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Offline theANdROId

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Re: The first sign rises with the full moon.
« Reply #1095 on: May 14, 2015, 09:11:56 AM »
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Do note that occasionally they add tiers after the KS has already started based on fan reaction, although I don't think it would really be negotiable to bring something from the $1500 tier down very low, partially just out of necessity probably, since stuff like getting your own room in the game being cheap would kind of get crazy if they had maybe 300 people with special rooms in the game, and stuff like designing an enemy takes some dev time to program the AI for and model in addition to their existing list of enemies.

I didn't consider that they could add or change tiers.  Maybe I should wait to donate?  I get that they wouldn't be able to change some items (though I hadn't thought about the details you mentioned...good points, and thanks for those.)...but those rings...dang! They look freakin' awesome! I wish those would drop!  Or the signed copy even...that would be pretty sweet too!  How safe is it to wait?  Do they ever end a KS early, or suddenly drop a tier that wasn't initially a limited one? Or should I just get what I can afford while the getting is good?


I guess I'm with a number of others, wishing I had the money to drop $10k with little more than a thought.

Offline Castle34hk

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Re: The first sign rises with the full moon.
« Reply #1096 on: May 14, 2015, 09:15:15 AM »
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Soory if posted but watch this cool video from IGA:

Igavania! A mock-up of Koji Igarashi's Bloodstained: Ritual of the Night

https://www.youtube.com/watch?v=y7Ys5adMibI


Offline CastleDan

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Re: The first sign rises with the full moon.
« Reply #1097 on: May 14, 2015, 09:26:05 AM »
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Oh god, tell me that was a joke. I hope it's not going back to that stilted movement crap.

Offline Claimh Solais

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Re: The first sign rises with the full moon.
« Reply #1098 on: May 14, 2015, 09:27:54 AM »
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Oh god, tell me that was a joke. I hope it's not going back to that stilted movement crap.

100% positive it was just a joke.
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Offline CastleDan

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Re: The first sign rises with the full moon.
« Reply #1099 on: May 14, 2015, 09:33:30 AM »
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Thank god. So back to what I was saying....

Do we have any idea if 6+ million is a bigger budget than most castlevania's get?

Offline shelverton.

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Re: The first sign rises with the full moon.
« Reply #1100 on: May 14, 2015, 10:39:17 AM »
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Thank god. So back to what I was saying....

Do we have any idea if 6+ million is a bigger budget than most castlevania's get?

One must remember that not all of that money goes to development though. They have to send out the rewards to us and stuff. And printing physical copies to give away to backers too. So this budget already includes some of the return of investment, which can't be considered in the budget at all.

 A 6 million budget game funded outside of kickstarter will start making money once its released, while this has already made money and they're not gonna sell anymore copies to the people who already pledged. They're only gonna sell digital copies to people who didn't back this, and god know how many/few that will be... So basically they have to look at some of the money as profit, not money to put in the game.

I dunno if any of this made sense. I'm tired.
« Last Edit: May 14, 2015, 10:42:03 AM by shelverton. »

Offline Charlotte-nyo:3

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Re: The first sign rises with the full moon.
« Reply #1101 on: May 14, 2015, 11:45:20 AM »
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How safe is it to wait?  Do they ever end a KS early, or suddenly drop a tier that wasn't initially a limited one?

I have absolutely never seen this happen. Obviously the limited tiers can "sell out" but I've never, in the 8 or so KSes I've followed, seen a tier be dropped or a KS that was successful end early (Ones that were clearly going to fail have been stopped early before, like Shadow of the Eternals).

Knowing the publisher is giving them 4.5 million, and that the kickstarter may raise it to over 6 million how good of a budget is that compared to most castlevania games? Especially SOTN. Do we know how much money that game took? I'm really wondering if this will be IGA's biggest budget for a 2D/2.5d styled IGAVANIA game. That plus development time. I imagine they will not be as rushed with this game. I know SOTN took the longest.


To some extent they're going to need all the budget and time they can get because even SotN reused assets from Rondo. But this game cannot reuse any at all, so it's going to need as much as it can get to be the biggest and best game it can be. I suppose it's mitigated somewhat by it being 2.5D. In fact I'm glad there hasn't been a huge outrage over it not being 2D. While many of us (myself included) would prefer that, a large portion of us must by now be aware that the low number of dot artists still in the industry in Japan has inflated the price of dot art and made that a rather unrealistic possibility. IGA seems to have a pretty good eye for what is realistic given the situation and budgets he works within, probably due to years of being given very sparse budgets by Konami and still putting out good games with said budgets.

Offline Lelygax

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Re: The first sign rises with the full moon.
« Reply #1102 on: May 14, 2015, 11:51:59 AM »
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One must remember that not all of that money goes to development though. They have to send out the rewards to us and stuff. And printing physical copies to give away to backers too. So this budget already includes some of the return of investment, which can't be considered in the budget at all.

