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Offline Tanatra

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Re: CV fangame that needs just one thing to get off the ground
« Reply #75 on: July 06, 2011, 04:08:40 PM »
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That's a big no-no. If you look at the animation I posted a while back, her legs were not moving and it was awful. The pose is a battle stance. It's supposed to show that there's adrenaline flowing through them, or something like that. Not have the legs move would make the arm movements look ridiculous. Plus, it's close to a classic Belmont stance (like Richter), which is what I believe 101 was going for.

I saw the animation you posted earlier. The fact that her arms were moving too quickly seemed more out of place than her legs remaining still. Regardless, I get what you're saying. It seems that when spriting, one is sometimes forced to choose between too much or too little movement, since even a single sprite can be a large increment of change.

@ Chernabogue: Hmmm, perhaps something along the lines this kind of music? I appologize that there are still sound affects, but I think it gets the genre I'm looking for down.

Do you want original music for this project, or just remixes of previous CV tracks? I know of a few tracks that are similar in genre to "Nightmare" (the one in the video) but not many.

I wouldn't consider this track to be one of them, but are you familiar with "Revenge" from CV: Adventure? It does not get enough love. It wasn't even in CV: Rebirth!

http://youtu.be/7QdhJWcv6r8

Offline X

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Re: CV fangame that needs just one thing to get off the ground
« Reply #76 on: July 06, 2011, 04:13:09 PM »
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One thing I forgot to mention about the Nemesis sheet. Whomever put it together it would be a good idea to acknowledge them for their hard work. I don't know who made it but ask around and see.
« Last Edit: July 06, 2011, 04:22:46 PM by X »
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Offline Claimh Solais

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Re: CV fangame that needs just one thing to get off the ground
« Reply #77 on: July 06, 2011, 04:13:47 PM »
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I dunno if you're up for it, but I'm pretty good at doing MIDIs now. If that's what Chernabogue was planning on doing, I could probably do a song or two for you. Like, I've made these ones before (not in MIDI format, but sounds exactly the same. Converted to MP3 for listening purposes):

Not all of them are Castlevania.
Bloody Tears (CV2)
Prologue (CV)
Flowering Night (Touhou 9, needs fixed. I seem to have forgotten what a key signature was during the making, but sounds good sort of)
We Are the Cheetahmen (Cheetahmen II, modified to end rather than loop)
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Offline Mega Man Model T 101

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Re: CV fangame that needs just one thing to get off the ground
« Reply #78 on: July 06, 2011, 04:16:58 PM »
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Do you want original music for this project, or just remixes of previous CV tracks? I know of a few tracks that are similar in genre to "Nightmare" (the one in the video) but not many.

I wouldn't consider this track to be one of them, but are you familiar with "Revenge" from CV: Adventure? It does not get enough love. It wasn't even in CV: Rebirth!

http://youtu.be/7QdhJWcv6r8

That'd be a swell remix as well! But yeah, right now I'm aiming for remixes at the moment. Although, if there was to be an original track, I'd say sort of a feminine version of the Belmont theme. Not sure how to go about that though.

And in regards to the Nemesis sheet, I know that one that you resized was put together by a Connor. The other one that CS provided, not so sure. But if someone indeed knows who put it together, I will add the name to the credits.
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Offline Claimh Solais

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Re: CV fangame that needs just one thing to get off the ground
« Reply #79 on: July 06, 2011, 04:18:34 PM »
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And in regards to the Nemesis sheet, I know that one that you resized was put together by a Connor. The other one that CS provided, not so sure. But if someone indeed knows who put it together, I will add the name to the credits.

I miscredited it as Anapan earlier, but it was actually Thaddeus. It's usually Anapan who lays out sheets like that, but yeah.
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Offline Chernabogue

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Re: CV fangame that needs just one thing to get off the ground
« Reply #80 on: July 06, 2011, 04:26:58 PM »
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@MMMT101: If you want a remix, just give me a MIDI (or maybe I can find some - or maybe CS can make one or two?). If you want an original, just tell me what kind of genre, feeling or area (or both! :D) you're looking for and I'll make different versions.

