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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Soma Cruz on June 26, 2008, 07:46:19 PM

Title: Castlevania Judgement (Official Thread)
Post by: Soma Cruz on June 26, 2008, 07:46:19 PM
From the newest Nintendo Power:

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fgonintendo.com%2Fwp-content%2Fphotos%2Fjune2008_106_1.JPG&hash=18865ac3a377cb0b2f3507c98d8a033416c686ed)

Summary info from gonintendo:

Characters confirmed thus far - Dracula, Simon, Alucard, Shanoa, and Maria Renard.
Classic subweapons - holy water, magic spells, dagger, boomerang
Subweapon use still depends on hearts
Remixed classic Castlevania tunes
Set traps, destroyable environments, enemy monsters interfere with battle
Nunchuck controls character movement, Wiimote used for motion attacks

OMG!! I don't know what to make of this!! This could be insanely awesome, or horribly stupid.  PLEASE don't end up like Bloody Roar!

Let the discussion commence!

[EDIT]

Thanks Vangerdahast
Some more screens here:

http://www.jeux-france.com/news28056_castlevania-wii-premieres-images.html


Soma
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: ReyVGM on June 26, 2008, 07:52:49 PM
Oh... no...
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: mgfcortez on June 26, 2008, 07:58:15 PM
i'll wait until it go's down to 20 bucks and buy it just to play as alucard.
even tho i'm not a big fan of these kinda games ::)
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Long John Silver on June 26, 2008, 08:03:30 PM
well there goes the novelty of my game.

cancel'd.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: shelverton. on June 26, 2008, 08:05:03 PM
I wonder who's creating the game? I doubt it's the regular CV team.. cause what experience do they have with fighters? I wonder if this will be anything like Soul Calibur.. it's how I've always imagined a CV fighter.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Munchy on June 26, 2008, 08:15:44 PM
I like Castlevania. I like fighters. This might be good.

If they hope to compete with the likes of SFIV and KOFXII, though, all I can say is good luck. I hope they have an option to use a plain old arcade stick as I'm sure the motion controls will suck ass.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Azmodan on June 26, 2008, 08:54:07 PM
Well, this is...something.

Lawl at the recycled CoD zombies.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: James Belmont on June 26, 2008, 09:15:54 PM
Well...this is interesting.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 26, 2008, 09:49:27 PM
That's...This is...Goodness, this is bad. I seriously hope this is a joke. Okay, well, hopefully, they'll stop making it once they realize how idiotic they're being. How far are they into the game's development? :-\
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Slayer on June 26, 2008, 09:54:46 PM
I seriously...don't know what to make of this.  One half of me is saying "YES YES YES!!", and the other half is resisting to the urge to throw his computer out of the window!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Rodriguezjr on June 26, 2008, 10:03:04 PM
Wow
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Rugal on June 26, 2008, 10:04:13 PM
I don't care. They just better make Slogra and Gaibon playable.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Jorge D. Fuentes on June 26, 2008, 10:12:35 PM
I wonder who's creating the game? I doubt it's the regular CV team.. cause what experience do they have with fighters?

Why I do believe Konami made Teenage Mutant Ninja Turtles: Tournament Fighters.

It was actually pretty alright.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: DarkLavos on June 26, 2008, 10:19:10 PM
More screens

http://www.jeux-france.com/news28056_castlevania-wii-premieres-images.html
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: shelverton. on June 26, 2008, 10:21:19 PM
In Reply To #13

Indeed, but it was so many years ago. Those people may not even be with Konami anymore. But who knows.. maybe IGA hmself proves to be really good at directing fighting games.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: jimmay17 on June 26, 2008, 10:25:14 PM
Oh, thank Jeebus!!
Here I was worrying that I would have to miss out on a good Castlevania game simply because I refuse to buy a Wii!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Kamirine on June 26, 2008, 10:26:47 PM
 ;D ;D ;D One of my favorite genre's combined with one of my favorite series.

Just looked at the new screenshots...wow.  Just...wow.  Alucard, dare I say it, looks MORE like a girl in the latter picture of him.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: CVfan13 on June 26, 2008, 10:31:58 PM
http://www.jeux-france.com/images4_4_28056.html


Anyone else think that might be Trevor.

All I can say right now: Maria looks hot, so I'm satisfied.  ;D
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Rodriguezjr on June 26, 2008, 10:33:06 PM
http://www.jeux-france.com/images4_4_28056.html


Anyone else think that might be Trevor.

All I can say right now: Maria looks hot, so I'm satisfied.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Soma Cruz on June 26, 2008, 10:33:49 PM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.jeux-france.com%2FWebmasters%2FImages%2F72361520080627_004758_0_big.jpg&hash=fb3a234eb04d41cfd6d6a1a88455fbdfc9df8086) (http://www.jeux-france.com/images1_4_28056.html)

Return of the Sword Bros!

After looking at the artwork, it seems like they are trying to deemphasize the robes and capes which have been a CV stalemate. Probably doing so to reduce cloth animations. Hopefully I am wrong about all this, as I think it would be kick ass to see some flowing robed fighting.

Man this looks a LOT like Soul Calibur. Soul Konamibur anyone?

Soma 
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: CVfan13 on June 26, 2008, 10:34:36 PM
In Reply To #19

No, look at the cross on his back, and you can almost see scars on his face, like in CoD.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: DragonSlayr81 on June 26, 2008, 10:43:05 PM
The character designs are terrible! Urgh, they look like generic shounen fantasy anime designs.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: ChibiMaddiChan on June 26, 2008, 10:44:08 PM
Oh what the hell is this.  ::)

That's a very interesting art style they used for the characters.  The game actually doesn't look bad. Once I find out more about it, then maybe I can decide on what to do.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: LoneChild on June 26, 2008, 10:49:35 PM
WTF?!!! I cannot believe how horrible, how grotesque, how... oh, oh, my God, my eyes are BLEEDING!!

Hell, guys, how is it that you
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Killerwhip on June 26, 2008, 11:09:31 PM
In Reply To #23

The artist that is doing the character designs is the same guy that created Death Note.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on June 26, 2008, 11:43:02 PM
WT fucking F. That looks like some CV-fan made a CV-mod for Sooru Kariba. Can't believe what they made out of the characters. They threw away the unique gothic-look and replaced it with some 08/15 namco fighter stuff. And I absolutely hate beat'em ups. If it was at least a little like cv, when it comes to gameplay. They could have made it 2,5d and with a SOTN-like jump engine.

"I'm take Alukart now because he is cool he looks liek Sephiroth!!!11"
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: bobby digital on June 26, 2008, 11:51:41 PM
Finally, a game IGA will have no trouble creating level designs for.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Belmont Pizza on June 26, 2008, 11:53:10 PM
Whoa, very nice indeed!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: MDI on June 26, 2008, 11:54:00 PM
I don't mind that its a fighter...I'm surprised that everyone is pretty much slitting their own throats over this so far..jeez..

It could have been worse, we could have had..



Castlevania Superstars Tennis
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: CVfan13 on June 26, 2008, 11:55:29 PM
In Reply To #25

Oh. Well, I love Death Note and it's character designs, so this can't be that bad. I'm actually excited for this game.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on June 27, 2008, 12:00:56 AM
In Reply To #29

Or Kastlevania Kart. Alucard's kart is called Alukart. :3 And Dracula from the Konami Kart racer is an unlockable character.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: megabelmont on June 27, 2008, 12:00:57 AM
I would probably find this more interesting if I didn't see first Mega Man 9 screenshots less than an hour ago. This will probably be a flop, shame they couldn't make a 3d Castlevania with innovative Wii controls.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: SomaCruzFirm on June 27, 2008, 12:12:21 AM
Iga hates his life
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on June 27, 2008, 01:15:13 AM
wow this game looks like complete shit. It's gonna be the onimusha battler of the castlevania series. Al it's needs is a cheesy subtitle.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: CastleToastM on June 27, 2008, 01:19:10 AM
Hmm . . .

I've heard peoples complain that CV needs to go to something new. Well, this is certainly new for the CV series.

As long as they don't something retarded like try to fit it into the series' timeline, this game won't do too much damage.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Shory on June 27, 2008, 01:28:48 AM
I find it odd how absolutely no Castlevania fan is giving this game a chance, and is in fact nitpicking at every flaw they can possibly find as well as ridiculing it for stupid crap.

If they're like this, then why did Symphony of the Night ever succeed?  You don't need to be stuck to one style.  After all, the up-and-coming DS\Wii connectivity could be taken advantage of and Shanoa be a playable character if you own OoE.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: CastleToastM on June 27, 2008, 01:37:41 AM
I say I'm going to be neutral about it until some game play vids are out.

What if the DS/Wii connect thing make the DS into a contoller for the game? The did that with pokemon battle revolution. (sp?)
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Rodriguezjr on June 27, 2008, 01:50:21 AM
I was thinking that it most likely will give you special content like weapons you can't find in OoE. But who knows.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Shory on June 27, 2008, 01:51:19 AM
I'm going to be optimistic until I get my hands on the game.  I never trust reviewers of big magazines any more as well as fanboys who probably wrote about the game to say how great they thought it was.  I didn't like MGS4 all that much, and every known reviewing company gave it 10/10s.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Creeping shadow on June 27, 2008, 01:52:18 AM
I wont lie... Im looking forward to this game.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Omegasigma on June 27, 2008, 01:55:51 AM
i'm sold, i want it, i love soul calibur, i'ma  sucker for  figher games :p
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: TRON on June 27, 2008, 02:00:31 AM
Aww, [censored], I no longer have hope for this series. I am not one to bash people for stuff, but COME ON! THIS IS JUST FKING RIDICULOUS! THIS IS LIKE SSB, BUT A RETARDED VERSION OF THE GAME! WHAT ARE THEY HOPING TO ACCOMPLISH WITH THIS? TECH DEMO? CASH COW?!? Well, that is strike two right there, strike one was the flopping areas of Portrait of Ruin (fking ugly castle is what it was). Dawn of Sorrow passed as a ball. This is strike two. Strike three and it's out, and I'm getting rid of all my Castlevania stuff.

I'm losing hope here, give me something to believe on.

Prediction:
Wii conectivity for OoE: Unlocks Shanoa and some other characters.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: cecil-kain on June 27, 2008, 02:11:37 AM
This is a great example for the old proverb:

"Be careful what you wish for; you may get it."

Here's to the discontents that complain over PoRK *cheers*

Reservations indeed.  I'm not much into fighter games; the genre more or less passed away with the arcade scene anyways.  I had my hopes up that Judgement would be the overhyped 1999 game --in 3-D done right.  Too much to ask for I suppose.  Dracula X Chronicles was fantastic, but this just doesn't set well at all...  OoE looks alright, but I really expect more from Castlevania...

 :(
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Slayer on June 27, 2008, 02:32:21 AM
In Reply To #25
"Just as planned"
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.jeux-france.com%2FWebmasters%2FImages%2F72361520080627_005352_3_big.jpg&hash=c074217073645a3aa42b1cbfa97f6c7c85fe0523)
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: DragonSlayr81 on June 27, 2008, 02:35:49 AM
It's really the same guy who did Death Note? Oh man, I'm feeling sick! I HATE Death Note. Now I know what Maria looked so familiar. She's a damn Gothic Lolita!

I'm surprised they drastically changed the character costumes. You'd think IGA would want to go out and do more SotN wanking by keeping Alucard in his Ayami Kojima designs. He looks rather STRANGE in a suit of armor. Simon looks ultragay(and people thought Ayami's Simon was riding that pole!)! Maria, like I said above, urgh. Dracula, I actually like his "heart" themed armor. He's got veins designs all over his arms and cape, and tubes coming out of his armor.

I think the backgrounds look interesting. They're actually pretty to look at. It makes me REALLY want another 3D CV game, but done right!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: ChibiMaddiChan on June 27, 2008, 02:56:59 AM
As I said before, I'm going to wait and see before I make my finale judgement (no fucking pun intended people) on this game.  I love Soul Calibur, I love fighting games, and I love Castlevania.  As long as it has solid gameplay, it'll be a win/win for me honestly.

At LEAST give it chance to suck before we all jump on the 'it's going to be complete trash' bandwagon just because it jumped genres.

Some of you whined about the series being 'too stale' and the series needed to 'do something else' or 'go in a different direction': well here you go.  :P

And I'll be in the COMPLETE minority and say: I actually like Dracula's design  :o (minus the WTF is going on with the upper chest portion of his outfit...) Everyone else just looks kinda weird: Alucard looks like a girl (or more so than usual) and his outfit is kinda odd (Raphael apparently stole it for SC4), Maria's design isn't so bad...if it weren't suppose to be Maria, I won't comment on Simon, but the guy with the cross on his back (Trevor?) actually doesn't look too bad.

Meh, look on the bright side: now we actually get to put Death's so called 'Kung Fu tendencies' to the test.  :P

And I agree with DragonSlayr81 on Death Note...
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Soma Cruz on June 27, 2008, 03:17:35 AM
In Reply To #42

Honestly, WHY ALL THE HATE? After so many good-but-same-old games, I am honestly open to any change the series makes.  Why doesn't everyone at least give this thing a chance until we get some vids more info.  Some of you guys are acting like old men who are set in their ways.

Soma
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: corneliab on June 27, 2008, 03:21:44 AM
Ick. The artstyle is horrendous.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: TRON on June 27, 2008, 03:22:10 AM
Gentlemen, Obata-sensei, art for Death Note and Hikaru no Go, isn't into Gothic Lolita style. I'll say though that the red-headed guy (Simon?) does resemble Yagami Light, but the reason Amane Misa dressed in gothic lolita style was because the writer was into that fashion.


Also, why the hate? Let us recap here:

Stage 1: Fight!
Dracula's castle has risen again, boss: Squeleton.

Stage 2: Fight!
Alucard is found within the castle walls and will try your strength, boss: Alucard.

Stage 3: Fight!
Misterious woman found by, boss: Minotaurus & Werewolf.

Stage 4: Fight!
Death arrives to the scene, boss: Grim Reaper 1.

Stage 5: Fight!
Misterious woman is actually a Bernaldes descendant, boss: Legion.

Stage 6: Fight!
Death returns to stop the newly gathered group, boss: Grim Reaper 2.

Stage 7: Fight!
Final Stage: Dracula.

Epilogue: :'(


I just keep blinking hoping all this will go away.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: RichterX on June 27, 2008, 03:59:59 AM
I love fighting games..and I love CastleVania. Epic win for me!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Clara E. Leet on June 27, 2008, 04:36:16 AM
Dude this game looks so awesome :)

I can't wait, the armor for a lot of the characters looks so much more time-appropriate.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: RichterX on June 27, 2008, 04:43:52 AM
Just give me Richter and Holy Cross and I'll be a happy man.

Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 27, 2008, 04:54:41 AM
I turn the intrawebs off for a day and a half and THIS happens? Then the IRC channel goes down.

COINCIDENCE? I think not. The IRC gods have spoken their distaste for this.

I honestly thought it was a joke. I was wrong.

I'm....in.... SHOCK!

I-I just don't know anymore where this series is going. Whatever sacred heart it had before is being consistently ripped out and displayed before the casual masses who're happy to fap in ceremony to the dumbing-down destruction, dismemberment and death of what was once Dracula's Castle.

The only good I see coming out of this is that it could possibly generate more fans. But what KIND of fans? The kind that made POR possible?

I'm crying inside. It's like the series is an anything-goes circus now. It's losing its identity and its purpose. Even if this doesn't outright suck, it just isn't right.

It just isn't right...
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Sonic_Reaper on June 27, 2008, 05:25:50 AM
I am absolutely no opposed to the idea, but the art style is fucking horrendous, as someone else already pointed out.  Imagine how beautiful this could have been with the characters in their classic outfits.  And child Maria is just lame.  I understand Japan, pop-culture, Lolita tendencies, etc, but since when has Castlevania ever been about any of that?  Seriously jumping the shark here.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: mgfcortez on June 27, 2008, 06:08:36 AM
well i was going to give this a chance but then seen the new pics.
and all i have to say is i hope IGA dies!!
shit i say kill his whole fucking family for this worthless shit.
maybe i'm just a little pissed off but still this is the most worthless shit i have ever seen.
shit i'll play any damn castlevania before this, i'm not one to dog the castlevania game's shit i like POR compared to this its a god.lol
why the hell make everybody in castlevania look like there from some other shitty game.
hopefully there just late on there april fools joke, well at least pray it is.
i truly feel the world would be better off without this and won't pay $1 for this ever.
i won't be looking forward to this game unless they redo the whole thing
its time someone saids this IGA needs to stop smoking crack!!!!
 
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Long John Silver on June 27, 2008, 06:11:23 AM
hey it could be worse, they could include someone from portrait or dawn in it.

/me prays it won't happen.

not that i'll ever buy this, i don't have a wii nor any intention to buy it.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 27, 2008, 06:18:40 AM
I'm definitely renting this first.

...Or is it Wiiware?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Aridale on June 27, 2008, 07:24:13 AM
Man you guys are some fuckers! All you bitch about is how CV needs to change the old metroidvania style is old and lame and itll never be as good as SoTN and then we find out were gettin a game takin CV in a completely new direction, not just look but also genre, and all you do is bitch some more.

Its no fuckin wonder the series is on the low end of the totem pole now, all the fans do is bitch endlessly.

Anyway. Im glad their tryin somethin new and on a good console for such experiments. I think it looks cool so far and very much like Soul Calibur. And lets face it if there was a fighter CV should be like its that one.

If it plays anything like Soul Calibur it could be the best thing to happen to the series since SoTN. It might just be the kick in the ass the series needs to get back up there with the likes of MGS Halo and DMC etc.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: DragonSlayr81 on June 27, 2008, 07:36:54 AM
Strange enough, I remember when people were say, a CV RPG....it will NEVER happen! Now, with a CV fighter, it looks like a CV RPG IS possible!!!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Ed Oscuro on June 27, 2008, 08:18:23 AM
Which one of us retards made the "Castlevania as a fighter" topic?

I, I put this all squarely in your hands.

May you rot in hell.

:P

Oh well, it's not like we trusted Iga to do anything much better.

Counting the days until he sues Konami for unpaid bonuses and leaves.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Silverlord on June 27, 2008, 08:20:16 AM
Im glad their tryin somethin new and on a good console for such experiments.

Hear hear, Aridale.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Long John Silver on June 27, 2008, 08:24:45 AM
let me be the first here to say, that i found soul calibur's gameplay to be absolutely horrible and uninspired.

the only good fighter is a 2d gameplay fighter in my opinion, so unless it plays like street fighter, ggx or such in 3d with qcf/qcb/etc motions for special moves, i'm not holding my breath.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 27, 2008, 08:57:19 AM
Why does it matter if he's any good at making fighting games?! The point is that they're destroying Castlevania! (Though, on the other hand, he wasn't much good at 3D games OR side scrollers, so maybe this'll be good for him!)

I DON'T BELIEVE THEY CAN DO THIS! It must be illegal! Iyt's...it's...GGGGGGAAAAAUUUUURRRRGGGGGGHHHHHH!!!!  :o :'( :P
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Ed Oscuro on June 27, 2008, 08:59:00 AM
Why does it matter if he's any good at making fighting games?! The point is that they're destroying Castlevania!
Even more on-topic:  He spent years destroying Castlevania in 3D *and* not proving that he's good at making fighters (unlike a certain somebody else who quit their job and should replace Iga, in my view).
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: shelverton. on June 27, 2008, 09:21:22 AM

Uhm, you people are going on about this like it's the end of the world or something. Cheer up, it's only a game. I doubt Castlevania will become a fighting series just because they're doing something different for the Wii. Don't worry, your 2D sidescrolling rehashes will be back.. over.. and over.. and over again.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 27, 2008, 09:29:01 AM
Man you guys are some fuckers! All you bitch about is how CV needs to change the old metroidvania style is old and lame and itll never be as good as SoTN and then we find out were gettin a game takin CV in a completely new direction, not just look but also genre, and all you do is bitch some more.

While I'd rather this be a beatem-up than a fighter...

I don't think this is what people were looking for with a "new direction". Because this has little to do with Castlevania other than the characters and some of the settings themselves. But where the characters are concerned they didn't even take the original designs into consideration. Those hardly look a THING like our beloved cast. Simon's the only decent one.

This will play nothing like Castlevania, as well. No platforming, likely no plot (this would entirly screw with the timeline)... probably no jumping either. At least you have sub-weapons...

Quote
Anyway, I'm glad their tryin somethin new and on a good console for such experiments. I think it looks cool so far and very much like Soul Calibur. And lets face it if there was a fighter CV should be like its that one.

If it plays anything like Soul Calibur it could be the best thing to happen to the series since SoTN. It might just be the kick in the ass the series needs to get back up there with the likes of MGS Halo and DMC etc.

Yes, Soul Calibur would be a nice template to work from, but Konami doesn't have the same kind of experience under its belt that Namco does where 3D fighters are concerned. It is highly unlikely it will reach anywhere close to the polish that SC recieves, based on this. You can't teach 13 years of experience in a measely year or two afterall.

It's possible it will be more akin to the boss fights of the 3D CV games. (Where you can run and jump, dodge and toss subs), but this would be very hard to emulate for 2 player purposes due to a need for a blanced camera and attacks that could connect from far away.

In other words, it might be more like a Power Stone type... or to a lesser degree Smash Bros. I would rather it be so, actually. This way you could also have some platforming in the form of obstacles to jump on.

Bonus that the monsters interfere, but I'm still gonna hold off hope for this until we get more info. As of now I am still in shock and disbelief and notvery confident that IGA can really pull this off right.

I don't think I'll ever be happy with the new character design direction.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 27, 2008, 09:33:29 AM
So ... umm...

Why do none of the other sites or mags talk about this game?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: impulse on June 27, 2008, 10:03:01 AM
O_O... yeah, I've always been one to stand up for Iga, I think he's done alot of good, but if he's behind this, well.. have at you!

Seriously, this is not the Castlevania I know. It's just whoreing out the series imo, trying to increase it's popularity by any means.

 I might not have been THAT bad, if it weren't on the wii (furthermore underlining the fact of gaining popularity at any cost). Now listen, I do own a Wii, but I think it's entirely the wrong console for this game, or any other CV game. Personally I emphasize gameplay way over graphics, but this game looks like a bad ps2 title (nevermind the random generic character designs). It's throwing the beauty which CV is known for out the window.

Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Jorge D. Fuentes on June 27, 2008, 10:31:11 AM
In Reply To #68

This is most likely not canon, what with the anachronistic characters and the like, so let's not worry.

I'm keeping neutral about this one.  I cannot get into SoulCalibur or any of those fancy 3D fighters (I just don't have the 'eye' or whatever for it).

However, if it only looks 3D but is rather 2D, it might be OK.

RICHTERX!!!!   You better not spam like you do with Ike!!!
Just kidding, :P :P :P **Uses Game&Watch against Ike**
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 27, 2008, 10:45:05 AM
In Reply To #69

Sorry no Game and Watch for you this time ;)

No IKE for RichterX either :P

However, there will likely be lag. So, y'know... you got that to look forward to.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Slayer on June 27, 2008, 11:56:22 AM
1v1
No Sub-Weapons
Final Destination
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 27, 2008, 12:02:26 PM
What was Konami thinking? Why would Iga even think to do this. Castlevania 64 wasn't bad! If they had to make a Wii Castlevania, couldn't they remake that or Legacy of Darkness, just adding more levels and characters? I would've expected something like that, but this was unpredictable. Legacy of Darkness is awesome, I'd be content with that!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: RichterX on June 27, 2008, 01:00:33 PM
Lol Okay Antraxx, Jorge. AETHER TIME! I just want some over the top super moves for this game, then I'll love it like my own. =P
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: CVfan13 on June 27, 2008, 01:21:24 PM
Quote from: DragonSlayr81

She's a damn Gothic Lolita!

But that's not a problem! I think she looks good! Just not like the Maria Renard I've come to know and love...
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Jorge D. Fuentes on June 27, 2008, 01:22:16 PM
Lol Okay Antraxx, Jorge. AETHER TIME! I just want some over the top super moves for this game, then I'll love it like my own. =P

Damn, if it was the ForwardB, I could use the BACON against it! XD

Yeah if it has online play and over-the-top sillyness/lulzworthy moves I might get it... but the CVFanboy within will still scream bloody murder.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Omegasigma on June 27, 2008, 01:32:35 PM
hmm do i get the game or continue with castlevnaia chars in soul calibur 3, soon to be 4, aw well like i said i'll buy the game if its good keep it, if not i'll trade it in at ebgames
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: BradCthulhu on June 27, 2008, 01:46:01 PM
In Reply To #4

No...your game actually looks a lot better (2d fighters will always win against 3d fighters), and I'm willing to bet it will play a lot better, too (as well as have a better storyline).  So...I wouldn't cancel it, personally.  Too much hard work went into it.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A-Yty on June 27, 2008, 01:49:43 PM
http://uk.youtube.com/watch?v=QwKgIjOiKVc
http://uk.youtube.com/watch?v=Tim5nU3DwIE
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: fallenangel86 on June 27, 2008, 01:52:19 PM
In Reply To #4

No...your game actually looks a lot better (2d fighters will always win against 3d fighters), and I'm willing to bet it will play a lot better, too (as well as have a better storyline).  So...I wouldn't cancel it, personally.  Too much hard work went into it.

i don't know anything about it, but i'm willing to bet your characters at least look like they belong in castlevania, and not some random square-enix game.....
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Nagumo on June 27, 2008, 03:01:56 PM
They better make Pumpkin a playable character...
 :P   
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: BradCthulhu on June 27, 2008, 03:11:28 PM
Everything old is new again.  Examples:

Contra fans received Contra 4, a game that did the series justice by taking it back to its roots.

Mega Man fans will receive Mega Man 9, a "new NES game."  Simple gameplay, simple graphics, simple story--another case of a series going back to its roots.

Bionic Commando fans will receive Bionic Commando: Rearmed, a game that retains the NES version's play mechanics (for the most part) and story (for the most part) but has vastly updated graphics.  Yet another game going back to its origin.

Final Fantasy fans are receiving Dissidia, a fighting game with Final Fantasy characters.  While Nomura is in charge of most of the designs, the characters will retain their classic looks (especially those drawn by Amano).  Artistically, we're back-tracking once again to the origin.

MGS4: a game that concludes the series and, as such, logically must bend back upon itself in terms of plot to achieve such ends.  There are nods to the origin throughout the game.

...and then we have this game.

My take:

In an age where developers are finally starting to understand that you can't know where you're going if you don't remember where you've been, IGA is throwing us this curveball.  Can it be a good game?  Sure.  IGA has made more than a few good CV games in the past (at least as many good games as bad).  Will it be a good game?  Probably not.  The character designs aren't bad because they're new; they're bad because they bring nothing new to the table and yet still manage to completely disregard any possibilities of nostalgia.  Really, all I see is Soul Calibur: Castlevania Edition.  Just because the Castlevania name has been slapped onto something doesn't mean it's a good game, let alone a good Castlevania game...

I'll certainly wait to clock in more heavily until more information is released, but as of right now, I'm seeing a bunch of retro sagas getting their due and Castlevania--once again--being left in the dust.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Danial on June 27, 2008, 04:10:24 PM
So, I saw this yesterday and didn't want to post until I had time to think about it.

My first reaction was like many others here.  Confusion, a little annoyance, a dash of intrigue.  It was a lot to process.  Iga was right when he said we were in for a surprise.

Well, it's been a while, and I've slept since then.  So here is my official reaction.  Bring it on.  The game itself, the idea behind it, I am totally for.  I do want a Castlevania fighter.  I think most of us do in some way, why else are there threads about who could beat who in the cv universe and who is more powerful. 

But if it's going to be successful I think it needs to accomplish a few things.

1. The controls can't be too difficult.  I'm not a big fan of fighting games that require the use of all your fingers plus one more just to do some combo move.  I may be wrong, but I don't think the casual gamer is also.

2. The look and action may be different, but this is still Castlevania.  It needs to have awesome music.  And not just remakes or ports from the other games. I want new good music.

3. Variety.  There needs to be so many playable characters in this game that it makes games like Smash Bros and Chrono Cross look underpopulated.  And I don't mean just Belmonts. Simon, Trevor, Richter, Julius would all be great, hell even Sonia thrown in is ok.  But we don't need tons of whip wielding characters.  CV has enough character variety to keep my interest, as long as they are all used. Sypha, Grant, Death, Soma, Hammer, Joachim, Walter, Cornel, Henry Oldrey, Isaac, Hector. Not to mention all the monster characters it would kick ass to play as, Slogra and Gaibon anyone?  I think the non-continuity characters should be allowed also, since this doesn't seem to be canon.

So I guess I'm looking forward to this game, if for no other reason than for it's novelty.  Just imagine, Alucard and Simon get to finally fight.  The only real annoyance I have so far is with Simon's character design.  I didn't think the manly-est man in the CV universe could get much more gay than his Chronicles look.  But now he's wearing a jacket without a shirt and bicycle shorts.  Poor Simon.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Long John Silver on June 27, 2008, 05:06:17 PM
In Reply To #77

i was just kidding. the demo will be released at most during the talk like a pirate day, which is the final deadline, even if it'll have unfinished stuff in it.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: crisis on June 27, 2008, 05:40:16 PM
Looks like I'll have to buy a wii.

I look forward to wupping all your asses as Maxim.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: fallenangel86 on June 27, 2008, 06:11:31 PM
well, if it has one thing going for it, there's no way it'll be in continuity. let's face it, simon never met alucard and maria came along after he died(unless he somehow lived to see his great grandson grow up to be man...). plus if we're lucky there'll be extra costumes that include their original looks.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: ChibiMaddiChan on June 27, 2008, 06:28:49 PM
Good lord, you people bitch too much.  At least let the game suck honestly first.  As long as the gameplay is solid and great, then other than the artwork and those that constantly complain about it not being like 'normal' Castlevania games (but bitch about it being too stale now no less), I don't see why it be so terrible.

I'm just going to wait and see instead of jumping blindly into either conclusion about this game.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Dark Nemesis on June 27, 2008, 06:30:05 PM
Oh noooooooo........Castlevania a la street fighter? I don't think that i like this idea. I guess that IGA is thinking that that kind of Castlevania game is right for the wii and not a platform. Ourageous!!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: LoneChild on June 27, 2008, 06:46:31 PM
At this point, I
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: crisis on June 27, 2008, 07:09:52 PM
Sometimes I wonder why some of you guys even bother posting in this forum.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Long John Silver on June 27, 2008, 07:14:14 PM
because it's funny seeing some of you get your panties in a twist and post stuff like "y u bitching?! raaaaage >:(" like some people did on this page alone. :o
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: crisis on June 27, 2008, 07:31:59 PM
LOL, good point  ;D
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: sonicabid on June 27, 2008, 07:36:41 PM
In Reply To #91

Holy crap, there are so many fighters this year. This, Smash bros, Street Fighter 4, Tekken 6, Soul Calibur 4, new KOF game, and some more.

I firmly believe this will be like Ergheiz. A game where it is made by a company who never makes fighters, and so this will suck.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: jimmay17 on June 27, 2008, 07:41:40 PM
Aside from my initial snark, I thought I'd weigh in with some more substantive opining. First, to those who really can't stand that others on this board are registering their disappointment, get over it. We are not automatons, and when something really lets us down, we are going to be honest about it. Now, is this idea as abysmal as some have stated? Probably not. But it
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Xain on June 27, 2008, 08:33:37 PM
Well...this was a shocker.

My thoughts: I need to see a game play demo. The game cannot be justified in the slightest if the gameplay sucks. Also, please stop saying its like soul caliber....the screenshots don't indicate that. The person that said Bloody Roar was pretty accurate. As for the character designs...At first i was like "Wrrrryyyyyy!" when i saw alucard's art. After i calmed down i realized that it's not the end of the world. Hell, its much better than seeing horrible cloth physics.

All in all, since its a fighting game, im there. But if plays like garbage....then it will sit along side E.T.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Kamirine on June 27, 2008, 08:50:36 PM
because it's funny seeing some of you get your panties in a twist and post stuff like "y u bitching?! raaaaage >:(" like some people did on this page alone. :o

I also find the "OMG, the world is OVER, this game is tha sux!!!!1!!" people just as as funny.  :P

Jimmay17 made a very good point but some people are just blowing this way out of proportion, which in turn, is causing such reactions like "OMG, you guys r losers, stop bitching, lol!!1!" comments, which in turn, causes fighting, which in turn, makes panda's sad.  And who wants a sad panda?  WHO?!

I want to see gameplay footage on this game. 
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: shelverton. on June 27, 2008, 09:54:00 PM

People take Castlevania way to seriously. I think this game is gonna be a laugh :)

Let's just hope they include every protagonist and sidekick ever, and also a whole bunch of enemies/bosses. The cast could be quite large if they wanted to.

Let's see:

Leon, Mathias/Dracula, Walter, Joachim, Pumpkin, Sonia (not really), Trevor, Medusa, Grant, Sypha, Hector, Isaac, Christopher, Soleiyu, Simon, DEATH, Juste, Maxim, Lydie, Richter, Maria, Anette, Alucard/Genya, Orlox, Succubus, Shaft, Nathan, Camilla, Shanoa, Hugh, Morris, Cornell, Reinhardt, Carrie, Ada, Ortega, Gilles, Actrise, Henry, John, Eric, Elisabeth Bartley, Jonathan, Charlotte, Julius, Yoko, Soma, Mina, Celia, Dario, Dmitri, Hammer, Graham....

Oh dear. I'm not even halfway through the entire cast and it's already beginning to look like a very very bad idea.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 27, 2008, 09:57:35 PM
I wonder when it will release. That would give us a better idea of how much time they have to implement characters.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Soma Cruz on June 27, 2008, 10:02:38 PM
In Reply To #93

Please space out your post into more consumable sections. I am seriously not reading that wall of text.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 27, 2008, 10:05:47 PM
Yeah I like what you write, but it's hard to read that way.

So just a suggestion.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: shelverton. on June 27, 2008, 10:12:27 PM
One thing that most certainly will be cool about this game is the music. Each character can have their own theme from their original game, or at least the characters that actually have their own theme song.

Like;
- "Theme of Simon" for Simon (duh..)
- "Tragic Prince" for Alucard (At least in my opinion, but some people would probably say something else. "Dracula's Castle" maybe. Dunno.)
- "Successor of Fate" for Juste.
- "Dance of Pales" for Olrox.
- "Vampire Killer" for...uh.. nobody really... Except I always felt it was Simon's REAL theme... but hey, that's just me...
- "Beginning" for Trevor.

blablablabla...

I need to shut the hell up now.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 27, 2008, 10:14:26 PM
I still say Sonia's theme should be "Op. 13".

But of course there's no way Sonia will appear.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: jimmay17 on June 27, 2008, 10:18:44 PM
In Reply To #99

I don't know if that helps, but I added more lines in-between paragraphs. The white text on black background thing naturally taxes the eyes.

Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 27, 2008, 10:21:16 PM
In Reply To #103

Much better way to post.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Legion on June 27, 2008, 11:33:44 PM
Hello All Iam Robert

I just want to say...I dont like this idea. I think the last thing a Castlevania game needed was a fighter. They should have made Castlevania Resurrection for the XBOX 360 or PS3. I hope Iam wrong about this. I also hope it has cool unlockables..(I.E. Castlevania 1-3, Super 4, Bloodlines, Castlevania Legacy of Darkness or Castlevania 64.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 28, 2008, 12:22:28 AM
In Reply To #107

sigh...

Jeebus wants you to die. I clearly remember him saying this.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: TRON on June 28, 2008, 12:41:31 AM
Gentlemen, all bashing aside, I'd like to share with you why I play Castlevania:

1) I like games based on exploration concepts.
2) I like the environment around the game.
3) I like the music the series brings.
4) The storyline is interesting.

Now, let us apply this to the latest Castlevania titles.

PoR: Exploration was ok, some areas were ugly as hell though. I liked the portrait system a lot. The music was decent. The story laid a good foundation, but was developed incorrectly.

DoS: Exploration was excellent, areas were pretty good looking. Music was great, the story was a rehash of AoS, but it still played great.

AoS: Pinnacle of the GBA Castlevania games.

Notice that I haven't played the console titles, but one thing I've found in common with all of them: The music was great for the most part.


Now that you know why I play Castlevania, I'd like to invite you to head towards:
Link removed by moderation. Don't use us as an advertising tool.

Download the game, it's Free Software, and cross platform and play it. NetHack is by far one of my favourite games and I've played it for years now, and still I haven't beaten it. If you decide to play it, here's one tip: Don't fight all enemies, that's a good way to die.

Also, I'd like to invite you to play some Zork online as well, creating an account on the site is not needed.
Link removed by moderation. See text above.

Zork is another of my favourite games and I've spent countless hours in Zork sessions.

Now, let us borrow concepts from these games. Create the Dungeons of Doom from NetHack in 3D, going from level to level. Let us borrow the freedom from Zork as well, mix it all together, throw in Dracula in the mix, and a neat Castlevania game would be born. Try out these games, I guarantee you will be addicted to them, like I am.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Omegasigma on June 28, 2008, 12:42:58 AM
i find it amusing that people bash games before their released, back in the nes era the net was smaller and non-existant tones of games came out without risk and yes some sucked some donkey but not all were terrible ina
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Soma Cruz on June 28, 2008, 01:25:51 AM
In Reply To #103

Thanks, that is much easier on the eyes.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Eric Roman on June 28, 2008, 01:47:30 AM
I have a feeling CastleVania Judgement will find its way here (http://www.vgmuseum.com/mrp/2/canceled-page1.htm).
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Slayer on June 28, 2008, 03:03:43 AM
Ok, I've come to a couple conclusions about how I'm going to treat this game as.

1.  THIS IS PURE FANSERVICE!!  Ok, let's look past the fact that the art-style is not from a familiar person, nor does Obata's renditions of CV characters look at all like their original concepts.  Where have the cries been coming from for this game to be made?  Right here: just how many times have we've seen "who's the strongest Belmont" or "who would win in a fight" as subjects for topics.  Hell, how many people here have actually asked for this game to happen in this board before a certain game came out in March; you wanted Simon Belmont in Smash Bros?  How about a fighting game of his own?

2. If you think the game sucks, no one is forcing you to buy it.  If you don't want CV games to go in this direction, then DON'T BUY IT!  Sales numbers speak louder than words these days; if it doesn't sell, will an effort to make a CV game like this ever occur again?  I doubt it...

3. This cannot be Canon, unless IGA really is as insane as we all think  :P

4. We should wait for reviews, maybe are own experiences with the title, before we make a final verdict on CV:J's quality.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Omegasigma on June 28, 2008, 03:06:52 AM
I agree but it canot be canon i think its its a spin off series, eg how smash brothers is to any of the character from the respected game, in this games cast different times cept drac and death since time has little meaning to them. so that would rule out canon unless you want a time paradox in the game series. however i'm likely going to get the game since of the name and i can always trade it back to the store for store credit
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on June 28, 2008, 04:10:44 AM
Man you guys are some fuckers! All you bitch about is how CV needs to change the old metroidvania style is old and lame and itll never be as good as SoTN and then we find out were gettin a game takin CV in a completely new direction, not just look but also genre, and all you do is bitch some more.

Its no fuckin wonder the series is on the low end of the totem pole now, all the fans do is bitch endlessly.


uh did you see those pics man? I'm not gonna sell out my standards for a game that takes everything that makes castlevania castlevania and throws it all out the window in a vain attempt to attract more fans, the character art so far looks like shit, and to top it all off they didn't even get real characeter designers and artists but anime castlevania wannabe's. If this were a real castlevania game that kept the look and feel of castlevania and was meant to  be a side title that's fun for shits and giggles then I would def. pick it up. The jumping genre's didn't get me so much as the pics of what we're getting as far as I'm concerened it's soul caliber 5 with castlevania stamped on it and shitty art to boot. The fans want another real castlevania game like the old ones or SOTN that plays out like an epic masterfuly done dark adventure/quest and immerses the player in a world of demons, wizards, universal monsters and the grim reaper. That's what makes castlevania, castlevania. This could be accomplished with a fighting game but it's def. not what we're getting with Sludgment.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 28, 2008, 04:45:00 AM
...This could be accomplished with a fighting game but it's def. not what we're getting with Sludgment.

And so "Sludgement" it shall be called.  ;D
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: mgfcortez on June 28, 2008, 04:58:16 AM
like i said before i like all the castlevania games.
some have weak points but i still love them like they were my kids.
this game is my wife going off and fucking someone else and having his kid!
this i can't handle and i won't love this worthless shit.

i could handle the whole fact it was a fighter sure i don't like fighters much but thats not the big deal.
this looks like a damn shitty made fan game where someone edited the models to try to look like castlevania but didn't really do a good job.lol

and its truly is something to see ppl here will take any thing IGA gives to them.
he can go in the back room take a shit in a bag and write castlevania on it, and the same ppl who are saying we are some fuckers and other shit because we don't like it will go buy it
well heres your steaming bag of shit for the wii enjoy.

the reused sprites and backgrounds i can live with it only bugs me a little.
ppl say wait till it comes out why? its shit its very clear.
unless they fire the art guy and redo the art it'll look like a cheap knock off of another game.
plus it'll only have about 10 guys you can pick and you can beat it in less than 10 minutes
sorry i have my right to not like something and i don't like this.
if you like it good for you go out there and spend your money on this and enjoy.
but don't think other castlevania fans have to like it and get pissed off because they don't.lol
i don't get pissed if you like it i just get pissed off because it was made ;D
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on June 28, 2008, 05:02:13 AM
i find it amusing that people bash games before their released, back in the nes era the net was smaller and non-existant tones of games came out without risk and yes some sucked some donkey but not all were terrible ina  way the net ruined videogaming i think, since masses of people now tend to judge a game by another persons persepective and not their own

oh I wholeheartedly agree with this  but there were alot of shitty atari and nes games put out back in the day and at least with the net the consumer can read what the games about even if the review is negative before throwing down 60 bones.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gunlord on June 28, 2008, 05:53:07 AM
O_O
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: jimmay17 on June 28, 2008, 12:29:46 PM
oh I wholeheartedly agree with this
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Omegasigma on June 28, 2008, 02:45:48 PM
i actually still own ET for 2600...since i still got my atari in working condition
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on June 28, 2008, 03:17:42 PM
You guys are just plain ridiculous.

This is NOT going to take over the series and turn it into a fighting game series.

This is NOT going to be canon in the storyline.

This is just something they made for fun and fan service.  Did people bitch about ssb?  No.  This is like our own little ssb for our favorite series.  And if it plays anything like soul caliber (the only fighting game to recive a perfect score in multiple places) which it looks like, it will be AWESOME.

People have been bringing this up as fun fan service for years, hell someone here was making there own fan made cv fighter.  Calm down and relax.  We are getting a normal cv game in OoE.  They did something fun just for us, and you jerks have to bash it for being different.

It will be fun, hell we could probably all fight each other online with our fav. characters.  For me this is a dream come true.  SO calm down and stop bashing it to hell based on a handful of grainy screen shots.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: shelverton. on June 28, 2008, 04:02:50 PM
In Reply To #119

I agree. 95% of the members of the Castlevania community unfortunately have no sense of humour. They take everything so bloody seriously. It's kinda embarrasing.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: mgfcortez on June 28, 2008, 04:19:41 PM
You guys are just plain ridiculous.

This is NOT going to take over the series and turn it into a fighting game series.

This is NOT going to be canon in the storyline.

This is just something they made for fun and fan service.  Did people bitch about ssb?  No.  This is like our own little ssb for our favorite series.  And if it plays anything like soul caliber (the only fighting game to recive a perfect score in multiple places) which it looks like, it will be AWESOME.

People have been bringing this up as fun fan service for years, hell someone here was making there own fan made cv fighter.  Calm down and relax.  We are getting a normal cv game in OoE.  They did something fun just for us, and you jerks have to bash it for being different.

It will be fun, hell we could probably all fight each other online with our fav. characters.  For me this is a dream come true.  SO calm down and stop bashing it to hell based on a handful of grainy screen shots.

how is this fan service none of the ppl look like they are from castlevania
if it was like SSB i'd love it and i know someones making a fan game i've seen the pics and video if only it was like that!
i'm going to love the fan fighter but this isn't worth anything in my book and i'm not bashing it for being different.
i'm bashing it for being a poor food club version of castlevania.
i'm glad you'll take anything they puik out so enjoy but i'm not going to to like it.
and we have a right to trash it, as much as you do to praise it.
so get over it ::)
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: shelverton. on June 28, 2008, 04:25:15 PM
In Reply To #121

The game isn't out yet honey. Noone's even seen it in motion. Bashing a couple of blurry screenshots is soooo irrational.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on June 28, 2008, 04:31:16 PM
In Reply To #121
You can't spell puke?

And why is it that game fans think that there favorite characters are incapable of ever changing their clothes?  Simon looks like Kojima Simon in a different outfit, as does maria, and Alucard.  dracula looks different, but he ALWAYS looks different.

Thank you shelverton.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 28, 2008, 04:37:25 PM
Well, Dracula doesn't count. For each game, his clothes are basically the same, but he gets a whole new appearance. Pretty much everything about him is changed, including his 2nd form (True Dracula, Dracula Ultimate, etc.)
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on June 28, 2008, 04:39:03 PM
In Reply To #124
Dracula's clothes are hardly the same in every game.  It ranges from Medieval king, to 1930's Bela Lugosi dress suit.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 28, 2008, 04:42:01 PM
Oh, good point. Ignore my last post then, haha!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on June 28, 2008, 04:46:01 PM
In Reply To #126
lol it's cool.  Don't forget that originally he was pretty much a skeleton wrapped up in a red cape.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Saner on June 28, 2008, 06:26:03 PM
Alucard's and Maria's new stupid outfits are IGA's way of saying he was forced by Konami to make a Wii CV game,
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Azmodan on June 28, 2008, 08:22:46 PM
Saner, you may actually have a point. D:

From the beginning he's always been opposed to a Wii Castlevania. Still, I don't understand why everybody is almost ready to commit ritual suicide over a Wii game when there's still the rumored Xbox 360 game.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: CVfan13 on June 28, 2008, 08:27:38 PM
In Reply To #129

He does. Yeah, Iga's just expressing his hatred torward this game and idea, and he'll later so so in an interview a few years from now. But seriously, it's not unlikely that this game will have some sort of unlockable mini-game of some sort, maybe even that demo of Ressurrection(plz, plz, plz, plz, plz!!).
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Thomas Belmont on June 28, 2008, 08:39:11 PM
In Reply To #128

Wow. He must hate the PS2 and DS too.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: mistressalucard on June 28, 2008, 08:39:41 PM
This might be the first CV I pass on.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 28, 2008, 08:43:11 PM
I might get it. No I won't. :P
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 28, 2008, 09:38:18 PM
In Reply To #119

I agree. 95% of the members of the Castlevania community unfortunately have no sense of humour. They take everything so bloody seriously. It's kinda embarrasing.

