So, i didn't underestand what the plot was all about!!!
LOL.
And how exactly it influences the fact that CV had kind of generic plots?
You know, the fact that you couldn't understand it, doesn't change that those games had some story.
When I was little and didn't know what some games are about, I just created my own stories for them. But it didn't influenced my opinion about true stories, when I learn them. So, your argument is kind of...inappropriate, to say the least.
SOTN, was a big step forward, but still it was having all the classic elements from previous games!!!
Like what?
Separate levels? Difficulty? Linearity?
The only thing that went into SOTN unchanged were subweapons. Practically all other ye'old elements were wiped out, to make place for the new formula.
I'm not the one who is still child, but you that you need to grow up, since they are giving you clones from other series and you are accepting it as something revolutionary. If it was something original, i would accept it, but it isn't!!!!
I don't think that LOS is revolutionary. I consider it's as a good game that deserved to be called "Castlevania".
And talking about originality: "Metroidvania formula" wasn't that original either. And what in the world does this mean: "I'm not the one who is still child, but you that you need to grow up"? If anything I am not a child. Though I am not so sure about you, considering amount of exclamtion marks everywhere.
As for scenarios, they weren't, the best, but i never was fan of the scenarios on Castlevania games, i prefer game play and music, over scenarios and graphics!!!!
Then why so much anger about LOS's story, if you, according to your own words, doesn't care about CV stories in the least?
Quite controversial I'd say.
Also Richter might be as an optional character, but it's still there and playable!!!
Yeah, like halfassed addition, which is not very suitable to the game system he was put in. And its still have nothing to do with stylistic choices and gameplay.
The only rip-off they had metroidvanias, was the rpg system and exploration style, with the exception of PoR and DoS. Each other game was having its own game play system and that alone, was enough for me to win me!!!
Yeah, sure. COTM, HOD, AOS and OOE were completely standalone and original games with nothing borrowed from the SOTN and its ilk. I don't even know should I put "sarcasm tag" over here or not.
I will say it once more, be original if you want to win me or else, there is nothing to talk about........you can't call rip-offs innovative ideas!!!
The why do you like "metroidvanias" and SOTN?
My last words? Castlevania 64 and LoD, they will be the only true Castlevania 3D!!!
And LOI isn't?
What kind of goblins are there that permit you call it "a true Castlevania 3D"?
P.S.
Please, quit with amount of exclamation marks. Their quantity is disturbing. Its like you drank to much coffee or something...
Yeah, actually, it was. Mathias pulls the strings in Lament; he's the mastermind behind the events since after his serving with Leon under God, the sudden death of his wife was an unforgivable betrayal.
Gabriel chose his own destiny. Machias merely went completely insane. While his quest was understandable somewhat, in the end it is only Machias who looks like a pathetic madman. Powerfull madman, but pathetic neverthless. Besides his appearance in LOI was half-assed beyond believe.