Since the beginning, CastleVania has been a
blending of the classic horror movies, by putting Count Dracula at the
head of the pack, and having other monsters serve as bosses
(Frankenstein, The Mummy Man, etc.) Vampires have been part of lore and
legends throughout history. However, they were first made popular
through Bram Stoker's Dracula, written in 1897. Yet how well does Bram
Stoker's story fit into the CastleVania lineage?
Please note
that the Castlevania timeline is very inconsistent. There are a few
loop holes - for one, the American Castlevania 3 instruction manual
specifically states that Trevor's adventures take place 100 years
before Simon's, whereas the official Japanese version has Christopher
(and the Gameboy titles) following Trevor's Adventure. This was likely
a mistranslation, however. Also, the resurrection dates are not always
exactly 100 years, but this can be acceptable. This official timeline
was previously found at Konami Japan's Castlevania page, which has
since been dismantled, for whatever reason. Similarly, some games (like
the Nintendo 64 games, Castlevania Legends and Circle of the Moon) have
been taken out of the official timeline for reasons that aren't
entirely apparent. They are included here to give the full story of the
series.
There's also some confusion about the games
featuring Simon Belmont. For all intents of purpose, the MSX Vampire
Killer, NES Castlevania, SNES Super Castlevania IV, arcade Haunted
Castle and X68000/PSX Castlevania Chronicles are just different
versions of the same story. They also all have the same name in Japan
(simply Akumajou Dracula.) Therefore, they are counted as one. The only
real difference between any of them is that Haunted Castle has the
unnamed main character fighting to save his newly-wed wife (called
Selena on a Japanese fansite, though who knows how canon that is) from
Dracula. Similarly, both the PC Engine and SNES Dracula X are
considered the same game.
By
nature, vampires must have blood from others to survive. Vampires often
make victims drink blood from their veins, thus infecting them. When
they die, then that person would come back to life as a vampire.
Vampires can only come out at night, as they are much weaker in
daylight (as they cannot use many of their powers.) Unlike many vampire
movies and novels, vampires do not burn into ash at sunlight. Garlic
and crosses repell them, while holy water can inflict burns on
vampires. Although they remain primarily in human form, they can also
turn into a bat, a wolf, or turn into mist to float around freely.
In
all of the CastleVania games, the hero kills Dracula simply with their
whip. This does not normally seem possible. In the lore it is said
that, first, a stake must be driven into the heart of the vampire.
Then, there are two methods to make sure that the vampire stays dead:
(1) cut off the vampire's head, stuff the mouth with garlic and put it
face down, or (2) throw the vampire, in its coffin, and sink it to the
bottom of a body of water. However, the Vampire Killer whip is blessed
with a special power that lets the Belmonts destroy the creatures of
the night.
The
beginning of the Belmont conflict against Count Dracula seems to begin
with Leon Belmont in Castlevania: Lament of Innocence. The Belmonts
were continually called to use their superhuman abilities and hard
trained skills for the side of Good. When Count Dracula and his army of
darkness began to cast a shadow over all of Europe, a Belmont was never
far. The Belmont Clan would have their mettle tested many times, and
always prevail. Their stories are told with you, the player, as their
guide.
1094 -
Castlevania: Lament of Innocence
It is the time of the crusaders, and our story focuses on Leon Belmont,
hero of the knighthood. One dark day, his fiance Sara is kidnapped. His
friend, bedridden Mathias Cronqvist, tells Leon that his lady has been
taken away by a vampire named Walter, who lives in the forest known as
Eternal Night and possesor of the legendary artifact known as the Ebony
Stone. Unable to convince the church to lend him aid, he gives
up his sword and his title to find Sara himself. Upon entering the evil
forest, Leon comes across a mysterious old man named Rinaldo, who
bequethes to Leon a whip enchanted with the power of alchemy.
After making his way to the final chambers, Leon rescues Sara, only to
discover that she has been tainted by the vampire, and is doomed.