Maybe we just wish IGA would take the series more seriously.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Cypress on June 28, 2008, 09:59:26 PM
It hurts me to say...but the only wii game that came out good so far was Brawl. And that was lacking in characters and online was a mess. I've got 10+ wii games and I only remember what 3-4 are.

I hope it turns out ok, but developers and wii...well...their thinking is like this:
Developer1: "Dare me to shit in the case and sell it?"
Developer2: "If we keep doing this people are going to start to notice...besides, its my turn."


If Tales of Symphonia is messed up I think I might cry.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 28, 2008, 10:10:22 PM
In Reply To #121
You can't spell puke?

And why is it that game fans think that there favorite characters are incapable of ever changing their clothes?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 28, 2008, 10:15:23 PM
*Gasp* :o

Tales of Symphonia better not get messed up! I'll cry too... *sob sob* :'(
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: ChibiMaddiChan on June 28, 2008, 10:56:00 PM
Wow. This has gotten so ridiculous, it's funny. 

But on the brighter side: even if this game does manage to suck completely, it's not like it's going to sink the entire damn series: from the look of this thread alone, most people expect it suck. 

No big surprise, no big loss, more so sense this game isn't the series natural genre and the expectations are practically null and void.

I honestly can't remember the last time I've seen so many people act like the world has officially ended about a game that literally, little to nothing is known about since people found out Street Fighter IV was going to be in 3D. (But play like a 2D fighter...to which most people completely ignored in favor of continuing to complain.)

Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 28, 2008, 11:19:49 PM
In Reply To #138

On that note, the new steroid-ridden models of Street Fighter IV are just.... LOVELY by the way, you know, now that Chun-Li looks like a Chip-n-Dale centerfold.

But at least that game will likely play good.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: jimmay17 on June 28, 2008, 11:44:36 PM
Yeah, speaking of Street Fighter IV, some of you think the bitching about Judgement is bad. . .
The bickering about SF IV has been raging for at least six months now. It's toned down a lot in the last couple of months, but in the early days I used to read SF forums just to watch the sniping fly back and forth.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: DragonSlayr81 on June 29, 2008, 01:05:08 AM
I, personally, don't mind SFIV because, in their basic design, SFIV Ryu looks like Ryu. Chun Li looks like Chun Li. All the characters(except the new characters) still look like their classic selves. Had Guile been completely bald with a leather jacket, American flag tattoo on his face and rolled up shorts, I'd be pissed. When I seen the picture of Simon fighting Alucard, I said, "Where's Alucard? Who's that knight? Axe Armor?!". For a fighter, I think they should've stuck to the classic character designs. If you wanna change Alucard's look, hey, do it in the MAIN series. I actually would've preferred if IGA asked the artist to design a NEW Alucard design for DoS's Arikado in Julius Mode(would've been cool to see him look like Ayami's DoS artwork, in the leather trenchcoat).
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Saner on June 29, 2008, 01:10:16 AM
well Judgement is proof, just like Umbrella Chronicles, that the Wii is the console for the rushed leftovers that don't follow the formula that made the series successful.  :p
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: ChibiMaddiChan on June 29, 2008, 04:13:29 AM
In Reply To #140

Man, I hated that board after a while. I tried to stay on that forum (on GameFaqs) but honestly, the bickering became to annoying to listen to, even for me.  When people started to complain because Bison was in the game, I left.

Man, this is like the 'Year of the Fighting Games'.  I'll have so many to buy! (Or import, depending.)
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 29, 2008, 04:24:26 AM
In Reply To #143

Don't forget KOF 12.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on June 29, 2008, 05:31:36 AM
In Reply To #138

On that note, the new steroid-ridden models of Street Fighter IV are just.... LOVELY by the way, you know, now that Chun-Li looks like a Chip-n-Dale centerfold.

But at least that game will likely play good.

I know that pisses me off, dammit, I like my sexy wanna fuck their brains out for 10 hours female street fighter characters from the originals not the steroid ridden male wannabes we get now, being  big isn't everything.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: mgfcortez on June 29, 2008, 07:52:45 AM
In Reply To #123
nope i can't.lol
spelling is overrated ;D
but lets try it again just for the fun of it
puuk
puek
pulk
puok
pluk
pook
psuk
pnuk
prrk
pssk
well i'll try again later :P

In Reply To #136
Thank you ;D
i couldn't say it better myself,why would i play a game that has a bunch of guy who have the same names but look like a cheap rip off of SC or some other fighting game.lol
   
on a side note i can't wait until a great castlevania fighter game comes out.
i'm talking about Serio's castlevania fighter it will kick the shit out of this worthless trash.
i wish it would it would be made like his fighter or SSB
oh well the only 2 games that will make me buy a wii tho.
is a new zelda game and if they ever come out with a kid icarus game
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Ciel on June 29, 2008, 08:01:56 AM

 Ugh... I already lamented on the abomination that this is at Chapel of Resonance. I don't have the heart to type it again. I can't go back to that dark, empty place in my soul. But know that whomever is responsible for this will suffer...
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: CastleToastM on June 29, 2008, 08:13:11 AM
Dose this mean that we'll have to hang more stuff, eh?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Omegasigma on June 29, 2008, 12:10:48 PM
i still stand on defending the game till i've played it myself to pass judgement onto it, i'm more interested in the game gameplay wise, besides it almsot sounds like konami's answer to soul calibur thats to come out later on.

now on another note, who do you think the other playable characters will be?

and umbrella chronicles was an ok game if you ask me, then again you likely dind;t hang around the arcade alot, so the arcade shooters i've always enjoyed, to bad console games ruined arcade games tho
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 29, 2008, 03:55:11 PM
I guess we can't really know whether it'll be any good or not until it's released, huh? :-\
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on June 29, 2008, 03:58:27 PM
In Reply To #150
Exactly, but sadly most the people here think a games quality can be surmised by a handful of grainy digital camera photos.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 29, 2008, 04:01:02 PM
Yeah, I admit, I was freaked out at first, but you never know. It might turn out really well! I like Soul Calibur and Soul Calibur 2, maybe Castlevania could do the same thing. It might be great, but then again, it might not.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: impulse on June 29, 2008, 04:35:37 PM
In Reply To #152

I admit that when you let the idea sink for a day or two, it doesn't sound all bad. I just think everyone was expecting something different, or dare I say better...
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 29, 2008, 04:47:23 PM
In Reply To #150
Exactly, but sadly most the people here think a games quality can be surmised by a handful of grainy digital camera photos.


I don't need clear photos to see that my favorite characters have been fucked-over.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on June 29, 2008, 05:17:23 PM
In Reply To #154
They are no more changed than they have been in the past.  In fact the changes here are FAR less drastic than say...
Alucard from Cv3 to SoTN
Trevor from Cv3 to CoD
Simon from Cv to Chronicles
Richter from RoB to SoTN
Dracula, almost every game.

It's fine if you don't like the way they look, but saying that it is an indicator of the games quality is more than a little bit silly.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 29, 2008, 05:21:05 PM
In Reply To #154

It's fine if you don't like the way they look, but saying that it is an indicator of the games quality is more than a little bit silly.

Not really, because it makes the game less fun when it doesn't feel like I'm playing the characters I'm supposed to be.

Also, I have to bring up again that Konami: has next to no experience with this type of game; next to no experience with the Wii itself; and have not fared very well with the 3D side of gaming.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 29, 2008, 05:57:08 PM
I agree that your character's looks can spoil a game, especially in a game like this.

However, I disagree that Konami hasn't been successful with 3D games, even though the majority of fans would disagree.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: CVfan13 on June 29, 2008, 06:37:10 PM
Alucard from Cv3 to SoTN
Trevor from Cv3 to CoD
Simon from Cv to Chronicles
Richter from RoB to SoTN
Dracula, almost every game.

Yes, but those were all changes FOR THE BETTER. These new looks are indeed similar to the character's more recent appearances, but they just don't look right. Maybe with more time...
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 29, 2008, 06:38:50 PM
Well, the problem is that Konami has to re-design the characters in 3D and make them fit the game graphics. It's not like they could take 2D Simon and just copy and paste him in a 3D game. It just wouldn't look right.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 29, 2008, 08:24:52 PM
I'm starting to wonder if it has to do with limitations of the hardware...  ???
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 29, 2008, 08:31:30 PM
Maybe, or maybe they just want a new style for this game. They've never made a fighter game before.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on June 29, 2008, 09:03:47 PM
In Reply To #158
That my friend is called an opinion.  You see many of us vastly prefer the original Trevor and Simon(especially).  And many still even prefer the non-girly Alucard.  The characters in judgement look like the same characters in different outfits.  They have the key physical features of the characters... ie. Maria is a young blonde girl, Simon is a muscular red haired young man, and Alucard is slightly feminine pale man with long white/platinum hair.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on June 29, 2008, 09:05:07 PM
In Reply To #156
I guess we just differ on opinion.  To me it's all about gameplay and atmosphere.  And while the characters are part of the atmosphere, the areas I can see in the screens look very much the way the Castlevania world does in my mind.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 29, 2008, 09:29:19 PM
It's one thing with 2D castlevanias because characters are generally small and lack detail (for the most part) but in 3D, the character seems to make a much greater impression in the overall game. That's just my opinion of course.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: darkwzrd4 on June 30, 2008, 12:00:30 AM
I have a feeling it is going to suck.  Then again, it could get canceled like castlevania resurrection did.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Ciel on June 30, 2008, 12:03:10 AM
In Reply To #158
That my friend is called an opinion.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 30, 2008, 12:07:18 AM
As much as I was originally opposed to the idea, I hope it doesn't get canceled. I wanna see how this turns out. :)
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Sindra on June 30, 2008, 12:43:27 AM
Hah.

I'm laughing so hard at how many people actually are advocating this abomination.

Lets look past the fact that not only does the *current* CV team not know how to do 3D correctly, and barring the fact they decided to make everything look like damn DEATHNOTE which will make every idiot-fan of the series lap up the game regardless of how crappy it may or may not be......

....the only fighter game I could find actually developed by Konami was TMNT Tournament Fighters, which beyond being release in 14 years ago, wasn't that great at all. What the hell makes them, or anybody else, think they could actually pull off some miracle with another fighting game, using a game series known only successfully as an adventure/action side-scroller?

How can anybody not see this as a lame attempt at banking on the success of Soul Calibur, and an even lamer attempt at reviving a series that has been digging it's own grave for the past few years? (with the exception of Dracula X Chronicles) I honestly and truly cannot see anything good coming out of this game, and unless someone can give me a better reasoning than "Well, we should just wait and see" as a good excuse as to why I shouldn't shit on this atrocity (because the CV team as of late has been soooooo awesome about pulling their asses from the fire), I'm afraid simple naive optimism won't be enough to save this game.


And IGA is full of bullshit after his schpeal about loving 2D Castlevania, then coming up with this crap, stating it as a game he thinks "Castlevania fans will love".
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 30, 2008, 12:46:34 AM
Why do you so ignorantly refuse to accept something just because it's never been done before? If you were a REAL Castlevania fan, you would be open to the idea and at least give it a chance. Each person here is entitled to their own opinion.

Also, don't you dare insult Iga, the man who worked like hell and poured his freakin' soul into keeping Castlevania alive! >:(
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Algernon on June 30, 2008, 12:51:57 AM
There is no difference between a real Castlevania fan and a normal Castlevania fan. It's just a matter of opinion.

The guy is right to be pessimistic about this game, since it's a horrible idea and just doesn't suit the Castlevania series at all. But this is borderline childish. Give it a rest everybody, it's just a fucking game.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 30, 2008, 12:55:35 AM
I seriously don't care what he says about the game. It might suck, it might be great, no one knows. As I said before, AND as you said, it's all a matter of opinion.

I just hate it when people insult Iga. Maybe before they insult him, they should try being the producer of such a popular franchise?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on June 30, 2008, 01:01:11 AM
There has NEVER been a historical nobleman outfit that looks REMOTELY like what Alucard did in SOTN.  Just cause it does in some anime does not make it historically accurate "bro".  And that's not what makes him seem girly, it is the obviously bishonen design of the character.  To say he wasn;t drawn as such is just ridiculous.  And I never even said i had a problem with it, vampires are very often feminine, as he is in this game.  Even if they did resemble kingdom hearts style characters, just because you don't like that series hardly makes it them "crapping on the artistic aesthetic."

It is a FACT that every character shown in the screens thus far has been altered drastically more in the past then in what we see now.  Alucard looks like he is just wearing a different armor.  I like Simon's look FAR more than his Chronicles outfit.  Atleast in this they tried to make him look slightly manly.


Sindra...  This series is not digging a grave, every hand held itteration since 2000 has gotten an average score of atleast 8 out of 10, and all have recieved some of the best sales numbers for their respective platforms.  Just because you don't care for them doesn't mean the series is dying.

This is a fun idea for fanservice.  I love fighting games, I love castlevania.  And the fact that you think the same team that made LoI and CoD are working on this is nothing short of hysterical.  Come on... Konami is a business, they will hire the appropriate people for a fighting game, not action game programmers.  look at DXC, it was a different type of game, so it had an ENTIRELY different team of programmers.  This is not a cash in, in fact this is one of the few games released today that is not.  this is nothing more than trying to put together something fun, albeit a little silly, for us.  And all you can do is bitch?  Please go sign up on some mega man forums.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 30, 2008, 01:05:53 AM
I agree. The costumes actually don't concern me very much, but I eagerly anticipate the game's release. Has anyone heard anything about the release date?

It's actually an interesting idea though if you think about it. Soul Calibur has been a hit series with it's Teken-like fighting action (with the exception of Legends, which I hate) and it'll be interesting to see how Iga pulls this off.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Sindra on June 30, 2008, 01:12:56 AM
Why do you so ignorantly refuse to accept something just because it's never been done before? If you were a REAL Castlevania fan, you would be open to the idea and at least give it a chance. Each person here is entitled to their own opinion.

Also, don't you dare insult Iga, the man who worked like hell and poured his freakin' soul into keeping Castlevania alive! >:(

HA! I love how the first attack is the "If you were a real Castlevania fan...." crap. A person can be just as much as Castlevania fan as anybody else, but not buy every piece of shit that might have a Castlevania name slapped on it. I'm a fan of the Castlevania that defined the series years ago, not the Castlevania that's just barely able to keep the franchise alive. But please, you go ahead and question my loyalty to the series when I'm fighting to advocate it not killing itself.

You're also right, everyone is entitled to their opinions. I have mine that I just stated, but you decided to not take your own advice and accept it.

Oh, and Alex, read my post over again. I said I liked Dracula X Chronicles. That one was a happy fluke. I also like fighting games, but I don't like it when a team comes in and tries to make a game something it's not. It'd be like slapping wings on a shark and thinking it was a good idea. Why, if the handheld CV games were doing so well, would they need to deviate into something so drastic?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 30, 2008, 01:17:37 AM
I admit, the whole "Real Castlevania fan" thing was pretty stupid, and I apologize for that. However, did I not just say the game might suck? It's not like I'm saying "No! The game will be awesome! You're wrong!" No, I'm saying I think it's an interesting idea and I want to see how it turns out. If it sounds like I'm saying anything other than that simple statement, I apologize.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Sindra on June 30, 2008, 01:27:02 AM
In Reply To #175


Alright then. That I can understand. Curiosity I can understand, but people who're all overly optimistic and actually looking forward to this game (for reasons other than liking it to watching a train-wreck) are seriously starting to disturb me.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 30, 2008, 01:30:57 AM
I've been disappointed too many times by video games to get overly optimistic about them. Examples: Twilight Princess, Soul Calibur Legends, Smash Bros Brawl, etc.

I notice those are all Wii games too. Perhaps this means something...?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: warfreak on June 30, 2008, 01:38:49 AM
Hmm. Well people sure have mixed opinions about this, as far as I can see. Such is to be expected, when Konami is doing something as drastic as this. There is a possibility that they can still pull it off, and there is a possibility they might not. Let's not be too optimistic OR pessimistic about it until we hear more news.

Please don't bash IGA.. I don't think it's entirely his fault. Konami execs are the ones trying to milk more money from the franchise, not him. >.< I think he just honestly loves the game and is trying to keep it alive. ..That's just my opinion, of course.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 30, 2008, 01:44:26 AM
Correction, that's my opinion too! ;D
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Algernon on June 30, 2008, 01:50:02 AM
I will say that of the many gaming fandoms I've visited Castlevania fans tend to be the most whiny, largely due to IGA bashing which is starting to annoy me too.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 30, 2008, 01:52:31 AM
I really don't know what to make of all this. It's weird to say the least that Konami pops up suddenly with the idea of "HEY! LET'S MAKE A CASTLEVANIA FIGHTER!" when they should be worrying about other things, like another 3D Castlevania instead or a really good 2D Castlevania to get fans excited (hopefully, Order of Ecclesia can do that). The most recent 2 games have been pretty bad, so I'm sure the company is suffering beause of it. They really have to do something quickly... :-\
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on June 30, 2008, 01:53:48 AM
In Reply To #174
For the fans.  And I am not guessing here.  Look it up, they have all done very well.  And my point about DXC was that when faced with something different, they used an entirely different team.  hence me saying they will use a different team for this game.

I have wanted this for a long time.  It is a fun cool thing.  Did they make mario kart because mario sales were in the gutter?  It was a vast take off from mario gameplay, but it was fun, made just for the fans. This is just like that, an entirely different game (hopefully fun) featuring are favorite characters for nothing more than fan service and our enjoyment.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 30, 2008, 01:53:54 AM
In Reply To #180


Yeah, why does everyone blame Iga for everything? He's the producer, not the entire company!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on June 30, 2008, 01:55:56 AM
In Reply To #175


Alright then. That I can understand. Curiosity I can understand, but people who're all overly optimistic and actually looking forward to this game (for reasons other than liking it to watching a train-wreck) are seriously starting to disturb me.
I think this game looks fun as hell.  Nice that just because I have another opinion than yours I am disturbing you.  Your being just as ridiculous.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 30, 2008, 02:02:39 AM
You're over reacting. It's not like he said he thought YOU were disturbing. He simply said he thought the idea of people obsessing over it was ridiculous, which I agree. There's no need to get offended, because, as we agreed earlier, this is all a matter of opinion.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on June 30, 2008, 02:29:36 AM
In Reply To #185
Actually no. SHE said that anyone looking forward to this is overly optimistic and disturbs HER.  ;)
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 30, 2008, 02:34:47 AM
Yeah, Sindra's a chick, yo; been around a long time, too.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 30, 2008, 02:39:39 AM
Wow, where have I been? I'm sorry! I just haven't seen you! Well, I also thought Serio was a girl until yesterday, so... :-[
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: DoctaMario on June 30, 2008, 02:42:50 AM
This game won't light the world on fire or save Castlevania singlehandedly, but it probably will be a fun diversion and definitely worth playing. It's something different. The series isn't going to turn into fighting games.

And let's face it, Castlevania isn't all that popular anymore. Gone are the days when the series could do whatever it wanted without having to pander to newer and younger fans. If this is pandering, I'll take it and and at least try to enjoy it. It could be worse, we could be getting a CV style RPG.  :P :P :P :P :P [/slitwrists]

I'm curious though. I'm gonna keep tabs and see what the reaction is when the game comes out as opposed to what it is now. I think some of y'all are gonna be flipping your opinions in the months to come. It'll be funny seeing some of the folks saying, "OMG this game SUCKZZZ!" now praising it later on. ;)
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 30, 2008, 02:44:48 AM
I think some of y'all are gonna be flipping your opinions in the months to come. It'll be funny seeing some of the folks saying, "OMG this game SUCKZZZ!" now praising it later on. ;)

It can go the other way too :P

There's little experience there to think Konami is going to pull this off right.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 30, 2008, 02:45:16 AM
C-C-Castlevania...RPG?!?! Don't even say such a thing!

*slits wrists so hard he chops his arm off*

Goodness, that would be hell... :P
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 30, 2008, 02:49:05 AM
Seriously though, everyone should forget everything I've posted tonight. I have yet to make a single intelligent statement so far. I'll just go kill myself... :P
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: warfreak on June 30, 2008, 02:57:20 AM
Perhaps stopping double or triple-posting? :P There's the edit button there. XD

Anyway, I think a Castlevania RPG would be a good type of novelty game. I think it would work better as a fangame, though, and Konami should focus their energies on making a good Castlevania. >.<

Judgement.. *sigh* We shall have to judge it when it comes out. I guess the title makes sense (remember the rumors? It's not ___ of ___). It's just fanservice (which, so far isn't well done in terms of character designs) but we can live with it until the game comes out and THEN we can judge whether it's good or not.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 30, 2008, 03:11:31 AM
It's just fanservice (which, so far isn't well done in terms of character designs) ...

Thankyou for making that point.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on June 30, 2008, 03:26:40 AM
In Reply To #180


Yeah, why does everyone blame Iga for everything? He's the producer, not the entire company!


agreed, I havent' seen him promote this game once and being that he hates the wii anyway it was probably just one of those things he was forced into. I'm sure he probably was all like, well get to work guys while I finish working on the next REAL vania game OOE.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on June 30, 2008, 03:40:58 AM
In Reply To #194
You have a point.  I mean it's almost as bad as when we got Chronicles Simon!  Talk about bad fanservice!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Ciel on June 30, 2008, 04:00:03 AM
There has NEVER been a historical nobleman outfit that looks REMOTELY like what Alucard did in SOTN.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on June 30, 2008, 04:09:28 AM
Ok, first off you are wrong again.  No nobles dressed like Alucard, post anything of worth for proof otherwise.  And I'm not even in America smart guy.

I said Alucard was girly ie feminine.  And again I never said there was anything against that.  He looks feminine he does in this too. He does not have an athletic build.  And his features are softer than a teddy bear.  He has the same face as all of Kojima's half japanese looking pretty boys.

And don't even get me started about the whole changing the aesthetic, no one changed this series aesthetic more than Ayami Kojima.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: TRON on June 30, 2008, 04:09:50 AM
Well, my previous post in this thread got modded. I'm sorry for upsetting the delicate balance that threads on these forums, I still think NetHack and Zork are great games, whether you like it or not. Also, I was trying to make a point, not advertise.

Back on topic. When in this earth has Igarashi said that he hates the Wii. All I've heard from him is saying that USING THE WIIMOTE AS A WHIP DOESN'T SEEM LIKE A GOOD IDEA to him. How in the world that equates to hating the Wii is beyond me. I said it before, and it went largely ignored (in another thread), Brawl has three different controller schemes (four if you count gamecube controller) and it pulled it off nicely.

Now, gentlemen, I insist on a valid source where Igarashi states his hate for the wii and not what i mentioned above. Cheers.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on June 30, 2008, 04:12:24 AM
Just to add something.  Kojima's outfits are in no way time fitting.  they are ridiculously over decorated for visual purposes.  I mean Hector looks like she puked into the outline of his character.  Sometimes less is more.

On another note, there are so many cool things they could do with this game.  Can anyone honestly say it wouldn't be awesome if some of the monsters that intervene with fights are giant bosses?  how cool would it be to have to team up mid-fight to take out galamoth, or the wyvern before returning to beating your fellow heroes down?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Ciel on June 30, 2008, 04:26:36 AM
Ok, first off you are wrong again.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Long John Silver on June 30, 2008, 05:53:31 AM
Quote
C-C-Castlevania...RPG?!?! Don't even say such a thing!

*slits wrists so hard he chops his arm off*

Goodness, that would be hell...
depends how it's pulled off. a jrpg like final fantasy would suck balls indeed.

but if it was made in the other rpg style like diablo, it could work somehow. it'd be almost like loi/cod even, except without all the over the top combos and no jumping, not that those two used jumping that much, especially cod. :o
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on June 30, 2008, 07:35:30 AM
Ok, first off you are wrong again.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 30, 2008, 07:54:55 AM
it's in the OOE interview he says he doesn't watn to design for the system because he's afraid people will tiere out and not play for long periods of time


Thus, Castlevania: Judgement is born.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: TRON on June 30, 2008, 08:03:15 AM
Once again, he says that referring to the notion of the wiimote as a whip, not as the console itself... Those are two very different things.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 30, 2008, 08:54:32 AM
In Reply To #205

Konami in general hates the console. They haven't supported it very well.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 30, 2008, 11:33:23 AM
In that case, couldn't they do something like a remake of Legacy of Darkness on DS just adding more characters like they did with Super Mario 64 and Diddykong Racing? I've been hoping for something like that but Konami has yet to do it... :(
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 30, 2008, 11:51:52 AM
In that case, couldn't they do something like a remake of Legacy of Darkness on DS just adding more characters like they did with Super Mario 64 and Diddykong Racing? I've been hoping for something like that but Konami has yet to do it... :(

That game already has all the characters you need. It just needs to have all its broken parts fixxered.

Henry needs a longer quest though.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 30, 2008, 11:52:57 AM
No, it DEFINITELY needs more characters. Just don't put in Richter again and I'm all set!

HENRY SUCKS!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on June 30, 2008, 12:35:15 PM
In Reply To #209

Urong.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 30, 2008, 12:37:12 PM
Henry is an annoying little brat who can't run quickly to save his life, and as an adult, he's got a wicked annoying quest. Maybe I'd like him if he had a better quest...?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Long John Silver on June 30, 2008, 12:58:17 PM
his quest isn't that annoying. it's pretty refreshing actually, considering it ties in perfectly into the main story, seeing as he enters the castle alongside reinahrdt/carrie to save the other kids drac abducted to satisfy his pedo urges.

plus he's an unrelated person, and he doesn't go against drac. makes way more sense than some of iga's extra games where even a weak axe armor can kill drac.

cornell just fights what looks like the servant, unaware that it was all planned, to steal his power and use it to resurrect the real dracula in a new body soma cruz style, and reinhardt is most likely the guy who kills malus/drac with carrie's assist.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on June 30, 2008, 01:13:41 PM
In Reply To #212

I just hate being timed to beat his quest...

Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Sindra on June 30, 2008, 02:20:27 PM
Ok, first off you are wrong again.  No nobles dressed like Alucard, post anything of worth for proof otherwise.  And I'm not even in America smart guy.

That's right...he's from Canada! (I jest)

Here's your proof right here boyo -  http://www.marquise.de/en/1700/menguide/18men0.shtml

Gives a good account of styles very similar to what you see in most of Kojima's styles: part 2 looks like Dracula's and Alucard's outfit, part 3 and 4 look more like Richter's, and part 5 looks tiny bit like St. Germaine to an extent.

So what is it you're trying to argue, exactly? That the character outfits designs aren't as drastic as Kojima's? Simon has shorts and a fully-open top for christ's sake! Maria looks loli! Now, you please prove to me how that's not drastic. (the only thing that Kojima produced that ever looked anywhere near that kind of outlandish was Chronicles Simon, and even that wasn't this bad)
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on June 30, 2008, 05:39:20 PM
Ok... none of the outfits you posted have more than a slightly passing similarity.  I stand by my statement that the argument of Kojima bringing historical accuracy is ridiculous.

And Sindra, my argument was in response to ciel saying that the outfits were historically accurate.  I don't think Judgement's are either. 

And about Kojima switching the aesthetic to the "right one"  That is opinion my friend.  There are at least as many people here who would argue against that than for it.  And I know what an athletic build is, how come half of your argument is based on you assuming things?  You don't have to be a body builder to have an athletic build, but you need more than Alucard has.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Clara E. Leet on June 30, 2008, 05:45:51 PM
Ok... none of the outfits you posted have more than a slightly passing similarity.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Sindra on June 30, 2008, 11:57:24 PM
In Reply To #215

I have the proof right there that if the outfits aren't exactly dead-on, they have a decent resemblance....more so than "slight" as you put it. If you want to deny that proof, you knock yourself out.


And unless you've seen Alucard naked, you don't know "athletic" he is underneath all those layers. That....and he's a freaking dhampire! Dues Ex Machina right there.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Ciel on July 01, 2008, 01:29:16 AM
Ok... none of the outfits you posted have more than a slightly passing similarity.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on July 01, 2008, 06:30:38 AM
In Reply To #212

I just hate being timed to beat his quest...



yeah that blows, it shouldn't matter when you complete it, the goal should just be to find all the kids before you die.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: E. Alexer Belmont on July 01, 2008, 07:38:52 AM
Well em... hi! i'm new!

Well.. i'm not new at all... i'm Osaka... just lose my pass and can't recover it...

Ok... forget it... let's talk about the game...

I'm a great CastleVania fan you know? i've followed the saga since 1987, when i've played the first title in my NES and... i just don't understand where's the problem with the outfits...

Yes, of course, they're aaaall differents but... Can we return to CastleVania II?

In that game, Simon has just CHANGED his armor

Ok, ok, maybe a bad sample

How about Symphony's Richter? Or Rondomake Richter and Maria? Or Chronicles Simon?

The outfits changes are something totally typical in the CastleVania universe so... where are the problems now?

Oh, yeah, about Wii... before thinking on the Wii you must think before on IGA, i mean, does some of his game have an awful playability? No

We see copypaste graphics, stupid characters, awful dialogues but... not bad playability

The IGa team is working on this game, is going to be good, i'm sure about it.

Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on July 01, 2008, 08:03:24 AM
In Reply To #220

First read correctly. Then write a reply. If it was just that they look different, then it would be acceptable. But I don't see anything of the unique CV-charm on the pics. And if you compare that to how the charas changed when kojima drew them, do you want to say that this here could replace the Kojima-Style? Or that it will? As said by many; it's like Soul Calibur IV: Castlevania.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: E. Alexer Belmont on July 01, 2008, 08:23:45 AM
mmmmm maybe you must read me correctly

I say that is not a bad change, in fact i'm tired of Kojima's dasingns and i'm always opened to new alterntives.

And... what's the typical "CastleVania charm"? Can you show me it after two or three gameplay changes and lots of different designers from Vampire Killer to Order of Ecclesia?

It's IGA? It's pre-IGA? It's Ayami? It's Anime?

Ok, Simon's Outfit is ugly as hell, and Dracula looks like a Gold Saint from Saint Seiya, but out of these two i think it's not bad at all.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on July 01, 2008, 09:38:52 AM
In Reply To #222

Yeah, and Maria looks exactly like MisaMisa-chan, Simon like some Light who took steroids and coloured his hair red... Alucard looks like FUCKING SEPHIROTH!
And now, answer me, HOW in the bloody hell can you find THAT possibly POSITIVE!? If you do, then go play Soul Calibur or something and let CV alone.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: E. Alexer Belmont on July 01, 2008, 10:29:12 AM
In Reply To #223

Quote
Yeah, and Maria looks exactly like MisaMisa-chan, Simon like some Light who took steroids and coloured his hair red...

Well, before this Simon looked like a muscled-red hadired version of Alucard and Maria was a Younger version of all Kojima's female clones

This is a change, Ayami Kojima supposed another change.

I insist: where is the problem?

You dislike it, ok, me not, it's still an opinion, you know?

Quote
HOW in the bloody hell can you find THAT possibly POSITIVE!?

I can 'cause i'm opened to any change after about ten years with Alucard and Maria clones

Quote
If you do, then go play Soul Calibur or something and let CV alone.

Wow, wow! Stop that, castlevaniac-macho-man, why i should leave CastleVania? It's been 21 years since i've played my first CastleVania and there's no CV i didn't played yet, do you know what does this mean? And, after aaaaaaall those years i never, NEVER said those sort of things to ANYONE.

I'm an Old School Gamer, my favourite CastleVania is Super CastleVania IV, i think that IGAvanias are not CastleVanias at all, i'm tired about Kojima designs but, you know, those are O-PI-NIONS

If i like or not Death Note-ish designs does not give you the right to tell me that sort of things just like i don't have the right to tell IGAfans if they are or not true CastleVania fans.

I just given my opinion, you don't mind if it's opposite to yours or not and, from the point i did respected all the opinions given at this posts, you should shut up and listen people just like people listen you.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: warfreak on July 01, 2008, 10:43:33 AM
I'd still agree with Ciel in that Kojima's designs, whether anyone likes it or not, are correct for the time period. [Personally, I love her designs, but that may be just me.] ...However some of the new designs don't look to be from any time period at all. >_> I suppose it's to make it all "3D" and stuff, but they could have at least made the characters look remotely similar to themselves...
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: DraimanBelieve on July 01, 2008, 12:49:16 PM
This is great everyone in here is bitching a fuckin' fit.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Azmodan on July 01, 2008, 01:39:47 PM
This is the most hilarious thread on this forum.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: DraimanBelieve on July 01, 2008, 02:26:36 PM
This is the most hilarious thread on this forum.

Yeah I know.  People seriously need to get a life and quit complaining so damn much like this is the end of the Castlevania series.  I am gonna laugh if it sells like Smash Bros. or something.  Even if it does flop oh well at least Konami and IGA took a risk and will learn from it.  I think it could be possibly fun.  Art Style is a bit questionable but who really knows what the final product might be or what it will look like in motion, there is still probably a good development cycle to go through and this is the first look at it.  I also think if IGA says its gonna be very playable and fun and he isn't a fighting game fan and is making it to appeal to the casual and hardcore that he might be on to something.  I personally hate fighting games for being too complex like the MK games used to be awesome back in the 2D era because of their simplicity.  If its simple and easy for everyone to play then it might just sell well if they market it correctly.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Profbeanburrito on July 01, 2008, 03:18:32 PM
This game will probably  be awful.....but I don't care!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Mr Sven on July 01, 2008, 03:24:53 PM
Is Uwe Boll / Paul anderson involved in making this game?? heh!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on July 01, 2008, 06:12:54 PM
What do you all read? Noone ever said this would be the end or ANYTHING. We all just see what you can't/don't want to see: that this game is going to suck and that this game has nothing to do with CV. The fact that you are good at discussing and arguing doesn't change anything.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Long John Silver on July 01, 2008, 06:20:42 PM
i hate all of you because you have your own tastes and opinions that aren't like mine

amirite?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Soma Cruz on July 01, 2008, 06:21:56 PM
Simplified fighting mechanics, but still fin? COUNT ME IN! Seriously, the only real fighting game I like is Smash Bros; always get my ass handed to me with SC/Tekken. I am all for the strategy of simplified = better.

Soma
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Long John Silver on July 01, 2008, 06:24:09 PM
you guys need to try real fighting games like street fighter, kof or gg series.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Xain on July 01, 2008, 06:25:16 PM
Apparently this is coming out in the fall.

http://kotaku.com/5021184/konami-whips-up-castlevania-judgment-an-online-3d-fighter-for-wii

Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: impulse on July 01, 2008, 06:47:30 PM
The news (about Judgements that is) just broke on Gamespot. And I can say that all the comments made by readers were generally really negative. So I think we can stop saying it's just the bitter Castlevania fans.

Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 01, 2008, 07:59:36 PM
In Reply To #236
Do you wanna guess who posts in the forums for castlevania games on gamespot?  Castlevania fans.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Long John Silver on July 01, 2008, 08:03:54 PM
In Reply To #237
do you wanna guess who plays the castlevania games? castlevania fans
and guess who are those games made for?

:o :o

it's one captain obvious award for you. of course castlevania fans are talking about it. who else? barbie fans? gta fans?

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimages.wikia.com%2Funcyclopedia%2Fimages%2F1%2F15%2FCaptainobviousChooseOption.jpg&hash=b7951c26f467e8d95de1cb351c7db626c8b58a02)

someone who doesn't care for the series and isn't its fan is more than likely not going to even bother checking it
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 01, 2008, 08:06:15 PM
In Reply To #238
... You miss the point entirely...  :-[
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on July 01, 2008, 08:48:33 PM
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 01, 2008, 09:38:48 PM
Calm down everyone.  This game is not canon.  They are not going to stop making our classic Cv's that we know and love.  This is just a fun not so little bit of fanservice.  Come on, who's not excited to fight characters in famous cv locales, with classic cv tunes playing?  I can't wait for this, so long as it has good gameplay but it is too early to tell.  How about we all just wait on a video to surface before we all pass our own judgement?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Azmodan on July 01, 2008, 10:02:21 PM
Because we aren't supposed to like anything that was made after 2001.

IGA KILLED MAH GAMES! IGA KILLED MAH DAWG! BAAAAAAAWWWWWW!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on July 01, 2008, 10:05:20 PM
Because we aren't supposed to like anything that was made after 2001.

IGA KILLED MAH GAMES! IGA KILLED MAH DAWG! BAAAAAAAWWWWWW!

IGA'S GONE KILL EVERYTHING!!!! The WORLDS GONNA END on 2012 BECAUSE IGA IS GONE KILL IT!!!  ;)
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: impulse on July 01, 2008, 10:09:17 PM
In Reply To #237

Actually, it wasn't the forum, it was a NEWS article, on the front page of gamespot, and alot of random people, with only passing interest will comment, but yes ofcourse there are fans too.

However, what I meant, and maybe I should have been clearer, obviously it's not just the diehard fans that are upset, but casual fans also.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: CVfan13 on July 01, 2008, 11:30:51 PM
In Reply To #243

Bit of over reaction there. Why are we not supposed to like anything after 2001? Nothing's more annoying that fans that don't accept Medroidvania, or the ones that don't accept the level-based games.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 02, 2008, 12:21:44 AM
What I want to know is how Iga is gonna manage to fit another game into the Castlevania storyline. Will it be shoved in the middle of the games or will it be after Dawn of Sorrow? :-\
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Saner on July 02, 2008, 12:47:50 AM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.blogsmithmedia.com%2Fwww.dsfanboy.com%2Fmedia%2F2008%2F07%2Fcv-ecclesia-judgment-connectivitiy-0-dsf.jpg&hash=8afa80715c33b18939f52947c2150d246a25328e)

might as well sell the Wii for a DS.    ;D
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 02, 2008, 12:50:56 AM
In Reply To #247
Funniest thing since cancer...
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on July 02, 2008, 12:55:08 AM
What I want to know is how Iga is gonna manage to fit another game into the Castlevania storyline. Will it be shoved in the middle of the games or will it be after Dawn of Sorrow? :-\

there's plenty of room from 1097 - 1458, he could also put it between 1497 and 1792 as there's not much in there besided the annual belmont conflict.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on July 02, 2008, 01:57:50 AM
Oh ever BETTER news! This is all supposed to be cleaned up...

BY FALL?!!?!!?!?!?

Now they're promising online playability too.

WHAT?!

These sorts of features they're promising can't just be added or tested overnight.

The situation is even worse in my mind now. :(
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on July 02, 2008, 02:00:35 AM
Oh ever BETTER news! This is all supposed to be cleaned up...

BY FALL?!!?!!?!?!?

Now they're promising online playability too.

WHAT?!

These sorts of features they're promising can't just be added or tested overnight.


yeah that shit's not gonna happen or if it does  happen it'll be implemented horribly. Judgement is just out there to make cash.


Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on July 02, 2008, 02:03:27 AM
yeah that shit's not gonna happen or if it does
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 02, 2008, 02:14:34 AM
In Reply To #250
You have no idea how long they'v been making this game.  Why are you acting like everything is being added last minute?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: TRON on July 02, 2008, 02:24:38 AM
With all reason, I think it's safe to say this has been at least planned since the starts of OoE. Remember "the leaked shots" of the game and the wii connectivity?

I'm with A N T R A X X on this one though. This will suck balls, and like I said a few ignored posts ago, it will be a cash cow.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on July 02, 2008, 02:30:32 AM
In Reply To #250
You have no idea how long they'v been making this game.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Long John Silver on July 02, 2008, 02:40:01 AM
Quote
there's plenty of room from 1097 - 1458
you mean 1097-1476. there's absolutely nothing that happened between that time period, but they also wouldn't be able to use drac, since canonically the belmonts never meet him until trevor.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Omegasigma on July 02, 2008, 03:16:54 AM
clothing i think in castlevnaia will always have its standards and wont stry to far from those designs i'm talking offical games, this i'm classifying as a spinoff. but if you look ever since the 16bit games most designes have stayed to this day, dracula has changed alot sure, but his overal theme usually remains the same, now i dont know how to topic became a dead;y arguement of a game that will apparently suck on now grounds for basis aside the fact its a new game, i'll stills ave my review of it once it comes out.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: E. Alexer Belmont on July 02, 2008, 04:31:26 AM
Oh ever BETTER news! This is all supposed to be cleaned up...

BY FALL?!!?!!?!?!?

Now they're promising online playability too.

WHAT?!

These sorts of features they're promising can't just be added or tested overnight.

The situation is even worse in my mind now. :(

Did you realized that the game culd be in developement since more time than you suppose?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on July 02, 2008, 04:50:35 AM
you mean 1097-1476. there's absolutely nothing that happened between that time period, but they also wouldn't be able to use drac, since canonically the belmonts never meet him until trevor.

well I included legends but going off iga's timeline your correct, nothing else that we know of happens.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 02, 2008, 05:36:28 AM
In Reply To #255
Your argument about them not having experience in fighting games is valid, but we're not sure if they are using the same team or outsourcing, or even hiring an entire different company to develop the game.  I'll wait until I see a video to decide whether or not they can pull off a fighting game.

But about the online sucking... come on.  If you can make a fighting game putting it online is not hard at all.  Anyone with basic programming knowledge could do it.  I mean if you can put it on two players, you can do it online.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: TRON on July 02, 2008, 05:58:49 AM
In Reply To #260

Let me tell you something here:
Press A in your controller, your character begins to kick. In response to that action, your opponent, who is sitting next to you will press B to guard the attack. Now this happens almost instantly if your opponent has good reflexes and knows what he's doing. Also, the only layer you have between the players is twice the distance to the TV.

When it comes to online multiplayer, you have to develope a communication protocol efficient enough to carry all the data at almost instant speeds. To give you an idea how internet connection works:

Code: [Select]
$ ping google.com
PING google.com (64.233.167.99) 56(84) bytes of data.
64 bytes from py-in-f99.google.com (64.233.167.99): icmp_seq=1 ttl=243 time=50.3 ms
64 bytes from py-in-f99.google.com (64.233.167.99): icmp_seq=2 ttl=243 time=51.0 ms
64 bytes from py-in-f99.google.com (64.233.167.99): icmp_seq=3 ttl=243 time=51.4 ms
64 bytes from py-in-f99.google.com (64.233.167.99): icmp_seq=4 ttl=243 time=51.7 ms
64 bytes from py-in-f99.google.com (64.233.167.99): icmp_seq=5 ttl=243 time=51.6 ms
64 bytes from py-in-f99.google.com (64.233.167.99): icmp_seq=6 ttl=244 time=42.2 ms
^C
--- google.com ping statistics ---
6 packets transmitted, 6 received, 0% packet loss, time 5618ms
rtt min/avg/max/mdev = 42.275/49.742/51.748/3.383 ms

Code: [Select]
$ ping gamespy.com
PING gamespy.com (216.35.123.102) 56(84) bytes of data.
64 bytes from redirect.ign.com (216.35.123.102): icmp_seq=1 ttl=236 time=101 ms
64 bytes from redirect.ign.com (216.35.123.102): icmp_seq=2 ttl=236 time=102 ms
64 bytes from redirect.ign.com (216.35.123.102): icmp_seq=3 ttl=236 time=111 ms
64 bytes from redirect.ign.com (216.35.123.102): icmp_seq=4 ttl=236 time=101 ms
64 bytes from redirect.ign.com (216.35.123.102): icmp_seq=5 ttl=236 time=103 ms
64 bytes from redirect.ign.com (216.35.123.102): icmp_seq=6 ttl=236 time=104 ms
^C
--- gamespy.com ping statistics ---
6 packets transmitted, 6 received, 0% packet loss, time 5755ms
rtt min/avg/max/mdev = 101.446/104.119/111.615/3.467 ms

Those numbers you see there are called the network latency. It represents how long a package takes to travel thru standard TCP/IP from your machine to a given host and then back. Now, in terms of our example. A kick usually lasts little on a video game. With a network latency of 104ms = ~.1 seconds (like our gamespy host here), you will have that much time as an advantage over your opponent. Imagine then you are streaming not only your kick, but also, the position of your character every fraction of a second, and you are also receiving that data from your opponent. If you don't handle these things in an efficient way, you'll be doomed to lag, and your online fighter will be doomed to fail.

These words come from a programmer. If you don't handle the stuff carefully, you'll fail at it, as I've failed before at creating real time multiplayer systems like these.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Ciel on July 02, 2008, 06:41:36 AM
This game is being almost universally ridiculed and reviled across the internet. On a couple other forums I visit, like Overclocked Remix, the reaction was basically "what the fuck/what is this terrible art". And there's always like 2 guys defending it, heh.

But yeah, online play on the Wii? That sure worked well for Smash Bros! And that was an AAA first party title. This will probably have 15 seconds of lag between input and response.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: impulse on July 02, 2008, 06:55:04 AM
I'm kind of surprised someone would say they could slap on online just like that, when so many other games have failed at doing just that, like Street Figher II on xbox arcade. Lag kills an online fighting game.

By the way, saying this is far into development could be true, but that would be all the more disturbing imo. Take Blizzard for example, who just showed off Diablo III. The game looks absolutely fantastic (by popular opinion, not just mine) and it's still probably a year or even two away.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on July 02, 2008, 08:25:04 AM
The only truly solid online programing on the Wii is Mario Kart.