Also, for the remix of "Sons of Satan", do you want something orchestral and epic? Or something like the arrangement of "Nightmare" heard in the video? I'm sorry if I didn't understand you ^^"

Offline Mega Man Model T 101

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Re: CV fangame that needs just one thing to get off the ground
« Reply #81 on: July 06, 2011, 04:36:58 PM »
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Look up video game music archive on any search, and you'll find a site that has tons of midis. Perhaps it's over there.

Anyway, for "Sons of Satan", yeah, I'd like something orchestral and epic. But perhaps an arrangement like "Nightmare" wouldn't be a bad idea either.

As for Sophia's theme, I'd say it should sound similar to Simon's theme, or the Belmont theme, which ever you prefer. It should sound soft and gentle, while still strong and adventureous. The Genere would be action packed. Like say for most of the song it sounds like standard Belmont fare, but some parts of it go into a sort of relaxed phase. Like say in the music where you're fighting Richter in Symphony of the Night, there are some portions where it goes into this phase where it kinda makes you feel bad for fighting him.
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Offline Chernabogue

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Re: CV fangame that needs just one thing to get off the ground
« Reply #82 on: July 06, 2011, 05:13:02 PM »
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Here's a first version of Sons of Satan, done in 20-30 minutes. Tell me what you think about it. (I can make it loop of course!)

Offline Jorge D. Fuentes

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Re: CV fangame that needs just one thing to get off the ground
« Reply #83 on: July 06, 2011, 05:20:48 PM »
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Revenge - Stage 4 - Castlevania Adventure

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Re: CV fangame that needs just one thing to get off the ground
« Reply #84 on: July 06, 2011, 05:21:20 PM »
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Hey, Chernabogue, you should try making an account at box.net. It's free, plus you can actually stream the music from there as well as download it. Makes it a lot easier for listening purposes. ^.^

That's what I use for my music.

On another note, holy crap, that was pretty good.
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Offline Mega Man Model T 101

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Re: CV fangame that needs just one thing to get off the ground
« Reply #85 on: July 06, 2011, 05:27:21 PM »
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Chernabogue, that remix fits the situation I'm going to use it for perfectly! And yeah, it needs a loop, but it's perfect for the situation I'm going to use it for! I can make a makeshift picture and use the looped version of it.

And Jorge, AWESOME! :o
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Offline Chernabogue

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Re: CV fangame that needs just one thing to get off the ground
« Reply #86 on: July 06, 2011, 05:30:21 PM »
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Thanks to both of you! ^^

@Jorge: Sounds very nice! Good job!

@MMT101: I'm glad you like it. If you need more remixes or originals, don't hesitate to ask me. :)

@CS: Thanks for the tip, I created a box.net account. ;)

Offline Mega Man Model T 101

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Re: CV fangame that needs just one thing to get off the ground
« Reply #87 on: July 06, 2011, 05:38:11 PM »
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@ Chernabogue: Will do. Just need the looped version of your remix. Already got the picture made.
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Offline Chernabogue

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Re: CV fangame that needs just one thing to get off the ground
« Reply #88 on: July 06, 2011, 05:50:07 PM »
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@ Chernabogue: Will do. Just need the looped version of your remix. Already got the picture made.
Here ya go! (One-two loops, I think you won't have any problem making the loop in the game)

Offline darkmanx_429

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Re: CV fangame that needs just one thing to get off the ground
« Reply #89 on: July 06, 2011, 06:21:16 PM »
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Excuse the post above. After finishing it I went back to that damned leg and tried again.

Here's what I got:
I am diggin it. Slowly but surely it is starting to work. Now it would seem that damn foot is out of place! lol And MMMT101, you should hit up the music thread in the forum. I am sure you will find someone that will do some custom music for you! Musicians like that kinda stuff you know...lol

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