 A 6 million budget game funded outside of kickstarter will start making money once its released, while this has already made money and they're not gonna sell anymore copies to the people who already pledged. They're only gonna sell digital copies to people who didn't back this, and god know how many/few that will be... So basically they have to look at some of the money as profit, not money to put in the game.

I dunno if any of this made sense. I'm tired.

You have a point, I forgot about that part about printing and sending things lol
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Offline CastleDan

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Re: The first sign rises with the full moon.
« Reply #1103 on: May 14, 2015, 12:35:18 PM »
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Has there been anything said in terms of wanting this game to be bigger than SOTN in all ways? Lol That's my  hope. So much detail put into that game.


The two sample songs are pretty cool btw. The second sounds like it would fit well in with SOTN. I dig it.
« Last Edit: May 14, 2015, 12:46:52 PM by CastleDan »

Offline The Most Curious Thing

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Re: The first sign rises with the full moon.
« Reply #1104 on: May 14, 2015, 01:03:18 PM »
+1
One must remember that not all of that money goes to development though. They have to send out the rewards to us and stuff. And printing physical copies to give away to backers too. So this budget already includes some of the return of investment, which can't be considered in the budget at all.

 A 6 million budget game funded outside of kickstarter will start making money once its released, while this has already made money and they're not gonna sell anymore copies to the people who already pledged. They're only gonna sell digital copies to people who didn't back this, and god know how many/few that will be... So basically they have to look at some of the money as profit, not money to put in the game.

I dunno if any of this made sense. I'm tired.

Yeah, the costs of backer reward fulfillment, the fees of Fangamer and 2 Player Productions, and the opportunity cost of lost sales on release are going to take huge chunks out of the Kickstarter money. I don't know the logistics of huge Kickstarter campaigns, but I'm guesstimating about 10% of Kickstarter funding will go into reward fulfillment and about 30% will vanish into lost sales. And Fangamer and 2 Player combined may take out a few hundred thousand more when all's said and done (including all the little stuff that adds up, like travel costs, and bearing in mind that if Fangamer is handling reward fulfillment their fees will quickly scale up to the number of backers).

The lost sales aren't a huge deal for us since Inti/IGA will see the money either way and the budget won't be affected (unless we want to see this turn into a franchise), but Kickstarter money definitely comes at a greater premium than venture capital or traditional publishing.

Offline CastleDan

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Re: The first sign rises with the full moon.
« Reply #1105 on: May 14, 2015, 01:05:49 PM »
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Idk if anyone noticed but they updated the Faq section of the kickstarter ...one thing stuck out.

Will there be an inverted castle? 

Answer:  You’d really want us to spoil it for you? Even though Lord IGA knows the idea of an inverted castle stretch goal would bring in money, he’d rather keep that one as a question mark for now to value creative integrity, first.


I like this answer, god it'd be so cool if this was IGA's spiritual sequel to SOTN. In the sense that it's his second attempt of that in an all new way without being held down by the castlevania name. Fully exploring anything he wants. Here's hoping they end up making a great castle that has a little flip moment!

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Re: The first sign rises with the full moon.
« Reply #1106 on: May 14, 2015, 01:18:31 PM »
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One must remember that not all of that money goes to development though.

I think the Playtonic guys estimated that about 40% of the Kickstarter funds for Yooka-Laylee go toward game development. Figures will vary but yeah, I'd expect half or less than of any Kickstarter for a game of this size to go toward development.

Hoping to contribute to Bloodstained soon. I'd like to get a physical copy so I'll probably need to get a PS4 by the time it comes out. Fine by me since I'd like one for Metal Gear Solid V and some other games anyway.
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Offline Chernabogue

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Re: The first sign rises with the full moon.
« Reply #1107 on: May 14, 2015, 01:23:34 PM »
+2
Meanwhile, at Konami's HQ:


Offline Castle34hk

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Re: The first sign rises with the full moon.
« Reply #1108 on: May 14, 2015, 01:40:19 PM »
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Idk if anyone noticed but they updated the Faq section of the kickstarter ...one thing stuck out.

Will there be an inverted castle? 

Answer:  You’d really want us to spoil it for you? Even though Lord IGA knows the idea of an inverted castle stretch goal would bring in money, he’d rather keep that one as a question mark for now to value creative integrity, first.


I like this answer, god it'd be so cool if this was IGA's spiritual sequel to SOTN. In the sense that it's his second attempt of that in an all new way without being held down by the castlevania name. Fully exploring anything he wants. Here's hoping they end up making a great castle that has a little flip moment!
  THXS I really really hope so;)

Offline Castle34hk

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Re: The first sign rises with the full moon.
« Reply #1109 on: May 14, 2015, 01:40:57 PM »
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Meanwhile, at Konami's HQ:


   WOW really? Source?

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