So yeah, that's not the sort of thing achieved easily it seems.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Silverlord on July 02, 2008, 10:55:31 AM
Just reading the Kotaku excerpt: "... players can slash, stab and whip their way across a variety of stages and environmental elements"

Is this game a side-scrolling beat 'em up?  Be very interesting if it was, and possessed a Level-Up system ala Capcom's Knights of the Round.  While there's no evidence of such a system in those Jeux-France screens, could those shots merely have been taken from a "head-to-head" game option?

If the game progresses along a stage and features set-pieces it could actually prove to be very tasty indeed.  The inclusion of hearts (and heart collecting) many seem to suggest there is more to the action that simple one-on-one fighting.


"Select characters can also set traps and make use of monsters on the field to achieve victory in a clash of epic proportions."

Very mysterious.  Select characters meaning evil characters, right?  How is that going to work, in a beat 'em up sense?  May be just a form of summoning.

With all the negativity in comments around various online media outlets, Konami may just have to come forward very soon with more information . . .
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: johnnyd2 on July 02, 2008, 11:25:28 AM
wow... i may have finally found something to do a live rant on.... keep an eye out here http://youtube.com/user/johnnyd1988 for my first live webcam rant.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on July 02, 2008, 11:34:36 AM
Hmmm that's an interesting point. I never thought about HOW you get hearts.

This could turn out to be a beat-em-up afterall, or at aleast a Power Stone type fighter.

I can hope
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: E. Alexer Belmont on July 02, 2008, 12:52:35 PM
Erm... there are some HQ Scans of the Nintendo Power?

I'm spanish, and i'll like to translate them (the best information source is the main source after all)

It'll be helpful to obtain High Quality images of the game too
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: fallenangel86 on July 02, 2008, 02:14:26 PM
you mean 1097-1476. there's absolutely nothing that happened between that time period, but they also wouldn't be able to use drac, since canonically the belmonts never meet him until trevor.

they could have met but never truly beat him. like how christopher beat him, but didn't since he came back and kidnapped his son, in his first game. they could also simply not know that dracula is the big bad, and simply go vampire hunting while dealing with death, medusa, and company.

Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Azmodan on July 02, 2008, 04:15:51 PM
In Reply To #268

Marto at the Anti-Chapel has a thread showcasing his scans.

http://www.chapelofresonance.com/forum/index.php/topic,1997.0.html

Alucard's looking somewhat less effeminate. On the whole, they may grab some manga-loving gamers with those designs. Not my cup of tea, though.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: E. Alexer Belmont on July 02, 2008, 04:40:46 PM
In Reply To #270

FUCK YEAH!!!

Thank you so much, man!

- Saving to Hard Disk -

THANKS!!!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: fallenangel86 on July 02, 2008, 04:53:23 PM
ya know what strikes me as weird about this, aside from everything else already mentioned, is why is the chick from the unreleased game in this?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on July 02, 2008, 05:06:03 PM


But about the online sucking... come on.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 02, 2008, 07:50:16 PM
In Reply To #273
I said in a FIGHTING GAME.  There will be 2 people playing at once, maybe 4.  And Halo's online is amazing.  It only lags because of people with bad online connections.  But with a fighting game it is likely to be one on one.  Which is VERY simple.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on July 02, 2008, 08:29:26 PM
Need we mention Smash Brawl again?

And this is NINTENDO. A company with vast more amounts of funding than Konami.

Smash often lags to quite unplayable conditions if the player count goes above 2.

It's true that Nintendo also doesn't have much experience with online (certainly not as much as Microsoft), but the Wii's other companies don't seem to get it either.

**************

Thanks for the link to the new scans, Azmodan. I'm going over them now.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Azmodan on July 02, 2008, 08:48:06 PM
At first, I was a little 'whoa wtf' at Takeshi Obata's designs. They kind of look like they came from some clearance sale at Hot Topic, and yet...I'm starting to like them. o_O

I wouldn't be surprised if it was meant to pick up some more Japanese fans. It's nowhere near as kiddy as the initial DS games' art, but it's a bit of a visual shock. Eh, alternate outfits sounds like a likely concept anyways, so I wouldn't be surprised to hear that their original outfits are included.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 02, 2008, 09:32:16 PM
In Reply To #275
Smash brothers is a completely different kind of game than all other fighting games.  Look at the ps2/xbox mortal kombat.  those games are far more similar to Judgement and they had flawless online play.  And then look at metal gear online, a far more complex online play handled perfectly by konami.  And any lag issues are 99% of the time due to a players limited connection.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on July 02, 2008, 09:43:40 PM
In Reply To #277

KCEJ is a wholly other funded and talented beast quite separate from KCET.

Also, Midway has had alot of previous experience making fighting games; so they'd be that much more prepared to bring it online.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Profbeanburrito on July 02, 2008, 09:44:39 PM
At first, I was a little 'whoa wtf' at Takeshi Obata's designs. They kind of look like they came from some clearance sell at Hot Topic, and yet...I'm starting to like them. o_O

I wouldn't be surprised if it was meant to pick up some more Japanese fans. It's nowhere near as kiddy as the initial DS games' art, but it's a bit of a visual shock. Eh, alternate outfits sounds like a likely concept anyways, so I wouldn't be surprised to hear that their original outfits are included.

They're interesting designs but they're just not Castlevania. I think Simon looks very true to his art, Dracula and Alucard don't but I still kind of like them. Maria's art is just plain awful. I'm hoping they have alternate outfits that are their classic ones
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 02, 2008, 10:23:46 PM
In Reply To #279
I'd only disagree on Alucard, he looks very true to his character from past games.  Dracula does look different... but how many times have we said that in past games?  I like to think of it like this (and it is supported in most of the games) That when he rises at his hundred year point he appears much younger, but when it is out of the cycle he looks far older.

And antraxx, anyone of us could put a 1 on 1 fighting game online after a week of basic programming classes.  It's the single easiest type of game to put online.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: ChibiMaddiChan on July 02, 2008, 10:37:21 PM
They're interesting designs but they're just not Castlevania. I think Simon looks very true to his art, Dracula and Alucard don't but I still kind of like them. Maria's art is just plain awful. I'm hoping they have alternate outfits that are their classic ones

Actually, I think Alucard kinda looks like himself, just a more 'female' version.  He looks okay in the actual game screenshots.  I COMPLETELY agree with Maria, though while that weapon looks like some kind of 'animal cruelty' device, it's pretty nice looking.  Simon's outfit is ***. And except for the utter looking battle armor, Dracula actually looks pretty good.

After reading the actual article, the game doesn't sound so bad either.  I think I'll stay in my gray area until I see gameplay.  Or outright play it.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 02, 2008, 10:51:46 PM
In Reply To #282
I don't think it will be bad.  Especially after reading the np scans.  It sounds like Iga really has put a lot of thought into this game.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: E. Alexer Belmont on July 03, 2008, 05:33:19 AM
Need we mention Smash Brawl again?

Smash often lags to quite unplayable conditions if the player count goes above 2.

If you play randomly with people wich you can't see their connection quality yes, probably, but if we talk about 4 players battle with Friend Codes and a "yellow" minimum quality the battles goes almost perfect.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on July 03, 2008, 06:45:05 AM
In Reply To #275
Smash brothers is a completely different kind of game than all other fighting games.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: impulse on July 03, 2008, 11:05:04 AM
After finally reading through the scans, this is what I learnt:

#1 Iga is behind the conception of this installment (not konami-execs, like I'd have hoped..). So if this game turns out to be great, well the Iga-nay-sayers will have something to chew on, however if it sucks, Iga will have finally dug his own grave.

#2 And that the control scheme sounds absolutely horrible (heres hoping there will be support for the classic controller).

DISCLAIMER: I don't want to get into any arguments, these are my opionions, feel free to share yours.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: E. Alexer Belmont on July 03, 2008, 11:35:51 AM
In Reply To #286

Controls scheme horrible why? because you need to move something more than you fingers? oh, gosh...

Is the PERFECT control scheme for a sword fighting game on Wii: no buttons, just your own moves.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: LoneChild on July 03, 2008, 12:41:32 PM
In Reply To #287

I myself have a Wii, and have been a fierce defender of his virtues over his obvious flaws. I
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 03, 2008, 04:15:10 PM
In Reply To #288
How come you people don't get that he is only doing this for fun?  He's not trying to reinvent the series, he's not giving it "what it needs" (it needs nothing, it is doing as good as it ever has).  This is just fun fan service for us.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 03, 2008, 04:15:54 PM
it is? isn't the goal to kill the opponent by yourself 1 on 1? don't see what's so different about it concept wise, sure the item weapon concept is only utilized in that game, but turn all the items off and you got your classic fighter. The items would indeed make it even harder to implement the online properly.
How about the fact that the gameplay is completely different than any other fithing game.  Excluding games built to be a ssb clone.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Profbeanburrito on July 03, 2008, 04:27:24 PM
Hey, hows about everyone quit their bitchin until the game is actually reviewed or until you play it. It's obviously just fun fan service, give it a chance first
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: crisis on July 03, 2008, 05:35:30 PM
Quote from: Alexc2808
(it needs nothing, it is doing as good as it ever has).
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Aridale on July 03, 2008, 05:36:19 PM
In Reply To #291

I agree Ive never seen a bitchier bunch of "fans" in my entire life. I avoid threads for the new games 99% of the time because of shit just like this.

Then the game will come out and it could be the best CV game since SotN and ppl will STILL bitch endless about stupid shit like the color of a single pixel on a the ass of the succubus or somethin equally retarded.

You dont like the new char designs? Suck it up! Be a fuckin man and except change. Its a fuckin video game. Just like in that horrible game called "Real Life" characters can change clothes and get haircuts. Do they always look as good? Maybe not but have you ever had a haircut that was a good idea at the time but later you noticed it made you look like a weird? Sure ya have we all have.

You dont think CV should be or would make a good fighter? I think you should go fuck yourself. Do you like that? Doesnt matter their both opinions. And opinions are like assholes. Everyone has one and I dont particularly wanna look at yours.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on July 03, 2008, 06:01:19 PM
Its a fuckin video game.
Perhaps that's the difference between you and the people bitching.

I don't think I have ever really complained about people who look optimistic on Judgment. I only complained about the people who complained about the ones who complained about the new character designs.

Anyone. You like the new character designs? You like SC-style fighting games? Fine. I don't. So what?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 03, 2008, 06:03:29 PM
In Reply To #294
Then he's not talking about you.  He's talking about the people saying this game will obviously be terrible, and that people who are optimistic for it are stupid.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 03, 2008, 06:08:15 PM
Just curious - Is it safe to come back to this topic? If not, I'll shut up and go away, but I'm sick of people complaining about costumes...
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on July 03, 2008, 07:23:52 PM
How about the fact that the gameplay is completely different than any other fithing game.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on July 03, 2008, 07:31:48 PM
In Reply To #297

SSB is totally different. It's not stamina-based (though there is a stamina-special-melee included), but you take damage and fly off more easily as you take more damage. The goal is not to simply decrease the enemy's HP to zero, it is to get him out of the screen, which changes a lot. Also the games have a real jump/physics-engine as well as real environments with platforms etc, which most other fighters don't.

SSB is the only fighter I really like so far.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 03, 2008, 07:36:59 PM
In Reply To #297
SSB is the only fighter I really like so far.

Have you tried Melee? It's so much better, it's on a whole other level.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on July 03, 2008, 07:38:10 PM
In Reply To #297

SSB is totally different. It's not stamina-based (though there is a stamina-special-melee included), but you take damage and fly off more easily as you take more damage.


well I have to agree that game was the first game to do that, but flying 500 feet and blowing up as opposed to just straight up dieing really isn't that big of a difference though.

Quote
Also the games have a real jump/physics-engine as well as real environments with platforms etc,

so does gunstar heroes, it's one of the things I love about that game too.

Quote
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 03, 2008, 07:46:29 PM
Oh-oops, sorry. I thought you were talking about Brawl only. I hate abbreviation; they confuse me.

Anyway, Smash Bros is awesome, but still, entirely different from Soul Calibur-esque fighting games, like Judgement. I prefer Smash Bros, but one on one fighters are good too. I hope Judgement will be as successful as Soul Calibur (specifically Soul Calibur 2, NOT Legends, which sucked in every way possible) though I find it unlikely... :(

Damn abbreviations...
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on July 03, 2008, 07:48:56 PM
I played all three and love all of them.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 03, 2008, 07:51:40 PM
Melee is my favorite, but the original is really good too. Brawl was a huge disappointment for me, because it was nothing compared to Melee.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on July 03, 2008, 07:59:04 PM
Melee is my favorite, but the original is really good too. Brawl was a huge disappointment for me, because it was nothing compared to Melee.

That's what I've heard, I played Brawl with the mote for a couple rounds and really found it akward and hard to use, I'm sure the classic controller is better though.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 03, 2008, 08:03:40 PM
No, the classic controller sucks too, just because the button configuration gets so screwed up. You're used to playing Smash Bros with a Gamecube or N64 controller, then they give you that and you're confused as hell. At least, that's my opinion. Others may be more comfortable with a classic controller. Of course, it's irrelivent to me, considering I got bored with Brawl after about 10 hours and went straight back to playing Melee, which I find much more ammusing.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on July 04, 2008, 08:49:38 AM
In Reply To #305

If you use the Gamecube-Pad it's the same as Melee. So where is the fucking problem? O_o
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: impulse on July 04, 2008, 09:49:41 AM
In Reply To #287

Oh what a compelling argument.. I dont like to do more than use my fingers... geez

I don't really think flinging the remote while simultaneously mashing a button makes for a compelling experiance.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Profbeanburrito on July 04, 2008, 12:55:12 PM
Is it just me or does Alucards outfit in this make him look like Olrox with long hair?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 04, 2008, 01:05:51 PM
In Reply To #306

I know, there is no problem, I'm just saying, those controllers are annoying to use. I like Brawl, just not nearly as much as Melee and the original N64 Smash Bros.

Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on July 04, 2008, 09:23:42 PM
In Reply To #306

I know, there is no problem, I'm just saying, those controllers are annoying to use. I like Brawl, just not nearly as much as Melee and the original N64 Smash Bros.



I'm sorry this argument makes no sense whatsoever. Brawl has just about EVERYTHING that Melee had, and yet it adds so much more. How can you call a TOTAL UPGRADE to Melee the more boring of the two?

Explain what you think is boring. I mean the only thing that was taken out were a few trophies, and all the important past stages are there. Then you have all the brand new ones which take interactivity to the next level. Oh yeah, you can also make your own.

And yeah I don't care if this is off-topic: I'm trying to forget that Judgement even exists.

And no, Alexc, it is not that easy to implement online... or well anyway. It requires extensive testing and tweaking.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 04, 2008, 09:29:08 PM
In Reply To #310
Nope.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on July 04, 2008, 09:31:51 PM
In Reply To #311

Your arguments never cease to amaze me  ::)
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Jorge D. Fuentes on July 04, 2008, 09:35:34 PM
In Reply To #310 and #311

Settle down, guys.

Online is a difficult thing, and it's possibly more difficult in 3D (and even more so a game had more than two people participating).

With 2D Fighting games you have the benefit of just tracking where the frames are, but with 3D Fighting games (even if they're in 2D) you can't apply Latency the same way as you can with, say, FPS games.

It's the reason Brawl lags so terribly; it is trying to be fair and record every frame, rather than do what some latency-driven games do and give the benefit to people on freakin' Dial-Up or something.  That would be terrible.

But yeah Online Play on a fighting game can be very difficult.  I'm glad the people on Kawaks have managed to make it work but that's taken a constant effort for quite a few years to get juuuuust right, and it still is not 100% there.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on July 04, 2008, 09:42:28 PM
To be fair to Brawl online, there IS a lot of crap going on onscreen at once. Usually much more than any normal fighting game.

Then again... it's also using less polygons.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Kristian on July 05, 2008, 01:42:26 PM
Castlevania Fight game ?  ;D



Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Jago on July 05, 2008, 01:47:50 PM
Awesome, I've always dreamed of a game like this.  Now I have a reason to get a Wii.   ;D
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 05, 2008, 05:23:10 PM
I'm sorry this argument makes no sense whatsoever. Brawl has just about EVERYTHING that Melee had, and yet it adds so much more. How can you call a TOTAL UPGRADE to Melee the more boring of the two?

Have you ever actually played them both? The major difference is the gameplay itself. The characters generally move slower, attacks do more damage, but it's annoying because they don't make opponents fly as far. Also, I liked Melee's graphics much better.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: E. Alexer Belmont on July 05, 2008, 06:42:21 PM
I liked Melee's graphics much better.

I will assume that those words are just sarcasm
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 05, 2008, 07:44:31 PM
In Reply To #318

No, believe it or not, they weren't.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: UnManuel on July 05, 2008, 08:40:06 PM
Well, I have to say I'm not happy with this announcement. Konami is not precisely famous for making successful fighting games, and I hardly doubt a Castlevania fighting game will be better than other fighting franchises already established (Smash Bros., Soul Calibur, Mortal Kombat, etc). Also, the character design SUCKS!!! I don't want to play a Sailormoon fighting game. I would like to fight with good old Kojima's Alucard, but instead we have this violet-clad, clown-looking dude. And how Simon started as Conan but ended being this BDSM warrior? Alternate costumes, please!!!

Castlevania is growing unsteady. I think a golem woman who fights crustaceans MAYBE is a neat idea, but Judgement is not. My only hope is that Judgement will NOT be the 1999 Dracula Wars game.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on July 05, 2008, 09:11:23 PM
In Reply To #318

No, believe it or not, they weren't.

I don't understand.... the graphics, animation and particle effects of Brawl are far better than Melee...

The proof is in the pudding:

http://www.youtube.com/watch?v=tnY1scHzXPU

(This E3 trailer shows this clearly)

Lol... I guess Kirby didn't change much though.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 05, 2008, 09:20:45 PM
In Reply To #321


I just found Melee's graphics more appealing. Go figure. :-\
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Inccubus on July 05, 2008, 11:32:49 PM
Don't know if this was mentioned yet, but why the hell do they feel the need to redesign all the characters? What was wrong with their original designs? That really irks me.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: ChibiMaddiChan on July 06, 2008, 12:11:45 AM
In Reply To #323

LMFAO.  Yes it has.  Several times. (And I agree.)
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 06, 2008, 12:31:02 AM
I think re-designing the characters was unnecessary. I liked the characters just how they were, but it looks like Nintendo was simply trying to make them look more like they do in their most previous games, thus Link's Twilight Princess look.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: UnManuel on July 06, 2008, 01:25:28 AM
I love Brawl, mostly the fact it can be played online, but I miss Melee's unique features like the rankings (Item Hog, All Aerial, Home Run King, among others) and several stages. Also, Brawl's Sheik is just not the same (I'm with Snake now).

The main problem with Brawl is that it has too much features for its own good (characters slipping at random times for instance). Good thing some of them can be disabled.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on July 06, 2008, 02:14:29 PM
Maybe you could always add to your posts if you are talking about SSB(M/B) or CV:Judgment. This here is a total mess. xDp
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: CVfan13 on July 06, 2008, 05:05:13 PM
In Reply To #321

Fools. Newer doesn't automatically mean better. The history of the CV series proves this.  :o  Sometimes older graphics are more appealing. I like the graphics of CV3 for the NES better than those of SCV4 for the SNES.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 06, 2008, 06:37:30 PM
In Reply To #328
You're just weird then.  I prefer Vampire Hunting Warriors over Vampire hunting mexican midget's.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on July 06, 2008, 07:57:07 PM
So is someone seriously gonna tell me Mario 64 has better graphics than say Sunshine or Mario Galaxy?

Pffffffft. Whateva.

You can say you like the style better, but it's misleading to say the graphics are better.

In Gimph's case, it seems he likes the style better in Melee.

And, BTW, I haven't mentioned this yet, but Judgement's graphics look more like a first-gen PS2 game than a Wii one.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 06, 2008, 08:58:57 PM
In Reply To #330
Really?  While definitely not up to par with current graphics, it is certainly well beyond any gen ps2 games.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: CVfan13 on July 06, 2008, 10:30:37 PM
In Reply To #330

Huh? No, no, I didn't say the graphics are "better", I just meant that's what I prefer. I don't always like newer graphics over older ones, while I'll say they do look more improved in terms of quality, sometimes I just like the older ones because, they feel more classic. I like the style of LoZ: Ocarina of Time better than Twilight Princess.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 06, 2008, 11:21:58 PM
In Reply To #332

FINALLY SOMEONE UNDERSTANDS!
I've been trying to explain that to people for so long, and they just think I'm crazy. :-\
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on July 06, 2008, 11:23:19 PM
In Reply To #332

FINALLY SOMEONE UNDERSTANDS!
I've been trying to explain that to people for so long, and they just think I'm crazy. :-\

You said the graphics are better. :P

U meant style. :P
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: CVfan13 on July 06, 2008, 11:24:42 PM
In Reply To #334

Yep. 'Twas your fatal flaw.  ::)
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 06, 2008, 11:27:10 PM
In Reply To #335

Damn...
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: E. Alexer Belmont on July 07, 2008, 06:17:54 AM
And, BTW, I haven't mentioned this yet, but Judgement's graphics look more like a first-gen PS2 game than a Wii one.

Erm...
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 07, 2008, 11:25:16 AM
In Reply To #337

Soul Calibur II is a great game. I wonder how Judgement will do in comparison... :-\
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: E. Alexer Belmont on July 07, 2008, 12:05:13 PM
In Reply To #337

Soul Calibur II is a great game. I wonder how Judgement will do in comparison... :-\

Even Soul Calibur III didn't do it well :-\

Anyway, is not even the same control style, this one is more easier and based on the Wiimote, the Igateam needs to find the point of the motion sensor if they want to do a great game.

Anyway, from SotN to PoR, Gameplay has been always perfect, even in the PS2 ones, i'm sure the controls will be good.

We aren't talking about the Soul Calibur Legends Dream Nightmare Team, we are talking about IGA, and Iga's games has always a pretty good gameplay.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 07, 2008, 01:17:31 PM
In Reply To #339

Oh, was Soul Calibur III bad? I never played it, so I never found out. :-\
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on July 07, 2008, 01:33:32 PM
In Reply To #340

Soul Calibur 3 was better than 2 IMO. Two hardly changed anything but added those gimmicky characters (although Link is cool of course).

3 also had a nifty character editor that made for nearly endless possibilities for new characters. Too bad they had set moves tho.

Oh yeah, and... Li Long rises from his grave!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 07, 2008, 01:45:19 PM
In Reply To #341

Wow, sounds awesome. How was the character creation thing like? It doesn't sound limited.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: crisis on July 07, 2008, 05:28:36 PM
Why the hell does everyone keep mispelling JUDGMENT?



Castlevania Judgment, not Judgement, people.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Long John Silver on July 07, 2008, 08:30:54 PM
In Reply To #343

In non-legal contexts, a judgment (American English) or judgement (British English) is a balanced weighing up of evidence preparatory to making a decision.

Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 07, 2008, 08:35:23 PM
In Reply To #343


Oops, typo. ;D


Okay, Castlevania JUDGMENT! Happy now?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on July 07, 2008, 10:34:58 PM
In Reply To #341

Wow, sounds awesome. How was the character creation thing like? It doesn't sound limited.

Soul Calibur III also had this badass motherfucker:

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fmatteomazzali.files.wordpress.com%2F2008%2F03%2Fsc4-pub-2d-zasalamel1-psd-jpgcopy.jpg&hash=7a5fe9d655dac376b62d90595bd9d0195395f077)

...as well as this little psycho (read: female Kefka)

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.projet-area.net%2Fimages%2FSoulCalibur_III___Tira_by_Artgerm.jpg&hash=5f64557af414df9c66e917863a1fef6fe59c4fde)
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on July 07, 2008, 10:36:41 PM
 ;D
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 07, 2008, 11:21:14 PM
It also has the worst balance of any fighting game ever made.  And a character creator that pales in comparison to the one in Mortal Kombat Armageddon (an equally shitty game).
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on July 08, 2008, 03:01:13 AM
In Reply To #348

Oh loook! A shiny penny. I think I'll just marvel at this shiny penny on the ground for awhile.

Oh and it just happens to be by this CAMPFIRE.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: crisis on July 08, 2008, 03:05:48 AM
In Reply To #349
I like your shiny penny. May I have it?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 08, 2008, 03:07:07 AM
In Reply To #349
Fire! nooooooooooooooooooooooooooooooooo!!!!!!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: benja86 on July 08, 2008, 03:28:17 AM
kinda expected to be disappointed with the new Castlevania game for wii
I read an interview with IGA on IGN and he was saying that he couldn't see someone swinging the wiimote like a whip for hours
when will wii not be looked at like the slutty girl at the bar
good for a little casual but not for a long term association
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on July 08, 2008, 03:36:44 AM
In Reply To #349
I like your shiny penny. May I have it?

NO TOUCHING!

Only look.

It's so shiny...

MY.... preCIOUS!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on July 08, 2008, 03:49:06 AM
In Reply To #343

In non-legal contexts, a judgment (American English) or judgement (British English) is a balanced weighing up of evidence preparatory to making a decision.



Actually Judgement is the proper way, it's the correct combination of the two words, Grammatically you don't take off the e. We Americans and our slang, watcha gonna do?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on July 08, 2008, 03:59:32 AM
In Reply To #354

Heeeey...

I'm still alive.

And --- OH JOY!

I found another pfenning!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 08, 2008, 04:00:43 AM
Antraxx, do you even see the irony you've created?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on July 08, 2008, 04:01:13 AM
In Reply To #354

Heeeey...

I'm still alive.

And --- OH JOY!

I found another pfenning!

alright!!!!, so glad your not dead, but you can keep this one, if I can't buy rootbeer with it I have no use for it.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: crisis on July 08, 2008, 04:08:27 AM
In Reply To #354
But the game is still called Judgment. It's like somebody calling SotN Symphony of the Nite.

Jus' nitpicking  :)
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: A n t r a x x on July 08, 2008, 04:10:06 AM
In Reply To #354
But the game is still called Judgment. It's like somebody calling SotN Symphony of the Nite.

Jus' nitpicking
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on July 08, 2008, 04:32:23 AM
In Reply To #354
But the game is still called Judgment. It's like somebody calling SotN Symphony of the Nite.

Jus' nitpicking
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: mgfcortez on July 08, 2008, 05:06:36 AM
well ps2 had some very good looking games and they did look better than this :P
but i'm just not liking the new makeovers thats all, the look of the stages look ok.
it very good looking crappy art IMO.lol
but it could still be cool if IGA did a devil may cry 3 ::)
i hated the models look but with a code i got to play with part 1 model ;D 

so if we can change back to classic models, and its not just another plain fighter.
and add some side games more castlevania like, i might change my tune.
but then again this is IGA so may have no hope :'(
but for ppl who like it i'm happy for you, but i'll be doing some reading before i buy it.lol

i didn't like SSBB nether as much as SSBM i liked the art better in SSBB tho.
i don't like being made to play as ppl i don't like >:(
i like the stages but would had like it better if i could had picked a team from start to the end
plus miss fighting to the end in VS game with my fav and then getting killed and picking someone else to beat the hand man.lol
to be truthful i haven't beat it because of that :P
just don't want to learn to use them other guys.lol
but i'll go back after beating better games i'm playing now, because i love games like SSB but not the other kind of fighters
even tho i played Mortal Kombat Armageddon for old times sake plus it has the short RPG game thats kinda cool.
even tho like the one before a little more even tho the VS isn't as good as free fighting but not much of it in the new nether ::)
and i made a few cool guy i made conan and i even made a super version of me ;D

also reminds me of the naruto game for 360 it let me down it  too, even tho it was a bad ass game and i really enjoyed beating it 100%
it could had been so much better if they would had the real time fighting,shit even the ps2 game did way better with the fighting then the new one.lol
and never played much Soul Calibur but i'm not big on fighters.
but i might play Legends because it looks like a real RPG game.lol
that's just my taste tho fighters are too short for one thing:P

but i did rent Soul Calibur 2 to just play as link ;)
anyway i hope they fire the art guy for the castlevania wii game and redo the models i can hope ;D
plus all this is just what i like don't take it as me shiting on your taste i just don't like it like some do:P
plus i've grown to hate turnbase games and got sick of FPS :P
oh well i'll still keep an eye on this because its castlevania, might rent it and play it once just to know the story ;D
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on July 08, 2008, 10:15:07 AM
I found another pfenning!
It's called Pfennig. And it's dead. ._.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 08, 2008, 10:27:32 AM
In Reply To #346

 :o
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: kadosho on July 09, 2008, 04:56:55 AM
1) I'm not a death note fan
2) this artwork sucks
3) I'm not buying!

Seriously.. Konami could have done better. Hell even a dozen fan artist can make gameart work. But WTF! Konami! This is (censored!)

Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Shadowserg on July 09, 2008, 07:12:49 AM
Yeah.. this artwork is a pile of shit..  :-X
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: E. Alexer Belmont on July 09, 2008, 07:33:59 AM
In Reply To #365

Why? Because there aren't Alucard and Maria clones anywhere?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: DragonSlayr81 on July 09, 2008, 07:45:19 AM
In Reply To #366

Now there are only Light and Misa clones everywhere.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: E. Alexer Belmont on July 09, 2008, 07:51:49 AM
In Reply To #367

Well, that's better than have have the same damn desings from ten years ago.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: AxeArmor on July 09, 2008, 10:28:13 AM
new pics

http://games.schrijversblok.nl/wp-content/gallery/castlevania-wii/castlevania_wii_204459_all.jpg

http://games.schrijversblok.nl/wp-content/gallery/castlevania-wii/castlevania_wii_211833_all.jpg

http://games.schrijversblok.nl/wp-content/gallery/castlevania-wii/castlevania_wii_212406_all.jpg

http://games.schrijversblok.nl/wp-content/gallery/castlevania-wii/castlevania_wii_212847_all.jpg

http://games.schrijversblok.nl/wp-content/gallery/castlevania-wii/castlevania_wii_214009_all.jpg

http://games.schrijversblok.nl/wp-content/gallery/castlevania-wii/castlevania_wii_220218_all.jpg

http://games.schrijversblok.nl/wp-content/gallery/castlevania-wii/castlevania_wii_221040_all.jpg

http://games.schrijversblok.nl/wp-content/gallery/castlevania-wii/castlevania_wii_225549_all.jpg

http://games.schrijversblok.nl/wp-content/gallery/castlevania-wii/castlevania_wii_234040_all.jpg
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on July 09, 2008, 10:42:48 AM
In Reply To #368

Why?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: E. Alexer Belmont on July 09, 2008, 11:46:46 AM
In Reply To #370

why not?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Long John Silver on July 09, 2008, 11:47:40 AM
In Reply To #370

a noob obviously won't have any connection to the original designs.

nostalgia, fanservice, giving people their favorites as they were in their respective games don't mean anything to those.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: E. Alexer Belmont on July 09, 2008, 11:55:39 AM
In Reply To #372

When i talk about original designs, i talk about the original games designs, not Ayami Kojima's ones

That's why i don't care Obata's redesigns, because Ayami redesigned too any single character.

Aw, f*ck, i need to clean my keyboard, i wa looking the images and i've came about 10 times
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: jimmay17 on July 09, 2008, 12:44:50 PM
Is Maria's weapon a staff with an owl embedded in it? WTF?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 09, 2008, 03:16:23 PM
I dunno, but she looks way too much like Misa Misa from Death Note... :P
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Oralox on July 09, 2008, 03:25:33 PM
All of this looks like a Soul Caliber/Final Fantasy crossover.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 09, 2008, 03:28:16 PM
In Reply To #376

Ugh, you're right. It doesn't look like Castlevania at all. :'(

What was Konami thinking?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: warfreak on July 09, 2008, 03:49:27 PM
What was Konami thinking?
Answer: They weren't.  ;)

Seriously though, I think this is just a spinoff and won't be considered by many as part of the series, anyway. At least I hope so. XD
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: DragonSlayr81 on July 09, 2008, 05:33:24 PM
In Reply To #368

Had it been the Death Note artist, YET he didn't design Simon looking like Light and Maria looking like Misa, I would've agreed with you.

Also, I can just see how many Death Note weeaboos will start getting into this game. That's all we need, those damn kids crowding the boards..."Oh, is this game related to Death Note?! Cooooool!! That guy looks like Light! KIRA!!!! That girl looks like Misa!!! AWESOME!!! I wonder if Ryuk will be a secret character?!!!!! Death Note, Naruto, Bleach.....4ever!!!!!". Oh god... ::)
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Shadowserg on July 09, 2008, 05:40:16 PM
In Reply To #379

Quote
Death Note, Naruto, Bleach.....4ever!!!!!
Yeah.. I hate all of this...  :-\
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on July 09, 2008, 06:24:09 PM
How can one link DN with Naruto and Bleach? O_o
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: CVfan13 on July 09, 2008, 06:25:45 PM
In Reply To #381

Yeah. Death Note kicks those shows into the dirt.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: E. Alexer Belmont on July 09, 2008, 07:05:38 PM
How many Ayami Kojimatards have buyed from Symphony of the Night to Curse of Darkness and even become CastleVania fans?

You'll be surprised to know it.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: crisis on July 09, 2008, 07:23:52 PM
Quote
Ayami Kojimatards
What?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 09, 2008, 07:33:58 PM
Even more new screens here.  I think it looks awesome.
http://worthplaying.com/article.php?sid=53698
Roving fighter?  Does that mean we go through the leveles? 
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on July 09, 2008, 07:35:46 PM
In Reply To #383

I don't get anything of this post.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 09, 2008, 07:41:57 PM
On another note, I doubt antraxx can continue the claim that the graphics are like first gen ps2.  Like I said before, you can't base things on grainy screenshots.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: crisis on July 09, 2008, 07:47:18 PM
Those clear screens look good. Very crisp!

I hope they reveal more characters soon. (hopefully Richter won't look gay)
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 09, 2008, 07:53:55 PM
In Reply To #388
Can you imagine what Isaac would look like?  He'll probably be fricken naked.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: DragonSlayr81 on July 09, 2008, 08:38:01 PM
In Reply To #381

I personally don't care for Death Note, but depsite any and all difference, weeaboos like what they like, and it almost always goes with "anime in trend". I forgot to list Haruhi Suzumiya up there.

In Reply To #383

The differences is that not many CV fans knew of Ayami Kojima prior to SotN. A lot of, especially Western fans, started liking her because of her CV involvement, hence researched her work other than CV.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 09, 2008, 08:43:36 PM
In Reply To #390
That is just not true. 90% of her western fanbase could not name a thing she's done outside of cv.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: LoneChild on July 09, 2008, 09:40:42 PM
Good God, those screens really look like CRAP.

Sorry for not having anything constructive to say.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: TheCruelAngel on July 09, 2008, 10:02:13 PM
I'm usually pretty open about Castlevania games and how art directions go...but I honestly have to say half of the designs for this game are just  horrible.

But I'll give it time to brew...maybe I'll like more of them as time goes on, but for now this is a tentative future purchase.  Art style can really break a game for me sometimes. x_x
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Profbeanburrito on July 10, 2008, 01:06:09 AM
I'm really hoping they'll have alternate costumes that are of there original designs....but I'm not expecting it. I will give it some more time, see what else they can cook up, and without question, I will buy this game
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: TRON on July 10, 2008, 01:13:56 AM
I think Death Note is an awesome series, with an awesome in-world artwork. I have all volumes of Death Note at home, and I have collected all released DVDs with their respective figurine as they have been released in the USA. I also like Hikaru no Go (artwork my same guy) for its art style and story. I am collecting the manga as we speak.

I do NOT like the crap I am seeing on those screenshots. I am not liking the fighting concept and I am NOT liking the direction Igarashi is taking the series. To put it on iRATE gamer's words "WHAT A BUNCH OF DIARRHEA DICKWAFFLES!" or AVGN "I rather eat the rotten asshole of a roadkilled skunk and down it with beer" (I don't drink nor endorse drinking). Discuss.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: UnManuel on July 10, 2008, 02:18:56 AM
The good thing about this game: it'll totally bomb and IGA will get fired.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: crisis on July 10, 2008, 02:50:53 AM
It's funny how some of you say the game will suck just because of the art design.

Or do any of you have any other inside info about the game that has convinced you it's garbage? Please share it with us!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: RichterX on July 10, 2008, 03:57:03 AM
On a side note.....crisis, you just became awesome.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Dark Nemesis on July 10, 2008, 08:37:35 AM
I've just checked the screens from the game and i have to say that they don't look like castlevania in any way. It say's Maria but she doesn't looking like Maria, it say's Alucard, but except from the hairs, there is nothing to remind Alucard. Dracula is horrible. All the game is so colorful and cheerful like an animated cartoon series from Jaoan for little kids. First DoS and now this one for Wii.

I just wonder, why IGA is so obsess with anime looking characters? I can't say that i don't like anime, but anime doesn't get along with Castlevania games. They are perfect for series like Valkyrie Profile and RPG's and not for horror games and gothic like the Castlevania series.

In general, if the game didn't looking so anime and bright, i could buy a Wii just for this game, but after seeing these screens, there is no way that i'm getting a Wii for this game, since it's going to suck!! :P
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 10, 2008, 11:35:20 AM
Well this is unfortunate. The screenshots look so terrible, it hurts. I don't understand what Iga was thinking. How could he allow such awful character design? I really don't quite understand his thinking. Why does he like anime so much? It's not Castlevania! Though, I'm content as long as Order of Ecclesia isn't ruined by Konami's stupidity. :P
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: crisis on July 10, 2008, 12:48:53 PM
On the contrary, Rondo of Blood featured anime art & it's highly regarded as one of the series' best titles.

IGA obviously isn't taking this game too seriously due to the silly designs and nature, so neither should any of you! Atleast the producers have the balls to try something different, & I give them credit for that.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on July 10, 2008, 01:19:29 PM
On the contrary, Rondo of Blood featured anime art & it's highly regarded as one of the series' best titles.
Because other than the cutscenes the game has still CV-style. The sprites and everything, you know. But Judgment is completely... Fantasy Fighter Castlevania. With kyoot loli-girl Maria and sexy bishie Simon. And Sephiroth-Alucard.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: CVfan13 on July 10, 2008, 01:20:17 PM
Agreed Crisis. Why is everyone so pessimistic? Have any of you actually played the game? No, I'm sure you haven't. So, other than the artwork and a couple of screens, we have nothing to Judge this by. Why don't we wait till the game comes out, and then we can bash it all we want, hmmm?
Quote
With kyoot loli-girl Maria

Yum.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on July 10, 2008, 01:26:22 PM
In Reply To #403

I think I said it before. I simply hate fighters other than Smash Brothers. They are all like imma-mash-teh-buttons-now-and-win. And, well... On the screens it looks just like that. I can hardly imagine, that collecting hearts will change a thing.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Dark Nemesis on July 10, 2008, 02:02:29 PM
Agreed Crisis. Why is everyone so pessimistic? Have any of you actually played the game? No, I'm sure you haven't. So, other than the artwork and a couple of screens, we have nothing to Judge this by. Why don't we wait till the game comes out, and then we can bash it all we want, hmmm?
Yum.

When this game comes out, i'll buy it and put it on my toilet wall and use it as dart target!!!!

Seriously, that's the only use that i can think for that game.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Conceit Arikado on July 10, 2008, 03:00:56 PM
I got a leak about Judgement's plot.

www.merqinfo.cn/ja/2008/07/10/castlevania-judgement/ (http://goingtoblow.ytmnd.com/)

I think that's exactly what will happen.

Do you think so too?

Anyways, the gameplay is actually exciting. This is the second time we'll see iga try a new game style, and the concept sounds interesting. This will prove wether Iga is just a hack who happened to land a good team for Sotn, or he actually is an able designer who had a one-off trying to make 3D exploration games.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: DragonSlayr81 on July 10, 2008, 05:21:23 PM
You gave a bad link.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: crisis on July 10, 2008, 05:51:25 PM
Quote from: erimocard
I think I said it before. I simply hate fighters other than Smash Brothers. They are all like imma-mash-teh-buttons-now-and-win. And, well... On the screens it looks just like that. I can hardly imagine, that collecting hearts will change a thing.
Not all fighting games are as stupid as you're trying to make them out to be. You make it seem like neanderthals are the only audience that can enjoy fighters ::)
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on July 10, 2008, 05:53:02 PM
In Reply To #406

The link sais "IT'S GOING TO BLOOOOW!!!". And it's probably right.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: RichterX on July 10, 2008, 06:06:56 PM
In Reply To #403

Have you ever played King of Fighters erimo? That actually requires skill to win, and smash bros is about being a D-bag to everyone, but Im sure you know that right? Im going to be smart and actually wait till the game comes out before I say anything. Any skilled fighting game player could destroy a simple button masher by the way.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on July 10, 2008, 06:11:15 PM
In Reply To #410

'cause there are exceptions. Because there always are some.

And in smash bros you win if you are skilled. You have to have good reflexes, good timing, you have to think very quickly. At least if you switch items off. With items it's more like a party-game.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: RichterX on July 10, 2008, 06:13:04 PM
In Reply To #411
Yeah skilled, you mean spam right?

You know as well as I do that anyone in Smash Bros could just pick someone and spam a move over and over and win regardless of who is playing.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on July 10, 2008, 06:15:40 PM
In Reply To #412

Of course I do. That's why I type "skilled". Because I mean spam. What is your problem exactly?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: RichterX on July 10, 2008, 06:17:52 PM
Well actually you had no " ". Im just making sure my point is across. No harshness intended.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on July 10, 2008, 06:25:40 PM
In Reply To #414

My post was just sarcasm. That's why there were no quotation marks. Of course you need skill to win in smash bros. You say no, well, I don't care.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 10, 2008, 06:52:53 PM
In Reply To #405

How can you be sure it's gonna be THAT bad? You've only seen a few screenshots, and it's not going to be released for a while, so they might change it a lot. Also, why would you buy a video game for a dart target instead of a dart board? Why even bother paying 50 bucks for it? :-\
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: crisis on July 10, 2008, 06:56:26 PM
Because he's trying to make fans on an internet forum "angry".
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: CVfan13 on July 10, 2008, 07:14:04 PM
In Reply To #418

*slaps face*
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 10, 2008, 07:22:12 PM
It won't be THAT bad...I hope.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 10, 2008, 07:26:31 PM
In Reply To #418

*slaps face*

Hm...?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: CVfan13 on July 10, 2008, 07:37:38 PM
Fool! Of course Dark Nemmy is a dude!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: kadosho on July 10, 2008, 11:03:09 PM
Sorry for being harsh earlier, just been having a rough week.
But to be honest, although I may not be a Obata-sama fan, it does give Castlevania a new life. Maybe its intended to make the legends "rock stars". On a certain level, maybe CV needs an update. Even though its integral to the past, it might need a new audience.

I know I might be getting bumped for admitting this. A fellow fan of a series for 20+ years..

I thought it over for awhile, and who knows. This could be a revise that may just change CV's optimism. Its not just a platformer / rpg / castletroid series. After all, its a series that defined the word "challenging", and "take back the night".

Consider this my positive outlook on this new project.
And here I say, I welcome it.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: E. Alexer Belmont on July 11, 2008, 05:39:22 AM
On a certain level, maybe CV needs an update. Even though its integral to the past, it might need a new audience.

I know I might be getting bumped for admitting this. A fellow fan of a series for 20+ years.

Bumped Why? The series need changes after ten years with the same formula (and the same artist too)

There are great ideas wich can be taken to a new gameplay (glyphs, equipment, etc) in fact, Symphony of the Night supposed a change too, a great change, and most of CastleVania fans loved it, right? Do they was bad CastleVania fans? I don't think so.

When i look to Mario fans (myself) and see them excited about a New Mario Kart or a New Smash Bros i ask myself what's wrong with us.

Why not to accept a CastleVania 'cause is a Fighting Game? I find the criticisms total nonsenses (even saying that the gameplay images are crap, damn, do yo kwon what's the common level on Wii? The graphics are FANTASTIC for a Third Party Wii Game)

Be a bit more open-mind, why are the CastleVania so closed? I didn't expected this
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Dark Nemesis on July 11, 2008, 05:53:23 AM
In Reply To #416

Because having that happy time cover of the game's case is far more better for dart target when you want to go at the toilet!!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on July 11, 2008, 06:22:58 AM
In Reply To #416

Because having that happy time cover of the game's case is far more better for dart target when you want to go at the toilet!!

Wait so you're gonna throw darts while your takin' a dump?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Dark Nemesis on July 11, 2008, 07:42:20 AM
Wait so you're gonna throw darts while your takin' a dump?


Yeah!! This game as dart target is going to make me take a dump more easier!!!!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Jorge D. Fuentes on July 11, 2008, 08:18:50 AM
In Reply To #411
Yeah skilled, you mean spam right?

You know as well as I do that anyone in Smash Bros could just pick someone and spam a move over and over and win regardless of who is playing.

YOU FIGHT FOR YOUR FRIENDS!

I fight... for the Bacon.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Dark Nemesis on July 11, 2008, 08:24:43 AM
YOU FIGHT FOR YOUR FRIENDS!

I fight... for the Bacon.

Not again food fights. I'm at work and starving to death, so please no more food references.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on July 11, 2008, 09:07:30 AM
I have nothing against changes generally. If they are good, then I'm totally fine. Like the OoE artist. He's way better than Kojima. But I simply can't stand obata's versions of the CV-characters. It just doesn't seem to fit. While OoE's artwork does. Face it. Castlevania is no fantasy story in some fantasy world. It IS fantasy, but in our world. Nobody would dress up like the characters in Judgment do.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Dark Nemesis on July 11, 2008, 10:53:58 AM
I can't see Maria as a fighter at this game.

Maria: **looking with glittering cute eyes** i'm here to kick your ass Dracula!! Say your prayers!!

Dracula: Ohhhh, what a cute little girl we have here. Didn't your mother teach you good manners little girl?

Maria: I don't have a mother and i don't need one to kick your ass!!

Dracula: Kick my ass you say? How? By making die to death from laughing or kicking me?

Maria: That's enough!! Stop making fun of me. Bwaaaaaa, i want my mom. You are a very bad guy. You made me cry, bwaaaaaaaaa.....

