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Offline VladOfWallachia

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Re: The first sign rises with the full moon.
« Reply #3705 on: May 16, 2019, 11:00:29 AM »
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Dang, now I kind of regret not pre ordering one of those.

Offline Zuljaras

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Re: The first sign rises with the full moon.
« Reply #3706 on: May 16, 2019, 11:25:40 AM »
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Is that story text just from the game, or did they actually make a new prologue for Curse of the Moon? :p

It is the text from the intro of the game. The other pages are with text for the playable characters.
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Offline TatteredSeraph

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Re: The first sign rises with the full moon.
« Reply #3707 on: May 18, 2019, 04:18:32 AM »
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That looks really cool! 
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Offline Castle34hk

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Re: The first sign rises with the full moon.
« Reply #3708 on: May 23, 2019, 12:00:03 PM »
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Pre-order is finally up;)

As shared earlier today, Bloodstained: Ritual of the Night is now available to preorder at retailers, and will soon be available to preload. If you plan on going the digital route, you'll need to set aside 4.7GB of space.

https://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night/posts/2515461

WOOOOOOOOOOW!
« Last Edit: May 25, 2019, 01:01:24 AM by Castle34hk »

Offline KaZudra

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Re: The first sign rises with the full moon.
« Reply #3709 on: May 25, 2019, 02:21:02 AM »
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Pre-purchase? IT'S HAPPENING!!!!
(Patiently waiting for Backer Code)

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Offline Flak Master

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Re: The first sign rises with the full moon.
« Reply #3710 on: May 26, 2019, 01:46:57 AM »
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OK, so I pre-ordered the signed copy a year ago. For Curse of the Moon, I chose Steam, with Nintendo Switch for the physical version of the game. For the main game, the digital version I chose was GOG and for physical the Switch version again. However, I didn't get a digital code or anything when Curse of the Moon released about a year ago, or if I did, it was probably while I was at work and seeing what deluge of e-mails were in my inbox that night. Point is, are these DL codes going to be available on the box itself or were they distributed via e-mail? I just don't remember since it was a year ago and with the main game finally coming out in about a month (with graphical improvements, thankfully), this game has finally come back to my mind as something I invested a lot of money into a year ago back when I didn't have college debt that I desperately want off my back within a year. (Real Life pro-tip: don't go to college if you don't know what exactly you want to do. Find a job, earn some money, get out in the world, explore, and find something to be passionate about and then, if it's realistic, go for getting a college degree or an apprenticeship)

Offline Long John Silver

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Re: The first sign rises with the full moon.
« Reply #3711 on: May 26, 2019, 09:32:55 AM »
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curse's code should still be within your fangamer survey link. last kickstarter update has a link that resends you the survey link, so you can use that to get the link and get the code through that.

Offline KaZudra

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Re: The first sign rises with the full moon.
« Reply #3712 on: May 28, 2019, 02:47:22 AM »
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OK, so I pre-ordered the signed copy a year ago. For Curse of the Moon, I chose Steam, with Nintendo Switch for the physical version of the game. For the main game, the digital version I chose was GOG and for physical the Switch version again. However, I didn't get a digital code or anything when Curse of the Moon released about a year ago, or if I did, it was probably while I was at work and seeing what deluge of e-mails were in my inbox that night. Point is, are these DL codes going to be available on the box itself or were they distributed via e-mail? I just don't remember since it was a year ago and with the main game finally coming out in about a month (with graphical improvements, thankfully), this game has finally come back to my mind as something I invested a lot of money into a year ago back when I didn't have college debt that I desperately want off my back within a year. (Real Life pro-tip: don't go to college if you don't know what exactly you want to do. Find a job, earn some money, get out in the world, explore, and find something to be passionate about and then, if it's realistic, go for getting a college degree or an apprenticeship)

You'll want to track your Back email and Search for anything from Fangamer Mailroom and hope that it wasn't accedentally deleted (even though they'll probably send out another email when the backer codes rollout)

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Offline Castle34hk

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Offline Gunlord

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Re: The first sign rises with the full moon.
« Reply #3714 on: June 01, 2019, 08:03:04 PM »
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Zangetsu!!!!!!

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Offline DarkPrinceAlucard

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Re: The first sign rises with the full moon.
« Reply #3715 on: June 01, 2019, 09:49:37 PM »
+1
Zangetsu is great but I was more hoping for playable Gebel.


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Offline Foffy

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Re: The first sign rises with the full moon.
« Reply #3716 on: June 02, 2019, 09:06:15 AM »
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Zangetsu is great but I was more hoping for playable Gebel.

Remember that Boss Revenge is a mode the game's getting later, so he'll probably be playable there.
« Last Edit: June 02, 2019, 09:14:16 AM by Foffy »

Offline Foffy

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Re: The first sign rises with the full moon.
« Reply #3717 on: June 04, 2019, 04:55:43 PM »
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Figure I'd share this interview. When IGA is asked about Castlevania, he doesn't even hesitate to admit if given the chance to work on the series again, the next game would be the Julius Belmont game. For many of us, we know this event was being teased by every in-house game he was involved with since 2003 in some capacity. Kinda sad to see that straight up, he believes the next game he would have done would have been that.

Offline VladOfWallachia

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Re: The first sign rises with the full moon.
« Reply #3718 on: June 04, 2019, 07:51:59 PM »
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Good read.

An Iga-Konami reunion where he has the freedom to make 1999 would be the best possible thing a Castlevania fan could ask for.

Offline whipsmemory

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Re: The first sign rises with the full moon.
« Reply #3719 on: June 05, 2019, 01:30:10 PM »
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Figure I'd share this interview. When IGA is asked about Castlevania, he doesn't even hesitate to admit if given the chance to work on the series again, the next game would be the Julius Belmont game. For many of us, we know this event was being teased by every in-house game he was involved with since 2003 in some capacity. Kinda sad to see that straight up, he believes the next game he would have done would have been that.

In the question about creative freedom on Bloodstained compared to working on Adra franchise he mentions a Belmont getting stabbed in a CV game, which made some fans upset, who is he referring to? o_O
I recall Yoko being stabbed in Aria but nothing else comes up at all, does anyone remember anything like that?

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