Unable to reverse her cruel fate, Sara sacrifices herself to let her
soul be entwined with the alchemy whip, creating the legendary weapon
known as the Vampire Killer. This enchanted whip can destroy the power
of Walter, and Leon takes revenge for the death of his beloved. After
defeating the evil vampire, the true nature of the plot is revealed -
the kidnapping of Sara was all orchestrated by Mathias. Angry at God
for the death of his wife, Mathias orchestrated the plot in order to
have Walter's soul absorbed into his incomplete Ebony Stone - he used
Leon to kill Walter so he could claim the
artifact, the Crimson Stone, as his own. The Ebony Stone became the
Crimson Stone upon absorbing Walter's soul as he died, and upon
claiming it, Mathias was granted eternal life (by becoming a Vampire).
Mathias then flees, hiding out
in other countries under assumed names, slowly working in the
underworld and emerging to become Dracula, Lord of the Vampires. Leon
swears that, until the time, the Belmont clan will hunt him dead.
1450 -
Castlevania: Legends
Several hundred years after Leon first encounters Dracula, you will
find Sonia Belmont. Perhaps thinking the Belmont clan is long extinct,
Dracula comes out of hiding and sets out to cover the world in
darkness. What he didn't know was that a descendent of Leon still
existed - Sonia Belmont, who happened to be aquainted with his long
delinquent son Alucard. She was successful in defeating Dracula, but
her powers were so strong that the people of Romania feared her, and
thus had the Belmonts exiled from the land of Translyvania. However, at
the end of the game, Sonia gives birth to a baby - quite possibly, this
is Trevor, Alucard's lovechild. This game has been retconned from the
official timeline by Koji Igarashi.
1476 -
Castlevania 3: Dracula's Curse
Next in the line of active Vampire Hunters was Trevor Belmont. He was
called to action when Dracula was prematurly risen by some of his
followers (whom he promptly slaughtered and sacrificed for thier
services). The Count now had two purposes, to cover the world in
darkness, and to destroy the Belmont family once and for all. Trevor,
had the help of three brave fighters: Grant DaNasty, Sypha Belnades,
and Alucard, son of Dracula. With their help, they managed to lay
Dracula to rest Trevor was also victorious at gaining the trust of
Romania, which became once again home to the Belmonts.
1479 -
Castlevania: Curse of Darkness
Dracula had been slain, but his curse still ravaged the land. This
installment focuses on a young man named Hector, who had preciously
been part of Dracula's clan as a Devil Forgemaster. Having foresaken
his master, Hector escaped, but his freedom was not without a price -
Isaac, once a dear friend, accused Hector's lover of witchcraft, and
had her burned. Filled with anger, Hector ventures through the land,
not only seeking revenge, but searching for a cure to the plague and
pestilence. It is not long before he crosses pathes with Trevor
Belmont, who also seeks to free the country from the curse. At first
enemies, the two eventually team up to destroy Isaac and the remnants
of Dracula's followers.
1576 -
The Castlevania Adventure
Dracula rises from his hundred year hibernation, sure that his plan had
worked and that he no longer had to fear the Belmont family. He was
dead wrong. Christopher Belmont set forth to prove this to him. During
the confrontation with Christopher, Dracula felt it would be better to
turn tail and run. He would not stand a chance against a Belmont, so
hid until a time of weakness would reveal itself.
1591
- Castlevania 2: Belmont's Revenge
Fifteen years later, Dracula discovered Christopher's son, Soleiyu. He
kidnapped the young boy, forcing Christopher to be more careful in his
second battle with Drac, for one mistake and Dracula would have Soleiyu
killed. Christopher found and rescued Soleiyu, who had be brainwashed
by the forces of evil, and set forth to destroy the Count with raging
fury.
1691 -
Castlevania
Another hundred years passed, and Dracula rose from his sleep with a
plan. If he was defeated again, he would not sleep alone! He began
reaking havok and quickly drew the attention of a new Belmont. Simon
was the great-grandson of Christopher, and had been trained with the
experience of two great Vampire Hunters before him. However, all the
training he had would not prepare him for what Dracula had planned.