Dracula: That's why i'm Dracula. To make small children cry and spook their dreams. Bwahahahahahahahaha......
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Ed Oscuro on July 11, 2008, 11:19:17 AM
new pics

http://games.schrijversblok.nl/wp-content/gallery/castlevania-wii/castlevania_wii_204459_all.jpg

http://games.schrijversblok.nl/wp-content/gallery/castlevania-wii/castlevania_wii_211833_all.jpg

http://games.schrijversblok.nl/wp-content/gallery/castlevania-wii/castlevania_wii_212406_all.jpg

http://games.schrijversblok.nl/wp-content/gallery/castlevania-wii/castlevania_wii_212847_all.jpg

http://games.schrijversblok.nl/wp-content/gallery/castlevania-wii/castlevania_wii_214009_all.jpg

http://games.schrijversblok.nl/wp-content/gallery/castlevania-wii/castlevania_wii_220218_all.jpg

http://games.schrijversblok.nl/wp-content/gallery/castlevania-wii/castlevania_wii_221040_all.jpg

http://games.schrijversblok.nl/wp-content/gallery/castlevania-wii/castlevania_wii_225549_all.jpg

http://games.schrijversblok.nl/wp-content/gallery/castlevania-wii/castlevania_wii_234040_all.jpg
Why does Maria look like Tingle in that second shot?

Also, fixed three of the links so they work now.

I have to admit this looks hilarious.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 11, 2008, 12:47:07 PM
In Reply To #430
So you completely forgot that she can fight Dracula in RoB?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Shory on July 11, 2008, 01:01:34 PM
I say, Alucard looks a lot like that missing character's concept art from Order of Shadows.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Dark Nemesis on July 11, 2008, 01:39:05 PM
In Reply To #432

No i didn't, but at RoB she wasn't looking so happy, lucky face with glittering eyes!!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on July 11, 2008, 02:14:14 PM
In Reply To #434

She was. :o
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 11, 2008, 02:35:23 PM
In Reply To #434
She most definitely was.

And please post any screen we have seen from Judgment where she is "all happy and glittery eyed"
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Dark Nemesis on July 11, 2008, 03:52:34 PM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimagehoster.milkman.gr%2Ffiles%2Fx8yxv99dbhq0xshqe076.jpg&hash=a66afd5b5eef3b5d30c63e0598013fa4df0b46b5)
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: crisis on July 11, 2008, 05:11:29 PM
Sexy.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 11, 2008, 05:17:15 PM
In Reply To #437
Ok... That is neither overly happy or glittery eyed... You wanna see overly happy and glittery eyed?
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv181%2FJerkofwonder%2Frob-offart25.jpg&hash=cc97d72d5d638ae88e9d148adf38c55746febe2b)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv181%2FJerkofwonder%2Frob-offart30.jpg&hash=b83e6e318b3f3062f1b5bc118002c69f7c731e4a)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv181%2FJerkofwonder%2Frob-offart4.jpg&hash=b4b712690a6531ab7450d3af1a19bcc75d281b26)

Those are just a few of them.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 11, 2008, 05:48:49 PM
Oh, goodness, that's freaky. Why?! :o
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: E. Alexer Belmont on July 11, 2008, 07:07:06 PM
Oh, goodness, that's freaky. Why?! :o

You didn't know those images and THAT Maria Renard?

What kind of fan are you?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 11, 2008, 07:53:01 PM
In Reply To #441

I've never seen the one with the really big sparkling eyes. I've seen the other ones. Anyway, is that really such a terribly unforgivable sin to have not seen it? :-\
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Omegasigma on July 11, 2008, 08:09:30 PM
i'm curious to what songs and stages will be present as we can see the keep is confirmed as a stage :p so i wonder what song would be used in this stage? dance of illusions perhaps as it seems to be dracs main theme in alot of occasions? anyways lets hear some others ideas on it
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: CVfan13 on July 11, 2008, 08:13:34 PM
Sexy.

Ah, someone who shares the same opinion as me.  ;)
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Dark Nemesis on July 12, 2008, 11:26:02 AM
In Reply To #439

Yes, but this doesn't mean that because RoB was having anime i must like the new castlevania for the Wii and also the anime was used only for videos at RoB, but at Judgment not only videos, but also the characters are anime and that's why i don't like it. If they have stick anime only for the videos, i might like it!!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: E. Alexer Belmont on July 12, 2008, 12:18:39 PM
In Reply To #445

It seems that you've forgotten the artworks at the manual

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fcastlevania.classicgaming.gamespy.com%2FImages%2FScans%2FRondo%2Fdxgood.jpg&hash=e3e24014d27a3b1cf34bf6ba0f007c8963b32262)
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: warfreak on July 12, 2008, 01:46:51 PM
I think he meant you don't control actual anime characters.. (Sprites lol) ... Yeah. I agree with him.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Rodriguezjr on July 12, 2008, 02:50:06 PM
http://wii.ign.com/articles/888/888655p1.html

Anyone read IGN's hands on? It said the game plays similar to Power Stone but, there are still issues being worked on.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Dark Nemesis on July 12, 2008, 05:06:20 PM
I think he meant you don't control actual anime characters.. (Sprites lol) ... Yeah. I agree with him.


That's right!!!!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: RichterX on July 12, 2008, 05:15:35 PM
With reading what IGN said, I must say, I am quite impressed.

Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Abster on July 12, 2008, 05:42:14 PM
There is also a short IGA interview on the IGN website about Judgment.  Connectivity features for Ecclesia will be announced at E3.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Saner on July 12, 2008, 06:47:54 PM
the battle system should of been like this

http://www.youtube.com/watch?v=7hdPwVJk1jE
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: E. Alexer Belmont on July 12, 2008, 07:01:53 PM
Did someone played Saint Seiya: Hades (Knights of the Zodiac) for PS2?

I think it could be a good example

http://www.youtube.com/watch?v=7riya6E88Bs

Looks the video: Well, don't take the limited combos as an example, please ^^U (In fact, the guy who uses Radamanthis is really bad with him)

But the big arena (and there are bigger in the game) and the freedom of movement are pretty good samples, i think the game could be that speedy, Saint Seiya hades has a really good gameplay you know? But if you use always the same combo (and set the CPU in Normal as in the video) the game looks like crap xd
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 12, 2008, 07:32:30 PM
In Reply To #453

It's rare to see such freedom to move around in fighters like that. They're usually very limited. Looks fun!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 12, 2008, 08:11:22 PM
In Reply To #452
Um... please god no.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: CVfan13 on July 12, 2008, 08:59:42 PM
In Reply To #455
For once, I agree with you 100%.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 12, 2008, 09:03:47 PM
In Reply To #452

Oh goodness, if it was like THAT, I would die! :o
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Aridale on July 12, 2008, 10:24:47 PM
After reading what IGN had to say Im cautiously optimistic about it.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 12, 2008, 11:04:08 PM
In Reply To #458

I really don't know whether to look forward to it or dread it's arrival.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: ChibiMaddiChan on July 12, 2008, 11:49:47 PM
After reading what IGN had to say Im cautiously optimistic about it.

Agreed.  It pretty much sounded like while the game needed some polishing, it was quite good for a very very early build.  (Apparently, the E3 one is suppose to be better and different.)  Plus they all but confirmed verbally Death and his 'Kung Fu tendencies' were in the game, so I'm a bit happy.

Oh.  And "Rada Rada!" on that avatar.  ;)

And yeah.  If the game was made like that, I'd personally go   hunt IGA down and shove a few things where they don't belong.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 13, 2008, 12:10:14 AM
In Reply To #460

Death + Kung Fu = :P
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: E. Alexer Belmont on July 13, 2008, 08:18:12 AM
In Reply To #454

Yeah, Saint Seiya The Hades is pretty funny, and, looking at the screenshots, i'm sure that the gameplay will be something like that game, just look at those big stages as the Throne or the ruined village.

I think it's a better example than Power Stone
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 13, 2008, 12:12:03 PM
In Reply To #454
I think it's a better example than Power Stone

I certainly hope so! :o
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Jago on July 13, 2008, 03:11:38 PM
any more news on the game is trevor and richter gonna be in it yet
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 13, 2008, 03:39:05 PM
In Reply To #464

I think they probably will be, though I haven't heard anything officially announced yet.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Dark Nemesis on July 13, 2008, 04:20:13 PM
From what i have seen from IGA so far, i don't think that Richter want be there as for Trevor i'll play it 50-50!!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 13, 2008, 08:19:21 PM
In Reply To #466

:'(
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 13, 2008, 08:21:01 PM
There is absolutely no reason to believe that Richter won't be in the game.  IGA has used him more than any other Belmont, by far.  Or any other character at all for that matter.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: kadosho on July 13, 2008, 10:17:09 PM
Read more of IGN's notes.. CV/Power Stone? Not sure if that works. I'm just having trouble digesting bishi Simon. And "X marks the spot" Maria.. (facepalms)
But then again, the build they played was early (and albeit broken) Its already so close to E3, hope they deliver something. Otherwise, not sure if this will keep Castlevania going.

Why do I get the feeling, if this sells Obata will become the forerunner artist.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 13, 2008, 10:29:10 PM
In Reply To #469
Simon has been bishi since chronicles =(.
The series is doing great, this won't hinder it even if it does terrible.
And Obata will not be the new Cv artist, that's just silly.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 13, 2008, 10:59:28 PM
I just hope 8-Bit Simon will be in it.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Kamirine on July 14, 2008, 12:56:44 AM
In Reply To #469

I'm going to admit that I'm ignorant on this fact, but when exactly did Castlevania become Sonic, where every game can't seem to score a 7 or higher and fans are literally praying that the next game Sega Team makes (::Go Go Sonic Unleashed!!::) won't suck and finally accomplish ending the franchise?

The series might not have the overrated love and almost obsessive admiration of certain other franchises out there (and personally, I'm happy there are good games in the series but it remains on a lower key) but I don't think it's on it's last legs.

I mean come on: I doubt a off branch game of this series is literally going to sink the entire franchise and I have no clue why this conclusion has even come into play.

It's an off shoot fighting game, not an actual counted entry into the timeline or series of games.  If DMC 2 couldn't sink that franchise, if Sonic '06 can't sink Sonic the hedgehog, if all those silly Megaman titles can't destroy that series or any of the Mario off shoots (and plenty of them suck) can't sink Mario, or the horrible CD-I Legend of Zelda titles that most of us completely ignore or pretend don't exists can't sink that one, then I highly doubt that this game is going to do the same to Castlevania.

Other than this game sucking based solely off of one screenshot, this is the most 'WTF' jump to drastic jump to conclusion I've seen so far for this game.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 14, 2008, 01:25:09 AM
In Reply To #472

I agree. One bad game won't completely destroy the series. If Pokemon is still going after all the crap the company shoves at it's fans, there's no way Castlevania will go down any time soon! ;D
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: warfreak on July 14, 2008, 01:30:53 AM
Well yeah. Of course it won't sink the series.

It may very well suck, though, and people don't like sucky games, whether it will change the series or not. :)

As for me, I think it's looking good, and it may very well be a good game, but that doesn't mean I have to completely like it.  ;)
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 14, 2008, 01:33:18 AM
In Reply To #474

Overall, it looks good to me, but I'm worried about the graphics and character design. In that type of game, character and level design is a MAJOR aspect of the game, so it's bothering me a bit... :-\
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on July 14, 2008, 02:03:42 AM
In Reply To #472

I agree. One bad game won't completely destroy the series. If Pokemon is still going after all the crap the company shoves at it's fans, there's no way Castlevania will go down any time soon! ;D

For me it's not a question of the series failing it's a question of standards. If this is all it takes to qualify as a Castlevania game then those of us who love the games of old and the recent handful of truly  great games and want another good quality game are gonna be screwed because financially if Konami can make money off of games like this why should they put more money into putting out a quality product? The best thing that could happen is for this game to just totally tank get bitched at by all the rating sites, and get a 1/10 score at the most. Now if Iga wants to use these kinds of crappy games to justify Konami putting money into games they're making along side them like OOE that's a whole diff. ballgame and I support that, but just putting  out crap for the sake of crap to rake in some money is just wrong.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: crisis on July 14, 2008, 03:21:17 AM
In Reply To #476
Have you played this game yet?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on July 14, 2008, 03:37:50 AM
In Reply To #476
Have you played this game yet?

No, but have you looked at it and read who's designing it and programming it? It is def. gonna be below the current standard. The guy from deathnote? give me a break might as well have the woman who does Ranma 1/2 and Inuyasha in there too. Iga seems to show no support for this game and is only focusing on OOE. There's no way the level of standard in the game is even gonna come close to even the worst game Iga has given us thus far, they've all had good gameplay, and designs,
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: crisis on July 14, 2008, 03:47:48 AM
Well I'm a hardcore fan, I was playing the very first cv game when it first came out in the 80s, so that logic you're using doesn't make any sense.

Castlevania doesn't have just one style, each game has it's own style. Who knows, maybe there will be alternate costumes for the characters? Also, the multiplayer could be good but your bias (and other peoples') can't see past anything but "omg death note". I agree, the artwork isn't all that great, but it isn't PoR bad neither. The preview on ign said that the game is reminiscient of Power Stone, a game which was pretty damn fun when it first dropped on Dreamcast(they re-released it for psp, btw).

This game has some serious potential. Condemning it just because it breaks the mold is an irrational decision, imo.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 14, 2008, 03:57:57 AM
Deathnote is a very successful anime, and the artist is EXTREMELY accomplished.  Just because his work on castlevania is in your opinion less than stellar, in no way makes this konami sinking standards in who they hire.  Like it or not in the bigger picture Obata is a much bigger name than Kojima.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: E. Alexer Belmont on July 14, 2008, 07:56:04 AM
This game has some serious potential. Condemning it just because it breaks the mold is an irrational decision, imo.

Totally agree, man.

The most dissapointing thing of this game is the actitude of the CastleVania fans =/

I simply can't believe what i'm reading in the most of the cases.

And yeah, i'm a CastleVania Hardcore fan too, in fact the original NES title was my first videogame whe i was 3 years old, and now i'm almost 24.

I didn't expected that the rest of Castlevanis fans could be so mind-closed  :-\
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Kristian on July 14, 2008, 10:11:07 AM
Character design uncool. What is this ? Guilty gear ?

obata is simply manga artist not painter. This characters not realistic "Castlevania not stupid manga" This game for fan Death note, this Konami's tactics.

I not like characters or Game "this fight"  Graphics standart 2000-2002 years.

but I interesting for Musics. Who compositor ?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Dark Nemesis on July 14, 2008, 11:02:52 AM
In Reply To #481

We are not mind-closed, but optimistic. After i read the interview, all i can say is that i'll have to wait and see the game at E3, but this doesn't change the fact that i dislike the graphics!!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 14, 2008, 12:43:14 PM
This game has some serious potential. Condemning it just because it breaks the mold is an irrational decision, imo.

Quit putting words in our mouths. Re-read our posts, because we never said anything like that! We said we didn't like the art style - That's it. We didn't say, "The graphics are gonna ruin the game. It's gonna suck because that art style is terrible!" The art style makes a massive impact on the overall game's proformance because it's a one on one fighter game.
Totally agree, man.

The most dissapointing thing of this game is the actitude of the CastleVania fans =/

I simply can't believe what i'm reading in the most of the cases.

And yeah, i'm a CastleVania Hardcore fan too, in fact the original NES title was my first videogame whe i was 3 years old, and now i'm almost 24.

I didn't expected that the rest of Castlevanis fans could be so mind-closed :-\

We're close-minded because we said we didn't like the graphics? If you disagree with our opinions, why don't you state yours instead of just sitting there and insulting us?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: warfreak on July 14, 2008, 01:04:40 PM
Well he wasn't REALLY insulting us.

I still think that while the game can prove to be good, that doesn't mean I have to like the art style or character designs. ...It's just a spinoff though, so there's no need to even acknowledge its existence if one doesn't want to. :P
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: E. Alexer Belmont on July 14, 2008, 01:15:33 PM
We're close-minded because we said we didn't like the graphics? If you disagree with our opinions, why don't you state yours instead of just sitting there and insulting us?

You know, on my first post in this thread i said that i like this game, and someone tell me that i must leave the saga.

And no one said anything, i'd have to reponse by myself, so i could say that everyone agree with him

close-minded for disliking graphics? noooooooo

Just read the entire post, you'll understand me then.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: crisis on July 14, 2008, 03:33:32 PM
In Reply To #484
I'm not gonna bother re-reading posts that continuously bash a game that's obviously still in the early stages of development. Some of you people are just like "lol this game is gonna blow i'm not even gonna try it because my mind is already made up!" Who woulda thought that Simon's absense from Brawl would leave others so bitter  :o

I'm not putting words in anyone's mouths, I'm just calling it how I see it.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: MDI on July 14, 2008, 05:47:07 PM
Everytime I look at the graphics for this game, I do in fact cringe at how nasty they look.

BUT

Then I remember that it is for the Wii...so really it is unfair for anyone to expect it to look like some super high res masterpiece for the eyes like anything that would be on 360 or PS3. Remember...its the Wii.  :P
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: CastleToastM on July 14, 2008, 07:11:31 PM
Everytime I look at the graphics for this game, I do in fact cringe at how nasty they look.

BUT

Then I remember that it is for the Wii...so really it is unfair for anyone to expect it to look like some super high res masterpiece for the eyes like anything that would be on 360 or PS3. Remember...its the Wii.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 14, 2008, 07:32:30 PM
The Wii has had games with incredible graphics in the past. Look at Dragon Quest Swords. The graphics are awesome! (even though the game is terrible) Wii graphics can be very good.

Anyway, I just want everyone to know where I stand in this unnecessary arguement. I'm not saying the graphics are gonna ruin the game. Obviously, I'm going to BUY the game first and actually give it a chance before I say it's bad. It's also in early development, so they might improve. It looks like it has some potential to be a really fun game. So, people, stop automatically assuming the game is going to suck and give it a freakin' chance!
 
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on July 14, 2008, 08:15:44 PM
I never said I was NOT going to buy it. It's logical that any castlevania fan will buy it. Even if it's only for teh lulz. And if it turns out to be great, then... the graphics will still be the same. I don't really get what the problem is.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 14, 2008, 08:26:19 PM
In Reply To #491

I never said anything about you in particular. I was just stating my opinion. I'm sure everyone here will buy it, I'm just sick of people whining.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on July 14, 2008, 08:29:03 PM
In Reply To #492

I never said anything about you in particular.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 14, 2008, 08:35:17 PM
In Reply To #493

Oh, oops. I thought you were replying to my post, but then again, if you were, your post would've said so. Oops. :P
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 14, 2008, 09:00:00 PM
Anyway, does anyone know anything about how Iga is going to use the motion sensing ability of the Wii-mote?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Kamirine on July 15, 2008, 03:31:11 AM
My biggest thing was never with the graphics: I just want to see the game play in action.  With any fighting game, that's always going to be my number one concern.

And as far as other posters being 'close minded': I actually agree with that statement to an extent.  Not in the sense that  if you don't like the artwork or graphics, that automatically makes one so (it was obvious that with the art decision, more so sense the characters in certain cases don't quite look like their original selves, and I'm looking at you Maria... ). 

But I do agree in the terms of the people that literally saw one or a few screenshots and just jumped to conclusions that the game was automatically going to suck and hell, that's that.  Then there were some (and I'm not even saying here) that were like the entire darn franchise was in jeopardy for because of this one game.  Now THOSE people to me are close-minded.

Now if the artwork sucks, it just sucks.  It's a sad state of affair but, it happens.  However, if everything else is on mark, then I'm all for this game. As for the graphics, I honestly didn't think they looked bad but then again, since the E3 version is suppose to be a *better* build, we'll see.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: ChibiMaddiChan on July 15, 2008, 04:09:37 AM
Can't wait to see this game in action at E3. Though I won't lie, ever sense I heard the music was pretty much going to be remixed, I've wanted to see videos just to hear how the music would sound. That and to see if one of the songs was Mad Forest. I can dream damn it!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on July 15, 2008, 07:13:47 AM
Obata is a much bigger name than Kojima.

Not saying he isn't and he does have
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 15, 2008, 09:19:23 AM
In Reply To #497

I'm hoping for a good remixed Victorian Fear, and obviously, Bloody Tears, Wicked Child, and Vampire Killer. Of course they'll have those though. They better, anyway!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on July 15, 2008, 10:25:04 AM
I am totally with you, Kamirine.


In Reply To #499

Bloody Tears, Wicked Child, VK and Clockwork Vampire will certainly be in it. I'd love to hear some The Gears go awry, Invitation of a crazed Moon (there still are no REAL good remixes yet) as well as some SotN- and LoI-tunes. Oh, wait. SCV4-remixes would be really REALLY great. I love the musics so much. If there just were some good remixes. T_T
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 15, 2008, 10:47:20 AM
I'm hoping for a remix of Illusionary Song too. It's one of my favorites! ;D
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: CVfan13 on July 15, 2008, 02:22:19 PM
I want a techno mix of Toccata into Blood Soaked Darkness.  ;D
No, no wait, maybe not.... but still, the song should be in there. Oh, I also want the Beginning... Clockwork would be nice... and also Riddle... oh and Big Battle too and Heart of Fire.... Iron Blue Intention, Reincarnated Soul, Cordova Town... Aquarius, Mad Forest... Dwelling of Doom.... You Goddamned Bathead... Thrashard in the Cave, Abandoned Castle, Belmont the Legend, Tragic Prince, Gears go Awry, Dance of Sadness, Illusionary Dance, Opus 13, Slash, Ripe Seeds, Bloody Tears, VK, Chaconne c.moll, Bloodlines..... and yeah, that's all I got for now.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on July 15, 2008, 02:31:00 PM
In Reply To #497

I'm hoping for a good remixed Victorian Fear, and obviously, Bloody Tears, Wicked Child, and Vampire Killer. Of course they'll have those though. They better, anyway!

Well the way the games goin' I'd highly  doubt it, not saying the music is gonna necessarily suck but I don't think Konami is gonna go out of their way to reuse prevoius tracks, when they haven't do that for any of the other previous titles since COTM,  aside from Cross your heart and the German Factory song in Por.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Long John Silver on July 15, 2008, 04:22:52 PM
i however will never buy it, because i have no wii nor plan to get one. and even if i had it, i don't buy games*, i loot them. :D :o >:(

*unless they are awesome and cost no more than $15-20. dmc3se costed $12 or so here so i got it, that and because it's awesome.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 15, 2008, 05:11:34 PM

*unless they are awesome and cost no more than $15-20. dmc3se costed $12 or so here so i got it, that and because it's awesome.
I love you, just a little bit.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Dark Nemesis on July 15, 2008, 05:50:12 PM
In Reply To #504

i like the way that you are expressing your feelings!!Lol ;D
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: erimocard on July 15, 2008, 06:10:13 PM
I don't really like anyone of you. Besides CVfan13... because he is like a cute little doggie. ;_;
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Rodriguezjr on July 15, 2008, 06:50:36 PM
Wii Motion Plus seems great from today's E3 conference. Hopefully the team does look into that was well for 1:1 movement.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: E. Alexer Belmont on July 15, 2008, 07:12:57 PM
logo

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwiimedia.ign.com%2Fwii%2Fimage%2Farticle%2F889%2F889847%2Fcastlevania-judgment-20080715010902191.jpg&hash=0b7ee33f4964f836a7970d7fb54b984efc590193)
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Bafeel on July 15, 2008, 08:43:12 PM
That logo is crap :P
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: kadosho on July 15, 2008, 08:51:19 PM
Kotaku ran by IGA during E3 a short while ago.
And here's the info regarding Judgement's "gameplay" design.
http://kotaku.com/5025584/why-a-castlevania-fighting-game-ask-iga
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Bafeel on July 15, 2008, 10:36:21 PM
To Koji Igarashi, Castlevania Judgment is so much more than a fighting game. It's a 3D action adventure title that just happens to feature one on one fighting. "I understand that it looks like a 3D fighting game, but calling it that isn't doing it service."

If it features one on one fighting, it's a fighting game. How dumb do you have to be not to grasp that?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 15, 2008, 11:57:28 PM
In Reply To #512

Yeah, it's a fighting game. Perhaps he was trying to explain that there's something more, like some epic storyline. Maybe he's hiding something, Like an adventure mode like in Smash Bros! :o

I doubt it, but you never know...
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 16, 2008, 01:36:03 AM
http://www.1up.com/do/previewPage?cId=3168685&p=44
CORNELL!!!
CARMILLA!!!
ENTIRE CAST OF CV3!!!
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 16, 2008, 01:41:23 AM
In Reply To #514

CORNELL IS IN IT?!?! YES!! They DID put in a Nintendo 64 character!! YES!! ;D

Okay, I'm done.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: MDI on July 16, 2008, 01:47:33 AM
I'm actually...a bit more excited for this game now.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: ChibiMaddiChan on July 16, 2008, 02:01:23 AM
...I really want to see this video now. Glad to know those characters are being included. Game seems to have the same issues IGN mentioned in their preview but sense it's suppose to be an early build, we'll see.

As for the gameplay, since I'm a fan of Powerstone, it's not bothering me.  IGA already said it wasn't going to play exactly like games such as Tekken so I'm not sure why the previewer is surprised or even expecting it. I like that it's going to be different so to speak.

And I'm not sure what to say about the logo.  I'm indifferent to it honestly.  Reminds me of SF4's artwork style.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Rugal on July 16, 2008, 02:53:39 AM
Where is Isaac? X(
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Ralph on July 16, 2008, 02:54:18 AM
Choppy framerates and limited movesets sounds pretty bad so far, I just hope they fix it, honestly.

Cornell in it sounds surprising though, I always liked him.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 16, 2008, 02:58:11 AM
In Reply To #518
There are more characters to be seen my friend, I hope our delightfully gay devil forge master is present as well.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: ChibiMaddiChan on July 16, 2008, 03:01:13 AM
Choppy framerates and limited movesets sounds pretty bad so far, I just hope they fix it, honestly.

Cornell in it sounds surprising though, I always liked him.

That doesn't surprise me, sense the game is in early development, so they've got time and good chance of fixing it.  I was honestly expecting framerate issues at first. (I'll be more concerned if this is still an issue later on.)

Now the limited movesets, I'd like to see this for myself.  With the different characters and powers they have, I'm actually a bit surprised this is an issue to be honest. (Not so much if there are a few Belmonts in the same game though.)

Man I can't wait until tomorrow.   Still hoping for that Mad Forest remix. XD
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Munchy on July 16, 2008, 03:49:08 AM
Glad to see they're grabbing more obscure characters. *prays really hard for Christopher*
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 16, 2008, 04:13:23 AM
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Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
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Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: SymboliC on July 16, 2008, 11:44:17 AM

Nice pics. I'm not really a fan of Death Note, but I guess the character designer's style contributes something good with the series.

There's just one minor thing that annoyed me. I loved the "Akumajo Dracula" name for the Japanese versions, but KCET used Kyassuruvuania again, just like the LOI times. I thought they dropped that name for the Japanese market?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: shelverton. on July 16, 2008, 11:56:27 AM
I guess they're not gonna include too many Belmonts, cause they would arguably play very similiar. I'm fine with just Simon and Trevor. And then have Richter or someone as an unlockable. They should put Stella, Loretta or Eric Lecarde in it, or any other character that isn't wielding a whip or a sword. Variety is faaaaar more important than having my "favorite" character in the game. Which is why Cornell is awesome (and I don't even like his game) lol.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Rodriguezjr on July 16, 2008, 02:30:47 PM
logo

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwiimedia.ign.com%2Fwii%2Fimage%2Farticle%2F889%2F889847%2Fcastlevania-judgment-20080715010902191.jpg&hash=0b7ee33f4964f836a7970d7fb54b984efc590193)
Reminds me of the same writing style they used in the acts for Metal Gear Solid 4.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: ChibiMaddiChan on July 16, 2008, 03:54:42 PM
In Reply To #527
Your right.  And on the E3 2007 trailers.  Finally got to see the video of it and other than the loading screen, I liked it.  I'm probably missing it, but it didn't look like it lagged much in the fighting.

Wish the guy had know what he was doing so we could have seen more though.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Rodriguezjr on July 16, 2008, 07:09:52 PM
http://gamekyo.com/video12307_castlevania-judgement-premiere-video.html

More gameplay vids there. Nice finishing move Simon has, 99 hits. Also, Konami's Press Conference is starting soon.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: ChibiMaddiChan on July 16, 2008, 07:42:26 PM
Anybody else getting this message when they try to watch the video from G4?

Uh-oh.

We goofed.

Please have patience, we
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 16, 2008, 07:57:43 PM
In Reply To #530

No, it worked just fine for me. :-\
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 16, 2008, 08:18:31 PM
Judgment plays very well.  it looks like a lot of fun, but IGA confirmed that there are only 14 playable characters... =(
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: ChibiMaddiChan on July 16, 2008, 08:21:42 PM
My firefox wouldn't play it but Internet Explorer does. Did I already miss the Castlevania stuff?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 16, 2008, 08:22:32 PM
In Reply To #533
Sorry, but ya.

Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: ChibiMaddiChan on July 16, 2008, 08:24:54 PM
In Reply To #533
Sorry, but ya.



LMFAO! Figures!  Yeah, I just caught the end of the entire confrence.  Well, it's bound to be on YouTube, not to mention they'll have it watchable in a few hours on G4.

Title: Re: Castlevania Judgement (Official Thread)
Post by: Soma Cruz on July 17, 2008, 03:33:04 AM
A little late to all the new info, sry.  Thread title updated.  From everything I have read, previews seem to be hanging around the good-but-not-excellent range.

Soma
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on July 17, 2008, 06:12:09 PM
GameTrailers has a few new vids. Remixes of Vampire Killer and the Enterance in Symphony of the Night.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 17, 2008, 06:34:56 PM
In Reply To #537

Too lazy to look up the videos myself. Any chance you feel like posting a link? ;D
Title: Re: Castlevania Judgement (Official Thread)
Post by: Dark Nemesis on July 17, 2008, 06:44:41 PM
I went and seen the videos. All i can say is that it's looking interesting!!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 17, 2008, 06:51:21 PM
In Reply To #539

Interesting? Sounds like a back-handed compliment. How so? :-\
Title: Re: Castlevania Judgement (Official Thread)
Post by: Shadowserg on July 17, 2008, 07:41:44 PM
Looks like boring game.  :(
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 17, 2008, 07:54:21 PM
In Reply To #541

I would have to disagree. I admit that I dislike the art style, but the gameplay looks really fun. I think the game looks excellent, actually. Why would you say that it looks boring? :-\

Title: Re: Castlevania Judgement (Official Thread)
Post by: Alexc2808 on July 17, 2008, 08:04:29 PM
I think it looks like a lot of fun, and something very refreshing for fighting game fans (like myself).  Iga was right, it does play a lot more like an action versus game than a fighting game.  Your combos, the way you move, etc... is all more reminiscent of 3-D Cv boss battles than anything else.  I approve.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on July 17, 2008, 09:17:10 PM
In Reply To #537

Too lazy to look up the videos myself. Any chance you feel like posting a link? ;D
Sorry about that since I left a couple of hours ago. For anyone who wants to see.

http://www.gametrailers.com/player/36752.html (Debut Trailer)

http://www.gametrailers.com/player/36767.html (Direct Gameplay footage)

http://www.gametrailers.com/player/36768.html (Direct Gameplay footage #2)
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 17, 2008, 10:10:18 PM
In Reply To #544

Thank you! ;D
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on July 17, 2008, 10:35:37 PM
In Reply To #544

I really like those remixes of VK and Dracula's Castle. The inclusion of "All Clear" is pretty cool when someone wins. I'm really excited now... this may have one of the best soundtracks ever...
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: CVfan13 on July 17, 2008, 10:42:59 PM
I don't really like anyone of you. Besides CVfan13... because he is like a cute little doggie. ;_;

I missed this. I am deeply touched. Except for the doggie part... still you like my, that's all that matters.  ;D
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: The Last Belmont on July 17, 2008, 10:44:34 PM
http://gamekyo.com/video12307_castlevania-judgement-premiere-video.html

More gameplay vids there. Nice finishing move Simon has, 99 hits. Also, Konami's Press Conference is starting soon.

Yeah this  doesn't really alter my opinion, though it's done very well it looks like a soul caliber clone.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Profbeanburrito on July 17, 2008, 11:11:15 PM
I'm actually really impressed by the video, It actually looks fun and I'm excited to see more of it!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 17, 2008, 11:13:48 PM
I can't wait to play it. The game looks awesome. It has the potential to become my favorite fighter.
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on July 17, 2008, 11:19:29 PM
I actually like the new music in the trailer. It doesn't sound like Yamane, but I might be wrong. Very CV-ish though.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on July 17, 2008, 11:36:38 PM
In Reply To #547
But puppies are so adorable. And trustworthy. :o


I think the Dracula's Castle remix could use some more power.
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Alexc2808 on July 18, 2008, 12:02:41 AM
Yeah this  doesn't really alter my opinion, though it's done very well it looks like a soul caliber clone.
You've obviously never played Soul Caliber, as this game plays nothing like it.  In Soul Caliber you move around much slower, you don't have movement freedom, you're always facing your opponent, the attack system is MUCH faster, soul caliber has not special moves, or sub-weapons so no item crash either.
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on July 18, 2008, 01:13:26 AM
In Reply To #552

In that sense.... wait I'm adorable? goodness, I'm not Maria Renard!
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on July 18, 2008, 03:36:21 AM
The gameplay trailers are pretty good for an early state. Simon having Richter's voice actor from DXC was a little bit of a let down, was hoping for someone else but oh well. That 99 hit super Simon did was pretty awesome though. I like where the music is going, very good for fighting. Glad to see Cornell in the mix, but still hoping for Nathan, or Christopher, and maybe some hidden characters.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Clara E. Leet on July 18, 2008, 03:47:58 AM
I'm liking the videos so far, the moves look pretty fluid.

But giving Simon Richter's voice and lines from DXC kind of puts even more salt in the "CV team can't make an entirely NEW game" wound. Seriously, is it that hard to record new voices??
Title: Re: Castlevania Judgement (Official Thread)
Post by: DragonSlayr81 on July 18, 2008, 04:03:01 AM
I have a feeling the voices were just something they used for the early build. I forget which game it was, but one of the CV games also featured older voices in it's early build(forgot which one, though). They'll probably record newer voices later on.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on July 18, 2008, 07:09:59 AM
i honestly think the voices were for e3 only, since the earlier build had no sound what so ever, i donno tho alucard might keep the same va as for maria, since their coming form a time period in this case, so i could see simon and draucla having new voice actors but anyone from dxc title would likely have the same voice actors if you wanted to keep some consistancy

tho if simon is voiced by richter's VA it only backs up my claim one of his alternate costumes would be richter.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Azmodan on July 18, 2008, 09:41:00 AM
But giving Simon Richter's voice and lines from DXC kind of puts even more salt in the "CV team can't make an entirely NEW game" wound. Seriously, is it that hard to record new voices??


They used Richter's PoR voice samples in DXC for a while, so there's a good chance those won't be his final lines.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on July 18, 2008, 12:07:30 PM
there's like only 3-4 months left to release though, so it's not that early at least.
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on July 18, 2008, 12:11:55 PM
there's like only 3-4 months left to release though, so it's not that early at least.

3 playable characters (of 14)
2 stages
2 music tunes
Not fixed voices

Are you sure about that?

Maybe the game is in a advanced development state, but the demo is a really early version.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on July 18, 2008, 12:43:34 PM
available fall 2008.
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on July 18, 2008, 02:03:13 PM
As i said, the state of the demo could be different than the real state of the game.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Clara E. Leet on July 18, 2008, 02:21:00 PM
Not to mention, don't you have to play OoE in order to unlock some of the stuff??
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on July 18, 2008, 02:31:15 PM
I think it unlocks Shanoa as a unlockable fighter and maybe some other bonus content.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on July 18, 2008, 02:39:24 PM
In Reply To #564

and what's the problem? have the game check for if the ooe cart is connected+the "game clear" variable is set. dos did that by checking for aos, so it's not like they never did it.

most of the variables are created at the beginning when the engine is being made. it's easier to manage stuff that way. plus they could (and most likely did) simply use the dos/pork ones since the ooe engine is modified from those games.
Title: Re: Castlevania Judgement (Official Thread)
Post by: ChibiMaddiChan on July 18, 2008, 04:38:22 PM
Not to mention, don't you have to play OoE in order to unlock some of the stuff??

And vise versa I believe.  I've actually been wondering what it could possibly unlock in OoE. (New moves for Shanoa? Maybe if there's a colosseum, you can battle people from Judgement in OoE...)
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on July 18, 2008, 04:43:34 PM
if so, most likely just some hidden items or glyphs.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Alexc2808 on July 18, 2008, 04:55:30 PM
Fall does not mean October.  It could still have another 4 and a half months in development.  Which is plenty of time to put in voices.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rictrunks on July 18, 2008, 05:03:43 PM
I'm waiting for this game only for the O-S-T! Yes. The soundtrack will be great :)
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on July 18, 2008, 05:09:06 PM
In Reply To #569

it was just an approximation.

but we all know it'll be released around halloween again.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rictrunks on July 18, 2008, 05:11:39 PM
First Judgement Music Downloads.
Enjoy it!

Title: Re: Castlevania Judgement (Official Thread)
Post by: Alexc2808 on July 18, 2008, 05:11:55 PM
In Reply To #571
No we don't  We've had games in this series released around christmas.  I'm guessing we'll have OoE around halloween, and Judgement more towards late november.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on July 18, 2008, 08:04:02 PM
dunno, iga said ooe might be pushed into 2009, so i'd say the other way around to what you said.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 18, 2008, 08:39:05 PM
In Reply To #574

Well, I don't think it will be pushed into 2009, considering Konami is extremely close to being done with it.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Efrit on July 20, 2008, 12:02:23 AM
Does anybody know, what The confirmed Characters are so far, and Has konami said a limit, Cause I heard there will be only 14 characters.

~Efrit
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 20, 2008, 12:53:56 AM
In Reply To #576

-Simon
-Dracula
-Alucard
-Maria
-Cornell
-Carmilla
-Shanoa

I know there are more, but I can't remember them... :-\
Title: Re: Castlevania Judgement (Official Thread)
Post by: DarkLavos on July 20, 2008, 01:01:22 AM
In Reply To #576

-Simon
-Maria
-Dracula
-Alucard
-Death
-Carmilla
-Shanoa
-Trevor
-Grant
-Sypha
-Cornell
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 20, 2008, 01:06:09 AM
In Reply To #578

Death is in it?! Goodness, I need to pay more attention... :P
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kale on July 20, 2008, 01:21:13 AM
Ooooh, Sypha and Maria! HAWT!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 20, 2008, 01:29:09 AM
It would be terrible if Death had to ability to summon all those scythes flying through the air! It would be tough to beat him... :o
Title: Re: Castlevania Judgement (Official Thread)
Post by: Alexc2808 on July 20, 2008, 10:06:51 PM
According to amazon OoE is Oct. 18 and Judgment is Sep. 18
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 20, 2008, 10:08:52 PM
In Reply To #582

 :o ;D :o ;D :o ;D

Whoa! That's earlier than I had expected!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Efrit on July 20, 2008, 11:53:19 PM
amazon isn't always correct....

~Efrit
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 20, 2008, 11:54:50 PM
In Reply To #584

That's true... :'(

Wait-shouldn't Konami have announced it too if it's the real release date?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Efrit on July 21, 2008, 11:41:04 AM
Yeah, Amazon is known to make false release dates, they did it with Resident evil 5 too, and has anybody seen the Gamefaqs board?

I swear, all it is, is a bunch of idiots crying for Soma to be in the game, Don't get me wrong Aria and dawn of sorrow were great games.

But, quite frankly I'd rather see The Bloodlines characters or the other Morris, in it, than Soma.

~Efrit
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on July 21, 2008, 02:01:10 PM
According to amazon OoE is Oct. 18 and Judgment is Sep. 18

...meanwhile in Europe;

Order of Ecclesia = 2009
Judgment = ?

 :(
Title: Re: Castlevania Judgement (Official Thread)
Post by: Efrit on July 21, 2008, 04:11:29 PM
Poor europe, always on the backhand of The Videogame Market.

~Efrit
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 21, 2008, 04:13:28 PM
In Reply To #587

Aww, I'm sorry! :'(

You could always move to Japan! They get everything first!
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on July 21, 2008, 10:28:54 PM
In Reply To #588

Yeah, well luckily nothing is set in stone yet. We got Aria of Sorrow only a few days after the US release. And I actually think we got Dawn of Sorrow BEFORE you guys (don't quote me on that though). Games like Curse of Darkness and Portrait of Ruin were delayed for months though,... Order of Ecclesia is supposed to come here in early 2009, but things might change. I'm crossing my fingers it will be out before christmas.
As for Judgment I haven't heard anything about a release whatsoever :(

Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 21, 2008, 10:47:33 PM
Whether you consider it blasphemous or not, I'm looking forward to Judgment even MORE than I look forward to Order of Ecclesia. Judgment just looks like something different. It's something never done before, and I think it looks great. I had extremely high expectations for the Wii and have yet to find anything as amazing as I had hoped, so maybe Judgment could change that! ;D
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on July 22, 2008, 07:07:46 AM
i might live in europe and hate our companies for the delays (cod and pork were delayed by almost/over half year here), but hey guys, what do you think importing is for? especially for the ds/wii which aren't region protected.

i'll probably get ooe as soon as its rom is released, before any of you guys and will enjoy spoiling everything. ;D ;)

lol
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on July 22, 2008, 08:02:39 AM
Good to see I was right about it being more like Power Stone: I prefer it. I also like that you can change your sub-weapons in-match.

But other than that, there isn't much I see to change my opinion about how professional this game will feel or play. The camera needs a lot of work if it is to be used in a 2P game. I saw players get in the way too often in the vids. The animations seem a bit choppy for a fighting game. In fact the PS2 CV's looked much better there. I still hate the designs and I hope the they take advantage of the interaction some levels could have. I want some good platforming on the side; but what I saw, the stages were as flat as their PS2 brethren.

What really concerns me is the lack of attacks in general. I saw the same tired moves applied again and again... is that really all there is to do with the characters? And is this really just gonna turn into a button-masher in that all you have to do to win is waggle the mote like there's no tomorrow more than your enemy does?

Also, of course I just want to see more characters, and 14 does not impress me. Good to see IGA let his guard down to allow Cornell, but I'd rather have Reinhardt or Carrie. Still I'll take what I can get from the 64 games. Also, Sypha was a must, and they delivered her. Which is great.

I'll have to get back to you on the music as I've watched these vids on a soundless computer. I now have access to my sound one but haven't gone back to listen yet.

I still hold my judgement on this, but it's not winning me over yet; especially when feedback from floor goers was lukewarm. Still a rental for me.

Just good to know more in general.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 22, 2008, 10:17:33 AM
Good to see I was right about it being more like Power Stone: I prefer it. I also like that you can change your sub-weapons in-match.

But other than that, there isn't much I see to change my opinion about how professional this game will feel or play. The camera needs a lot of work if it is to be used in a 2P game. I saw players get in the way too often in the vids. The animations seem a bit choppy for a fighting game. In fact the PS2 CV's looked much better there. I still hate the designs and I hope the they take advantage of the interaction some levels could have. I want some good platforming on the side; but what I saw, the stages were as flat as their PS2 brethren.

What really concerns me is the lack of attacks in general. I saw the same tired moves applied again and again... is that really all there is to do with the characters? And is this really just gonna turn into a button-masher in that all you have to do to win is waggle the mote like there's no tomorrow more than your enemy does?

Also, of course I just want to see more characters, and 14 does not impress me. Good to see IGA let his guard down to allow Cornell, but I'd rather have Reinhardt or Carrie. Still I'll take what I can get from the 64 games. Also, Sypha was a must, and they delivered her. Which is great.

I'll have to get back to you on the music as I've watched these vids on a soundless computer. I now have access to my sound one but haven't gone back to listen yet.

I still hold my judgement on this, but it's not winning me over yet; especially when feedback from floor goers was lukewarm. Still a rental for me.

Just good to know more in general.

Well, I would kill for some good platforming, as I've been complaining about that for a few days or so, ever since I got The Castlevania Adventure. Of course, it's unlikely. I'm looking for some really interesting levels like, a level that, after two minutes, would explode, and both players have to escape, through a bunch of obstacles like falling objects, then maybe there could be a part where you have to do some platforming, because the level is collapsing, so part of the floor is gone and you have to jump from platform to platform trying to escape, but still trying to kill your opponent! That'd be fun. ;D

I noticed a lack of moves too, and button mashing is the one thing that annoys me the most about any fighting game. Of course, you have normal attacks (which may vary depending on how you use the Wii remote) those special attacks, sub weapons, and item crush.

As for the characters, 14 is okay, I guess, but I definitely wanted to see way more. I'm happy to see Cornell is making a comeback. I wonder what the remaining three characters will be. I'm hoping for Maxim. I think his speed and agility would be perfect for this kind of fighter game where you're allowed so much control. I can easily picture him running arounf chucking giant shuriken in people's faces.

The music is great. You need to listen to it because Judgment, so far, has an awesome soundtrack.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Alexc2808 on July 22, 2008, 04:09:02 PM
Why in the world would this have platforming?  And antrax, watch the e3 press conferance video where IGA plays, he knows what he is doing and uses a lot more attacks.  And the choppyness is probably do to this being a very early build.  And everything I have heard from people on the floor was better than lukewarm, while not great most people found it fun to play.  Which really is all that matters.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 22, 2008, 09:47:37 PM
Why in the world would this have platforming?

I don't know, but it would be awesome if it did. ;D

I can dream, can't I?! :'(
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on July 22, 2008, 11:06:31 PM
I just don't want it to be flat. I mean, for gawdsake, we have a jump button -- let's use it!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 23, 2008, 12:41:52 AM
I wonder if the game will have some sort of survival mode, in which you have to take out as many zombies as you can within a set time limit. Then, if you take out one hundred or so, you unlock a new character or stage.

