kind of useless message which totally discredit you. Thank you uzo.
Title: Re: Is Iga washed up?
Post by: X on September 01, 2010, 12:12:10 AM
The only thing I have to say is that I'd take Richter 9001 times over Joachim. Heck, every Castlevania game should have an unlockable Richter mode. They should even have a game where Richter goes and kills every other non-Belmont hunter then kills Dracula and succeeds in resurrecting him only to kill him again.

Richter is so mighty, his footfalls measure on the Richter scale.

This is amusing to read and yeah, it IS awesome!

-X
Title: Re: Is Iga washed up?
Post by: Kingshango on September 01, 2010, 01:47:59 AM
Richter's power is maximum, no wonder IGA like him so much and put's him in a game every chance he gets.
Title: Re: Is Iga washed up?
Post by: e105beta on September 01, 2010, 08:24:38 AM
Julius, since in his prime he's supposedly stronger than Richter, should have a new ability to destroy Dracula with.

If Richter can take a subweapon and turn it into an item crash, Julius should be able to take a subweapon and combine it with an item crash to get another item crash.

HYDRO STORM OF KNIVES!
Title: Re: Is Iga washed up?
Post by: X on September 01, 2010, 10:59:45 AM
There was also Julius' version of HOLY CROSS that he used on Soma in AoS. Not only was it leathal but it also acted like a vacuum, sucking Soma towards his doom!!!

-X
Title: Re: Is Iga washed up?
Post by: Sumac on September 02, 2010, 03:29:56 PM
To make this twice as awesome ans sattisfy fans of both Belmonts, Julius could summon Richter as a special attack to..um...whip everything!!  :D

As for this:
-
Quote
Lvl Up which makes the game far too easy and makes incredibly strong characters
- Encyclopedia with lots of useless informations (weakness of enemies as Stone, Thunder, Poison which mostly have no use during the game)
- merchants to buy everything, food and armory and weapons, which make the game even easier
- easy bosses and easy Draculas with lame forms
- bad-humored elements such as Electric Guitar or Waterclosed, totally horrible in a CULT game like Castlevania
- dull characters design and stories, seriously when I look Isaac and story with ebony stones, what a joke
- stupid actions like searching for a cat lost in a tree or decorating a room --> WTF
- incredible short game which all good players are able to finish the first day purchased
- no more difficulty in Castlevania games, no more challenge, useless new characters when game finished (a Pumpkin ? A Character everyone knows like Richter ? Only Joachim was interesting)
- tons and tons of stupid and useless items which take artificially hundred hours to collect by killing the same enemies in the same rooms during days and days for NOTHING
- always the same music style with M. Yamane (none of all her score exceed her masterpiece SOTN)
- the way to get your health ? To go in save rooms !!!! Full health and cond ! Too easy ! There are save rooms everywhere !
- lame artworks with always repetitive pale and blond characters, in comparison with great other illustrators (I have no time to list them all, but I admit this point is personal and other people can appreciate Kojima's work)
- lots and lots of other things ...... I'm not short in arguments but it would be too long to write everything DULL in these lame games.
LOL.
Most All of those complaints doesn't make any sense. Some of them couldn't be even qualified as a bad joke.
And as for music I personally think, that LOI and OOE soundtrack were better than Symphony one. :)
Title: Re: Is Iga washed up?
Post by: shelverton. on September 02, 2010, 06:38:08 PM

Anyone in their right mind would wanna HOLY CROSS Somas' ass when given the opportunity.
Title: Re: Is Iga washed up?
Post by: Jorge D. Fuentes on September 02, 2010, 08:56:29 PM
I love how when Julius does that itemcrash in AoS, the entire castle is shaken. :D
Title: Re: Is Iga washed up?
Post by: Pemburu Vampir on September 02, 2010, 11:01:12 PM
Julius rips part of the castle in the background when he does that. :D

Now I wonder why he was so weak in DoS.
Title: Re: Is Iga washed up?
Post by: thernz on September 02, 2010, 11:06:40 PM
DoS did not discriminate when it made every character lamer.
Title: Re: Is Iga washed up?
Post by: X on September 03, 2010, 12:05:55 AM
Julius' Itemcrash in the fight against Soma was way more epic, graphicaly superior and souned awesome. But in DoS it sucked donkey D**k. it didn't even sound all that great either. Another lazy award for IGA's trophy collection.

-X
Title: Re: Is Iga washed up?
Post by: Innovator on September 08, 2010, 04:46:17 PM
Most All of those complaints doesn't make any sense. Some of them couldn't be even qualified as a bad joke.

Just be my guest and take them one by one.