Simon made it to Dracula with all the skill of a warrior, and promptly
slayed him.
1698 -
Castlevania 2: Simon's Quest
Simon thought that his torments were over when he defeated Dracula.
What did not know was Dracula had placed a curse on him before their
battle had ended, and slowly Simon would fall ill and die. One of the
village elders told him that the only way to break the curse was to
resurrect Dracula and burn him. Simon would need the Count's body parts
to do this, and the Count knew it. The Count had previously ordered his
followers to scatter his body and guard it's pieces with their lives.
He knew that he'd be sacrificing an early resurrection, but it was
worth it to him. He would sleep his hundred years, and when he awoke,
Simon would be long dead and the Belmont family lineage with him. Simon
set forth to gather Drac's parts. He resurrected the Count and burned
him, lifting the curse.
1748 -
Castlevania: Harmony of Dissonance
Lydie Erlanger, Transylvanian youth, has been kidnapped and brought
into the mysterious castle in the fog. Her friend, Juste Belmont
(grandson of Simon) and Maxim Kischine, must enter the once again and
slay the forces within. Once inside, Maxim begins to act funny - in his
jealousy, could he be conspiring against the Belmonts? It is discovered
that Maxim tried to recover the body parts of Dracula burned by Simon
in order to prove his worth as a Vampire Hunter, ended up being
possessed by Dracula, and kidnapped Lydie so he could resurrect once
again. In spite of this obstacle, Juste puts a stop to all of these
plans, and the world is safe again.
1792 -
Dracula X: Rondo of Blood
Once again, Count Dracula comes back to the mortal plane and he awakens
having learned a small lesson from his last endevor. This time he
learned of a Belmont named Richter. He observed Richter for a while and
learned that he had a girlfriend, Annette Renard, and several friends
in the village. His time act was now. He kidnapped Annette, her sister
Maria, and a few other villagers. Richter set forth on his long
journey, not knowing if things would turn out for the better. However,
when Richter rescued Maria, she swore she would become a vampire hunter
too, and joined the Belmont on his quest. Together they freed all of
the captives, and slayed Dracula yet again.
1797
- Castlevania: Symphony of the Night
Four years after Richter's battle with the Count, darkness came yet
again. A Dark Priest named Shaft, was hungry for ultimate power and
thought he could achieve this with the help of Dracula. He set forth to
resurrect Drac yet again, but first he would remove a major obstacle in
his path, Richter Belmont. He placed a spell upon Richter and actually
managed to get him to side with evil. This large shift in power caused
Alucard to awaken from his slumber - the same Alucard who had
purposefully put himself to sleep in hope of ridding existence of his
cursed bloodline. Now Shaft had to be stopped to prevent all of mankind
from being extinguished. During the raid of the newly appeared castle,
he crosss paths with Maria several times, who is also searching to
investigate the appearance of Richter.
As
it turns out, the Belmont has been possessed by Shaft to rule the
castle. After breaking this curse, Alucard enters the Inverted Castle,
a bizarre world where everything is turned upside down. He seeks down
Shaft, defeats him, and faces off against his father once more. When
victory has been taken, he swears to sleep yet again.
1830
- Castlevania: Circle of the Moon
The dark priestess Carmilla seeks the return of her master, Lord
Dracula. Using the life power of the captured vampire hunter Morris
Baldwin, two young disciples, Hugh Baldwin and Nathan Graves, must not
only save him but stop yet another resurrection of the evil lord
Dracula. Hugh, envious of Nathan's skills, is weak against the evil
powers of the castle and turns against Nathan. But in the end, Carmilla
is defeated and Dracula is destroy yet again. This game has also been
retconned by Koji Igarashi.
18?? -
Castlevania: Order of Ecclesia
Some
time after the events of Symphony of the Night (as well as some events
mentioned in the Castlevania Radio Drama, the Belmont family seems to
be absent. With no one to carry on the vampire hunting and
slaying of the 1800's, different organizations were created.