Also, did Iga mention anything about online play like in Super Smash Bros Brawl? That could be an awesome addition.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on July 23, 2008, 01:52:47 AM
I wonder if the game will have some sort of survival mode, in which you have to take out as many zombies as you can within a set time limit. Then, if you take out one hundred or so, you unlock a new character or stage.

Also, did Iga mention anything about online play like in Super Smash Bros Brawl? That could be an awesome addition.

Online Play has been promised in the game for some time. Let's see if they can deliver it within a few months left of development time.
Title: Re: Castlevania Judgement (Official Thread)
Post by: CastleToastM on July 23, 2008, 03:57:42 AM
In Reply To #597

What happens if there is even a double jump and still no platforming?
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on July 23, 2008, 04:05:38 AM
There is a Double Jump (confirmed by Nintendo Power)
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on July 23, 2008, 04:09:58 AM
And that's why there should be SOMETHING to jump on. ;)
Title: Re: Castlevania Judgement (Official Thread)
Post by: CastleToastM on July 23, 2008, 04:41:57 AM
In Reply To #602

Maybe it's an extra dodge feature?

Also, what if there's a super jump too, and no platforming?

Heck, what if there's every single relec and special atbility from the whole series and still no platforming?

Would this game bring down the series as you guys say?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: richter-zx on July 23, 2008, 01:57:29 PM
well there goes the novelty of my game.

cancel'd.
why do you think the characters from portrait of ruin are stupid
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: Gimph on July 23, 2008, 02:02:08 PM
why do you think the characters from portrait of ruin are stupid

Are you kidding...?
Title: Re: Castlevania Judgement for Wii is a FIGHTER!?!?
Post by: ChibiMaddiChan on July 23, 2008, 02:12:42 PM
why do you think the characters from portrait of ruin are stupid

Because they're your stereotypical anime duo. And personally, I got sick of Charlotte "not being a child" and Johnathan not "needing to be compared to his father" comments.
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on July 23, 2008, 03:30:42 PM
Johnathan may not have the whip's power, but he can still kick your ass!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 23, 2008, 04:04:48 PM
In Reply To #607

Exactly. That statement there says it all.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on July 24, 2008, 09:22:59 PM
Just listened to Judgment's theme.

It's very good.

Kinda sounds like Goemon or Lufia music. Which is not a bad thing.

I could totally see this being a Lufia battle song.
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on July 25, 2008, 05:43:54 PM
In Reply To #609

The battle music and boss battle music in Lufia (especially Lufia 2) kicked ass. I need to listen to some of it right away!
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on July 25, 2008, 08:10:46 PM
In Reply To #609

The battle music and boss battle music in Lufia (especially Lufia 2) kicked ass. I need to listen to some of it right away!

Hell yeah! Battle #2 is soooooooo GWEAT :3
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rictrunks on July 25, 2008, 09:21:41 PM
You will die for this.
http://la.gg/upl/Castlevania_Judgement_Alucard.jpg
http://la.gg/upl/Castlevania_Judgement_Simon_Belmont.jpg
http://la.gg/upl/Castlevania_Judgement_Maria_Renard.jpg
http://la.gg/upl/Castlevania_Judgement_Dracula.jpg
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on July 25, 2008, 09:44:20 PM
I wonder what Dracula's second form will look like.

Simon's outfit raises some questions..
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 25, 2008, 11:44:49 PM
In Reply To #613

Dracula's second form? It's a fighter game. I wouldn't think they would make one. Was it announced that there will be one?
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on July 25, 2008, 11:46:54 PM
I'm pretty sure there will be.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 25, 2008, 11:49:21 PM
In Reply To #615

I definately hope so. That would be awesome, though I'm not sure ifit would be an unlockable character. Perhaps there isn't a second form for fighting, but Dracula's special attack involves some sort of second form transformation!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on July 26, 2008, 03:23:18 AM
well dracula may have a second form but it maybe a final battle where you can never unlock it, eg cod dracula fights normally the first battle, the second battle has to load, load a new stage and new dracula model, its not a transition as it was in sotn and rondo, so i think it'll be a second form just locked out from player use
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 26, 2008, 11:30:47 AM
In Reply To #617

Yeah, that would make sense. Like Giga Bowser from Super Smash Bros Melee.

I wonder which second form they will use. I think they'll probably use Order of Ecclesia's Dracula second form just because it's the most recent. I wonder what it will look like...
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on July 28, 2008, 05:10:28 AM
but dracula's second form is usually consistant now, since castlevania 1 actually, its always been winged demon, so it could be order's or dxc's which i felt was just ultimate ghosts n goblins final boss, lol, but the keep err throne room is very large which could mean his second form might be very large as well, it should be
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on July 28, 2008, 06:56:04 PM
Anyone else think this game looks repetitive?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Xain on July 28, 2008, 08:26:20 PM
i do but i hope that when the game is explored more, Mind games will rule the day. But yes...it does look rather repetitive.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Alexc2808 on July 28, 2008, 08:59:32 PM
In Reply To #620
Ya, it's all Simon, Dracula, Alucard, and Maria in vs. mode.  How lame is that.  They better have more for the final version.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on July 28, 2008, 09:23:35 PM
In Reply To #620
Ya, it's all Simon, Dracula, Alucard, and Maria in vs. mode.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Alexc2808 on July 28, 2008, 09:52:48 PM
In Reply To #623
Did you see how silly you looked?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Beacons on July 28, 2008, 11:24:16 PM
It looks repetitive because fighting games are by nature repetitive.

Also I like the art style because it looks like deathnote.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on July 28, 2008, 11:29:39 PM
It looks repetitive because fighting games are by nature repetitive.

Also I like the art style because it looks like deathnote.

URONGYETAGAIN.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 28, 2008, 11:42:32 PM
In Reply To #625

Death Note's artwork is great, but it doesn't belong in Castlevania.
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on July 29, 2008, 04:52:14 AM
I'll have to agree with Beacons here. Fighting games are repetitive by nature. Most fighting games are alike in one way or another. Some form of button and directional combination create moves. Everyone knows this.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on July 29, 2008, 05:08:18 AM
In Reply To #628

The difference here?

Look at Judgment's shown repertoire per character and now look at... oh I don't know... the 8 pages of moves per character in Virtua Fighter; or the 6 in Soul Claibur.

This fighter is going to have to be simple since it's controls are based off waggling the Wii-mote. Therefore the canned attacks will get repetitive very quick, and there likely won't be that much freedom for combos.

Also from what I've seen, there's no down attack in Judgment; which means you have to wait for your opponent to get up before you can hit them again.

I don't think it's a very good move either to make the big attacks cutscenes... that's stepping too far into DBZ territory. And based on the already short move list displayed, the fact that those big attacks are going to be seen often means they will be that much more annoying when you have to wait 8 seconds for them to finish.

I also heard the Zombies explode into poison gas if you kill them. This is easily one of the stupidest ideas I've heard yet for the game. The zombies can ALREADY follow, grab and hold you should you come into range; NOW if you choose to kill them to get them out of the way, you get poisoned for it. This discourages the player from interacting with them at all. I can see it getting annoying just trying to avoid them. The only good thing is that you could potentially use them against your enemy if you're quick enough.

On a side note, Maria does look to play very different from the rest of the cast. And her animation is easily the smoothest... Too bad she looks like a loli'tard. It also seems she's overpowered from what I've read about people's impressions when playing against her.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on July 29, 2008, 09:00:56 AM
dont forget its a beta, and when i played powerstone back in the day, if i remember right it was exploring in isometric view most of the time, and the fights were what replaced the classic rpg fights, so i dunno i could be thinking of a different game, it was on the same disk as doa2, if i am right tho, as said "castle mode" will let you go threw the game and find items for your character, weith this means unlocking their classic costumes, is to be determained, so far we've only seen the VS mode, so i
d like to see weither or not the "castle mode" is true for sp were you get to explore again, note tho in one of iga's recent interviews he was basicly speaking how konami gave hima
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on July 29, 2008, 09:11:30 AM
dont forget its a beta, and when i played powerstone back in the day, if i remember right it was exploring in isometric view most of the time, and the fights were what replaced the classic rpg fights, so i dunno i could be thinking of a different game, it was on the same disk as doa2, ....

nnnnot sure what you're talking about here...  :-\
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 29, 2008, 11:28:05 AM
In Reply To #630

Simon is the only one that actually bothers me. The other characters are fine. I'm just anxious about the remaining characters we haven't seen yet.
Title: Re: Castlevania Judgement (Official Thread)
Post by: DoctaMario on July 29, 2008, 01:55:16 PM
In Reply To #629

You know what though? I don't mind there not being 1000 moves per character. That's one of the thing that annoys me about some fighting games is that it takes forever to memorize all their stupid combos. That's one thing the street fighter games had right. Each character had a lot of moves but never so many you had to memorize that it got ridiculous.

Besides, if this is gonna play like Power Stone, then the moves probably ARE gonna be limited.  :P
Title: Re: Castlevania Judgement (Official Thread)
Post by: Alexc2808 on July 29, 2008, 03:15:30 PM
Apparently antrax forgot that different button combinations while waggling the wii-mote makes different combos.

Also forgot that the cutscene moves are different based on who you are fighting.

Also forgot this is a very eary un-finished build.

Also forgot to watch IGA at the press conference where he showed a lot more attacks than anyone was using on the show room floor.

Also forgot that every character has a ton of moves that would hit someone on the ground...

Now you're just making things up, you seem to be getting desperate.  :-\
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 29, 2008, 03:16:01 PM
In Reply To #633

I agree. Soul Calibur II had too many moves, and NO ONE could memorize them all! Each character had a few crazy up, left, down, A, X, B, Y, Y, B, up, up, down, left, right combos that were impossible to get right! Ivy had the two craziest moves in the game. I believe it was like Dance of Agony or something along those lines.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on July 29, 2008, 08:14:31 PM
In Reply To #633

I agree. Soul Calibur II had too many moves, and NO ONE could memorize them all!

You're not really supposed to use every move. You create a custom moveset from the master list -- whatever works for you. In this way you can create a sub-fighting style within the main one, all your own. In this way too, you won't hesitate as much during the match.

For instance, I can usually get away with just a few of Lei Fang's leg sweeps in the DOA series; with maybe a couple of her holds on the side and one smash attack. But it's awesome that I could still mix it up further if I saw the need to by incorporating a few more from the master list. The freedom of these newer fighters is what makes the fights feel more realistic with each new one.

And yeah, Street Fighter 2 is still one of my all time faves because it doens't bog us down with movesets. But it also has some of the most balanced, entertaining gameplay in the history of the genre, and few have touched it. Because of its excellent paper-rock-scissors design and character variation, it can get away with smaller movesets and still offer freedom. I mean, and even E. Honda's slap attack feels different from Chun-Li's bullet kicks. It's just really, really good fighting design.

But there's a huge difference when you take the genre to 3D. You have to compensate for characters moving through depth. So the movesets have to include things that can both take advantage of and halt 3-dimensional dodges and sweeps; otherwise the fighting won't come off as palpable at all. Virtua Fighter is the absolute worst offender with length of movesets, but if two players really know what they're doing, witnessing the resulting match is just short of witnessing a real fight; more than any other game (Soul Calibur would come in second due to its more fantasy approach). It's been said that martial arts are like a dance, well such movesets allow for such flair during a match and when a fight teeters on the edge between belivability and merely playing a game, it's the greatest thrill you can feel with these games. Whether you win or not, a good match is a good match. You're recreating the amazing feats you see in kung-fu flicks, (the stuff you've probably dreamed of while watching them), and it's awesome.

Even IGA has claimed that Judgment is going to be a more simple fighter than the current competition. Judgment's moves look BORING; especially considering it's the Castlevania characters here. All I see the characters do is run around eachother in circles and slash at eachother with a couple of variations. They toss their subs from afar and maybe teleport to dodge any thrown at them, and they build up their meter for the finisher. I see very little variation, and only Maria seems to have any sort of defining fighting style (other than that Drac can't move really and Al has spirit summon). I am interested to see how Shanoa, Cornell or Sypha plays though.

You can akin these sort of movelists to Smash Bros., but the difference there is there is WAY more things to interact with in a match, and so the moves themselves are just one way to take down your opponent. Sure, you can throw barrels or knock your opponent into a zombie in Judgment -- it's something. But when the fighting itself doesn't look all that fun.... it probably won't be all that fun. The engine looks very limited when compared to the more popular franchises and it lacks the rush and speed of Power Stone.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on July 30, 2008, 12:14:38 AM
Great, guys. Now I really want this game. ...i mean Power Stone.
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on July 30, 2008, 01:06:07 AM
Quote
Also forgot this is a very early unfinished build.

If it's still early then how is coming out in a few months?  :P
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on July 30, 2008, 08:00:49 AM
depending on the site of your development team a few mouths can mean alot, likely most of the game is done, and its going threw a balancing and debugging, and possible other content, more like last minute stuff.

and i still say do not bash a game till you played it, taking risks is what true game making should be about, sure the nes had a pile of shitty games it also had gems amoung some fans, but back then the interenet didn;t ruine the gaming industry, everyone makes their opinions now and most people not saying anyone here, read about it and make their decision absed on someone elses
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on July 30, 2008, 08:01:49 AM
I wonder what the other modes are on that list of ?????s

Also, why does Alucard have to go through a ridiculous animation where he throws his sword in the ground just to break a candle? O_O
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on July 30, 2008, 08:05:05 AM
hmm we'll have to wait and see i guess
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on July 30, 2008, 08:14:27 AM
Also, what're those 4 colored flames under the "armor & accessories" thing that comes up when you select a character?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on July 30, 2008, 09:41:15 AM
alignment colors, peronsally i think they'll be alternate colors or possibly costumes, like in soul calibur and smash brothers, or have another effect all together
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on July 30, 2008, 09:51:49 AM
In Reply To #643

Oh I bet you're right: they are sort of palette swaps.

Cuz I saw Simon in both 1p and 2p colors, and there's prolly 2 more colors other than those.

Also, this seems to be AL's moveset (not counting finisher):

- Jump/Double jump
- Block
- Teleport-dash with wings
- Sword Brothers critical attack
- Spirit Summon projectile
- Normal slash (comboable)
- Strong attack with extended sword (comboable)(and btw this looks cheap)
- Small pirouette

... and that's about it... :(

Simon's isn't much better and he steals alot from Leon:

- Jump/Double Jump
- Jump and down slash (for air juggles)
- Block
- Quick Dash
- Weak slashes (comboable)
- Wide pirouette (can be countered)
- Lasso-in and strike (Leon's signature move)
- Spinning torpedo (Trevor's CoD move where he spins horizontally through the air)

These are the moves I've noticed from videos :P
Title: Re: Castlevania Judgement (Official Thread)
Post by: Alexc2808 on July 30, 2008, 01:01:19 PM
In Reply To #638
Are you really silly enough to think that they use the most up to date version of the game for demos? 
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on July 30, 2008, 03:09:33 PM
In Reply To #645

You, sir, are all aggressive, ignorant, insulting... if you can't be factual, then how 'bout a nice cup of shut the fuck up?
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on July 30, 2008, 04:06:57 PM
In Reply To #646

Tch, I think he's allergic.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rugal on July 30, 2008, 05:54:49 PM
What in blazes is going on here!?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on July 30, 2008, 05:58:56 PM
In Reply To #645

You're teetering about, on the verge of ban, throughout this entire thread as well as others, Mr. Jerkofwonder.  Consider this a Warning, and considering that you're a repeat offender, I do not need to make it any clearer than that.

In Reply To #646
Now now, calm down.  No need to get insulting, now.

Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 30, 2008, 06:08:49 PM
Anyway, back to the topic... ;D
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on July 30, 2008, 06:35:59 PM
also has anyone else noticed is not developed by konami but 8ing? (eighting) whom the only other game on their list i own is naruto clash of ninja 2, so i dunno what to really expect

also iga did comment how the game will have character themes when you battle them, eg simon has vmapire killer, maria has slash from rondo of blood, so i'm wondering whos all getting what song for their theme? dracula getting his seemingly usual dance of illusions theme? or what, i'm rather curious to what songs are going to get used
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on July 30, 2008, 07:46:02 PM
In Reply To #651

That might be fun to speculate:

We know of:

- Alucard: Dracula's Castle
- Simon: Vampire Killer
- Maria: Slash

Here's my votes:

- Dracula: it's gotta be Dance of Illusions!

- Death: how 'bout Tocatta into Blood-Soaked Darkness?

- Shanoa: well we don't know many OoE songs yet, but Monastery would sound too happy, unless they made the instrumentation more threatening. So I'd go with the original trailer's second song for now. If not giving her one from OoE (unlikely), how 'bout Leon's theme "Lament of Innocence"?

- Sypha: Mortvia Aqueduct (from COD), or that aqueduct tune from CV3

- Trevor: thrash version of Beginning, or his theme from COD

- Cornell: An upbeat, full-sounding mix of CV64's Castle Center (or the credits theme), or similar remix of the prologue theme. Otherwise, maybe Foggy Lake from LoD (although that contains VK too).

- Grant: Oh man, how 'bout a full on dance-thrash remix of Clockwork or the mini-boss theme from Legends? Or maybe CoD's Abandoned Castle?

- Carmilla: Caling from Heaven or a deep, brooding rendition of Waltz for Pearls with a dance beat keeping the pace.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Xain on July 30, 2008, 09:24:07 PM
In Reply To #651

That might be fun to speculate:

We know of:

- Alucard: Dracula's Castle
- Simon: Vampire Killer
- Maria: Slash


When was this confirmed? Do we have a sample to listen to? Or is it just the DXC version? (Which would not bother me one bit...probably my #1Fav on the soundtrack)
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on July 30, 2008, 09:59:03 PM
Quote
- Death: how 'bout Tocatta into Blood-Soaked Darkness?

Dunno, might be "The Dark Holy Man", which is alright.

Quote
- Shanoa: well we don't know many OoE songs yet, but Monastery would sound too happy, unless they made the instrumentation more threatening. So I'd go with the original trailer's second song for now. If not giving her one from OoE (unlikely), how 'bout Leon's theme "Lament of Innocence"?

No, I bet she'll have her own theme in OoE, if so, that's what we'll have.

Quote
- Sypha: Mortvia Aqueduct (from COD)

Yes please.

Quote
- Trevor: thrash version of Beginning, or his theme from COD

Legendary Belmondo, FTW!!!

Quote
- Grant: Oh man, how 'bout a full on dance-thrash remix of Clockwork

Sounds about right, it's about time we had proper remix of such an awesome tune.

Quote
- Carmilla: Calling from Heaven or a deep, brooding rendition of Waltz for Pearls with a dance beat keeping the pace.

Interesting... Waltz of Pearls would be great... though, thinking back to Simon's Quest, we might get Dwelling of Doom. Rock remix, hopefully.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Alexc2808 on July 30, 2008, 10:05:55 PM
In Reply To #654
I actually think you are spot on, except for Trevor.
Beginning > Legendary Belmont.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Azmodan on July 30, 2008, 10:20:28 PM
Quote
- Dracula: it's gotta be Dance of Illusions!

- Death: how 'bout Tocatta into Blood-Soaked Darkness?

Though they'll probably give him Dance of Illusions, I'd rather have Drac get an epic orchestrated version of Nothing to Lose.  :(

Death deserves Heart of Fire.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Alexc2808 on July 30, 2008, 10:30:04 PM
If they have a Dracula monster form, last boss type character...  I would love nothing more for a huge orchestral version of Proof Of Blood from CoTM.
Title: Re: Castlevania Judgement (Official Thread)
Post by: outofthegamer on July 30, 2008, 10:40:54 PM
In Reply To #638
Are you really silly enough to think that they use the most up to date version of the game for demos?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Alexc2808 on July 30, 2008, 10:44:06 PM
In Reply To #658
I called a man silly and get a ban warning, while someone else calls me ignorant, a liar, and tells me to shut the fuck up and no one says anything to him.  Sounds really fair, am I right?
Title: Re: Castlevania Judgement (Official Thread)
Post by: MDI on July 30, 2008, 10:47:09 PM
If they have a Dracula monster form, last boss type character...
Title: Re: Castlevania Judgement (Official Thread)
Post by: outofthegamer on July 30, 2008, 10:49:05 PM
In Reply To #659

Psuedo-intellectuals don't like being corrected.
And mods don't like when the status quo is challenged.
Sadly, the status quo is made up of psuedo-intellectuals around here
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gunlord on July 30, 2008, 11:26:18 PM
Most intelligent post of the day!

I hope he's not "teetering about, on the verge of ban" for this post.

The point that JoW makes here is the same thing that made people think that the pics of OoE from 6 months ago were fake....and were they?

To be fair, outofgamer, while those shots ended up being legitimate, I remember a few forged screenshots coming out of the woodwork. I recall one shopped picture of Shanoa standing on the stairway to Dracula's chamber from symphony of the night, and that turned out to be a fake.

In any case, let's not fight ;_; I may not agree 100% with you or JoW, but I do hope I'm being respectful, right? ^_^
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on July 30, 2008, 11:30:56 PM
In Reply To #654
I actually think you are spot on, except for Trevor.
Beginning > Legendary Belmont.


I also agree with you, but considering his recent appearance... by that logic, Alucard should have something like Nightmare or Demon Seed.... please forget I said that  :-[. Yeah, you're probably right though.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on July 30, 2008, 11:53:45 PM
In Reply To #658
I called a man silly and get a ban warning, while someone else calls me ignorant, a liar, and tells me to shut the fuck up and no one says anything to him.  Sounds really fair, am I right?


Jerkofwonder:

I said something in that very same reply.  Whether that something is nothing to you is another story.

Also, you're a repeat offender so you get less slack (far less given your track record).  You're the one that wanted to come back here, and did so via ban evasion.  We could've banned you since a while back but gave you the eleventeeth MILLION chance to stay.  And yet still you stir the shit.  Lastly, shifting the blame doesn't score you any points.

Crying bloody murder whenever you're called out, when you have offended many others far worse over your course of being part of this community kinda negates whatever good intentions you might have had.  "This guy does this and he gets away with it, but I do this and I get crucified" arguments just won't work anymore, and it's what you usually resort to when confronted.

I suggest you keep your head low and out of trouble.

I also suggest you drop the subject.  Do not reply to this post (unless it's via PM).  As far as I'm concerned, this matter is done with, in this thread.  It has no business in a thread that's supposed to be about Judgment.

If anyone wants to speak out about any "Unfairness" going on in this thread or any other threads, take it up with the Mods over PM.  Move along, nothing to see here.  Continue discussing Judgment.  Any further discussion regarding the inflammatory replies as of late will be looked upon are continued flame-baiting, and will be dealt with accordingly.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on July 31, 2008, 12:00:08 AM
I could see Proof of Blood being used...

I don't think Demon Seed would ever sound right as a battle theme.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Azmodan on July 31, 2008, 12:06:29 AM
I also agree with you, but considering his recent appearance... by that logic, Alucard should have something like Nightmare or Demon Seed.... please forget I said that
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on July 31, 2008, 12:07:55 AM
Does anybody know who's doing the music for Judgement?


The main theme, anyway, sounds Like Michiru to me.
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on July 31, 2008, 01:46:42 AM
Why does everybody cower when their opinion gets challenged

You're right.... it definitely will be Legendary Belmondo then.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 31, 2008, 10:31:24 AM
I could see Proof of Blood being used...

I hope so. Not only does it sound awesome, but I'm going through a CotM obsession! Speaking of which, wouldn't the CotM final battle area make a great stage?
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on July 31, 2008, 11:13:02 AM
In Reply To #659

Yes, because it's true. I never meant to insult you or anything. I just told the truth and told you to be less aggressive. If you want to make your point clear, do it, but don't get insulting. It's not like it was the first time.


I think I am the only one who wants Great Gate of Chaos for Death. I think it's powerful, it's aggressive, it feels like death himself goes on a killing spree in the streets. Just about the right thing for him. Not to mention it was his boss-music in DoS. Also the PoR-remix sounded like crap.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on July 31, 2008, 09:03:07 PM
I hope so. Not only does it sound awesome, but I'm going through a CotM obsession! Speaking of which, wouldn't the CotM final battle area make a great stage?

I dunno though... that final battle's setting is so abstract.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on July 31, 2008, 10:13:37 PM
In Reply To #671

It's awesome. They could remake it and have the floating eyeball and bats flying around, and there's a lot of room to run around. I also want the fire room you fight Cerberus in and Camilla's battle area with all the platforms.
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on July 31, 2008, 10:33:21 PM
and Camilla's battle area with all the platforms.

I honestly think we're going to get that.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on July 31, 2008, 10:36:31 PM
I honestly think we're going to get that.

Well if every character has a stage... but I kinda doubt that.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Alexc2808 on July 31, 2008, 10:39:19 PM
In Reply To #674
I don't know... I would be more than a little surprised if every character didn't have at least 1 stage.
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on July 31, 2008, 10:45:46 PM
In Reply To #675


In the Nintendo Power Magazine, it said there was some sort of underground, waterway/catacombs, and considering Carmilla's in it, just seems to good for coincidence.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 01, 2008, 12:28:50 AM
Stages take a long time to make though. 14 would be a lot.

But then again this isn't the quality of Soul Calibur or anything.

For instance, that throne room looks very bare.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Munchy on August 01, 2008, 03:02:30 AM
IGA, if you can read this, make Motorcycle Skeleton playable! And make it 4 player please.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 01, 2008, 04:09:57 AM
IGA, if you can read this, make Motorcycle Skeleton playable! And make it 4 player please.

I could see them being in the background, trying to run you over.
Title: Re: Castlevania Judgement (Official Thread)
Post by: MDI on August 01, 2008, 05:39:10 AM
They should make a bonus stage, similar to the "Destroy the car within the time limit" one in Street Fighter 2.

Except..

You'd have 30 seconds to beat the shit out of Desmond Belmont.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 01, 2008, 07:12:14 AM
They should make a bonus stage, similar to the "Destroy the car within the time limit" one in Street Fighter 2.

Except..

You'd have 30 seconds to beat the shit out of Desmond Belmont.

Ok, yeah I'm ALL for that  ;D
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on August 01, 2008, 07:27:48 AM
They should make a bonus stage, similar to the "Destroy the car within the time limit" one in Street Fighter 2.

Except..

You'd have 30 seconds to beat the shit out of Jonathan Morris.
fixed that quote for you. :P
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on August 01, 2008, 01:26:28 PM
back on the music note, it was in interview with iga who mention the music and how its releated to the characters, the following is what iga said:


On the graphics: You'll notice a different style of art that's being used for this game, because the artist we asked to do the art for this game is a famous Japanese manga artist named Takashi Obata. You probably think, wow, the characters aren't what I envision them looking like, especially Simon. But that's Takashi Obata's personal flavor added to what he envisions as the gothic version of these characters.

On the music: There is new music, but the way I did it was based on who your opponent is and what game they're from. So when you fight against Simon, it's "Vampire Killer" remixed. Also for example, when you fight Maria, the song from Rondo of Blood called "Slash" will be in the background.

On the series' future: Another reason why we did this game was... well, maybe I should have done this for the 20th anniversary of the series, but it's the 22nd anniversary, which I guess is good enough. It's a celebration, bringing different characters from the 22 years of the franchise together. In that sense, when you mention doing a 3-D, single player game in the future, that's definitely a possibility, we could definitely work on that, but right now I'm really focused on this game.

On Capcom's Mega Man 9: I'm watching that very closely to see how it does. Myself, I'm a big retro gaming fan, so if it is successful that definitely opens up doors for what I can do.

On whether Castlevania just doesn't work in 3-D: Not at all. It's not the franchise itself that won't go to 3-D. I'm actually very frustrated about that and I want to keep trying because I think the franchise can do well in 3-D.


original post from: http://blog.wired.com/games/2008/07/why-a-wii-fight.html

Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 01, 2008, 06:44:25 PM

On the graphics: ... You probably think, wow, the characters aren't what I envision them looking like, especially Simon. But that's Takashi Obata's personal flavor added to what he envisions as the gothic version of these characters.

LOL! That's LMFAO-good. There's nothing "Gothic" about these new designs at all (look at Maria!), and certainly no more than the original designs.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Alexc2808 on August 01, 2008, 06:50:34 PM
In Reply To #684
Unfotunately they mean Japanese gothic lolita gothic... =(  I too prefer the dark medieval/renaissance gothic.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on August 01, 2008, 07:43:45 PM
I think you are getting it wrong. It's not gothic versions of the old characters. It's the old, gothic versions of the characters PLUS Obata's personal flavour.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on August 01, 2008, 08:01:30 PM
you know tho being under pressure and the fact i don;t recall iga ever speaking english how much of this was mis-translated?

but then again i may agree with alex as well, its contect sensitive
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on August 01, 2008, 08:18:28 PM
In Reply To #687

You are probably right about that. But it doesn't really matter what he said anyway.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Xain on August 01, 2008, 09:08:38 PM
On the music: There is new music, but the way I did it was based on who your opponent is and what game they're from. So when you fight against Simon, it's "Vampire Killer" remixed. Also for example, when you fight Maria, the song from Rondo of Blood called "Slash" will be in the background.

Thank you for answering my question.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Munchy on August 02, 2008, 01:52:56 AM
In Reply To #680

Or you could beat the shit out of Captain N Simon. I'd buy the game just for that.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 02, 2008, 10:46:47 PM
Two more moves I noticed from Alucard:

- Purple lightning (the effect looks really cheap)

- Some weird batarang projectile (like in Bloodlines), but it might just be a weird sub-weapon.
Title: Re: Castlevania Judgement (Official Thread)
Post by: MDI on August 03, 2008, 02:20:59 AM
They should make a bonus stage, similar to the "Destroy the car within the time limit" one in Street Fighter 2.

Except..

You'd have 30 seconds to beat the shit out of Desmond Belmont, Jonathan Morris, and Captain N Simon Belmont.

Now everyone is happy.   ;D
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 03, 2008, 02:23:19 AM
I'd like to buy the world a Coke...
Title: Re: Castlevania Judgement (Official Thread)
Post by: Abodos on August 08, 2008, 01:14:13 AM
Personally, I'm not crazy about fighting games where you are forced to face the opponent at all times, so I'm glad they're using free movement for this game.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Albus on August 09, 2008, 06:48:12 PM
Does anyone know who r the other playable characters of the game and will Shanoa look the same in this game or will she look different like the other characters?
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 09, 2008, 07:37:21 PM
In Reply To #695

We know these 11:

Simon, Dracula, Death, Trevor, Alucard, Sypha, Grant, Cornell, Carmilla, Maria, Shanoa...

IGA claims 14 total, so we don't know the last three.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on August 10, 2008, 12:52:20 AM
In Reply To #696

has it been said 14 for the total or 14 to start with?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Slayer on August 10, 2008, 01:37:48 AM
In Reply To #695

We know these 11:

IGA claims 14 total, so we don't know the last three.
14 characters...that's it?!
...this better be a budget title.  I'm sorry, but 14 characters is no where near substantial enough for any fighting game at this decade.
Title: Re: Castlevania Judgement (Official Thread)
Post by: thernz on August 10, 2008, 01:42:10 AM
Well, you know. It's the first fighting game. For example, BlazBlue only has like 10 characters.

Then again, this game has limited movesets.
Title: Re: Castlevania Judgement (Official Thread)
Post by: adam on August 10, 2008, 02:01:58 AM
I'll rent the game. But I know I'm not the only one who pukes when looking at the character designs... What the hell kind of outfits are these! Sorry.. I know this has probably been said before.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 10, 2008, 03:27:54 AM
I'll rent the game. But I know I'm not the only one who pukes when looking at the character designs... What the hell kind of outfits are these! Sorry.. I know this has probably been said before.

I totaly agree: hate the designs, and am going to rent. But I'll likely buy the soundtrack at least.

Interesting that they're calling outside composers to arms for this.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on August 10, 2008, 09:42:09 AM
i'm still buying either way i can always use an extra game to add to my collection, i already have ever other castlevania
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on August 10, 2008, 12:39:58 PM
Is fighting, is CastleVania, and is Saint Seiya Hades gaming style (Why IGA doesn't admit that game was his true inspiration? Damn, Judgement looks like some sort of copy ^^U)

I'll import the USA version and, when the game is announced here in Spain, i'll preorder it and buy it again.

Yes, i'm looking forward for this game, I LOVE IT (and i'll use Alucard as a Sparring)
Title: Re: Castlevania Judgement (Official Thread)
Post by: Venkman on August 11, 2008, 04:05:49 PM
I wounder if they mean tere is 14 charicters you star with then ther are others 2 unlock, personaly I am praying that alucard gets his syphony clothes because he-he just looks so terrible! :'(
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on August 11, 2008, 04:39:46 PM
personaly I am praying that alucard gets his syphony clothes

There should definitely be different outfits for each character, just like in Soul Calibur!
Besides Alucards SotN clothes, I'd also like to see his Genya Arikado suit as an unlockable or something  :D
Title: Re: Castlevania Judgement (Official Thread)
Post by: ChibiMaddiChan on August 11, 2008, 04:52:13 PM
I'll admit, I'm surprised the characters are starting out the game in their WTF? clothing.  That set is usually reserved for the the alternate costumes.

And as for the number of fighters in this game: With the except of a game I can't think of (I have to say this cause I'm sure there is one) just about all fighting games when they first start only have a limited number of characters.  From Street Fighter, to Fatal Fury, to Guilty Gear, to Soul Edge, to Tekken, you get the point.  So why the hell people are making a big deal out of this game only having 14 is beyond me.  That's actually a good number considering some of only started with 8...
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on August 11, 2008, 05:46:25 PM
well in legacy of darkness cornell, reinhardt and carrie all started in their alternate outfits as well, and you had to unlock their original outfits through henry's quest. :P
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 11, 2008, 10:27:11 PM
IGA denied extra outfits for characters in Judgment. He's usually very happy to state something along the lines of: "I hope the fans know I worked very hard to bring such a feature to them", when talking about secret characters rumored in his game for instance.

But this time he flat out said no. Add to that there are already palette swapping abilities when you choose a character, it doesn't look like he's about to retcon his former reply.
Title: Re: Castlevania Judgement (Official Thread)
Post by: ChibiMaddiChan on August 12, 2008, 08:42:13 PM
IGA denied extra outfits for characters in Judgment.

Well damn.  When did he say this?  That sucks.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 12, 2008, 08:51:45 PM
In Reply To #709

It was on Gamespot's live E3 interview with him. They took questions from net viewers, and one of them was whether you could change the costumes, and he says, no -- here's the link to it:

(at 5 minutes 40 seconds the question is asked).

http://www.gamespot.com/video/950179/6194816/castlevania-judgment-e3-2008-stage-show-demo

He makes it sound like there might be cosmetic accessories you can apply to a character though. I'm guessing, trinkets like necklaces and belts.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kale on August 12, 2008, 08:56:08 PM
In Reply To #709

Seriously, talk about fail-ness.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Efrit on August 13, 2008, 10:28:01 PM
Well, They better not Screw up Death or Trevor, I swear if they do, I will Roast IGA Alive.

~Efrit
Title: Re: Castlevania Judgement (Official Thread)
Post by: Profbeanburrito on August 13, 2008, 10:39:46 PM
I don't know if anyone else said, probably though, but St Germaine better be in this game, and he should be the one to bring everyone together....I will be unhappy otherwise.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 13, 2008, 10:51:47 PM
I don't know if anyone else said, probably though, but St Germaine better be in this game, and he should be the one to bring everyone together....I will be unhappy otherwise.

He'd certainly be a neat addition.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on August 14, 2008, 07:32:18 AM
In Reply To #713

Clearly this is one of the two only possibilities, at least if there's supposed to be something like logic.
Title: Re: Castlevania Judgement (Official Thread)
Post by: charlie swords on August 19, 2008, 03:17:53 PM
i havent seen this discussed yet..

http://www.nintendoworldreport.com/specialArt.cfm?artid=16557

Iga is saying that you will be able to connect the DS to the Wii if you have OoE in order get unlockables and use Shanoa in Judgment. Also Judgment affects OoE in someway but he doesnt say.

The interview also discusses his interest in WiiWare
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on August 19, 2008, 03:36:01 PM
He's trying to classify Judgment as it's own genre, which may or may not work.

A couple months ago, several people here kept saying the next cv games will be on the 360. wtf were you talking about?

IGA shouldn't be so concerned about MM9 and worry about his own stuff.
Title: Re: Castlevania Judgement (Official Thread)
Post by: SymboliC on August 20, 2008, 03:45:40 AM


Customizations would rock, I would like to dress Dracula with a mini-skirt.  :D

I hope some of the Project Soul members are in this project. I myself have no Wii, but I'm eagerly waiting for this one.

...and the NEXT real Castlevania game, I just remembered. >:( When is it anyway?
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on August 20, 2008, 09:10:40 AM
New Character

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.gamekyo.com%2FWebmasters%2FImages%2F72361520080820_120011_2_big.jpg&hash=137295a6d3eb778d2986c582c46f1727d0ea84e6)

He seems to be using a Glyph

Unveiled OoE Character?

EDIT: More of him

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.gamekyo.com%2FWebmasters%2FImages%2F72361520080820_120011_0_big.jpg&hash=c4655f715b1e517e056013eb0677db33f85a85c6)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.gamekyo.com%2FWebmasters%2FImages%2F72361520080820_120011_1_big.jpg&hash=fe17ab4c87e310c3249d77fc407e0bee210b8129)
Title: Re: Castlevania Judgement (Official Thread)
Post by: Profbeanburrito on August 20, 2008, 09:19:49 AM
he's got a clock on his sword(?). Maybe he's the reason they're all there

Although he really doesn't look like he belongs
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on August 20, 2008, 09:46:02 AM
In Reply To #720

Maybe a character created exclusively for Judgment. Also he will most likely be the one who brings all the chars together, like burrito said.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Xain on August 20, 2008, 09:51:00 AM
In Reply To #720

Maybe a character created exclusively for Judgment. Also he will most likely be the one who brings all the chars together, like burrito said.

Well if he is that, he has to be the final boss. And if that's true, which i give a good 60% to, then there goes St Germaine.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on August 20, 2008, 10:31:07 AM
Well if he is that, he has to be the final boss.
Why?
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on August 20, 2008, 07:12:33 PM
omg IGA ruining the series further by adding "aeon"  :P
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 20, 2008, 09:09:21 PM
This character design actually looks somewhat decent.

But then I see his stupid sword....

Also... he reminds me alot of Soma, and his eye portrait above totally reminds me of Evil Soma.

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.gamekyo.com%2FWebmasters%2FImages%2F72361520080820_120011_2_big.jpg&hash=137295a6d3eb778d2986c582c46f1727d0ea84e6)

Also.... Simon's balls are fucked in this pic.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Munchy on August 20, 2008, 09:34:21 PM
Saint Germain could mop the floor with this dork.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 20, 2008, 10:51:26 PM
Saint Germain could mop the floor with this dork.

I'd rather have St. Germain too.

Why put yet another unexplained time-traveler into the mix?

Oh wait! That's right -- St. Germain can't do shit with time travel, because IGA wrote him that way.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 20, 2008, 11:10:29 PM
Whats with the random assumption? Of course hes unexplained, he was just recently added.

In Reply To #726

Oh yes, because we totally know what Aeon is capable of already.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 20, 2008, 11:32:29 PM
In Reply To #728

St. Germaine is unexplained too. We don't need another one.
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on August 21, 2008, 12:27:48 AM
In Reply To #729

Yeah, but he'll be explained in the 1999 battle. At least, a little bit more.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on August 21, 2008, 12:59:38 AM
When I first saw the pic, I thought it was Soma.  If they were going to do a new character design for Soma, I think this would be a great result.  Although I doubt it, I'll hold out a little hope that Aeon turns out to be a new alias for Soma from maybe 5 years after Dawn of Sorrow.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 21, 2008, 01:00:55 AM
Really, they should just put Soma in any way.

He stars in two of the series' games, afterall.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 21, 2008, 01:02:39 AM
In Reply To #729

Aeon seems much more important to this game, though.
Title: Re: Castlevania Judgement (Official Thread)
Post by: SomaCruzFirm on August 21, 2008, 01:48:59 AM
This thing just get worst... damn Iga...
Mmm... indeed, that clock-sword is interesting, the time bastard who wanted to see a battle between all castlevania characters?
Anycase his style looks bad too... the stereotypical anime shit
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 21, 2008, 01:56:00 AM
I'd rather have Soma than this guy.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Profbeanburrito on August 21, 2008, 01:12:02 PM
St. Germaine is cooler anyways....he's a got a top hat!

And if they put him in, and don't give him the hat, I will be upset
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rugal on August 21, 2008, 03:00:52 PM
Who the hell is Aeon? Where is Leon and Walter?
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on August 21, 2008, 03:54:44 PM
Maybe Aeon is a fusion of Alucard and Leon.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Nagumo on August 21, 2008, 03:55:23 PM
Golem might be playable.
 
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 21, 2008, 06:35:19 PM
People, stop judging Aeon and acting like no other characters will be added.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 21, 2008, 07:55:21 PM
GOLEM?

What an odd choice....

I don't think I like that choice actually. There're other characters that should get their moment, instead of this guy.

But I'm intrigued to see what clocktower will look like. It sounds to me like you fight on moving ones, which is cool.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 21, 2008, 08:11:33 PM
There're other characters that should get their moment, instead of this guy.
Again, don't act like there won't be any more characters added. The game is being delayed until '09 and there are still a ton of characters that can be added.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 21, 2008, 08:25:18 PM
Again, don't act like there won't be any more characters added. The game is being delayed until '09 and there are still a ton of characters that can be added.

Fuck that. I can act how I want about the subject.

IGA stated 14 chracters, until he says otherwise, I have little to believe otherwise. Not saying there can't be more, but I doubt there'll be too many more added.

I just don't think Golem shoulda made the cut at all, even if it were a 20 or 25 character setup.


Unless he plays like he did in SCVIV, complete with moving platforms and mode-7 stretchiness ;D
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 21, 2008, 08:45:07 PM
In Reply To #743

14 characters could still mean 14 veterans, 14 characters to start with, etc.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on August 22, 2008, 02:02:57 AM
i dont condone Aeon yet, altho he kinda looks like a cross betwene kingdom hearts and soul calibur, in weapon wise anyways, look, i'm kinda clueless but someone has to be the final boss and at least if its him, its original to say the least. i wish i could see the new trailer iga recently showed in germany

on a side note, is that DXC's dracula's third form?
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi29.photobucket.com%2Falbums%2Fc283%2Fomegasigma%2Fcastlevania-judgment-20080820110731.jpg&hash=f1cc195270761f1cdc5790fc2aed7e1984c16590)
Title: Re: Castlevania Judgement (Official Thread)
Post by: Oralox on August 22, 2008, 02:55:25 AM
In Reply To #724

TIME PARADOX!!!

again....

first I saw it with St. Germain and now this guy?
Hmm

Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on August 22, 2008, 08:17:38 AM
Who is Golem anyway? Is there a real character named Golem? If so, I forgot. Otherwise it's maybe the summon from CoD. Magmard or Golem. And I actually like them. :3

-though I hate CoD.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on August 22, 2008, 10:49:36 AM
In Reply To #747

Golem is a boss in CV games starring with Bloodlines (though one can argue that Koranot, the boss of the Outer Keep in CV4's Stage 4 is a Golem too).

Golem has appeared as a boss in Bloodlines, Circle of the Moon, and Harmony of Dissonance, among other games.  He's also appeared as a regular enemy in other games (Aria had different Golems of different materials, including a Flesh Golem).

It's a monster of mythological Jewish culture.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on August 22, 2008, 11:07:38 AM
In Reply To #748

You got me all wrong. I know all that. But he's... just not really a charakter. And I think the only one with the right size would be the battle-type I.D. Golem. He then is the Astaroth-char in this game.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 22, 2008, 05:48:10 PM
he kinda looks like a cross betwene kingdom hearts and soul calibur
He looks much more like a cross between Kingdom Hearts and Guilty Gear to me.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Oralox on August 22, 2008, 06:50:11 PM
In Reply To #734

Either IGA dies a hero (which he could've left cv alone after sotn) or he lives long enough to become the villain.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 22, 2008, 07:17:00 PM
In Reply To #751

*facepalm*
Title: Re: Castlevania Judgement (Official Thread)
Post by: Aridale on August 22, 2008, 11:23:20 PM
In Reply To #751

Nice Jones Dr Try.
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on August 23, 2008, 01:36:15 AM

Looks like this Aeon fellow borrowed Soma's pants he wore in AoS. They're positively disgusting from a fashion point of view. Let's hope he makes up for it with some devastating moves  :D
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 23, 2008, 01:51:32 AM
In Reply To #754

He stole them, cut them, tied them, and bleached them.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Danial on August 23, 2008, 04:16:27 AM
crappy pants must be all the rage in the future
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 23, 2008, 05:29:47 AM
The golem in LOI was pretty nifty.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on August 23, 2008, 11:19:58 AM
In Reply To #757

And about the right size for a character too.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 23, 2008, 11:51:17 AM
In Reply To #758

Hes about x3 the size of a normal character.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on August 23, 2008, 11:54:36 AM
In Reply To #759

Even bigger I think.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 23, 2008, 07:44:32 PM
In Reply To #758

Hes about x3 the size of a normal character.

That's what she said!
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on August 23, 2008, 08:12:21 PM
In Reply To #761

Actually I'm a guy. :o
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 23, 2008, 11:08:14 PM
In Reply To #762

You ruined it :|
Title: Re: Castlevania Judgement (Official Thread)
Post by: thernz on August 24, 2008, 12:03:48 PM
erimocard isn't a man of silly trends
Title: Re: Castlevania Judgement (Official Thread)
Post by: Oralox on August 24, 2008, 12:55:26 PM
In Reply To #753

Sorry!
Sometimes I don't see what I am typing.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 24, 2008, 08:06:29 PM
Quote
erimocard isn't a man of silly trends


It's not a "thilly trend", it is GOD.

I have proof. I will hold a press conference. You will see photographic evidence and DNA results!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Profbeanburrito on August 24, 2008, 08:37:11 PM
I think I remember seeing a list somewhere here, but I'm not about to go through 20 pages.

