Level 1: Castle Dracula, Romainia
Yet
another remake of the classic first level of the original Castlevania.
After venturing through the opening gate and fighting through the
hallways, a Hellhound must be fought. Then, making your way through a
blue bricked area (with spiked platforms and carcasses hanging from the
ceiling) you'll pass through a gigantic guillotine and run across the
collapsing skeleton of a long dead creature. At the end of the level is
Drolta's Mecha Knight.
Level 2: Atlantis Shrine, Greece
The
first section of this level takes place at sunset, where minotaurs and
fishmen jump out of the ruins of the ancient city. Traverse through
more ruins, where the water floods up, and you'll be challenged by the
Water Mage and two Magic Suits of Armor. Then float down on rafts and
fight through more of the broken city, even knocking the head of a very
large statue (fun!) At the end of the level, fight the gigantic rock
Golem.
Level 3: The Leaning Tower of Pisa, Italy
Making
your way through the courtyard, harpies and minotaurs, who grab stone
columns, will attack. The slanted hallways of the tower aren't as
difficult as they may seem, and some have ridiculed the mummies hanging
around. The path splits slightly depending on whether John or Eric is
your character. Hop through a very wobbly section of the tower, then
scale it from the outside, jumping on platforms. At the top of the
tower, fight the evil Gargoyle.
Level 4: Munitions factory, Germany
In
the Munitions Factory stage, you start off outside what appears to be
the lake near Katz Castle in Germany. You can see the castle off
in the distance, and you fight skeletons on the outer grounds of the
factory. These skeletons appear to be wearing war helmets,
perhaps from World War 1. This stage is essentially the "Clock
Tower" type stage of this game, as the factory consists of many
conveyor belts, clockwork sections and pistons to maneuver our heroes
through. At the end of the stage, you fight a possessed set of
sprockets called the Gear Spinner.
Level 5: Palace of Versailles, France
This
level starts out in the garden of Versailles, which even include the
fountain outside (which begins to pour blood and spawn skeletons when
you walk pass.) The garden itself include mutated roses that cause your
directions to get messed up, circles of thorns, and weird swining
creatures with swords. Enter the hallway and chandeliers crash down.
Again, the path splits depending on whether you control Eric or John,
but you'll still end up at a long hallway filled with bizarre knights,
and at the end, an enchanted pillar. At the end of the level is the
Queen of Moss.
Level 6: Castle Prosperina, England
The
final level takes place in Bartley's castle. After cross the bridge
(and dodging the lightning beams of a flying Medusa, as well as
outrunning a crumbling part of the bridge) you'll come to the hall of
mirrors, where your view is distorted as you make jumps. The next area
you come to is entirely upside down. You'll pass through another
straight hallway (with Mecha Knights coming from all directions,
attacking one at a time.) Finally you'll find Death's chamber, who
forces you to hit various cards and fight dead bosses again before
confronting the Grim Reaper himself. Then fight Bartley and the Count
himself.
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