The
story in this game deals with one such organization, called the "Order
of Ecclesia", whose practitioners used magic in the form of Glyphs to
perform amazing feats in order to vanquish evil. A set of
powerful glyphs, meant to hold back and contain Dracula's Magic (named
'Dominus'), were created by the Order and an exalted member of the
Order, a woman named Shanoa, was to perform a ritual to become the
human vessel of Dominus, in order for the magic to be dispelled
completely. The ritual fails, however, when a rogue Ecclesia
member named Albus steals the glyphs. At the request of her
mentor, a priest named Barlowe, Shanoa, now without memories and
seemingly emotionless due to the botched ritual, sets forth to discover
the truth behind Albus's intentions.
In
truth, Albus, who has cared for Shanoa for years, akin to a brother,
but quite possibly had some feelings beyond such for her, actually
stole the Dominus Glyphs because he had figured out that Barlowe, a
corrupt priest, was actually going to use them to sacrifice Shanoa to
Dominus, and revive Lord Dracula and be given immense power.
Fearing that Shanoa would die, he carefully stole the Glyphs
as
to not kill Shanoa, but instead blank out her memories. Albus
sacrifices his own sanity though, since just being in the vicinity of
Dominus can drive an ordinary person mad. Albus has taken small samples
of blood of the people of Wygol, a village nearby, because they are, in
fact, Belmont descendants and he thought that a ritual with their blood
would give him the power to be near Dominus without going mad (this was
not entirely accurate).. Depending on the villagers you have
saved by the time you fight Albus,
you can alter the course of events and change the ending. On
the best
ending, Albus perishes but fuses his essence with the glyph as Shanoa
absorbs it. After
giving up the last of the Dominus trio in a fight, Albus dies, but his
soul tells Shanoa of all of the events. He also reveals that
Dominus is not meant to ward Dracula's Magic, but is rather made FROM
Dracula's Magic... and is actually Dracula's Essence. He also
tells her that it was no accident that she lost her memories and that
in fact, Barlowe had used her memories as a sacrifice in order to
control Dominus. Shanoa faces a corrupt Barlowe in battle,
and
upon his defeat he offers up his own life to ressurect Dracula.
With no one left on her side, and no one knowing of Ecclesia
at
all, she alone must venture into a newly-risen Castlevania to destroy
the Count...
When reaching the Keep, Shanoa must use Dominus to
destroy Dracula... or destroy herself. At the last moment, it
is
revealed that the life that is sacrificed does not need to be hers, and
Albus's soul, fused into the glyphs, offers itself as a sacrifice.
This restores Shanoa's emotions and she smiles upon request
by
Albus's fleeting soul. These events are not recorded and all
knowledge of Castlevania rising, Ecclesia, Shanoa, and Albus, fade into
obscurity.
1844 -
Castlevania: Legacy of Darkness
Through the necromancy of his followers, Dracula is once drawn back
into land of the living earlier than usual. However, his body is not
fully regenerated. After destroying local villages, he begins to kidnap
children, looking for a suitable soul. It is then when man-beast
Cornell steps in and attempts to stop this plan, for his adopted sister
Ada is one of those captured. Although he saves his sister, he is not
entirely successful in destroying the Count. This game has also been
retconned by Koji Igarashi.
1852
- Castlevania 64
Eight years down the road, a man of Belmont lineage named Reinhart
Schneider, and a small girl, descendent of Sypha named Carrie
Fernandez, continue to investigate the missing children from the local
village. All signs point to Castlevania. They discover a frightened
child named Malus, whom they attempt to help out of the castle, only to
learn that this young one is actually harboring the soul of Dracula
within him. In Castlevania: Legacy of Darkness, you also play as a
gun-wielding knight named Henry, one of the children Cornell freed
several years prior, to rescue other village kids that are still
remaining. This game has also been retconned by Koji Igarashi.