Is there a list of characters yet, aside from the 5 shown and if so is it an official list or was it just some wish list of characters?
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 24, 2008, 09:36:34 PM
Characters:

- Simon
- Alucard
- Dracula
- Trevor
- Sypha
- Grant
- Carmilla
- Shanoa
- Maria
- Cornell
- Death

and now

- Aeon
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 24, 2008, 10:04:47 PM
In Reply To #768

And Golem.
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on August 24, 2008, 10:06:15 PM
In Reply To #769

Which leaves only one Character, and we all know it will be...  The Ferry Man!  :o
Title: Re: Castlevania Judgement (Official Thread)
Post by: Xain on August 24, 2008, 10:20:50 PM
In Reply To #769

Which leaves only one Character, and we all know it will be...
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 24, 2008, 10:22:50 PM
In Reply To #770

No, it will be Mr. Belvedere.
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on August 25, 2008, 12:14:01 AM
 ???

How about... a Flea Man?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Profbeanburrito on August 25, 2008, 12:49:34 AM
In Reply To #773

or an axe knight
Title: Re: Castlevania Judgement (Official Thread)
Post by: Oralox on August 25, 2008, 02:06:44 AM
or Albus or Joachim or Pumpkin man or kid dracula or shaft or Johnny Morris or Jonathan morris or Soma or Charlotte or Leon or Succubus or skeleton or minotaur or venus weed or Eric lecarde or Hector or Grant or IGA.
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on August 25, 2008, 02:26:24 AM
I want to know more about this Aeon guy before I start jumping to conclusions here. I read this thread more and wonder when it will be released. Will it be delayed till 09? I've seen that once already but I'd rather not believe it.
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on August 25, 2008, 03:01:52 AM
If it gets delayed to '09, then that means they'll have more time to perfect the engine, visuals, etc.

Personally, I want a castlevania game that takes like 2 years to make.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 25, 2008, 04:11:31 AM
If it gets delayed to '09, then that means they'll have more time to perfect the engine, visuals, etc.


What you mean "if". I thought it was confirmed that the game has been pushed back.

Also, I still think Soma should be in this game.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on August 25, 2008, 06:15:47 AM
IGA
this.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on August 25, 2008, 09:34:21 AM
KILLER CLOWN FOR LAST UNLOCKABLE CHARACTER LETZ PLAY

I'd normally like Juste, but I don't want to have him ruined by Obata. Also he's pretty much less important than Golem.
Title: Re: Castlevania Judgement (Official Thread)
Post by: OldSchoolArikado on August 25, 2008, 02:30:39 PM
In Reply To #780

Golem?, what is the fount?
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on August 25, 2008, 04:05:49 PM
In Reply To #781


http://www.gameinformer.com/News/Story/200807/N08.0716.0025.20588.htm
Blah.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 25, 2008, 07:53:32 PM
I think the game is only being released in '09 in Europe. Notice how the trailer is exactly the same aside from the language and the year. People at Gamestop are also still saying it comes out in November.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 25, 2008, 08:16:41 PM
IGN still says Nov 18th,too...
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on August 25, 2008, 08:18:56 PM
Europe has later release dates, peoplez.  :P
Title: Re: Castlevania Judgement (Official Thread)
Post by: OldSchoolArikado on August 25, 2008, 09:08:29 PM
Yep in Europe the release is many later.

Artwork of Aeon.

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.nintendo-master.com%2Ffichiers%2Fnews%2F16206%2F1219238593.jpg&hash=c40222d50614b7878021f1789313412e6da5cf72)

Sword of KH + Clothes of Kyosuke Kagami of Rival Schoo's = Aeon =/
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on August 25, 2008, 09:17:29 PM
^
LOL
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 25, 2008, 11:05:06 PM
He barely looks like Kyosuke.
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on August 25, 2008, 11:11:13 PM
I can already feel it coming, Aeon will end up being my favorite Castlevania character.

... *shifty eyes*

Screw that, no one can take Maria's place.   :-X
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 25, 2008, 11:15:46 PM
It's official:

I don't like Obata.

That sword is SO STUPID, and Aeon might as well be a woman with those hips.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 25, 2008, 11:42:14 PM
In Reply To #790

Whats SO STUPID about that sword? It looks fine. Also, saying he might as well be a woman with those hips is like saying Alucard might as well be a woman because he looks a little feminine.
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on August 25, 2008, 11:43:36 PM
In Reply To #791

It's like, wicked sick, dood.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 25, 2008, 11:48:11 PM
In Reply To #791

What's wrong with it?

Umm... i dunno...

IT'S HIDEOUS.

It's absolutely ridiculous, and it's even too farfetched for Castelvania. No one would create such a sword because you can't hold it (you can tell just by looking at it how unweildly it is).

Sure it's fantasy, but this guy's characters designs are beyond silly. I cannot believe IGA thought this was a good choice for art direction... Beacause this art has no direction.

Obata's characters make the circus look tame.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 25, 2008, 11:52:46 PM
In Reply To #793

First, the sword probably has a handle behind it, and even if it didn't, it wouldn't make it look stupid. Second, you're exaggerating about Obata's designs.
Title: Re: Castlevania Judgement (Official Thread)
Post by: OldSchoolArikado on August 25, 2008, 11:59:24 PM
In Reply To #794

Obata is good...but to Death Note, not for Castlevania.
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on August 26, 2008, 12:05:31 AM
Obata has become my third favorite CV artist, behind Masaki, who is behind Ayami Kojima. So there.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 26, 2008, 12:11:16 AM
Obata has become my third favorite CV artist, behind Masaki, who is behind Ayami Kojima. So there.

Pleae don't call him that. He is a contracted designer who shall not be making a return.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 26, 2008, 12:12:14 AM
Obata isn't that bad. Hes only bad if you think of the designs in a negative way.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 26, 2008, 12:12:55 AM
Obata isn't that bad. Hes only bad if you think of the designs in a negative way.

Well he really leaves me no choice.
Title: Re: Castlevania Judgement (Official Thread)
Post by: OldSchoolArikado on August 26, 2008, 12:15:27 AM
Seriusly, I miss the art of the old School...
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on August 26, 2008, 12:17:56 AM
ANTRAXX, I'm beginning to dislike you.

OldSchoolArikado: Oh, GIVE UP ALREADY!! As good as the old school was, it is OVER and NOT coming back, so just ACCEPT AND APPRECIATE WHAT WE EVEN HAVE RIGHT NOW!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Profbeanburrito on August 26, 2008, 01:59:16 AM
When there is artwork I don't like in this series I always like to think of it this way, Kojima's art take awhile for her to produce, she was probably working on DXC's art instead of PoR's so maybe she's busy working on something totally awesome, while this dude does judgment, and this other person does OoE (which I like). That always puts my mind at ease...
even if it isn't true
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on August 26, 2008, 07:55:12 AM
Cvfan, what is it? You like bishie-anime-style and think it mixes with CV. That's riddiculous, but okay. Only, WHY should we accept it? There is Kojima and the OoE guy (what was his name again? Because he's AWESOME.) so WHY in hell should we accept Oba-fucking-ta?
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on August 26, 2008, 09:34:35 AM

I don't get it.
The artwork for CV1, CV2, CV3 and CV4 were HIDEOUS. But the games were good (except CV2, but that goes withot saying), so who cares?

This game and its trailers are actually beginning to grow on me. I'm not digging the artwork either, but I don't understand why people take it so damn seriously. It's just artwork/graphics! Besides, it's not like it's the worst the series has seen ever.
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on August 26, 2008, 09:45:31 AM
I don't understand why people take it so damn seriously. It's just artwork/graphics!

Artwhores, is the one and only explanation.

I find Obata's Art really interesting, it could suppose another change in the saga and could be perfect for XIX and XX th century-based CastleVania (frankly, Kojima only draw propertly medieval costumes, that's a reality)

In fact, i prefer Obata and the illustrator of de N64 games and Circle of the Moon much more than Ayami Kojima.
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on August 26, 2008, 10:01:29 AM
In Reply To #803 and others

Guys...

FOR ONCE WOULD YOU JUST COMPARE THE GUY TO SOME OF THE OTHER ARTISTS IN THE SERIES?  Look at Legends, PoR, DoS, Rondo even, there's no way they're better than Obata.

Quote
The artwork for CV1, CV2, CV3 and CV4 were HIDEOUS.

I agree with this sooooooo much(not to mention Christopher's games). Obata, in my mind, simply outdoes them. I'm not saying he's like the uber best artist ever, but he has a unique Gothic style, almost close to Kojima, but Masaki beats him by a mile.

And besides, I'm comparing him to all the other art other than Kojima's and Masaki's. Aside from his ludicrous outfits they're wearing, the actual art of the others pales in comparison to Obata's. Process of elimination, people.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Xain on August 26, 2008, 11:40:15 AM
*looks at Aeon's Art*

Man if didn't see the in-game model you could not convince me that Aeon was a guy. Lol shame, would have made for an awesome chick. As for the Clock Sword. Sure it unwieldy but it looks nice. Lets see how he swings it in the game before we call it crap.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on August 26, 2008, 01:16:08 PM
Wow, the Clock King is in this?
Now we need the Riddler and the Penguin and Clayface and Batman.

Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on August 26, 2008, 01:25:06 PM

I think not being able to see if Aeon is a guy or a girl is what makes him so cool. That stuff always turns me on  ;D Other than that, he looks absolutely out-of-place in the CV universe. But I don't mind.. after all, it's only a video game.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Aridale on August 26, 2008, 01:47:40 PM
I dont see how anyone can hate on the original CV art much less CV2 *glare shelverton*

that art was where the series came from. Without it there would be no CV. I personally hate the bishie anime look of all the new CVs PoR was ok you could actually tell John was a guy and OoE is pretty nice so far. Over all I dont mind much the art of this game either but to say that the old art is horrible and this new shit is better is a vast overstatement. Sadly its all opinion and last I checked opinions arent illegal but sometimes they should be =/
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on August 26, 2008, 02:58:51 PM
In Reply To #810

Well, I always think people who say they like the oldschool CV artwork are being ironic. But I guess they're not.. my bad.

The cover artwork for Simon's Quest (and many other games from the 80s) always makes me laugh. It's the very epitome of bad taste IMO. And I grew up with those games, so I'm not a newbie Kojima fanboy or anything like that. I just think they're disturbingly ugly.

And again, it's my opinion. And I know most of you disagrees with me. And it's alright.  :D
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on August 26, 2008, 03:15:13 PM
cv1's simon looks epic though. i hate the dracula there, he looks comical rather than intimidating, but simon is the epitome of awesome.

the idiot duo from pork looks more like a small boy and girl, not someone you'd see going towards what seems like certain death to others.

Title: Re: Castlevania Judgement (Official Thread)
Post by: ChibiMaddiChan on August 26, 2008, 03:39:48 PM
In Reply To #803 and others

Guys...

FOR ONCE WOULD YOU JUST COMPARE THE GUY TO SOME OF THE OTHER ARTISTS IN THE SERIES?  Look at Legends, PoR, DoS, Rondo even, there's no way they're better than Obata.

I agree with this sooooooo much(not to mention Christopher's games). Obata, in my mind, simply outdoes them. I'm not saying he's like the uber best artist ever, but he has a unique Gothic style, almost close to Kojima, but Masaki beats him by a mile.

Hands down, Masaki is a phenomenal artist.  His artwork for OoE is some of the best I've seen for the series.  Other than LoI's, it's got to be my favorite.  As for Obata and his artwork:

I mean honestly, it's not bad, so to speak, so I agree with the above poster.  I think some of the designs he chose for some of the characters were pretty bad (like Maria and Simon) but others aren't so bad.  Except for the metal utters, Dracula looks pretty sweet.  And for those that don't like Simon, I find it ironic sense he didn't look much better in Chronicles, so whatever on him. (Note: I don't like either rendition but I have seen a few posters here and other boards that loved the Chronicles version but hate this one.)  This new guy actually looks pretty sweet, except I thought he should be in Kingdom Hearts.  ;D

Some of the older artwork for the games were actually good though.  I agree with Serio, Simon looked awesome on the first cover and even his second.

Personally, I think it's all about taste and interpretations, and while Obata's is kinda odd, I honestly think if he'd put  them in their original outfits, there'd be a lot less complaining.  I don't think it's the artwork that reeks, just the outfit designs he made up for them.
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on August 26, 2008, 03:43:30 PM
In Reply To #813

Yeah, I completely agree. I just wish everyone would stop bitching about this game and it's artwork when we haven't even played it yet. And I'm thankful that they chose Obata, when they easily could have gotten the DoS anime art back.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 26, 2008, 07:10:46 PM
I find it very stupid that people keep complaining about Obata's art even though its not so bad and there is much worse art(which people didn't bitch about as much). Its gone up to the point in which people hate the game because of the art. WTF? This didn't happen when the "animu" showed up.
Title: Re: Castlevania Judgement (Official Thread)
Post by: OldSchoolArikado on August 26, 2008, 07:20:12 PM
OldSchoolArikado: Oh, GIVE UP ALREADY!! As good as the old school was, it is OVER and NOT coming back, so just ACCEPT AND APPRECIATE WHAT WE EVEN HAVE RIGHT NOW!

appreciate what?, the style totally opposite to the essence of Castlevania? C'mon pal, CotM, Cv64, CvL and the OoE have an art much better than that of Obata.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 26, 2008, 07:27:17 PM
To add to what I said earlier, the game is a spin off, and the art will most likely never come back.
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on August 26, 2008, 07:32:07 PM
In Reply To #817

Unfortunately...

Obata is like Kojima, similar Gothic style, only Kojima is still better. She is, of course, better than Obata.
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on August 26, 2008, 07:56:33 PM
In Reply To #815
I also find it stupid that CV has degraded to the point where silly and outlandish designs are slowly becoming the norm, meanwhile the series still hasn't found its true identity yet all the while attempting to attract a younger demographic and people suggesting we should "be nice" and accept Obata's "unique designs", even coming to the point where CV and Kingdom Hearts are comparable and mentioned in the same sentence.

I'm not saying that Judgment will suck (despite the fact that it's already receiving average previews and being described as a less-fun copy of Power Stone), but I've been there since CV was first released in the 80's, and I'm sure I'm not the only one when I say that us few cv veterans don't have to accept the new style, so we can bash it all we want.

Have a nice day :)
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on August 26, 2008, 08:51:10 PM
In Reply To #819

You see, it's not that their trying to attract a younger generation, really. It's just that the "older generation" who they used to be aiming towards grew up, and thus SHOULD have outgrown video games altogether. They aren't going to throw you back the same gameplay and characters they had years ago, because majority of the fan base wouldn't understand what the hell was going on, or they would think it too difficult.

Look at what happened with DXC for example. Mostly everyone said it was "too hard". The hardcore fans, of course, said it was too easy. The point is, the only place you'll see old school stuff is in the obscure bits of fan service no casual gamer would even notice.

The general fan base is consisting of younger people, who are the majority of gamers, and therefore, if Konami wants to make money, they have to try new things that will make money. Iga throws in as much as he can for the hardcore fans, but he basically has to stick to what the casual, money-spending gamers want. So, go ahead, beg all you want, but there's just no way we can change these facts.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 26, 2008, 09:03:46 PM
In Reply To #819

1. Ecclesia's art isn't exactly meant to appeal to younger people. Obata's art also isn't meant to do that. Don't make baseless assumptions. Also, CV and KH aren't going to be comparable because of the art of ONE game that hasn't even been released yet.

2. Its not a new style, its a spin off.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on August 26, 2008, 11:37:50 PM
if i recall iga has hinted at theat konami has been making cuts, to make games thet only make money, the nes was the best console for sales really, since it was only by word of mouth how games got bashed, not by the net.

i'm not disliking the artsyle anyways, like every version of castlevania which features past characters, their revamped to new looks, however most of you i assume are making a direct comparision from castlevania to deathnote, which is in fact unfair, most artists arn;t that original and base things off others works or their own, i know this as a fact from my art courses i had
Title: Re: Castlevania Judgement (Official Thread)
Post by: Danial on August 26, 2008, 11:43:02 PM
It's absurd to think Obata wasn't brought in to attract a younger crowd.  Konami and Iga are both constantly trying to attract younger generations to CV.  It's what most companies with a product do.  People who know and like the product are going to stick with it.  If the company wants more money they need to attract new people.  Those new people will always be younger. The reason they picked the guy who does Death Note is because Death Note is attractive to a new crowd of young people who might not have noticed CV before.  It's the same reason they used that anime look in DoS and PoR.  More young people than old like anime.  They were trying to appeal to them.

The problem comes when those who have been with the series for a while start noticing the lack of consistency in character designs.  Look at Superman.  Sure, every artist draws him their own way.  But we can all still tell who they are drawing.  Now if you were to show someone a picture of Maria from Rhondo and one from Judgement.  Most people wouldn't even have a clue that they are the same character.

Konami and Iga need to realize that Castlevania needs consistency.  It needs a style of art that comprises and conveys what makes CV.  Kojima's art did that for a while.  Although I'm not her biggest fan, I don't hate it either.  For years that is the art we associated with the franchise.  But now that may be changing.  And instead of coming up with something that is unique and representative of Castlevania, they seem to be going with what is popular or trendy at the moment.

Personally, I don't want CV to just go with what's popular at the time.  I don't want it to stoop to the lowest common denominator of appeal.  I want a CV that I can be proud of when I tell or show people, and not have to explain why it looks like something else. 

I want a CV that has it's own unique quality and style, not just art-wise, but game-wise as well.
Title: Re: Castlevania Judgement (Official Thread)
Post by: SomaCruzFirm on August 26, 2008, 11:49:14 PM
lol good comments about Obata? he just distroyed the only hope that i got on that game... his artwork cannot be compared to master Kojima and the other artist that made the art concept for Castlevania before... Obata is just an anime drawer... and thats his place
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 27, 2008, 12:35:07 AM
In Reply To #824

So, the game looks awesome, and it has potential, yet you lose hope for it because of the artwork?
Title: Re: Castlevania Judgement (Official Thread)
Post by: The Last Belmont on August 27, 2008, 01:09:13 AM
In Reply To #813

Yeah, I completely agree. I just wish everyone would stop bitching about this game and it's artwork when we haven't even played it yet. And I'm thankful that they chose Obata, when they easily could have gotten the DoS anime art back.

How would playing it change our opinions on the characters looks?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on August 27, 2008, 06:30:01 AM
In Reply To #825

when you have to stare at those terrible designs 99% of the time, and play as them you will feel down. those designs make this game, after all.

they're one of the core pieces of it, without the character models made from those designs there would be no game, or at most a game with stickmen.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Dark Nemesis on August 27, 2008, 06:32:56 AM
Konami - Euro release dates
Wii :

Lost in Blue : Shipwrecked ! - November 2008
Pro Evolution Soccer 2009 - first quarter 2009
Castlevania Judgment - first quarter 2009
Rock Revolution - first quarter 2009
Dancing Stage Winx Club - first quarter 2009
Kororinpa 2 - first quarter 2009
Hard Working People - first quarter 2009
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on August 27, 2008, 04:41:47 PM
I've analyzed a video from the E3 Build and found these things

- There are counters, when two attacks of the same type collide the action stops for a second (just like Saint defense in Saint Seiya Hades) and the first to react is the one who attack the other.

- Subwaepons can be changed in the middle of the battle (they appears in the chandeliers)

- Victory BGM is "level completed" and Defeat BGM is "Game Over" from the first CastleVania

- Alucard's base combo is very short

- There are combos in the air just like in LoI and CoD

- Quick launch attacks (Alucard's Soul Mist, Holy Water and Dagger) can enter in combo

- Dash attacks cancels some moves, so they can be a good combo finishers.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Gimph on August 27, 2008, 06:07:59 PM
- Victory BGM is "level completed" and Defeat BGM is "Game Over" from the first CastleVania

Awesome. ;D
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on August 27, 2008, 08:21:39 PM
ironicly i'd ahve to say to everyone look at simon, whos had the most changes visually in the series, yet each isntallment usually has new designs, whish p[uzels me why people get so worked up over this?
Title: Re: Castlevania Judgement (Official Thread)
Post by: thernz on August 27, 2008, 08:25:51 PM
The redesigns of Simon were hardly drastic save for Chronicles and there's still a lot of people who dislike the Chronicles redesign.
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on August 27, 2008, 10:53:58 PM
How would playing it change our opinions on the characters looks?

That's not the point. Many of you are assuming the game will suck because you don't like the artwork. We won't know if that;'s the case until we play the game.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on August 28, 2008, 09:04:50 AM
In Reply To #825

when you have to stare at those terrible designs 99% of the time, and play as them you will feel down. those designs make this game, after all.

they're one of the core pieces of it, without the character models made from those designs there would be no game, or at most a game with stickmen.
And for myself I could add that I generally dislike beat'm'ups with very few exceptions. So the chances of Judgment being good, for me, aren't very high.
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on August 28, 2008, 12:00:20 PM
Quote
And for myself I could add that I generally dislike beat'm'ups with very few exceptions.
Which ones? Just curious.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on August 28, 2008, 12:18:28 PM
In Reply To #835

Umm... Smash Bros?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Dark Nemesis on August 28, 2008, 01:17:51 PM
In Reply To #835

Umm... Smash Bros?

Do you like it or not, because i'm confused.
Title: Re: Castlevania Judgement (Official Thread)
Post by: SomaCruzFirm on August 28, 2008, 01:50:36 PM
That's not the point. Many of you are assuming the game will suck because you don't like the artwork. We won't know if that;'s the case until we play the game.

Ok... first of all Castlevania always depended from 3 things... MUSIC, ARTWORK and gaming but the proportions are like this MUSIC and ARTWORK (80%) gaming (20%) accept it
So... if the artwork is bad and we dont have too much idea from music what could u say?
Any case, the gaming could be awesome but with those characters I just see another common fighting game, not a Castlevania release.
Iga dont put many effort to his games or at least not too much money... thats why 3D vanias are never too famous for the common gamers
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on August 28, 2008, 02:44:50 PM
Ok... first of all Castlevania always depended from 3 things... MUSIC, ARTWORK and gaming but the proportions are like this MUSIC and ARTWORK (80%) gaming (20%) accept it

This statement is kinda untrue.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Clara E. Leet on August 28, 2008, 02:49:20 PM
In Reply To #839

Yeah, it really is.

A lot of CVs with fantastic artwork can be considered by some to have terrible gameplay, and the music kinda has deteriorated over the years, with a small handful of exceptions.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on August 28, 2008, 03:56:00 PM
LOL. So that's why everyone here hates the DS games. They find gameplay in video games more important than graphics/sound.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on August 28, 2008, 07:33:01 PM
well technically level design is a part of gameplay, and pork's level design is plain bad. dos's is better, but still not that much.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on August 28, 2008, 07:48:57 PM
LOL. So that's why everyone here hates the DS games. They find gameplay in video games more important than graphics/sound.
WTF. I mean... They find gameplay LESS important than graphics/sound. Lawd...

Yeah well. And games are still about playing. Those graphics-fanatics should watch movies, sound-fanatics listen to music, story-fanatics read books. Dunno, but gameplay is still the most important thing in videa gaemz.

...imo.

And @Dark-Nemesis:
I love Smash Bros.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 28, 2008, 08:00:16 PM
WTF. I mean... They find gameplay LESS important than graphics/sound. Lawd...

Yeah well. And games are still about playing. Those graphics-fanatics should watch movies, sound-fanatics listen to music, story-fanatics read books. Dunno, but gameplay is still the most important thing in videa gaemz.

...imo.

And @Dark-Nemesis:
I love Smash Bros.
You don't get it do you? Unless by fanatics you mean whores.
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on August 28, 2008, 10:31:47 PM
In Reply To #844

Guess that makes me a music whore then...?  ???
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 29, 2008, 12:53:22 AM
In Reply To #845

If its the only thing you care about in the games then yes.
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on August 29, 2008, 04:14:32 AM
WTF. I mean... They find gameplay LESS important than graphics/sound. Lawd...

Yeah well. And games are still about playing. Those graphics-fanatics should watch movies, sound-fanatics listen to music, story-fanatics read books. Dunno, but gameplay is still the most important thing in videa gaemz.

APPLAUSE
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on August 29, 2008, 08:43:34 AM
In Reply To #847
Hm?

@Paletteswap:
Maybe I mean whores. The border is a thin line.
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on August 29, 2008, 10:15:31 AM
In Reply To #848

I mean you are totally right, finally someone says the truth
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on August 29, 2008, 12:06:00 PM
In Reply To #848

the correct term is fanboy.
Title: Re: Castlevania Judgement (Official Thread)
Post by: DoctaMario on August 29, 2008, 12:46:23 PM
Far as artwork goes, at least with the old artwork you could get a sense of what the game was about. I like Kojima's art, but you could pick up the game and have no idea at all what's contained in it. Look at LoI. It's basically Leon going, "Look how beautiful I am." Good as it is, it says nothing about the game itself, unlike CV1's cover art, which basically gives you a synopsis of the entire game with one picture.

Obata's art isn't bad, except for Simon who looks positively awful. Seriously, I didn't even KNOW that was Simon when I first saw the art. I think Judgment will be a fun game and a nice departure for the series, even if the art is a bit suspect in places. O_o

Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on August 29, 2008, 01:13:21 PM
In Reply To #851

Not to mention Mariamaria-chan.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Soma Cruz on August 29, 2008, 07:47:14 PM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fgonintendo.com%2Fwp-content%2Fuploads%2Fviploader764073.jpg&hash=5d97611f11e56c64cccb148a08d520ed84678eb4)

Check out the bottom left pic on the scan. Who the heck is Aeon? Another white haired protagonist no doubt.

Soma
Title: Re: Castlevania Judgement (Official Thread)
Post by: Dark Nemesis on August 29, 2008, 07:53:17 PM
In Reply To #853

Why don't take a look here:http://castlevania.classicgaming.gamespy.com/forums/index.php?topic=1105.780
Title: Re: Castlevania Judgement (Official Thread)
Post by: Soma Cruz on August 29, 2008, 08:10:04 PM
In Reply To #854

Thx. Sorry I should have read more of the pages.

Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 30, 2008, 09:03:02 AM
In Reply To #839

Yeah, it really is.

A lot of CVs with fantastic artwork can be considered by some to have terrible gameplay, and the music kinda has deteriorated over the years, with a small handful of exceptions.

To me they both don't impress me here  :-\
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on August 30, 2008, 09:05:56 AM
Far as artwork goes, at least with the old artwork you could get a sense of what the game was about....CV1's cover art, which basically gives you a synopsis of the entire game with one picture.




FUCK YEAH IT DOES!

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fcache.kotaku.com%2Fimages%2F2006%2F05%2Fcastlevania-wall.jpg&hash=b452354ea0e952fd70f8be348de32765e4420944)

*weeps

It's a thing of beauty.....

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fpressthebuttons.typepad.com%2Fphotos%2Funcategorized%2F2007%2F07%2F07%2Fcastlevaniaadventure.jpg&hash=3347b91c1e59a9b1ee4b88b57e80e82394b3786d)

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fthewarpzone.classicgaming.gamespy.com%2Fboxes%2Fcastlevania3box_front.jpg&hash=f087f549463597e8672a37809a7a70a4521f13b4)

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Ffiles.nintendic.com%2Fwii%2Fvirtuale-console%2Fsuper-castlevania-iv%2Fsuper-castlevania-iv-box.jpg&hash=9bd5445140247a1d5b45656a67686747ea304dfd)


Ah, the good ol' days....
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 30, 2008, 11:12:37 AM
In Reply To #857

You should take a look at CVIV and Akumajou Densetsu's box covers.
Title: Re: Castlevania Judgement (Official Thread)
Post by: OldSchoolArikado on August 30, 2008, 01:21:48 PM
In Reply To #857

Yeah!, Old School Never Dies!!!!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Soma Cruz on August 30, 2008, 07:14:37 PM
What happened to these artists? Why can't we have art like this anymore? Did they all die off or something? Why can't we have real fine detail anymore?
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 30, 2008, 08:06:19 PM
In Reply To #860

Why keep it? It would have been like Megaman keeping it's old art style. It just doesn't work anymore. The gothic and elegant art is fine anyway and most people prefer it(especially after what its done to the character designs). How is the gothic art not fine detail anyway?
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on August 31, 2008, 02:19:10 PM
In Reply To #861
1. Megaman and Castlevania are 2 completely different topics.

2. Who's "most people"? Are you trying to speak for the majority of the fans, because it's not working.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 31, 2008, 02:27:25 PM
In Reply To #862

1. Thats not the point.

2. Do you mean to tell me that you people are the majority of the fans? Because its not working.
Title: Re: Castlevania Judgement (Official Thread)
Post by: SomaCruzFirm on August 31, 2008, 02:36:42 PM
Ok... first of all Castlevania always depended from 3 things... MUSIC, ARTWORK and gaming but the proportions are like this MUSIC and ARTWORK (80%) gaming (20%) accept it
So... if the artwork is bad and we dont have too much idea from music what could u say?
Any case, the gaming could be awesome but with those characters I just see another common fighting game, not a Castlevania release.
Iga dont put many effort to his games or at least not too much money... thats why 3D vanias are never too famous for the common gamers

This is most applicable to the latest 3Dvanias (since Lament to this future Judgment).
Im not telling u ppl that 2D vanias are bad, the problem since SOTN the formula hasnt changed... it funs ppl but is hard to put something new but is possible, Iga made it well for Soul combos in Somavanias but wasnt worked enough badly =/

Well back to Judgement... by the moment i see the combos and fighting mode kinda poor I hope for 2009 they fix that (and that someone kills Obata, collect signs or donate to kick out Obata wohhh)lol
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on August 31, 2008, 02:41:01 PM
In Reply to #863

Dude, what exactly is your problem? Your posts seem like you're trying to represent what the majority of the fans feel, and what everyone else thinks here is "untrue" or not valid.

Not everyone likes the newer gothic art, so most people don't prefer it like you said. Megaman is it's own series made by a different company under very different conditions, if you want to talk about that, then make a topic in the Gaming Forum.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 31, 2008, 02:52:14 PM
Megaman is it's own series made by a different company under very different conditions, if you want to talk about that, then make a topic in the Gaming Forum.
Like I said, thats not the point. Also, just because not everyone like the gothic art, it doesn't mean not most like it.
Title: Re: Castlevania Judgement (Official Thread)
Post by: James Belmont on August 31, 2008, 07:25:04 PM
You can get the gothic art style with the classic art style. It's just that today, Anne Rice's overly-romantic depiction of what "gothic" means is the only kind anyone wants to see now. The classic artwork was clearly influenced by the Universal and Hammer films, which were all very gothic.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on August 31, 2008, 07:55:47 PM
i actually didnl;t like the classic artowrk (pre-rondo) it was just i felt to bulky and and movie themed well it had that B rated movie quality, the fact simon looks like he could be on roids is a problem. but i dunno i play the games for the games, not for the artwork. artwork is merely suger coating to entice you, well figure lots of people like them pretty graphics well i guess that was way wrong (looks towards sony's gamble) when it comes down to it tho a balance of gameplay and visuals should be applied, and its been stated the wii is different so yes the games it gets are going to be different.
Title: Re: Castlevania Judgement (Official Thread)
Post by: DragonSlayr81 on August 31, 2008, 08:28:48 PM
I always thought the Simon's Quest cover was awesome, until I discovered it was basically ripped off from another artist(in the tradition of some other CV game covers, like Contra).

Strange enough, I only now recognize how Dracula's sporting MAJOR lipstick in the CV1 artwork, though back in the day, I thought he looked so freakin wicked!!
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on August 31, 2008, 08:50:56 PM
Strange enough, I only now recognize how Dracula's sporting MAJOR lipstick in the CV1 artwork, though back in the day, I thought he looked so freakin wicked!!
Its not Dracula, its the Joker, and that guy there isn't Simon, its Conan the Barbarian. Also, William Shakespeare + He-Man = CV2 Simon.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on September 01, 2008, 12:07:04 AM
I always thought the Simon's Quest cover was awesome, until I discovered it was basically ripped off from another artist(in the tradition of some other CV game covers, like Contra).


I'd be interested in seeing a link to this supposed rip off. No seriously.

And yeah, Drac looks like Joker in the CV 1 art.

I like both art stlyes, but I definitely prefer my Belmonts with that look, or at least some muscles. Trevor from CoD was a closer mix of the two styles. And I like how he looks in CoD more than CV3, where he practically just wore Simon's CV1 armor again.

However, note how Simon's CV1 art's and SCV4 art's armor are almost identical. They kept his original design. I prefer the CV1/SCV4 look of Simon over the Chronicles one.

Also I must mention how beautiful the composition itself is in the CV1 painting.
Title: Re: Castlevania Judgement (Official Thread)
Post by: OldSchoolArikado on September 01, 2008, 12:25:15 AM
Konami of japan officially announced Castlevania Judgement.

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.konami.jp%2Fgs%2Fgame%2Fdracula%2Fimg%2Fbanner10.jpg&hash=bd31fa9cceb19e58974fd5e7f2a2c461cc0e434e)

Oficial Site. (http://www.konami.jp/gs/game/dracula_wii/)
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 01, 2008, 12:50:21 AM
Trevor from CoD was a closer mix of the two styles.
Chronicles Simon is closer. DXC Richter is also a good mix somewhat.
Title: Re: Castlevania Judgement (Official Thread)
Post by: DragonSlayr81 on September 01, 2008, 02:35:02 AM
I'd be intrestd in seeing a link tothis supposed rip off. No seriously.
The original painting was done by Clyde Caldwell for Ravenloft, 1983. All the artist who recreated the piece for Simon's Quest did was position Dracula facing the viewer, and add Simon in the foreground.

Here's info about it:
http://en.wikipedia.org/wiki/Ravenloft_(D%26D_module)

And a closer pic:
http://fantasy.mrugala.net/Clyde%20Caldwell/Clyde%20Caldwell%20-%20Vampire.jpg
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on September 01, 2008, 09:48:38 AM

People here are OBSESSED with muscular manly men, and then they call Kojima's artstyle homoerotic.... roflmao.  :D

Anyway, the artwork for CV1 is a classic, but it's still very cheesy. I do wish they'd go back to showing the Belmont from behind on the cover though, like in CV and Adventure. That's the only thing I kinda like with the artstyle.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Nagumo on September 01, 2008, 12:12:45 PM
In Reply To #875
Yeah, if they only show the hero's back, I have no problems with it otherwise I hate it.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on September 01, 2008, 10:24:04 PM
Honestly, the only thing I find cheesy about the CV1 art is, again, how Drac looks. But otherwise, it's fantastic.

ANd yeah I miss the days when the Belmont's faced Drac straight down on the covers.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Holycross on September 02, 2008, 04:29:45 PM
We'll just have to wait and see how this fighter will turn out.  ;D
Title: Re: Castlevania Judgement (Official Thread)
Post by: Dark Nemesis on September 03, 2008, 07:06:32 AM
A new preview of the game:http://www.gamesradar.com/wii/castlevania-judgment/preview/castlevania-judgment/a-20080902114133603070/g-20080701164732903039
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on September 03, 2008, 08:52:23 AM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fstatic.gamesradar.com%2Fimages%2Fmb%2FGamesRadar%2Fus%2FGames%2FC%2FCastlevania%2520Judgment%2FBulk%2520Viewers%2FWii%2F2008-08-21%2Fss0316_204413_all--screenshot_viewer_medium.jpg&hash=7b90431de473379b0b2733d5f99a1c175376ed82)
The first Maria-like skill we see.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Blue Cheese on September 03, 2008, 04:41:38 PM
Wow. this thing is shaping up to be...pretty horrid...
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on September 04, 2008, 02:55:25 AM
well wheres theres item crashes, theres sometimes lame effects, altho when the freeze fram like that it looks horid, when is flowing smoothly ina  battle its not that bad
Title: Re: Castlevania Judgement (Official Thread)
Post by: Profbeanburrito on September 06, 2008, 02:08:49 AM
Here's the official Japanese Website. Hopefully they update it regualrly because it's gonna have all the pictures of all the characters

http://www.konami.jp/gs/game/dracula_wii/
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on September 06, 2008, 02:32:42 AM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fstatic.gamesradar.com%2Fimages%2Fmb%2FGamesRadar%2Fus%2FGames%2FC%2FCastlevania%2520Judgment%2FBulk%2520Viewers%2FWii%2F2008-08-21%2Fss0316_204413_all--screenshot_viewer_medium.jpg&hash=7b90431de473379b0b2733d5f99a1c175376ed82)
The first Maria-like skill we see.
Actually, I've noticed quite a few of Maria-like skills, though many are hard to recognize right away.

- She yells out Suzaku (the fire bird ally she has) when the Owl uses its flame attack (in the Saturn version of NitM, Suzaku's powers gives her an Owl familiar)

- At the beginning of the round and during play, she lunges forward on her belly head first like she does in Rondo during her "slide". 

- Like the egg subweapon in Rondo of Blood, she drops something on the ground four green arrows are released and head towards the enemy (can't really tell it's an egg and chicks, but probably is)

- Maria was the first castlevania character to have a double jump, and the owl emphasizes that ability

- In Rondo and many other games, she has a soul attack where a duplicate of her body lunges forward and flails her fists maddeningly at the enemy.  In the Dracula X Chronicles version of Symphony of the Night, this was changed to a subweapon you collected when you obtained a Maria doll.  In this game, the actual image is a rag doll of some sorts with no face that lunges forward and punches enemies in a silly fashion

- Her tidal wave move is new, but probably derives its power from her ice/water dragon

- In the trailer I see a move where the owl glows, suspends her in the air just enough so that her feet don't touch the ground, and does something (not sure what).  This does remind me of when the fire bird picks her up by the shoulders in her item crash.

I would like to see what she does with that special attack in that image with the four animal symbols in her. 
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on September 06, 2008, 06:10:08 PM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fstatic.gamesradar.com%2Fimages%2Fmb%2FGamesRadar%2Fus%2FGames%2FC%2FCastlevania%2520Judgment%2FBulk%2520Viewers%2FWii%2F2008-08-21%2Fss0316_204413_all--screenshot_viewer_medium.jpg&hash=7b90431de473379b0b2733d5f99a1c175376ed82)

I'm not crazy about fighting games with SquareEnix summons for special attacks. Hopefully the game is nothing like that.
Title: Re: Castlevania Judgement (Official Thread)
Post by: The Last Belmont on September 06, 2008, 06:19:49 PM
People here are OBSESSED with muscular manly men

Muscular in and of itself /= manly. If somebody is trained from birth to kickass they have to be somewhat muscular be them a man or woman to possess sufficient strength to carry out the task. Look at many kung fu experts they aren't overly muscular but they do have to possess muscles to do all those kung fu moves and allow them the sufficient speed. Camy and Chun - Li of SF2 fame are both muscular women.
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on September 06, 2008, 06:31:18 PM
In Reply To #886

Yeah, but not much else makes sense in the world of Castlevania - it is, after all, a video game - so I don't mind skinny ass cross-dressers for heroes  :D
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 06, 2008, 06:46:30 PM
In Reply To #887

The thing is, they aren't skinny ass cross-dressers.
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on September 06, 2008, 07:07:50 PM
In Reply To #888

I know, I was exaggerating. But they're often referred to as overly effeminate by the Castlevania community. Just because they don't look like Conan the friggin' Barbarian.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 06, 2008, 07:37:10 PM
In Reply To #889

They look perfectly fine. The only over-effeminate ones are Juste(slightly), Alucard(slightly) and Soma.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on September 06, 2008, 07:51:39 PM
I'm tired of how sickly pale they all are. I know it makes for effective drama, but....

OoE's flesh is full of color and shading.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on September 06, 2008, 08:10:52 PM
In Reply To #885

You know Maria, non?
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on September 06, 2008, 08:23:15 PM
In Reply To #892

Well yes?
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 06, 2008, 08:37:46 PM
In Reply To #891

How are they pale? The only pale ones are Alucard, Juste and Soma. Those three seem to have a lot in common.
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on September 06, 2008, 09:15:12 PM
In Reply To #891

Yeah, their flesh is fine, but they all look like they haven't slept in weeks! Those eyes...

In Reply To #891

How are they pale? The only pale ones are Alucard, Juste and Soma. Those three seem to have a lot in common.

*cough*reincarnation*cough*
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 06, 2008, 10:47:33 PM
In Reply To #891

Yeah, their flesh is fine, but they all look like they haven't slept in weeks! Those eyes...
Maybe they just like make-up.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Blue Cheese on September 06, 2008, 10:58:32 PM
Leon ispallor, so does Maria. Point is they all look like girls except a few like Hammer and the non Kojima PoR folks.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 06, 2008, 11:54:14 PM
In Reply To #897

If you think they all look like girls, I'd hate to see how the girls where you live look like.
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on September 07, 2008, 12:24:35 AM
In Reply To #898

God, they must be really homely. Anyway, I heard Maria's name, so I must:  ZOMG, MARIA RENARD?!?!1 i LUUURRVVSSS HER! OMG OMG OMG!!! PRUUUUNNYYYYUUU~~~~~!!!! *FAINTS*
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on September 07, 2008, 06:41:06 PM
Oh you CVFan lol. Anyways, I think they look fine. As long as they don't have Soul Calibur 4 models which make the guys way too huge.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on September 08, 2008, 04:30:08 AM
PALES:
Alucard, Soma, Juste, Leon, Issac, Hector, Dracula, Maria, Elizabetha, Sara, Joachim, Maxim, Lydie, Lisa, Chronicles Simon

NON PALES:

TBD
Title: Re: Castlevania Judgement (Official Thread)
Post by: Blue Cheese on September 08, 2008, 10:45:08 AM
In Reply To #898

In Reply To #898
HURF A DURF

No, really, most of them do look like females. Nice try though.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Taeaekkae on September 08, 2008, 11:28:33 AM
PALES:
Alucard, Soma, Juste, Leon, Issac, Hector, Dracula, Maria, Elizabetha, Sara, Joachim, Maxim, Lydie, Lisa, Chronicles Simon

NON PALES:

Hammer, Shaft
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on September 08, 2008, 11:48:08 AM
Shaft is pale, too
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on September 08, 2008, 12:49:07 PM
In Reply To #904

The original wasn't!  The Ayami Kojima sure as hell was though.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on September 08, 2008, 12:57:32 PM
Yah but I think of Shaft as either an old bishop looking white dude, or else one badass motherfucking black New York detective.

the paleness of Shaft seems about right.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on September 08, 2008, 03:17:56 PM
In Reply To #906

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.tvguide.com%2Fmovies%2Fdbpix%2Fimages%2F42071a.jpg&hash=45635b475872fed2f5b0e79c46cbc5000a3601e3)
Not THAT pale.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on September 08, 2008, 03:24:46 PM
In Reply To #907

not THAT Shaft :P

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fupload.wikimedia.org%2Fwikipedia%2Fen%2Fthumb%2Fe%2Fe0%2FShaft_Movie.jpg%2F200px-Shaft_Movie.jpg&hash=73844fd91012e4d35b07015189461709c89fd3d5)
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 08, 2008, 06:09:24 PM
In Reply To #902

Not most of them, some of them[Alucard(slightly), Juste(slightly), and Soma].
Title: Re: Castlevania Judgement (Official Thread)
Post by: CVfan13 on September 08, 2008, 07:09:20 PM
In Reply To #901

There's Maria's name again...  :D
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 08, 2008, 07:29:53 PM
PALES:
Alucard, Soma, Juste, Dracula, Joachim, Lydie, Lisa, Shaft

NON PALES:

Leon, Issac, Hector, Maria, Sara, Maxim, Chronicles Simon, Hammer
Better. Also, Elizabetha was never shown, so it was just stupid of you putting her in there.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on September 08, 2008, 08:09:52 PM
In Reply To #911

Huh? In what way was she never shown?


@Cvfan: No licking your balls in the forums, ok?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Dark Nemesis on September 08, 2008, 08:13:34 PM
In Reply To #911
@Cvfan: No licking your balls in the forums, ok?

Hahahahahahahahahahahaha............... ...i just can't stop laughing. What is this? Are you trying to kill me by laughs?
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 08, 2008, 08:29:24 PM
In Reply To #911

Huh? In what way was she never shown?
Oh wait, I forgot she was in the background of some LoI art. lol.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on September 08, 2008, 09:13:30 PM
In Reply To #914

No, wait. My bad. Just confounded Lisa and ELIZAbetha. Again. This is like mixing up stalakmites and stalaktites.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Wallachia on September 08, 2008, 10:01:18 PM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Ffiles.nintendic.com%2Fwii%2Fvirtuale-console%2Fsuper-castlevania-iv%2Fsuper-castlevania-iv-box.jpg&hash=9bd5445140247a1d5b45656a67686747ea304dfd)

This art is so badd ass, and brings me back to the days when I was playing thru CVIV for the 1st time. I love the image of Drac in it, though he is small, on the left.

Does anyone have a ZOOMED IN area of that part of the art?
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 08, 2008, 10:29:36 PM
In Reply To #916

Holy shit! Dracula's in there?
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on September 08, 2008, 10:46:27 PM
Better. Also, Elizabetha was never shown, so it was just stupid of you putting her in there.

Yeah you might want to take that back before you look like an ass, Ass.

I mean --

Hi! How are you? How's them [local sports team] doing?
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 08, 2008, 10:57:53 PM
In Reply To #918

:'(
Title: Re: Castlevania Judgement (Official Thread)
Post by: Wallachia on September 08, 2008, 11:16:03 PM
In Reply To #916

Holy shit! Dracula's in there?
yeah, hes got the wispy, flowy cape on the left..
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 08, 2008, 11:19:40 PM
In Reply To #920

That's a cape? You're blowing my mind.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on September 08, 2008, 11:37:39 PM
I never noticed Dracula in that pic either.

I'm still not seeing it...
Title: Re: Castlevania Judgement (Official Thread)
Post by: Mobius on September 09, 2008, 12:17:17 AM
That's because while his servants are busy ACTUALLY ATTEMPTING TO HALT SIMON, the dark lord is using his most awesome and terrifying powers to conjure up--! . . . bats.