 :D


 ;)
Title: Re: Is Iga washed up?
Post by: Sumac on September 09, 2010, 05:17:01 PM
OK. Why not.

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Lvl Up which makes the game far too easy and makes incredibly strong characters
The problem is not with the RPG system, but with the intellect and agility of the enemies. They are far too weak / stupid to be a real threat. Along with unimaginitive level design enemies in most IGAvanias are just walking targets. Experience system is just there.
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- Encyclopedia with lots of useless informations (weakness of enemies as Stone, Thunder, Poison which mostly have no use during the game)
For you (and for me, since I don't pay attention to such things and prefer to use one most powerfull weapon I have on every enemy) it's useless. Some people will find it information useful. Besides it's a nice touch to have description of every enemy. I like it.
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- merchants to buy everything, food and armory and weapons, which make the game even easier
It's a question of balance. By themselves merchants are very useful. However in IGAvanias money is very easy to obtain, so player could buy enough potions to just overcome eveything in the game. And later the same player will moan that game is far too easy...
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- easy bosses and easy Draculas with lame forms
Bosses are generally one of the strongest points of the IGAvanias. Almost every IGA's game had some cool boss fights, aside from HOD, that was atrocious practically at everything. LOI had some of the best bosses in the series. OOE and SOTN too. Well in SOTN bosses wasn't hard at all, but battles were spectacular. OOE  also had one of the most interesting bosses amongst IGAvanias, completely trumping DOS and POR in that aspect. As for the Dracula...well his SOTN and HOD appearances were really ridicolous and hilariously easy. But there are OOE and COD. In OOE Dracula was at his best. And COD one was very impressive, though I'm judging that only from the video. I haven't played COD, sadly.
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- bad-humored elements such as Electric Guitar or Waterclosed, totally horrible in a CULT game like Castlevania
I could live with that kind of humor. Besides, humor even in the CULT game is not a bad thing. Also Rondo had some art with Richter on the Electric Guitar and then there is Maria...
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- dull characters design and stories, seriously when I look Isaac and story with ebony stones, what a joke
It is hard to compare stories form the old games and the new ones. Old games simply hadn't that much of the story in the first place. In IGA's games it's a tie. LOI had very good storyline with the solid voice acting. OOE wasn't that bad. AOS was good for what it worth. At least characters were nice. DOS and POR were complete jokes though.
Isaac while looking...mmm..."out there" is kind of a good character I'd say.
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- stupid actions like searching for a cat lost in a tree or decorating a room --> WTF
Those things called quests. There are there to make gameplay more diverse. I hated them in the POR, but I absolutely loved quests in the OOE. They were fun and useful.
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- incredible short game which all good players are able to finish the first day purchased
Well if such player using some cheat code or if he is a complete lunatic / nerd, I believe he actually can complete RPG game in one day. As for all others...I'd say it is not the case.
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- no more difficulty in Castlevania games, no more challenge, useless new characters when game finished (a Pumpkin ? A Character everyone knows like Richter ? Only Joachim was interesting)
Pumpkin was cute. And there is a DOS Julius mode, Trevor in COD.
Difficulty is low though, I agree there. However in some cases it is not making the game worse. AOS was very good game and it wasn't all that difficult.
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- tons and tons of stupid and useless items which take artificially hundred hours to collect by killing the same enemies in the same rooms during days and days for NOTHING
It called PRG elements. There are for people who love GRINDING!!
I don't love it at all, so I don't dig that. But I think some people do.
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- always the same music style with M. Yamane (none of all her score exceed her masterpiece SOTN)
[personal opinion]Wrong!! Her best OST was LOI. OOE and SOTN are second best. DOS and POR had some nice melodies. And most of her songs are definitely not the same[/personal opinion]
But really it is stupid to argue about such thing as a music.
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- the way to get your health ? To go in save rooms !!!! Full health and cond ! Too easy ! There are save rooms everywhere !
It is completely normal for this genre. And Save Rooms definitely not everywhere.
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- lame artworks with always repetitive pale and blond characters, in comparison with great other illustrators (I have no time to list them all, but I admit this point is personal and other people can appreciate Kojima's work)
As in case with music it is useless to argeu about that. However most of Kojima's artwork in the games were beatiful. The "sameness" of them I call "art stye".
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- lots and lots of other things ...... I'm not short in arguments but it would be too long to write everything DULL in these lame games.
It seems you write tonnes and tonnes of things and most of them were carefully debunked.

I mean it is completely allright to dislike some games, but most of your arguments were laughable at best.
If you don't like RPG genre it doesn't mean that everything that have something to do with it is "bad".