1897 - Bram Stoker's Dracula
As documented in Bram Stoker's Dracula, it was in 1897 that Dracula
rose again, by unknown means, and had Jonathan Harker as his guest. In
a final showdown, Quincey Morris and Jonathan Harker dug a knife into
the chest of the sleeping Dracula. Quincey, however, did not survive
the gash inflicted by gypsies under the influence of the Count's
hyponotism. Although the book does not mention this, Quincey's son,
John, was hiding in the background, and had witnessed the whole event.
It is also not mentioned that Quincey was a member of the Belmont
family lineage. Logically, this is improbable...there is no way a
little two year old (since John was born in 1895) could follow his
father across the countryside to Romania to witness the final battle.
And Quincey must be a widow, since he tried to court Lucy early in the
novel.
1917 -
Castlevania Bloodlines
Not long after the death of Dracula, a witch practicing black magic
accidentally resurrected Elizabeth Bartley, one who was tried and
convicted of being a vampire years before. She was, in fact, the niece
of the Count Dracula, and decided to try to raise her uncle. This is
not a simple task - through devious manners, she begins the first World
War in order to harvest souls for her dark purpose. John Morris, along
with his long time pal Eric Lecarde, knew that they had to stop Bartley
and Dracula once again.
1944 -
Castlevania: Portrait of Ruin
World War II is drawing to an end, but many have still perished. Much
like in Bloodlines, the evil Count Brauner has used the souls of the
departed to resurrect Dracula's castle. Jonathan Morris, the son of
John Morris, as well as his friend Charlotte, has ventured into the
castle to take him down, and fight his soulless vampiric daughters.
Here, we learned that John Morris perished after the events of the
previous game, since the Morris bloodline is unable to wield the
Vampire Killer whip as the Belmonts can. Only by defeating the soul of
Richter Belmont can the Morris bloodline unlock the power of the long
treasured whip.
1999 - The Demon Castle Wars
As
Nostradamus predicted, Dracula once again rises to terrorize the Earth.
Julius Belmont, along with a group of unnamed compatriots, finally
succeeded in destroying Dracula for good and eliminating his threat
forever. Or so they thought. There is no game that chronicles the
"Demon Castle Wars", though they are referenced, and could be the
setting for a future game.
2035
- Castlevania: Aria of Sorrow
Thirty six years after Dracula's final defeat, Japanese high school
student Soma Cruz and his friend Mina Hakuba enter into a shrine, only
to emerge inside Castlevania. There they encounter Graham Jones, a cult
leader who looks to assume the power of Dracula for his own. While the
lord vampire had been destroyed, his soul still seeks reincarnation
into the human world. The young boy's quest is aided by a mysterious
man named Genya Arikado, who is not-so-subtly alluded to as being
Alucard in disguise, as well as Yoko Belnades, descendent of Sypha.
Soma soon learns that the soul of Dracula lies within him, and he must
confront the chaos within his psyche to not only save the world, but
save himself from eternal darkness.
2036 -
Castlevania: Dawn of Sorrow
A year passes after Soma has escaped from Castlevania. Life continues
as normal, until a cult member named Celia challenges Soma. Much like
the dark priest Shaft, she wishes to resurrect Dracula, but cannot with
Soma being in possession of lord vampire's soul. Soma once again teams
up with Julius Belmont, Yoko Belnades and Genya Arikado to invade's
Celia's fortress and stop her underlings, both of whom also candidates
for the next resurrection of Dracula. Although these minions attempt to
kidnap Mina to order to awaken the evil within Soma, he is again able
to overcome the chaos and put a stop to the madness.
Items of Note
Various
names of places/characters in Castlevania have been based off of
legend. The town of Veros, for instance, comes from Verossa, and
Warakiya comes from Walachia, two cities that had to do with the reign
of Vlad Tepes (Dracula.) Grant DaNasty was named after the Dinesti
family, rival of the Tepes clan. Thanks to Andromeda for this
information!
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Castlevania
Storyline - Story with Spoilers
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