Aww, come on now. We all know Super CV didn't have the most imposing incarnation of Drac out there. The game just plain rocked, so you could easily forgive a minor little detail like that.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on September 09, 2008, 08:02:54 AM
In Reply To #923

I always thought after making Gaibon and Slogra, who haven't changed since then, the spriters were so tired, they didn't have the energy left to make a real 2nd form for Drac and just changed his head a bit.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on September 09, 2008, 09:52:40 AM
there was also death.

gaibon was redone for sotn. his poses slightly differ, so does his shading.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on September 09, 2008, 04:59:49 PM
In Reply To #925

I know. I'm just too lazy to type that much.
Title: Re: Castlevania Judgement (Official Thread)
Post by: OldSchoolArikado on September 09, 2008, 06:43:55 PM
ehmm, I prefer Elisabeth Bathrony or Camila.

In heroes, Christopher Belmont <3!!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on September 09, 2008, 07:52:32 PM
In Reply To #926

and yet you're not lazy enough to stop capitalizing. :o
Title: Re: Castlevania Judgement (Official Thread)
Post by: Aridale on September 09, 2008, 08:16:06 PM
In Reply To #928

or using punctuation =D
Title: Re: Castlevania Judgement (Official Thread)
Post by: Blue Cheese on September 09, 2008, 09:03:58 PM
In Reply To #911

How is Leon on that the Non-Pales list when, right there above your post, is a picture of him to look at? His hair is damn near white and STILL darker than his face.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on September 09, 2008, 09:58:48 PM
In Reply To #928

xaktl
Title: Re: Castlevania Judgement (Official Thread)
Post by: SomaCruzFirm on September 10, 2008, 12:28:53 AM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Ffiles.nintendic.com%2Fwii%2Fvirtuale-console%2Fsuper-castlevania-iv%2Fsuper-castlevania-iv-box.jpg&hash=9bd5445140247a1d5b45656a67686747ea304dfd)

This art is so badd ass, and brings me back to the days when I was playing thru CVIV for the 1st time. I love the image of Drac in it, though he is small, on the left.

Does anyone have a ZOOMED IN area of that part of the art?

lol i just noticed the winged ring that Simon uses to swing is a devil..!!! Mmm a Belmont using the evil forces for his own benefit? interesting =] hehehe

w/e back to the Judgment... when is konami going to release this thing
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on September 10, 2008, 12:42:33 AM
Well you can totally see the wings on the rings in the game. SO yeah I figured they were referencing bats or demons.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 10, 2008, 12:57:23 AM
In Reply To #932

It's being released on November, and the music is just going to be taken from past games I believe(remixed and arranged obviously).
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on September 10, 2008, 03:05:12 AM
In Reply To #932

It's being released on November, and the music is just going to be taken from past games I believe(remixed and arranged obviously).

by outside composers.
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on September 10, 2008, 12:41:10 PM

Yeah, but the theme from the trailer is brand new, isn't it? Also, it's excellent, and frankly a bit Yamane-esque.
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on September 10, 2008, 10:29:23 PM
I'll have to agree with shelverton here. The trailer theme is great. Makes me want to whoop up on someone =P.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on September 11, 2008, 07:43:57 AM
In Reply To #937

Actually I'm very glad that Judgment comes, because there will be remixes of great old tunes, never remixed before. Tunes that deserve a remix. Other than that... well, maybe the game itself will be fun for two hours, 'til every char is unlocked, like all other beat'm'ups.
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on September 11, 2008, 07:47:33 AM
You seem to forget the online play
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on September 11, 2008, 07:58:04 AM
In Reply To #939

Not really. I like to hear my victims scream in anger about their loss. Nah, really, online play, for me, is nothing that increases play time much. I played brawl online only two or three matches, but I must have like 60 hours of play time altogether.
Well, surely that has to do with the lags and stuff, which hinder you, when it comes to placing your attacks proper and maybe that'll be better in Judgment, because there isn't that much to be calculated, but anyway. I'm not that much of an online gamer. I like to play alone. ... In my cellar. Where no sunlight can be seen.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on September 11, 2008, 10:25:39 PM
I got a chance to play the demo at conference and I'll admit: I don't know what the fuss/stink was about.  Once I got used to the controls, it was actually easy and quite fun to play and the hit accuracy was spot on. No delayed hits or lag time.

The trailer they showed was different and had the new guy in it and the beginning of his finishing move: he says something like "Your time is up!" then proceeds to stab you with his clock/sword thingy and blue swirl/magic/whatever starts up around the weapon and its target. I wish I'd recorded it, because I can't remember it exactly but they showed the new guy a lot and I think parts of the actual opening.

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi42.photobucket.com%2Falbums%2Fe305%2FCamronGod%2F2008%2520Vegas%2520Trip%2FCastlevania%2520Stuff%2FJudgementControls1.png&hash=c1c7eb4864ba18406965c004edf659604425828e)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi42.photobucket.com%2Falbums%2Fe305%2FCamronGod%2F2008%2520Vegas%2520Trip%2FCastlevania%2520Stuff%2FJudgementControls2.png&hash=97ce32b39e506eb543f8c96c549e6580dc73663e)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi42.photobucket.com%2Falbums%2Fe305%2FCamronGod%2F2008%2520Vegas%2520Trip%2FCastlevania%2520Stuff%2FJudgementControls3.png&hash=d0a5f378beef461298fe779009885f835a9fc3ae)
The Controls

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi42.photobucket.com%2Falbums%2Fe305%2FCamronGod%2F2008%2520Vegas%2520Trip%2FCastlevania%2520Stuff%2FJudgementStand.png&hash=c9bcecd382a94e7d933aa996cb2796369dc60495)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi42.photobucket.com%2Falbums%2Fe305%2FCamronGod%2F2008%2520Vegas%2520Trip%2FCastlevania%2520Stuff%2FKonamiBooth.png&hash=273f6e131d272673d7b5cfd17cc5811ceacd421e)
The Judgment/Castlevania Booth

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi42.photobucket.com%2Falbums%2Fe305%2FCamronGod%2F2008%2520Vegas%2520Trip%2FCastlevania%2520Stuff%2FJudgmentScreen1.png&hash=dc0891eccd6d1020b20948af83e517c94f6b4905)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi42.photobucket.com%2Falbums%2Fe305%2FCamronGod%2F2008%2520Vegas%2520Trip%2FCastlevania%2520Stuff%2FJudgmentScreen2.png&hash=88e2779d6bf02f1c246cb5d87c46e86bd7e90069)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi42.photobucket.com%2Falbums%2Fe305%2FCamronGod%2F2008%2520Vegas%2520Trip%2FCastlevania%2520Stuff%2FJudgmentScreen3.png&hash=bda53a0676ab71c71d49da959f3f38665404c9c3)
Screenshots of it being played

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi42.photobucket.com%2Falbums%2Fe305%2FCamronGod%2F2008%2520Vegas%2520Trip%2FCastlevania%2520Stuff%2FIGAConversation.png&hash=a62a804f3adf357bddaaef206df2383154e2e7e0)
IGA talking to another Konami Rep and Translator

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi42.photobucket.com%2Falbums%2Fe305%2FCamronGod%2F2008%2520Vegas%2520Trip%2FCastlevania%2520Stuff%2FIGA_Translator_KonamiRep.png&hash=248dd5c0c6ca55f92df5995c880bae0cc8bbbf33)
IGA, a Konami Rep, and Translator were nice enough to pose in a picture for me after the conference and a small conversation.

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi42.photobucket.com%2Falbums%2Fe305%2FCamronGod%2F2008%2520Vegas%2520Trip%2FCastlevania%2520Stuff%2FCastlevania_Autograph.png&hash=851f779a008cd0ed6a41ef174e2a24af0bb9a605)
And the pictures IGA was nice enough to autograph for everyone.  He only did OoE, no Judgment artwork.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Dark Nemesis on September 12, 2008, 07:28:37 AM
In Reply To #941

That autograph is awesome!! You are so lucky!! ;)
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on September 12, 2008, 10:12:17 AM
In Reply To #942

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi42.photobucket.com%2Falbums%2Fe305%2FCamronGod%2F2008%2520Vegas%2520Trip%2FCastlevania%2520Stuff%2FJudgmentScreen3.png&hash=bda53a0676ab71c71d49da959f3f38665404c9c3)

What are they doing!? :o
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on September 12, 2008, 02:36:14 PM
...I'm not at liberty to discuss.  :P ;)
Title: Re: Castlevania Judgement (Official Thread)
Post by: Dark Nemesis on September 12, 2008, 08:03:27 PM
In Reply To #943

Isn't it obvious?? :o
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on September 15, 2008, 05:08:19 AM
thanks Kamirine for posting the controller scheme.
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on September 15, 2008, 05:50:34 PM
Controls seem good enough. Thanks again for the pictures.

Title: Re: O Good Gawd...
Post by: Mobius on September 16, 2008, 12:50:56 PM
In Reply To #924

I dunno about that. ~ If you will recall, Slogra had a different incarnation in recent 3D titles as a sort of vulture-beaked tortoise thingy. It was really quite disturbing.

*shakes head* I need a drink now.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Koutei on September 19, 2008, 09:51:41 AM
http://www.hsjp.net/upload/src/up43672.jpg
From "Vjump"

Eric Lecarde
and
Death
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on September 19, 2008, 10:00:11 AM
dear god. eric?

what did they do to you, those monsters. you poor man.

;_;
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on September 19, 2008, 10:16:47 AM
Well, that monster had inproved Eric's costume and did it more realistic.

I don't want to think on what Ayami could have done to him.

Nothing good, that's for sure.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on September 19, 2008, 11:11:49 AM
In Reply To #951

turning eric from an adult man into a little girl who looks like how maria should've looked like is improvement?
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on September 19, 2008, 12:12:54 PM
Wtf Death? I... can't identify him... or his scythe.
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on September 19, 2008, 01:32:55 PM
Yet more terrible designs from Obata. This guy isn't doing CV justice. I hope you guys don't attack me for saying that.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Nagumo on September 19, 2008, 01:46:01 PM
In Reply To #954

Agreed, although I'm a fan of death note I think Obata took all the coolness away from Alucard, Eric and Dracula. The outfits he choose for them are just wrong.  :o
     
 
Title: Re: Castlevania Judgement (Official Thread)
Post by: OldSchoolArikado on September 19, 2008, 01:49:14 PM
Eric...ok...nice face and clothes...and Death....Shinigami Death U>.> he reminds me the second form of the SotN and Circle of the Moon.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Profbeanburrito on September 19, 2008, 02:14:39 PM
well I like the Death, it's pretty wicked but not what I expected. I'm not really diggin Eric though, they should have at least kept him how he was in PoR...

Still, I am looking forward to this game
Title: Re: Castlevania Judgement (Official Thread)
Post by: Clara E. Leet on September 19, 2008, 02:32:44 PM
If I recall correctly, Eric Lecarde went after Bartley for killing his wife, not his mother...
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on September 19, 2008, 02:37:57 PM
Eric has a girl's face, he looks way too feminine! First we get the atrocity that is "aeon" (way original name btw), lets all take guesses on how the next character is gonna look!


Grant fanboys are in for a shock
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on September 19, 2008, 02:56:27 PM
In Reply To #958

i thought it was girlfriend, but yeah, something like that.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on September 19, 2008, 02:59:22 PM
i guess i'm gonna have to get used to thinking "wtf" every time i see a new character design for a character in this game.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 19, 2008, 05:21:11 PM
While I like Death's design, Eric looks terrible. Why does he look like DXC Maria after a sex change?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Xain on September 19, 2008, 06:39:29 PM
Eric....hmm....well i guess it could have been worse. He might not have even made the cut. But its strange that he was designed like that...i mean was it ever mentioned that he fought at a young age? (you know pre-bloodlines)

I want a better pic of death before i say anything about him. 
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on September 19, 2008, 08:08:13 PM
Death reminds me of Ryuk and Eric reminds me of DXC Maria.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 19, 2008, 08:18:12 PM
In Reply To #964

Death doesn't really look like Ryuk, but he does look like a Shinigami.
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on September 20, 2008, 02:38:16 AM
What the hell, the others look fine to me but that just isn't death or eric...ESPECIALLY ERIC! He should be a man!

Title: Re: Castlevania Judgement (Official Thread)
Post by: Super Waffle on September 20, 2008, 02:52:28 AM
I honestly don't care that Eric looks FABULOUS.
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on September 20, 2008, 06:38:28 PM

I could've never guessed THAT was Eric Lecarde...
Maybe there's a pre-bloodlines game on its way? Or maybe Order of Ecclesia is that game? Where Eric is a young boy. Or something. Do we know exactly what year Ecclesia takes place?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Harrycombs on September 20, 2008, 07:51:54 PM
Wow! This character designer needs to be fired ASAP! The game looks awful.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 20, 2008, 09:18:30 PM
Wow! This character designer needs to be fired ASAP! The designs look awful.
Fixed.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on September 21, 2008, 10:29:49 PM
In Reply To #936 and #937

Yeah the title theme is awesome. So much so it led me to attempt a MIDI of it (WIP).

Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on September 21, 2008, 10:39:50 PM
...Lets all take guesses on how the next character is gonna look!


Well other than seeing all the characters, I guess Eric was the last piece to complete the original 14 character roster IGA mentioned.

Looks like the list is now:

- Simon
- Dracula
- Alucard
- Maria
- Trevor
- Sypha
- Grant
- Carmilla
- Shanoa
- Cornell
- Eric
- Golem
- Death
- Aeon

If we're not even gonna get a proper looking Eric, I woulda rather had Soma.

The Death is pushing it, but I don't mind trying something different where the grim reaper is concerened. The rest of the cast just looks horrid to me, and not at all like what they should.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on September 22, 2008, 02:30:59 AM
So now we just have to wait and see how they screwed up the designs for Trevor, Sypha, Grant, Carmilla, Shanoa, and Golem.

I'm just kidding (I'm not a very negative person if you haven't figured that out yet), but yeah.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Danial on September 22, 2008, 04:10:57 AM
They've officially added some of the new designs to the site.

http://www.konami.jp/gs/game/dracula_wii/

Death looks a little cooler with those pointy limbs.  Eric's full body pic doesn't help his masculinity at all though, and the Alucard spear is looking a little iffy too...
Title: Re: Castlevania Judgement (Official Thread)
Post by: ChibiMaddiChan on September 22, 2008, 05:14:53 AM
I've been laughing ever since I saw the designs for both characters.

Wow.  Just...wow.

I plead the 5th on what the hell that shit is suppose to be   called 'Death' (At least the weapon looks okay) but I'll happily be in the minority as far as not remotely liking the design for him.

As for Eric...like...how old is he suppose to be in that picture?  I mean apart from him looking like a young girl (but Eric looked kinda like a woman in Bloodlines anyway) he looks a heck of a lot younger than Eric was in both Bloodlines and Portrait of Ruin.

The design isn't bad until you realize who it's suppose to be, then it's like WTF?!

Aeon's the coolest looking character in the game.  :P
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on September 22, 2008, 06:36:42 AM
i still think the designs are ok, not what we're used to but ok, dracula is the normal-ist looking one in terms of model design, it looks like it was once again based off his cod model (model as in 3d terms not skinning (textural) altho if the original cv costumes are unlockable i wonder how they'd all look then? we've yet to find whats unlockable really
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on September 22, 2008, 07:03:11 AM
Taking a look to the official page and comparing both Maria and Eric, it seems that the Lecarde boy is just a Kid.

Well, i don't understand why, anyway i'll wait to an explanation before complaining and bitching like a crybaby :P
Title: Re: Castlevania Judgement (Official Thread)
Post by: victor_cardigan on September 22, 2008, 12:27:41 PM
Didn't see this posted anywhere else, apologies if it has.

Newsarama has a brief hands-on, no pics except the logo;

http://www.newsarama.com/games/090819-HandsOnCastlevania.html

 
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on September 22, 2008, 01:30:21 PM
In Reply To #978
That kinda gives me more confidence to buy this game and a wii. It's sounding like it'll be crazy fun to play. The only thing about Judgment that's bad and very annoying is the laaame artwork man  >:(



why did they do that
Title: Re: Castlevania Judgement (Official Thread)
Post by: cecil-kain on September 22, 2008, 02:09:48 PM
I think Castlevania Judgement needs a new name.

Castlevania FRAUD (Fans Rage Against Unfaithful Designs)

Title: Re: Castlevania Judgement (Official Thread)
Post by: ChibiMaddiChan on September 22, 2008, 03:48:06 PM
In Reply To #980

LMFAO. Yep.  That's about the only thing about with this game that I'm not liking.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on September 22, 2008, 08:56:30 PM
If it wasn't for the fact that it was suppose to be Eric, the design actually wouldn't be so bad.  And as for Death, that's an interesting take on him but I simply don't like it.  He looks like he should be in the Persona series, not Castlevania.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on September 22, 2008, 09:45:29 PM
what if what your seeing is his second form or one of his costumes? most fihgting games give a few costume alternatives
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on September 22, 2008, 09:53:56 PM
Again, IGA already denied extra costumes. He was dead serious about it.

What you see is what you get with the character designs.

So for those of us who don't like what we're seeing.... we're screwed.

The most we'll get to change is between 4 sets of colors, and maybe some small accessories that are switchable.
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on September 22, 2008, 11:42:01 PM
That is not the Alucard Spear, doesn't even remotely look like it.

Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on September 23, 2008, 01:28:50 AM
aw well i'm not really against the artwork of judgement, it could be worse, much worse, they could all be super deformed or jsut be like a flash cartoon kind of graphics, lol yes i know theres some decent ones but i mean we could got worse.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on September 23, 2008, 11:07:30 AM
In Reply To #985

That's maybe because it's Obata's version of it. ::)
Title: Re: Castlevania Judgement (Official Thread)
Post by: Donvermicelli on September 23, 2008, 12:44:47 PM
I'm not to worried about Judgement, maybe it will give a fresh vieuw on castlevania. Even if it becomes an epic fail it is nothing but a spinoff game so who cares?
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on September 23, 2008, 01:14:55 PM

Ah c'mon! Just accept the fact that this is how the Castlevania characters look now! It's not like this is the first time they've changed the design for someone like Alucard. The change from Dracula's Curse to Symphony of the Night was WAY more drastic than this.

I like that they actually change the costumes every once in a while. So STFU already.  :D
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on September 23, 2008, 03:56:00 PM
In Reply To #989

Lawlz you are asking for something quite difficult.  It's like asking someone to accept a double-bagger.  It's just not possible!

I hope the gameplay can offset that.  I've played a few games that had horrid designs but great gameplay to more than compensate for that.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 23, 2008, 05:30:38 PM
Ah c'mon! Just accept the fact that this is how the Castlevania characters look now!
I doubt that.
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on September 23, 2008, 05:53:52 PM
In Reply To #991

Ok, so Castlevania Judgment must be a hoax then.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on September 23, 2008, 07:53:29 PM
In Reply To #992

He sais that this isn't haw the characters LOOK LIKE. But that it is how they LOOK LIKE IN JUDGMENT. This may be a difference.
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on September 23, 2008, 07:58:56 PM

Hmm.. this discussion isn't going anywhere. Alucard has that armor, and Eric is a girly boy. Maybe in an alternate universe things are different, but Judgment is an official game in the series, so these are their official looks right now. It's all I'm sayin.

Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on September 23, 2008, 08:13:58 PM
In Reply To #994

The designs from Judgment are official, yes. And so are the Kojima ones. Which way the characters remain in your mind depends on your sense of taste. Also, since Judgment is a spinoff, I'd say it's style is less primary than, for example SotN's. But people may disagree there.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 23, 2008, 10:31:57 PM
In Reply To #994

I mean that's not their permanent designs.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Nagumo on September 24, 2008, 06:01:25 AM
Hmm.. this discussion isn't going anywhere. Alucard has that armor, and Eric is a girly boy. Maybe in an alternate universe things are different, but Judgment is an official game in the series, so these are their official looks right now. It's all I'm sayin.


I heard it was going to be a non-canon game.     
Title: Re: Castlevania Judgement (Official Thread)
Post by: Abster on September 25, 2008, 02:56:33 AM
http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=72343&affID=77777&sourceID=FKSJxY2VJAk-_Kk6F3_NCPIvPR_VEJQVCA

Here's your Gamestop pre-order bonus, a 5x7 laser cel.  Does this spell epic fail?
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on September 25, 2008, 03:28:44 AM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.gamestop.com%2Fgs%2Fimages%2Fbonus%2F230498_bonusLG.jpg&hash=558f6de596f18733c72033b7d891de54232cb349)

MUST GET
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on September 25, 2008, 09:07:03 AM
In Reply To #999

Erueon, Raito Berumonto and Sephiroth on one pic!?!? I'm SO going to get that! :O :O :O
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on September 25, 2008, 04:04:54 PM
i already bought the game, i just need to wait till release same went for OOE,
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on September 25, 2008, 04:44:57 PM
Wow. Take the one feature of the game that most fans hate and give it as a pre-order bonus. SMAAAAART.

Meh, I already pre-ordered it a while back so I guess I'll get one.  Would have much rather had a soundtrack to the game but oh well. Hopefully the game will be as fun as it was at conference.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on September 25, 2008, 09:47:16 PM
http://gamevideos.1up.com/video/id/21645

New trailer. At least the game does have some impressive CGI scenes. It shows Aeon's and Maria's special moves.
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on September 25, 2008, 10:01:36 PM
In Reply To #1003

Cool.

"YOUR HOUR IS UP!"

I really wanna know more about this Aeon dude. He seems to be the main villain/character in this game. I still think he looks too much like Soma though, albeit in a slightly tweaked costume.... coincidence? Probably. We'll see..
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 25, 2008, 10:19:46 PM
I still think he looks too much like Soma though
How?
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on September 25, 2008, 10:32:18 PM
In Reply To #1005

The pants, the hair, the everything.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 25, 2008, 10:44:53 PM
In Reply To #1005

The pants, the hair, the everything.
He looks almost nothing like Soma. The only thing that makes him look like Soma are the shoes(AoS Soma) and hair color.
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on September 25, 2008, 10:51:03 PM
In Reply To #1007

If there were ever a third Sorrow game, this could easily be a re-design for Soma. Minus the obsession with clocks. It's that similar IMO. Especially if Obata was the character designer.

Besides, do you think Alucard looks like himself in this game? What about Eric Lecarde? Didn't think so.

Now, I'm not saying Aeon is Soma. I don't think he is, but the first thing that crossed my mind when I saw Aeon was: "Is that Soma?". Maybe I'm the only person who sees that, dunno. Don't really care either.  ;D
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 25, 2008, 11:34:14 PM
Besides, do you think Alucard looks like himself in this game? What about Eric Lecarde? Didn't think so.
Alucard, yes. Eric, hell no!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on September 26, 2008, 01:03:31 AM
Ho, that clock tower might be a lot of fun to fight in. 

Hey, we actually get to hear the real voice actors instead of Dracula X Chronicles stuff.  It's hard to get readjusted now, but yay.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jago on September 26, 2008, 01:15:54 PM
wow thats sad

i couldnt stop lol'ing when i first saw eric's pic

and who the fux this aeon reject, why couldn't they have used st. germain instead?

just hope they don't fuck up trevor's design....although that's not asking for much.

btw they suck for not adding leon, richter, john, nathan and succubus
Title: Re: Castlevania Judgement (Official Thread)
Post by: PFG9000 on September 26, 2008, 02:13:20 PM
Wow, that clocktower stage looks pretty sweet...easily the most interesting 3D clocktower we've seen in a CV yet.  I'm sure you won't be able to leave the main playing area, but it's a step in the right direction.
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on September 26, 2008, 03:48:08 PM
That video was a step in the right direction for me. Those CGI movies are pretty damn good.

Title: Re: Castlevania Judgement (Official Thread)
Post by: adam on September 26, 2008, 04:16:59 PM
Ugh.. this is disgusting. That trailer would have been nice if I didn't have to stare at those ugly bullshit Death Note moron's character designs. And seriously, do we need another guy that can manipulate time in some way? Why didn't they just decide to stick with St. Germain? I really don't like how over the top it all looks, definitely destroys the gothic romantic type of feel I used to get when I played castlevania. Let's all buy this game and break it in half.
End of rant.

"pulls out Bloodlines and the genesis.."
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 26, 2008, 06:01:33 PM
Why are you people whining about St. Germain not being used?

btw they suck for not adding leon, richter, john, nathan and succubus
The only one that's not a whip user in there is Succubus. Why should they waste space on so many whip users? There are many unique characters that could be used.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on September 26, 2008, 06:50:27 PM
a question that comes up now would be, what characters would appear as non-playable?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on September 26, 2008, 07:32:19 PM
Why didn't they just decide to stick with St. Germain?
Well, St. Germain isn't really the kind of person that would try to mess with the timeline and this new Aeon guy seems evil.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on September 26, 2008, 07:37:11 PM
I really don't like how over the top it all looks, definitely destroys the gothic romantic type of feel I used to get when I played castlevania.

I don't think 'romantic type of feel' was what this game was going for in the first place. Considering it's a fighting game , it's not like it's a bad thing that it's 'over the top'. Quite a few fighting games are or at least can be.

Quote
Let's all buy this game and break it in half.
Let's not.  Why spend 50 bucks for a game just to break it? That's just plain silly.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on September 26, 2008, 08:03:39 PM
a question that comes up now would be, what characters would appear as non-playable?
other than possibly the final boss and some of the background monsters, i'd guess none. regular fighting games usually let the player control everyone. some even give you a nerfed (sometimes not even that) final boss too.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 26, 2008, 08:31:22 PM
Let's not.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on September 26, 2008, 09:16:02 PM
Haters are silly.

That doesn't even make sense.  How is a person more hater for not wanting to waist money on a game just to break it instead of a person who would do that rather than saving that for something they do obviously want to play and not buy it? Why give Konami the friggin money and tell them (sales wise) that you would want more games like this if you really don't?

And with this economy too?  I'll be damn if I waste TWO dollars of my hard earned cashed over some BS like that.  Do you know what 2 dollars can get me at McDonald's? Or Taco Bell? Let alone 50?!

Fuck silly. That's just plain stupid. Now if someone wants to do that or buy it for me to break then hell, more power  to you and while we're at it, let's get some touches and make us a big bonfire while we're at it.

But if that's being so called 'hater' to think so then I'm perfectly fine with that and have a Master's Degree in it.   Hell, I teach that bitch on Mondays, classes are at 8 a.m., feel free to come join me.  :P :P :P 
Title: Re: Castlevania Judgement (Official Thread)
Post by: ChibiMaddiChan on September 26, 2008, 09:26:26 PM
But if that's being so called 'hater' to think so then I'm perfectly fine with that and have a Master's Degree in it.   Hell, I teach that bitch on Mondays, classes are at 8 a.m., feel free to come join me.  :P :P :P 

Lol.

I like the new trailer for the game, the CGI is great and dare I say, Aeon's final move looks pretty good. Clocktower stage looks fun. 

I'm actually  :o looking foward to this game more now  :o .

Damn you IGA.  DAMN YOU!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Sindra on September 26, 2008, 09:56:11 PM
Why give Konami the friggin money and tell them (sales wise) that you would want more games like this if you really don't?

Thank you. It's nice to know there's another person out there that thinks as I do.

The game is meant to generate money by Konami. It's obvious, and anyone who thinks it's actually meant to be anything other is deluded. If Konami gets said money from people and fans, then we're giving them full reason to continue to make crap money-maker games. Do any of you want that? Honestly?

You want a fun fighter game with Castlevania characters......go play Serio's game, or wait for his full version of it, because it's bound to be much better than Judgment. Nice CGI aside (I do admit, the CGI is nice)...Judgment is not a game meant to be a heart-stopping game meant to challenge fans. It's about money, which I think is a insulting slap in the face to Castlevania fans everywhere.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 26, 2008, 10:09:06 PM
That doesn't even make sense.
Title: Re: Castlevania Judgement (Official Thread)
Post by: ChibiMaddiChan on September 26, 2008, 10:50:11 PM
In Reply To #1024

LMFAO!!
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on September 26, 2008, 10:56:54 PM
I should have made it clearer. Sorry.
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on September 27, 2008, 12:49:47 AM

All I want is sum castlevanian cock :(
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on September 27, 2008, 01:57:05 AM
not challenge players? the msot difficult games i own are fighting games, the original castlevanis's i find easier thena  fighter on a hard or hardest difficulty setting, altho i already payed for both new games, i'd stillr ather base my opinions after i play the game, altho i still prefer Judgement over OOE, call me crazy.
Title: Re: Castlevania Judgement (Official Thread)
Post by: MidnightSun on September 27, 2008, 03:34:12 AM
It's so funny that people can sit down and honestly say things to themselves that are as stupid as this "The game is meant to generate money by Konami".

Duh, every video game ever made is meant to generate money.  Castlevania has been around for 22 years now and has seen over 25 releases.  Which one of them put out isn't about generating money?  Dracula X Chronicles?  Legacy of Darkness?  Castlevania Chronicles?

Judgement isn't any different than OoE other than the fact it's taking the series in a new direction.

I never knew Castlevania fans were so serious about everything, can't you just accept the game and move on?  Big deal, so they're putting out a fighting game.  Again, 22 years, 25+ releases, TONS of characters and environments, it makes perfect sense to do, and it's shocking that they haven't done it before.

If you don't want the game because you don't like fighting games, then don't get it, no one is making you.  If you like fighting games, and you're a fan of the Castlevania series why would you not be interested in it?  Because it's a spin off?  Please, there are tons of great games out on the market which are spinoffs.  Stop being babies.

I mean how can people sit here and slam a game that they haven't played and seen maybe 5 total minutes of gameplay from internet clips???  But I forgot, all Castlevania gamers are psychic and know that this game will suck and all Castlevania gamers are part of the Konami market team and know that this game is put out solely to make money..

..because we all know it's not possible for anyone to want to do something different to a series without doing it soley for money.. nope, there's no chance at all that IGA wanted to make a fun game for the longtime fans of a series, but we can't handle that, it's way too much for our tiny brains, so we'll just sit around on the internet bitching about a game that we haven't even played.  Ugh, some people are so ignorant it's mind boggling.
Title: Re: Castlevania Judgement (Official Thread)
Post by: semianonymous on September 27, 2008, 03:55:01 AM
In Reply To #1029

that post belongs on Gfaq, the hate there is remarkable
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on September 27, 2008, 05:10:33 AM
the overall design of the castle looks pretty good.  i like the shots of the owl flying around it and the camera zooming out on Aeon at the clock tower.  I'd love to be able to control the owl and just fly around the place to be able to see it at different angles. 
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on September 27, 2008, 09:47:36 AM
Let's all buy this game and break it in half.
here's a better idea.

download the game, burn it on a dvd, then break that in half and melt the remains with fire. then delete the iso.

that way you not only not support konami to make more games like that and have your fun destroying it, you also spit them in the face and say "your game's not even worth pirating"

:o
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on September 27, 2008, 11:17:30 AM
I can't belive there are people bitching in that way only cause they dislike ther arts of the game, is pure sillyness!

Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on September 27, 2008, 12:17:03 PM
In Reply To #1033

Rather just a matter of taste if you ask me. I don't only dislike it because of the style, but, because I don't really like fighters either.

Obata style + fighter = no motivation to buy. :/
Title: Re: Castlevania Judgement (Official Thread)
Post by: OldSchoolArikado on September 27, 2008, 02:24:18 PM
In Reply To #1034

My motivation is create one video for youtube, the name?, Smash my Judgement  ;D.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jago on September 27, 2008, 02:30:23 PM
LOL IT'S JUDGEMENT DAY *smash*
Title: Re: Castlevania Judgement (Official Thread)
Post by: Sindra on September 27, 2008, 03:55:03 PM
In Reply To #1029

Oh yes, so totally ignorant am I that I wish for my favorite series have some standards of quality. I just bitch for the hell of it. Completely. You found me out. Kudos.

I never said any other CV game wasn't meant to generate money. Of course that's the point of every game - to make as much money as possible. However, there tends to be *other* points that game developers strive for, such as making a really awesome game and taking their time to do so. If you go through any game franchise and look at every game in said franchise, you can probably pick out which games actually had good amounts of time and effort put into them, and those that were hastily thrown together just to pump out a quick buck.

I love fighting games. I love Castlevania. I do not like Judgment for multiple reasons that, believe it or not, go beyond just craptacular character designs. I also think it's ripping off several other much better fighting games such as Soul Calibur. I also don't believe in Konami's ability to produce a fighting game of quality because they have no real experience with the genre. That, and what is the percentage rate of adventure/action games that were turned into fighters that actually did well? Super Smash Bros. is the only one I can think of. Does that mean Judgment will epically fail automatically? No, but that's my assessment thus far.

Honestly, if Judgment is an awesome game, I'll be the first to admit I was wrong. However, I sincerely doubt it based on what I've seen. I really worried about whether it was going to be Ecclesia or Judgment that was going to suck because it was almost destined that one would have more time put into it than the other given they're being released weeks after one another. Why not space them out by a year and put more time into Judgment and make it awesome?


Why do you think it *won't* fail, hmm? What gives you such hope that you think it will take off swimmingly? People keep asking me why I dislike the game thus far and think it will fail.....but why does anyone else think differently, is what I would like to know. I may be cynical about the game, but I have more reasons than one as to why I think so.

Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on September 27, 2008, 05:02:21 PM
I should have made it clearer. Sorry.
I'm sorry!  I thought you were talking to me!  It's fine.  But erm...for those still interested in the class: we're giving out free pimp hats and canes. Serio, for your suggestion, you get one for free.  :P
Title: Re: Castlevania Judgement (Official Thread)
Post by: adam on September 27, 2008, 09:39:30 PM
here's a better idea.

download the game, burn it on a dvd, then break that in half and melt the remains with fire. then delete the iso.

that way you not only not support konami to make more games like that and have your fun destroying it, you also spit them in the face and say "your game's not even worth pirating"

:o

I Like the way you think!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Xain on September 27, 2008, 10:39:19 PM
Well if no one here gets it for what ever reason...I'll let you guys know how it is....around christmas time. Unless people are touting it as a next step in fighting games come release time, I'll put it on my list of stuff i want for christmas.(I.E. i don't have money for non-critical games) 
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on September 28, 2008, 01:57:41 PM
In Reply To #1037
You make some very good points.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rugal on September 28, 2008, 02:35:49 PM
Thank you. It's nice to know there's another person out there that thinks as I do.

The game is meant to generate money by Konami. It's obvious, and anyone who thinks it's actually meant to be anything other is deluded. If Konami gets said money from people and fans, then we're giving them full reason to continue to make crap money-maker games. Do any of you want that? Honestly?

You want a fun fighter game with Castlevania characters......go play Serio's game, or wait for his full version of it, because it's bound to be much better than Judgment. Nice CGI aside (I do admit, the CGI is nice)...Judgment is not a game meant to be a heart-stopping game meant to challenge fans. It's about money, which I think is a insulting slap in the face to Castlevania fans everywhere.

Uh huh.. I think most things on the market are meant to generate money for a specific company. Damn Konami for trying to make money! GRRR! How do you know the game is crap? Have you played it already? Please, enlighten me on this situation. I understand if you think the game is GOING to be crap, but don't say that before you've even played it.

I'll admit, I don't like most of the character designs, but that isn't enough for me to merit this game "crap" before I've actually played it.
Title: Re: Castlevania Judgement (Official Thread)
Post by: DoctaMario on September 28, 2008, 02:42:23 PM
Ah c'mon! Just accept the fact that this is how the Castlevania characters look now! It's not like this is the first time they've changed the design for someone like Alucard. The change from Dracula's Curse to Symphony of the Night was WAY more drastic than this.

I like that they actually change the costumes every once in a while. So STFU already.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Sindra on September 28, 2008, 02:57:10 PM
In Reply To #1042

Dude...read what I previously said. Answers those questions.
Title: Re: Castlevania Judgement (Official Thread)
Post by: NonaKade on September 28, 2008, 10:44:02 PM
In Reply To #1038

I don't want to sound like a prick, but don't you mean to say that it is ripping off Power Stone?
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on September 28, 2008, 10:56:02 PM

Is the Power Stone Collection for PSP any good? I'm thinking about getting it, but I dunno.

Anyway, first there was Power Stone, then there was nothing. Then all of a sudden there's Judgment AND that Dissida game which both seems to play pretty much the same. The ideas behind both games are essentially the same anyway - have heroes from different time periods (or even different worlds) duke it out on teh 3D battl3fieldz!

Though the Castlevania crowd is arguably harder to please than the FF fans, as evident in here.   ;)
Title: Re: Castlevania Judgement (Official Thread)
Post by: Mobius on September 28, 2008, 11:07:51 PM
I will not rest until I see Alucard go head to head against Sephiroth and prove which emo-tastic mama's boy is superior.
Title: Re: Castlevania Judgement (Official Thread)
Post by: DragonSlayr81 on September 28, 2008, 11:39:57 PM
In Reply To #1046

I don't know if the CV fans are harder to please than FF fans. I hear a LOT of Nomura fans complaining because Dissidia's depictions of certain Nomura characters are being designed(by Nomura, no less) to have some Amano influences in their costumes. You have a whole bunch of people whining that they don't want Cloud to have various beads and bangles, and they would prefer him to be dressed like he was in Advent Children. I, personally, love Dissidia's art style. How Nomura's redesigning his own original characters to fit in with the Amano characters present kinda unites the series through style. God knows there needs to be unity, considering the greatest schism seems to be between the Old School/Amano fans and the New School/Nomura fans.
Title: Re: Castlevania Judgement (Official Thread)
Post by: NonaKade on September 29, 2008, 03:02:56 AM
In Reply To #1047

I haven't played the Power Stone Collection for PSP.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on September 29, 2008, 04:07:50 AM
In Reply To #1045

Did you mean to reply to #1037 or did you want a pimp hat and cane? I have enough to go around...

And LMFAO @ Mobius.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on September 29, 2008, 09:32:54 AM
anyone else notice 1up now has apparently exclusive rights to any new trailers for the game?
Title: Re: Castlevania Judgement (Official Thread)
Post by: DoctaMario on September 29, 2008, 01:02:01 PM
Is the Power Stone Collection for PSP any good? I'm thinking about getting it, but I dunno.

Anyway, first there was Power Stone, then there was nothing. Then all of a sudden there's Judgment AND that Dissida game which both seems to play pretty much the same. The ideas behind both games are essentially the same anyway - have heroes from different time periods (or even different worlds) duke it out on teh 3D battl3fieldz!

Though the Castlevania crowd is arguably harder to please than the FF fans, as evident in here.
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on September 29, 2008, 02:16:33 PM
I have Power Stone Collection for PSP, it's pretty neat. Although I originally thought that it had the gameshare ability (send the game to other PSPs to fight, like in Viewtiful Joe Red Hot Rumble). You can send it, but you can't fight head-to-head unless they have a copy  :-\. Other than that, it's a solid buy.
Title: Re: Castlevania Judgement (Official Thread)
Post by: MidnightSun on October 01, 2008, 11:13:45 PM
In Reply To #1037

I can't tell you if it's going to succeed or fail, in fact I can't tell you anything about the game until I played it.

Castlevania is your favorite series, and you want quality from them.  How many times have they let you down before?  The one thing about the Castlevania series is with every game you know what to expect, quality.  What's so different about Judgment?

Have they let you down yet?  Why do you think they're going to let you down now, just because they want to try something different?  Even the poor Castlevania games are usually better than most other games, and that's what I expect from Judgment.

Maybe it's going to suck, I don't know, maybe it's going to be great, all I know is it'll be exciting to see all the characters we've come to love over the years together in a game.  I expect this game will be loaded with references and stuff for the hardcore fans to pick out and have fun with.. and I think that's the point of this game.

This game is made for hardcore Castlevania fans, not the casual ones.  A casual fan isn't going to know who Eric Lecarde or Cornell are.  That's the point of the game, and that's why I ultimately think it's going to be good, because it's being built for Castlevania fans, and I've come to accept that when Konami makes a Castlevania game it's going to be a quality game.

Title: Re: Castlevania Judgement (Official Thread)
Post by: Firebrand-X on October 02, 2008, 12:27:39 AM
in reply to #1054

Omg!!! Cornell is going to be in Judgement? Sweet.
No really, I agree with you,when i saw the first screenshot for the game everyone was: is like soul calibur, is not innovated, i want a traditional castlevania, only bad things about the game without even saying: i'll give it a try, it looks interesting, it's innovated only few of these. For me as i say during the time the first screenshot was published to this day is a total buy for me i don't care im a fan of Castlevania and also a Fighting genre fan so for me is all good and i can't wait for the characters that they haven't announced yet.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on October 02, 2008, 11:07:13 AM
i think for some it may end up a better then average game but not one of those best sellers like the traditionl castlevania's however i could be wrong
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on October 02, 2008, 09:32:15 PM
If the game play is awesome, I don't see why it will be a horrible game, minus the 'love it or leave it' art style.
Title: Re: Castlevania Judgement (Official Thread)
Post by: NonaKade on October 03, 2008, 01:34:45 PM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimg356.imageshack.us%2Fimg356%2F1306%2Fjudgmentef4.th.jpg&hash=b49d215b5021666e4a6e6dd3988d719091403b62) (http://img356.imageshack.us/my.php?image=judgmentef4.jpg)(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimg356.imageshack.us%2Fimages%2Fthpix.gif&hash=a5186143b4ea2480258fcf06e677cb5fe86712bd) (http://g.imageshack.us/thpix.php)

Looks like we have boxart http://www.play-asia.com/paOS-13-71-z3-77-h-49-en-15-Castlevania-70-2zrg.html. 
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on October 03, 2008, 01:44:30 PM
M- M- M-...

MONSTERMUUUUUUUUUUG!!!
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on October 03, 2008, 04:26:37 PM
Lol I don't mind the cover but jesus, Simon's upper body seems HUGE. =P

Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on October 04, 2008, 07:27:31 AM
Lol I don't mind the cover but jesus, Simon's upper body seems HUGE. =P



Maybe he just has a really small head, y'know, like Hector! Hehe.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on October 04, 2008, 11:29:35 AM
Simon looks like he took steroids.
Title: Re: Castlevania Judgement (Official Thread)
Post by: NonaKade on October 05, 2008, 09:30:05 PM
So did anyone preorder and get the Judgment cel from gamestop?  I wasn't sure if they give it to you when you preorder or when the game comes in.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Profbeanburrito on October 05, 2008, 09:44:15 PM
I did, they give it to you when you pick up the game. They always do that
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on October 06, 2008, 02:13:21 AM
Yeah most of them are get it when you pick up, but sometimes you can get lucky and get it early.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 06, 2008, 03:02:11 AM
I think that I once went in a couple days before the game came out I asked if I could get the bonus if I paid for it now in full, just in case they would have run out.  Or maybe I just thought that I'd try that, I can't remember...
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on October 06, 2008, 07:24:59 AM
I preordered the game through the canadian branch of gamestop... we dont get preorder items, only game i saw that with was DXC
Title: Re: Castlevania Judgement (Official Thread)
Post by: Aridale on October 06, 2008, 06:00:18 PM
thats odd Ive never had to wait for preorder bonus' whenever I go in and preorder I get the bonus right then.
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on October 07, 2008, 01:31:14 AM
Well your just a lucky duck then aren't you?

Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on October 07, 2008, 09:00:28 PM
http://gonintendo.com/?p=58447

Alucard in a different color swap. He has black hair.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Profbeanburrito on October 07, 2008, 09:37:08 PM
http://gonintendo.com/?p=58447

Alucard in a different color swap. He has black hair.

I like that, It doesn't look like Alucard, But it's cool looking
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on October 07, 2008, 09:48:36 PM
In Reply To #1070

I saw that palette in an older video on IGN.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Koutei on October 08, 2008, 11:51:16 AM
From 2ch
Perhaps, it is a photograph of "Syounen Jump".

http://imepita.jp/20081008/800810
http://imepita.jp/20081008/821701

Shanoa and Golem and Carmilla
Title: Re: Castlevania Judgement (Official Thread)
Post by: Dark Nemesis on October 08, 2008, 12:40:32 PM
Obata has destroid even the image of Shanoa!! :o Now i really hate that guy. I just hope that Mazaki will stay as the main designer for future Castlevania games!!
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on October 08, 2008, 01:14:41 PM
In Reply To #1073

So, Shanoa is some kind of NUN now?
She doesn't look anything like that in OoE, not that I've played it and knows who she really is.

I'm not the one who usually complains about character design - heck, I even encourage them to change things every once in a while! But this.... this is just... wrong.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Taeaekkae on October 08, 2008, 01:23:40 PM
Golem has water filled condoms on it's back.. and Carmilla looks like a hooker. Nice... NOT.
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on October 08, 2008, 02:13:44 PM
Carmilla looks like Ivy from SC lol. RIPOFF!!


God these designs suck.
Title: Re: Castlevania Judgement (Official Thread)
Post by: cecil-kain on October 08, 2008, 02:14:27 PM
Have any of the nimrods in the gaming press had the balls to tell IGA how badly these character redesigns suck?
Title: Re: Castlevania Judgement (Official Thread)
Post by: NonaKade on October 08, 2008, 02:59:54 PM
Wow I was kinda hoping that Shanoa would stay the same giving that her game is coming out around the same time as Judgment. 

Why the hell did they do that?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on October 08, 2008, 04:45:30 PM
I almost want to ask if Shanoa + Nun Outfit?! = spoiler maybe for OoE?  I mean honestly, I can't think of any other reason why she'd be a sexy looking female ass kicker in one game...and a friggin nun in the other.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Profbeanburrito on October 08, 2008, 04:53:12 PM
Shanoa is kind of a crappy design, I'll agree with that. I didn't really expect less from the Carmilla design, she looked like a whore in CotM as well.

I do, however, like the Golem's design, I think it's pretty cool. What I don't like is that they're putting a Golem in the game, cause I can't remember a time when there was any kind of important golem. Maybe an Axe Armor or a Spear Knight, but not a golem.

What does surprise me is that everyone seems surprised at what these characters look like and that some think they wouldn't have had these wacky designs!

But as much as I don't care for the designs, I'll still be there day one to pick it up. I collect all things Castlevania, even if they suck ( I'm looking at you Legends and Harmony!)
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on October 08, 2008, 05:04:45 PM
Just thought about it, I guess she's in a nun's outfit because 'Ecclesia' translates to 'church' and since that's the game she's from....but honestly, a nun?
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on October 08, 2008, 10:20:53 PM
These designs for the other characters are making me lol. Seriously people, your just going to have to look past what this guy is coming up with. He is probably only going to do this game and thats it.

Title: Re: Castlevania Judgement (Official Thread)
Post by: DragonSlayr81 on October 08, 2008, 11:06:16 PM
I actually don't mind Carmilla. She looks like a cross between CotM's Carmilla and
Laura(who was already decked in mondo bondage).
Title: Re: Castlevania Judgement (Official Thread)
Post by: Firebrand-X on October 08, 2008, 11:25:16 PM
Well i have no objection with Shanoa or Carmilla they look sexy  ;D athough the golem doesn't look like a golem.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on October 08, 2008, 11:36:37 PM
What is so bad about Shanoa's design? It looks good. Do you people have personal problems with nuns or something? Golem looks cool, and Buttercup would be a more suiting name for Carmilla(it suits her pouty stripper look).
Title: Re: Castlevania Judgement (Official Thread)
Post by: Melanicus on October 09, 2008, 03:07:42 AM
 Here's a new interview with IGA on Judgment: http://wii.gamespy.com/wii/castlevania-judgment/917612p1.html
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 09, 2008, 04:22:32 AM
I'm always tickled when any references to Circle of the Moon or Legacy of Darkness are made.  It's great to see that Camilla's appearance is recognizable from her appearance in Circle of the Moon.  I have to wonder if her storyline will make any references to the events of Circle of the Moon.  Then of course, there's Cornell to look forward to.

It's somewhat of a shock to see Shanoa with short hair, but her veil (or whatever it's called) can billow up to reveal her back tattoo just as well as her hair could (um, assuming that's low cut in the back and she even has a tattoo there...).  Its nice at any rate and a little cute (although "cute" isn't the word for her in OoE).  I'm glad they FINALLY confirmed the rumor that she would be unlock able via DS connectivity. 

What I was surprised at was that Aeon is also unlockable through DS connectivity.  Guess that's not too surprising since we did see his name on the Villager's list in OoE.  Gotta know how big a role he plays in OoE.  I'm going to guess that he's a boss of this game, but the only way you can actually play as him is using DS connectivity.

Golem is not very pleasing to look at (but that was obviously what they were going for).  I hope he's more palatable in the game itself.  It'll be good to actually be able to control him in a game, rather than just "tell" him what to do as in Curse of Darkness.  He's got a pretty good set of signature moves.  Wonder if he'll have a chain attack? 

Now we just need artwork for Cornell, Trevor, Grant, and Sypha and for them to be confirmed. 
Title: Re: Castlevania Judgement (Official Thread)
Post by: Dark Nemesis on October 09, 2008, 07:08:33 AM
In Reply To #1086

If i wear a dress, i don't think that i can be Called the same person! :P

Obata has no excuses and Shanoa from OoE and Judgment are Day with Night!!
Title: Re: Castlevania Judgement (Official Thread)
Post by: semianonymous on October 09, 2008, 02:23:06 PM
Heres  (http://translate.google.com/translate?u=http%3A%2F%2Fgigazine.net%2Findex.php%3F%2Fnews%2Fcomments%2F20081009_dracula_wii%2F&hl=en&ie=UTF-8&sl=ja&tl=en)a gameplay video of Maria and Simon on a ghost ship that is somewhat similar to LoD's ship. Its the first video, second is IGA talking, and since I lack Japanese skills, I've got no clue whats going on.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on October 09, 2008, 04:13:47 PM
I see Minotaur there.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on October 09, 2008, 04:21:33 PM
In Reply To #1091

It appears to be the one from CoD.
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on October 09, 2008, 06:38:11 PM
The Minotaur from CoD was freakin beastly.

Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on October 09, 2008, 09:16:53 PM

Some of the levels seems kinda interesting. There are spikes and stuff. And the huge swinging guillotine thing. Also, the graphics look a bit better than before... though it's hard to see from those small videos.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Xain on October 09, 2008, 10:07:08 PM
Golem and Camilla cam out pretty good. I actually like those things coming out of its back. Shanoa is just odd though....but nothing to go ranting and raving about though.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on October 09, 2008, 11:45:28 PM
http://www.gamespot.com/wii/action/castlevaniajudgment/news.html?sid=6199004

It doesn't seem the Minotuar is a playable character but, a boss kind of character. It seems there probably will be other boss type of characters as well.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 10, 2008, 12:39:17 AM
hey, that article made a comparison with Shang Tsung from Mortal Kombat.  bring on a Castlevania vs. Mortal Kombat game, i say!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 10, 2008, 03:07:45 AM
Heres  (http://translate.google.com/translate?u=http%3A%2F%2Fgigazine.net%2Findex.php%3F%2Fnews%2Fcomments%2F20081009_dracula_wii%2F&hl=en&ie=UTF-8&sl=ja&tl=en)a gameplay video of Maria and Simon on a ghost ship that is somewhat similar to LoD's ship. Its the first video, second is IGA talking, and since I lack Japanese skills, I've got no clue whats going on.
thanks for the vid.  LoD's ship was one of the coolest things and I can't wait to explore this ship.  I wonder if this ship will be the starting point of "Castle Mode"?  or maybe there's some levels even further away from the castle?  i would imagine that the pier with the sea creature would be the stage immediately after this one, just like in LoD  ;D. 
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on October 10, 2008, 10:10:12 AM
The official site has been actualised with shanoa and a new trailer.

Haven't anyone downloaded it yet?  :-\
Title: Re: Castlevania Judgement (Official Thread)
Post by: VEP on October 10, 2008, 10:27:22 AM
no but its good to finally see death eric and shanoa in action..
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on October 10, 2008, 10:35:55 AM
In Reply To #1099

Can I have a link pleeaze?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Firebrand-X on October 10, 2008, 03:52:17 PM
Im in love with the Soundtrack  ;D. This trailer kicks ass. Can't wait to play it.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on October 10, 2008, 04:12:25 PM
The game isn't really that bad. It's turning out to be alright. I'm liking the pirate ship, the clock tower level, and the level with the spike floors.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Profbeanburrito on October 10, 2008, 04:22:46 PM
Any body else notice Aeon's clock thing has 13 hours? I thought that was cool.

Also, After seeing it more I'm actually liking Shanoa's design. I think it's pretty cool, not as much as her OoE one though.

This game is actually looking really fun! I'm more excited to play it than I was before, and I'm totally looking forward to the clock tower level. Also, in the one interview with Iga he mentions you can collect armor, but it doesn't actually change the stats or the way the character plays, so I'm guessing you can get the characters original outfits through that, which if that happens, should make a lot more people happy.
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on October 10, 2008, 07:53:28 PM
New Gameplay on IGN

http://wii.ign.com/dor/objects/14262760/castlevania-judgment/videos/tgs_off2_castlevania_wii_02_101008.html

http://wii.ign.com/dor/objects/14262760/castlevania-judgment/videos/tgs_off2_castlevania_wii_01_101008.html

Listen to the background music, it's Opus 13 ^^

PD: Can someone rip the main theme from the lastest trailer. Thanks =3
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on October 10, 2008, 08:08:36 PM

The new trailer on the official site is kinda dark, isn't it? Or maybe there's something wrong with my screen :(
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on October 10, 2008, 08:10:32 PM
Listen to the background music, it's Opus 13 ^^
Not it's not, it's Slash.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on October 10, 2008, 08:14:18 PM
I'm pretty sure the music is Slash.
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on October 10, 2008, 08:17:37 PM
The trailer actually made me change my mind completely about the character design. Everything looks really good, albeit unfamiliar.

But I'm ok with this interpretation. And Shanoa doesn't look half bad, but I miss her crazy long hair! Why did they have to get rid of her long hair? Or maybe it's hidden under the hat!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 10, 2008, 08:46:14 PM
In Reply To #1109
heh, they also got rid of Sypha's long hair in the Pucchi slots video (assuming that's Sypha, don't know who else it could be though, Trevor's little sister?).  i gotta wonder if she'll have long hair in Judgment now.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 10, 2008, 08:55:33 PM
In Reply To #1105

i noticed Maria didn't have a subweapon equipped in the first video.  i wonder why not?

wow, I laughed quite a bit after seeing Maria's super move.  i'm sure after seeing it five times, I'll just be annoyed with it though. 

i can now say for certain that i don't like Death's design at all.  more power to people who like it.
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on October 10, 2008, 09:03:22 PM
In Reply To #1111

Yeah, well Death look very.... different. I don't hate the design though, but I question the decision to not at least put him in a cape of some sort... He doesn't look much like the Grim reaper at all. He just looks like this random bony dude.
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on October 11, 2008, 04:42:31 AM
In Reply To #1107

From the CastleVania Dungeon mediateca

Opus 13
http://castlevania.classicgaming.gamespy.com/Media/Midi/Op_13.mid

Slash
http://castlevania.classicgaming.gamespy.com/Media/Midi/Slash.mid

I've recorded the main theme from the last trailer

http://www.megaupload.com/es/?d=9J9Y83AR
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 11, 2008, 05:51:58 AM
i liked the way Aeon took that huge sword and just plunged it into the clock tower with it.  poor clock tower.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Koutei on October 11, 2008, 07:16:45 AM
In Reply To #1113

http://castlevania.classicgaming.gamespy.com/forums/index.php?topic=396.0

Question : Is BGM of stage4' a "slash"?

IGA's Answer : Yes, Slash. I confirmed it to those who composed. Sound track CD was a mistake.


Well, Castlevania Dungeon is not corrected.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on October 11, 2008, 09:43:40 AM
I wonder if dracula will be a boss character as usual or be first time playable?
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on October 11, 2008, 09:57:39 AM
In Reply To #1115

Goddamn, i didn't know that

How can Konami get wrong in his own merchandising and official products? That's silly!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on October 11, 2008, 03:45:20 PM
http://www.gametrailers.com/player/41389.html

Simon vs Maria and also a look on the Serpent on the Pirate Ship level.

http://www.gametrailers.com/player/41391.html

Death vs a gold colored Death. Also, a look into his special move.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 11, 2008, 04:04:53 PM
that looked more to me like a giant octopus rather than a serpent.  of course, you never know what the rest of it might look like.  i keep expecting mermen to jump up aboard the ship, but alas, they never came.

death should not be walking around at all, he should hover.  oh well.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on October 11, 2008, 06:37:43 PM
he walked in rondo tho, altho he floated for the first part of the battle
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 11, 2008, 09:32:47 PM
good point, i'll just think of that part of the battle when i play against him.
Title: Re: Castlevania Judgement (Official Thread)
Post by: NonaKade on October 12, 2008, 01:49:38 AM
So we only have one more character that has yet to be announced right?

I'm really hoping for secret characters.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on October 12, 2008, 02:03:40 AM
So we only have one more character that has yet to be announced right?
Four. Trevor, Grant, Sypha, and Cornell.
Title: Re: Castlevania Judgement (Official Thread)
Post by: NonaKade on October 12, 2008, 02:43:36 AM
No, I already know about them.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 12, 2008, 05:58:40 AM
heh, they could always throw in a Dopplegangar with little expense.  probably wouldn't be playable though.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Xain on October 12, 2008, 10:56:52 AM
Well my opinion for Shanoa has changed...her design works very well. (It is probably for the better, that long hair of her's would have been the death of them) Also Death looks badass. To bad there wasn't enough concentrated footage of Eric to evaluate properly. I must admit part of Shanoa's redemption came from the awesomeness that is her combat style.

Also, Maria looks ridiculously retarded to play with.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 12, 2008, 01:11:37 PM
Shanoa was looking awfully dainty and a little meek from the artwork.  But once I saw her in action and heard her low voice and great fighting style, I'm reassured that this is in fact Shanoa and that she does kick ass.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Danial on October 15, 2008, 12:44:36 AM
The official site updated with Carmilla and Golem and a few new in game screen shots.

http://www.konami.jp/gs/game/dracula_wii/

Not sure if I like Carmilla's giant pocket-knife-esque upper arm sword.  Her disco-platform-bat-boots kinda suck also.

I'm also not sure why Mr. Golem is in this game instead of a character we all know and love.

I don't think Iga gets fan service.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on October 15, 2008, 01:06:34 AM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.konami.jp%2Fgs%2Fgame%2Fdracula_wii%2Fimages%2Fss_06.jpg&hash=49eb716551db7eb49763db2663e1bca22070b446)

I just love Carmilla in this image.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 15, 2008, 02:57:44 AM
this is great, everyone seems to have their own signature subweapon.
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on October 15, 2008, 05:13:51 AM
When kotaku hates a game is always writing things like that, their firs impressions was like those ones, they are just not going to change their mind, that's all.

Most of the articles and impressions of CastleVania Judgment says that the game is pretty good and playable, are all these webs and magazines wrong? i don't think so...
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 15, 2008, 12:36:01 PM
one thing that i hope they improve in the game from the playable demo is the look on their faces when they run away from their opponent.  they look the exact same when they're running towards or away from an opponent and it makes them look like idiot dolls with no self-awareness as a result.  i'm sure that's one of the last finishing touches to worry about in making a game though.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Clara E. Leet on October 15, 2008, 01:46:51 PM
Am I the only one who thinks the main theme from Judgment sounds too damn Christmas-y? The piano chords and the bells (orchestral bells, not chimey church bells) and how cheery and upbeat the song sounds just makes me think that everyone should be fighting in a snowy evergreen forest with lights everywhere and mobile reindeer statues.

It is a good song, and really catchy, but just too Christmasy.
Title: Re: Castlevania Judgement (Official Thread)
Post by: NonaKade on October 15, 2008, 11:11:36 PM
Quote
It's a scary proposition: taking a beloved series like Castlevania and dropping its familiar adventure formula in favor of one on one fighting. But that's what Konami has done with Castlevania Judgment. Fortunately for series fans, the developers are giving players plenty of content to sink their fangs into. The depth starts with the character roster; in addition to previously revealed warriors...the game features Trevor Belmont, Sypha Belnades, Grant DaNasty (all from CV-III), Eric Lecarde (from Bloodlines), werewolf Cornell (from CV: Legacy of Darkness) and a few villains, including time-manipulating newcomer Aeon. The game has plenty of modes, too; there are personalized story modes for each warrior, plus you can engage in traditional Arcade, Versus and Survival Modes, as a well as a Castle mode in which you proceed through Dracula's abode, floor by floor, while dealing with certain restrictions. And if you're not convinced that swinging a Wii remote is the best way to beat the Count, worry not; you can also play using the GameCube or Classic Controller.
Source Nintendo Power Deccember 2008

Found this over at Neogaf. Yet another confirmation of CV3 characters and Cornell, also Gamecube and CC controls!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on October 16, 2008, 12:30:38 AM
I wonder how different Trevor will be from Simon.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 16, 2008, 12:38:07 AM
You know, the first time I saw Golem, I thought that he might have been Grant in his ape form.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on October 16, 2008, 12:56:55 AM
EDIT:
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on October 16, 2008, 01:36:05 AM
i'll laugh if they'll redesign grant to look like an arab/prince of persia like when the warren guy showed concept art for cv3 cartoon on his site. :o
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on October 16, 2008, 07:09:49 AM
Maybe we'll find out that Golem really IS Grant.  Then we'd have another character slot left unfilled.
Considering Obata's art style... yeah, there is a slight similarity. :o
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on October 16, 2008, 12:49:16 PM
I checked out the website to see the Carmilla and Golem, they look okay I guess. Didn't really have a problem with either of them. Kotaku says its bad? On my scale of influence, they aren't even in it.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on October 16, 2008, 05:13:38 PM
In Reply To #1139

That's just exaggerating.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on October 16, 2008, 05:17:47 PM
In Reply To #1141

I know. So?
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on October 16, 2008, 05:23:04 PM
In Reply To #1142

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fmedia.ign.com%2Fboardfaces%2F19.gif&hash=9150e6ba14eda4c9172be338356c716ea906554d)
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 16, 2008, 10:21:57 PM
You know, the new Eric Lecarde reminds me a lot of the young Malus now.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on October 16, 2008, 11:37:09 PM
That information about Eric is actually pretty cool.  Never knew he was a relative of the Belmonts. (Or maybe I wasn't paying attention.  :P ) I like the background for him.  As for Shanoa, that's one of the things I'm looking foward to, seeing who she really is.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on October 16, 2008, 11:43:06 PM
That does explain how he does knows the ritual to unlock the full power to the Vampire Killer to the Morris family.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 17, 2008, 01:15:54 AM
After those new details on Eric, I felt compelled to revamp Eric's history at the Castlevania wiki.
Title: Re: Castlevania Judgement (Official Thread)
Post by: DragonSlayr81 on October 17, 2008, 02:32:27 AM
Yeah, I kinda had a theory similar to that when I read that. What if the Belmonts ARE gone. Like, for instance, Saint Germain appears to pull Richter, or his son(let's say it's Julius) out of time to train for the final battle. If that's the case, I see the whole Dragon Ball Z-esque "timeless battle training" where they'd train in a realm where time flows differently than that of the world, hence might be away for over 100 years, but have the training of a millenium.  :o
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on October 17, 2008, 03:00:59 AM
Thats history for Eric is very nice, didn't know he was related to the Belmonts though. Just makes him that much more awesome. Good call by Alucard as well. =P
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on October 17, 2008, 03:20:20 AM
In Reply To #1149

Pretty boys have to stick together.  :P ;)
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 17, 2008, 03:31:38 AM
too bad neither Richter nor Julius appear in this game.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on October 17, 2008, 03:48:28 AM
In Reply To #1151

If for nothing else, I'm glad this game exist just to give us some interesting (and unknown) backstories on the characters.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 17, 2008, 04:01:20 AM
Thats history for Eric is very nice, didn't know he was related to the Belmonts though. Just makes him that much more awesome. Good call by Alucard as well. =P

Mr. P had a theory that Eric was related to the Belmonts via the theory that he was a descendant of Alucard and Maria Renard, who had Belmont blood in her.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on October 18, 2008, 01:41:02 AM
In Reply To #1151

If for nothing else, I'm glad this game exist just to give us some interesting (and unknown) backstories on the characters.
Yeah, I wonder what interesting backstory they will give to Cornell.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Super Waffle on October 19, 2008, 12:38:47 AM
I have a confession to make:

I prefer Shanoa's Judgement design.  :(

Everyone else is still ridiculously terrible and out of character, though.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 19, 2008, 03:11:35 PM
wow, we still haven't gotten any explanation of why these characters are all fighting each other.  all we know is that there's this guy Aeon who manipulates time and probably caused them all to come together in one time period.  but why are they fighting?  have they been given a good reason to fight each other and are compelled by their own reasons?  are they playing a game of "let's see who's the strongest and then have that person go after Dracula"?  has Aeon done something to make them unnaturally want to fight each other?  did Aeon say "if you don't brutally attack each other, I'm gonna destroy the world"?  is this a "tournament"?  are they just training?  are they all gonna have a different reason for every fight like in SNK vs. Capcom 2?  I could just see a dialog between Simon and Trevor where Simon says "You suck because you had to have help defeating Dracula" and Trevor yells back "well at least I HAVE friends you freak!" and then they start fighting.
Title: Re: Castlevania Judgement (Official Thread)
Post by: G-Han on October 19, 2008, 03:15:42 PM
Yeah, I suppose it's just training.

"Hey Dracula, I'd got to fight you in about two centuries. Can I practise a bit?"

Anyway, even though I find the character designs from Judgment a bit non-Castlevania-ish, Shanoa indeed looks pretty awesome.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Nagumo on October 19, 2008, 04:37:49 PM
In Reply To #1156

I think all the characters have different reasons because they all have their own story mode.   
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 20, 2008, 11:21:31 PM
someone on the GameFAQs forum (can't find the post now..) said that the Order of Ecclesia strategy guide contains some bonus content for Judgment, including some character bios.  i'll be sure to get the guide tomorrow if i can and even though i'll "try" not to look at the Ecclesia content, i'll pore over the Judgment content.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on October 22, 2008, 10:27:58 PM
They have Trevor in it.  He actually doesn't look that bad. Actually...it's the only design I've really liked so far.  He actually looks like he'll beat the shit out of you.  And according to the profile he's got a huge scar and now a missing eye thanks to his battle with Dracula. (He's got a patch.)

Aeon is apparently part of a group of 'watches' and according this profile, Galamoth is trying to overthrow Dracula by erasing the time period where he became Dracula, so he's stepping in to stop him.  I'm scanning the guide as we speak.

Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on October 22, 2008, 10:32:52 PM
Quote
Aeon is apparently part of a group of 'watches' and according this profile, Galamoth is trying to overthrow Dracula by erasing the time period where he became Dracula, so he's stepping in to stop him.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on October 22, 2008, 10:44:07 PM
Scans:
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi42.photobucket.com%2Falbums%2Fe305%2FCamronGod%2FJugdmentPreview1.png&hash=dfe887857311550aff7a8c86de040efaab9f2072)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi42.photobucket.com%2Falbums%2Fe305%2FCamronGod%2FJudgementPreview2.png&hash=df0c0ed6e5b8bbcf4844dc1ea50cdbbcde8723b7)

Okay, better scan of the first page.  And here's Trevor a bit more up close:
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi42.photobucket.com%2Falbums%2Fe305%2FCamronGod%2FJudgment_Trevor.png&hash=8140ad8359cc6e880627b9305ff9e2f5961e1238)
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on October 22, 2008, 10:50:10 PM
Okay, he looks alright. Probably what a 15th century warrior would look like anyway. Please post pics of Grant & Sypher.


Alucard is 18??
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on October 22, 2008, 10:57:57 PM
In Reply To #1163

They're not included.  Just those two pages.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Xain on October 22, 2008, 11:00:02 PM
Aeon is apparently part of a group of 'watches' and according this profile, Galamoth is trying to overthrow Dracula by erasing the time period where he became Dracula, so he's stepping in to stop him.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on October 22, 2008, 11:05:14 PM
In Reply To #1165

It's up now, along with a picture of Trevor.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on October 22, 2008, 11:06:35 PM
So, Aeon is actually a good guy? The trailers and stuff made him seem like he was a bad guy. I wonder if Saint Germain is also a part of the same group Aeon is in.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on October 22, 2008, 11:12:40 PM
In Reply To #1167

So do I.
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on October 22, 2008, 11:20:05 PM
Trevor has an eyepatch? Freakin awesome.

Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on October 22, 2008, 11:24:01 PM
St. Germain was the only time traveler we needed in CV mythos. Aeon was pushing it, but now there's a GROUP? Whatever, as long as this game isn't canon, I'll be content.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on October 23, 2008, 03:41:25 AM
the one image od death in game looks really creapy, not bad tho it kinda suits him
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 23, 2008, 03:48:36 AM
Galamoth!
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on October 23, 2008, 04:15:53 AM
I don't recall Galamoth being in AoS.. I think you mean Chrono Mage?

I think the Pachislot thing is just for fun & amusement, instead of being an actual canon sequel.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on October 23, 2008, 04:37:34 AM
In Reply To #1173

his soul was in the rooms behind legion. getting it allowed you to pass through chronomage's time stop/reverse ability.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 23, 2008, 12:15:31 PM
oh, another thing that setting Alucard's physical age to 18 does is make it completely ridiculous that he could be Trevor's father.  he was born in 1458 or later, 8 years after the events of Legends.  his long white hair in SoTN makes him sure look a lot older though.  it must of grown while he was sleeping..
Title: Re: Castlevania Judgement (Official Thread)
Post by: DragonSlayr81 on October 23, 2008, 02:22:54 PM
I always figured Alucard was around that age, anyways. Especially after SotN, when you realize his mother wasn't THAT old when she died. Add on top of that the official timeline says that Lisa died in the 1470s, sometime before 1476. She probably had Alucard as a teenager(or in her early 20s) and was killed in her 30s(she looked to be in her 30s).
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on October 23, 2008, 02:41:13 PM
Alucard is seeking to fulfill his late mother's wish by destroying Dracula permanently???  That doesn't sound like Lisa to me.  Well, I'm sure she must have had some sense to her.  So, he was pulled out after SotN.

I guess it's the part where she told Alucard to go easy on humanity cause they sucked already and didn't need the hardships of vamps trying to go medieval on their asses. (Paraphrasing, of course.  ;) ) I suppose the reason why Alcuard is trying to take him out permanently is because he realizes that Drac's just going to keep trying to lay the ultimate smack down on humanity as long as he can keep getting out of bed and slap Death a high five, which completely conflicts with his mother's wish. 

Title: Re: Castlevania Judgement (Official Thread)
Post by: OldSchoolArikado on October 23, 2008, 02:44:17 PM
I love the image of Trevor

Strong, Macho, Old School!!!!  ;D
Title: Re: Castlevania Judgement (Official Thread)
Post by: Danial on October 23, 2008, 03:39:40 PM
In Reply To #1172

Alucard was "around 400" years old in Symphony.  He was probably taken by Aeon sometime in the 1400s
Title: Re: Castlevania Judgement (Official Thread)
Post by: DragonSlayr81 on October 23, 2008, 04:00:33 PM
In Reply To #1179

That's the most logical explaination. If we go by the little known facts about CV3 and Lisa's death, Alucard WOULD be a teen in the 1400s!
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on October 23, 2008, 08:44:05 PM
Quote
he realizes that Drac's just going to keep trying to lay the ultimate smack down on humanity as long as he can keep getting out of bed and slap Death a high five,

LOL!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 23, 2008, 11:06:24 PM
I wanna see how Galamoth messes up the timeline so bad that he ends up turning Dracula into a little kid and himself into a chibi dinosaur.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on October 23, 2008, 11:18:26 PM
LOL!

Agree with Crisis.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Xain on October 24, 2008, 10:15:19 AM
I wanna see how Galamoth messes up the timeline so bad that he ends up turning Dracula into a little kid and himself into a chibi dinosaur.

LOL!! That better be an ending.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 24, 2008, 12:28:25 PM
or maybe Aeon gets back at both of them and does that himself?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Firebrand-X on October 27, 2008, 03:19:19 PM
nice another Belmont and specially Trevor he looks badass.
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on October 27, 2008, 03:45:32 PM

As much as I dig Trevor, having him as one of the 14 playable characters is such a waste. He's gonna be a Simon palette swap or summin'.. or not really, but he's likely to play very similarily, don't you think? They should've put Isaac in there instead. Or Soma. Or Stella/Loretta. Or Medusa. Or Hector. Or whoever. For the sake of variety! I still hope there're more than just these 14 fighters, I really do.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 27, 2008, 09:12:50 PM
nope, gotta have a least two Belmonts.
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on October 27, 2008, 09:28:23 PM
In Reply To #1188

..which reminds me; Both Simon and Trevor are (accrding to the character description) wielding the Vampire Killer in this game. At the same time. That's a bit... difficult to pull off, isn't it?
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on October 27, 2008, 09:52:41 PM
In Reply To #1189
How so? It's a non-canon fighting game, anything is possible!
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on October 28, 2008, 01:33:00 AM
Exactly Crisis, I think Trevor will play similar to CoD or at least I hope he does. His move set in that game was awesome.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Belm0nt on October 28, 2008, 03:47:09 AM
In Reply To #1187

You might be more correct than you think. If you look closely at the artwork for Simon and Trevor, they have really similar outfits, i.e. boots, vest, gloves etc...

In fact, the only really distinguishing thing about Trevor (besides coloring) is his eye-patch.

Although, I really do believe that they will play completely different. Sort of like a swift character versus a strong character type difference...
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on October 28, 2008, 04:53:17 PM
http://kotaku.com/5069932/castlevania-judgments-latest-trio-of-gothic-misfits

New screenshots. It shows more of Carmilla, Golem, and Trevor.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Clara E. Leet on October 28, 2008, 05:10:01 PM
Where the hell is Sypha.
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on October 28, 2008, 05:20:21 PM

I kinda like Golem after all... he looks rather cool. Carmilla on the other hand, reminds me of Ivy from SC. Which is cool too, but kinda shameless... I bet she plays like her too. Just look at the chain/whip/thing she's wielding in one of the screenies...
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on October 28, 2008, 05:44:08 PM
I hope Carmilla gets to use her duel disk. :P
Title: Re: Castlevania Judgement (Official Thread)
Post by: Taeaekkae on October 28, 2008, 06:14:58 PM
Am I only one who sees improvement in graphics?
Title: Re: Castlevania Judgement (Official Thread)
Post by: corneliab on October 28, 2008, 07:04:31 PM
Hey, Trevor actually looks pretty awesome.

However, that still doesn't make up for 15-year-old fairyboy Eric.

Title: Re: Castlevania Judgement (Official Thread)
Post by: Belm0nt on October 29, 2008, 03:21:07 AM
Wow, for some strange reason the more I see of this game, the more my anticipation grows......

I've had it paid in full since the day it was available for pre-order, but lately I actually feel excited about it. Maybe it's just because Halloween is this week, I'm totally into Order of Ecclesia, and Judgment arrives in about three weeks, but I really like Trevor's design better than Simon's....

I'm still keeping a positive outlook.....(and hoping for secret characters!!)

Also, I'm with Clara: Where is Sypha?!?
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on October 29, 2008, 10:34:55 AM

Yeah I wanna know about Sypha too. I wonder what they've done to her. Maybe they've given her enormous boobs.  :o I hope she wears her cloak. Shanoa and Carmilla are already showing off their looong legs (and more) so I hope Sypha looks completely different. A nice flowing cloak is the trick.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on October 29, 2008, 12:23:12 PM
since they didn't give Death a cloak, i'm not holding out any hope that they will give Sypha a cloak :(

EDIT:  Actually, it really depends what time Sypha gets "sucked out" of.  If it takes place after she revealed herself to be a woman at the end of Castlevania III, then she doesn't really need a cloak (like in the Pachislots game, which had a fantastic outfit in my opinion), but it'd still be nice, since Fake Sypha in SotN still had a cloak even though you could tell she was a woman.  It'll be interesting to see how similar in "spirit" she is to that slots rendition though. 
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on October 29, 2008, 08:51:14 PM
This game is going to Rock!! I can't wait to buy it and play as Simon and Trevor, also I am going to make an Online team for this just like I have for my Smash Bros. game.
http://www.youtube.com/watch?v=EsPuA1le0lg

I look forward to playing with you guys and recruiting you as well if you have what it takes... :)
Title: Re: Castlevania Judgement (Official Thread)
Post by: corneliab on October 29, 2008, 10:27:39 PM
In Reply To #1202

Oh please, clans are idiotic.
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on October 30, 2008, 01:06:27 AM
My thoughts exactly and any tier bullshit thats made out of this game I will prove wrong. Not only that, tiers are for morons.

Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on October 30, 2008, 03:21:54 AM
In Reply To #1202

Oh please, clans are idiotic.


No not really when you play with your friends, it is good to make a group for fun though... :)

Man I can't wait to play this game, Trevor and Simon are going to Rock!!
By the way this guy posted the Trailer first on youtube I remember before for it, and he claims to have the full roster which is a Legible one:

http://www.youtube.com/watch?v=BlHv0um3aek
Title: Re: Castlevania Judgement (Official Thread)
Post by: azielsatori on October 30, 2008, 05:28:45 AM
There is no mystery to who is in the game.

Title: Re: Castlevania Judgement (Official Thread)
Post by: Bizarro Belmont on October 30, 2008, 01:04:18 PM
Howdy, first post here! Love this site (and forum...I hope.)

The only thing I'm remotely hoping for is they make one of the characters look like L (Probably Grant.). If he did Light, Misa, and Near...why not? Obata made goofy designs showing his lack of originality as it is, he might as well be funny about it.

I imagine it'll be fun in a mediocre way, akin to the Godzilla fighting games.

Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on October 30, 2008, 02:49:51 PM
I must say that cgi part is quite impressive. at 1:14 it almost looked like mathias
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on October 31, 2008, 02:30:21 AM
I'm really looking forward to this game as a whole especially the Online Play and CGI Story with the Characters etc. It's going to be Great enough and I can't wait to get it. 8)
Title: Re: Castlevania Judgement (Official Thread)
Post by: uzo on October 31, 2008, 11:01:38 AM
I don't think the game will be a good game for tourneys and scoreboards. IGA himself said screw balance and good solid competitive fairness. Hes saying its not a fighting game, but rather a versus action game. That's just a huge cop out, cause the game IS a fighting game, right down to the lifebars and the "FIGHT" and "K.O." interface. Hes only saying it so he can get away with a completely unbalanced mess of a fighter.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Genya Arikado on October 31, 2008, 12:47:48 PM
Im not happy with most of Obata's designs, but when i see them ingame they look so much better.

Simon looks like a manwhore in his design, but ingame he looks alright.But what the hell is up w/ the shorts? No Castlevania character wears shorts and looks good with them. Yes I know Ayami Kojima drew Simon w/ shorts as well, but she draws them SO much better, and for some odd reason they look alright, but Obata basicly drew Light Yagami w/ bicycle shorts and a whip.

And Death looks like the spider badguy from lost in space. i hate how he doesn't have his cloak, he does in ALL of his games, so this one he's naked and I hate it.

However, i find Aeon to be kinda cool, and I think we'll find out that he's like St. Germain (btw he needs to be in another game)

Alucard looks good, imo, and Dracula looks ok. Dracula is better than the PoR version as well as DXC, so no complaints there.

Next is Eric Lacarde, he looks like some young kid, I mean he doesn't look bad, except it just doesn't look like Lacarde. TBH, I was hoping for Lacarde to look more like Wind, but the kid is like having the fat 8 year-old Maria, it just doesn't fit.

Trevor is in the game and he has an eye-patch. A FREAKING EYE-PATCH! DO YOU REMEBER HIM HAVING AN EYEPATCH IN THE GAMES BECAUSE I SURE DON'T, AND THAT'S BECAUSE HE NEVER DID!!! So both Lacarde and Trevor look like some Soul Calibur knock offs.

Gameplay looks good though, and I can see it being lots of fun despite your wanting to play it with your eyes closed.
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on October 31, 2008, 05:50:12 PM

Trevor is in the game and he has an eye-patch. A FREAKING EYE-PATCH! DO YOU REMEBER HIM HAVING AN EYEPATCH IN THE GAMES BECAUSE I SURE DON'T, AND THAT'S BECAUSE HE NEVER DID!!!

But he has a scar in Curse of Darkness, so at some point in time that wound across his eye was probably fresh and bleeding, hence the eye-patch. Or maybe he lost his eye sometime after CoD. Who knows.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Profbeanburrito on October 31, 2008, 11:15:40 PM
Just remember, everybody was worried Ecclesia would suck and it turned out awesome, so wait and give this a chance
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 01, 2008, 05:52:19 AM
Yeah that's right and despite the new designs, I will still get this game it will most likely be great enough. I appreciate Konami making this and will support it because it's Castlevania.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Genya Arikado on November 01, 2008, 11:40:50 AM
Yes, i agree. Despite my rantings I think the game deserves a fair chance.
Title: Re: Castlevania Judgement (Official Thread)
Post by: GOmar on November 01, 2008, 08:20:20 PM
Just remember, everybody was worried Ecclesia would suck and it turned out awesome, so wait and give this a chance
Wow I can't believe people were worried about Ecclesia, from the moment I first saw it I fell in love...what's not to like?

Same goes with this one. It's Castlevania; I love the characters, I love the world, give me any game done by caring developers and I will find something to warrant it's worth. IGA wouldn't call this one in... sure it may not be his ideal game scenario, but he has enough respect for the series to not make a crappy game.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 02, 2008, 02:04:13 AM
well this might be somewhat old but its the only non-sfx version but here is the main theme of castlevania judgement for anyone to enjoy

http://files.filefront.com/judgmentmp3/;12226727;/fileinfo.html
Title: Re: Castlevania Judgement (Official Thread)
Post by: uzo on November 02, 2008, 04:05:53 AM
128kbps? Maybe I should just put a pillow in front of my speakers.

Whats the rip source? Can we get any better?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 02, 2008, 04:53:02 AM
fixed with a good version its clear now
Title: Re: Castlevania Judgement (Official Thread)
Post by: uzo on November 02, 2008, 05:44:46 AM
Either my ears are failing or it still sounds like its under water. Since the doctor says my ears are great I guess that only leaves one other option.

Good job fixing the file name typo though. The file name is much cleaner now.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Genya Arikado on November 02, 2008, 12:46:02 PM
thanks for the music link

Any others you can provide?

Oh, btw, who's doing the music? is it Michiru Yamane?
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on November 02, 2008, 04:04:24 PM
In Reply To #1221

It could be Yamane, but at the same time it sounds so damn...fresh! It's easily the best CV theme songs in years. I like it a lot.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 02, 2008, 07:56:43 PM
the song was ripped and cut out of the TGS 2008 cgi trailer form gametrailer's site, it was the best sounding version i could find plus its in stereo not like youtubes mono
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 02, 2008, 09:33:23 PM
well this might be somewhat old but its the only non-sfx version but here is the main theme of castlevania judgement for anyone to enjoy

http://files.filefront.com/judgmentmp3/;12226727;/fileinfo.html
Thanks for the download. Also, you can put fmt=18 at the end of Youtube videos. Then the sound will be heard in stereo.

http://www.youtube.com/watch?v=N42ENuhfcmk&fmt=18
Title: Re: Castlevania Judgement (Official Thread)
Post by: uzo on November 03, 2008, 06:02:39 AM
In Reply To #1223

I ripped from the same exact source yesterday, and it came out twice as clear. Yours also seemed to lack proper stereo. The left channel was all messed up and almost non existent.

Castlevania Judgment TGS 08 Trailer Theme [MP3][High Quality] (http://www.dimondsoft.com/hotlink/cv/Castlevania%20Judgment%20TGS%2008%20Trailer%20Theme.mp3)
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 03, 2008, 10:29:44 AM
it was probuly the conversion mehod i used, the only problem witha
Title: Re: Castlevania Judgement (Official Thread)
Post by: Genya Arikado on November 03, 2008, 10:33:17 AM
Wow, thanks for the fix, uzo.
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 04, 2008, 08:25:45 AM
Awesome I can't wait for this game!!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Abster on November 04, 2008, 04:59:58 PM
http://gonintendo.com/?p=61733

Grant Dynasty, Cornell trapped in wolf form, and Sypha are the last of them.

Sypha's ok, but what the hell did they do to Grant?!
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on November 04, 2008, 05:08:25 PM
In Reply To #1229

Oh dear. Grant doesn't even look like a.. person anymore. He's the Voldo of Castlevania Judgment.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 04, 2008, 05:22:10 PM
Grant is reminding me of Cyborg Raiden from MGS4.
Title: Re: Castlevania Judgement (Official Thread)
Post by: cecil-kain on November 04, 2008, 05:26:57 PM
Grant = the WORST of FRAUD's artwork.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 04, 2008, 05:38:48 PM
Grant looks...special. His design doesn't really bother me too much.

Sypha looks pretty good.

Cornell's design is hands down the best. He looks badass.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 04, 2008, 08:45:26 PM
Cornell takes the cake.
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 04, 2008, 10:45:54 PM
Holy shit!! They look all right despite the new designs, I can't wait for this game it's going to Rock!!
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 04, 2008, 10:56:33 PM
http://media.wii.ign.com/media/142/14262760/vids_1.html

New IGN videos.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 05, 2008, 12:00:24 AM
http://wii.ign.com/articles/926/926941p1.html

There's the preview to add to it. They seem pleased about it. I regonize some tunes like Tower of Dolls and also a Elemental Tactician from Lament of Innocence on the videos.

It also seems that Simon has some business with Trevor.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Xain on November 05, 2008, 01:00:47 AM
Awesome, looks like they arranged Mad Forest..its in the simon vs. sypha vid on ign.

Well Grant looks ridiculous....although the bandaged face is not too bad. Sypha looks awesome. I need to see Cornell in action first before i can say anything....but he seems interesting to say the least.

lol! it seems that Aeon as access to other dimensions as well...re-coned dimensions. Shame...if they put Cornell in they should have put in Sonia. (Although i am aware it is easier to reclassify Cornell as random werewolf guy than it is to make sense of Sonia)
Title: Re: Castlevania Judgement (Official Thread)
Post by: Oralox on November 05, 2008, 02:00:44 AM
Just a theory

Maybe it was the time paradox that made them change their looks?

Title: Re: Castlevania Judgement (Official Thread)
Post by: DragonSlayr81 on November 05, 2008, 02:40:44 AM
In Reply To #1238

It seems that IGA actually respects CV64, LoD and CotM MORE than Legends. From what I recall, IGA seemed to say something to the extent that CV64, LoD and CotM STILL exist, but in alternate dimensions, but Legends doesn't even exist ant all in any canon(or so I recall).
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 05, 2008, 06:35:59 AM
well an alternate timeline dimesion would fix the lack of timeslots for new castlevania titles, and might possibly mean judgement would fit into its own alternate timeframe or indeed does have a timeslot
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on November 05, 2008, 07:28:28 AM
In Reply To #1239

Then Shymphony and Curse of Darkness should be in an alternative dimension too =/

In fact, all CastleVanias with Ayami's Designs should be in alternative dimensions.

And Portrait of Ruin, and Dawn of Sorrow, and...

Oh my god! All CastleVanias post-Rondo of Blood are not canon!
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on November 05, 2008, 01:02:56 PM
Grant, Sypha and Cornell's profiles
Quote
Grant Danasty used to live as a noble thief (much like Robin Hood) all the while aspiring to become a vampire hunter like Trevor. As the most agile man in Transylvania, Grant Danasty joined forces with Trevor to defeat Dracula. Since overpowering Dracula, Grant Danasty has become a true champion of good, devoting his time to restoring the town to the days before Dracula's rule.

Quote
Cornell, a proud werewolf whose martial arts are said to be invincible, has come to rescue his younger sister Ada, who was kidnapped and taken to Dracula's castle. With the blood of beast-men in his veins, in Castlevania Judgment, Cornell is transformed into a wolf and unable to change back.

Quote
Sypha is a tough, strong-willed witch who uses fire, lightning and ice magic. Affiliated with the church, Sypha hides her true nature by wearing priestly clothes. While Sypha has not yet met Trevor, fate has determined that they will defeat Dracula together and then marry.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Bizarro Belmont on November 05, 2008, 02:48:07 PM
I really like the last four designs, the goofus at least seemed to pull it together for these ones. I'd love to see the official artworks.

Trevor looks like a big gruff belmont reminescent of the olden days.
Grant kind alooks like L, so I can get a good laugh at his silly design.
Sypha looks very nice, closer to her original design then any of the other characters.
Cornell just looks awesome.

Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on November 05, 2008, 02:58:48 PM

The crappy camera and the lack of lock-on is gonna ruin this game for me. Other than that, it looks alright. I hope there are many bosses and NPCs you have to fight in the single player story mode, cause 14 fighters is not a whole lot.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kale on November 05, 2008, 03:04:10 PM
14 is quite a bit actually... given that they are all fun to play.
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on November 05, 2008, 03:22:19 PM
In Reply To #1246

In arcade more, yes. But I want to have a reasonably lenghty single player story mode, so I hope there are more challenges than just beatnig 14 contestants. That's where NPCs come in handy, with some bosses outside of the 14 playable characters.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Holycross on November 05, 2008, 03:50:09 PM
Now that its wifi online battles thats another reason for me to pick it up. Prepare to die 0.0
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 05, 2008, 08:50:08 PM
New vids
http://gamevideos.1up.com/video/id/22452 Maria vs Cornell

http://gamevideos.1up.com/video/id/22451 Another Simon vs Alucard. But, at Clock Tower
Title: Re: Castlevania Judgement (Official Thread)
Post by: Super Waffle on November 05, 2008, 10:09:55 PM
Quote
I may be cute as a button, but I'm tough as nails!

*closes tab*
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 05, 2008, 10:24:54 PM
Cornell seems to be in a pissed off mood due to being taken right in the middle of his quest to save Ada and not being able to turn back into human form.
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on November 05, 2008, 11:02:54 PM
No, 14 isn't enough, Look at KoF 2000, had 30 or more. I think that 20 or 25 would be a nice amount for this game. Especially since there are enough CV characters to have that many.

Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 05, 2008, 11:45:01 PM
In Reply To #1252

14 would be enough if the game has a ton of things to do. Otherwise, I might get bored of it the second day.
Title: Re: Castlevania Judgement (Official Thread)
Post by: kevinski on November 05, 2008, 11:46:30 PM
In Reply To #1252

Considering the fact that this is, essentially, a new fighting game series, fourteen characters is by no means shabby. The original Fatal Fury, for instance, only had eleven characters, only three of which were playable. New series. The same goes for Street Fighter, although I believe that it only had one playable character.
Title: Re: Castlevania Judgement (Official Thread)
Post by: DragonSlayr81 on November 06, 2008, 12:52:13 AM
I agree, the first installments of fighting games usually have the least amount of playable characters:

Street Fighter: 2(well, depending on P1 and P2)
Mortal Kombat: 7
Virtua Fighter: 8
Tekken: 8
Battle Arena Toshinden: 8
Soul Edge: 8
Power Stone: 8

The only two first games that had a large number of characters were King of Fighters(24) and upcoming Dissidia(20). But, KoF is team battling, hence it's natural the roster should be large. Dissidia, well, considering it was suposed to be a celebration for the entire FF series, and there ARE a lot of FF games, it's natural to they are going to add a lot of characters throughout the series.

So yeah, 14 IS a generous number.
Title: Re: Castlevania Judgement (Official Thread)
Post by: kevinski on November 06, 2008, 01:14:49 AM
In Reply To #1255

I was going to state KoF as an example, but it borrowed fighters from the Fatal Fury games, so it doesn't really count in this example.
Title: Re: Castlevania Judgement (Official Thread)
Post by: adam on November 06, 2008, 02:26:03 AM
Whoa, Cornell and Grant look awesome!

Wait.. no. They look absolutely terrible.

Why the hell does cornell wear all that armor bullshit and have giant metal claws?

I won't even say anything about grant...

I'm going to play the game, I just think it might be a little hard with my eyes bleeding the entire time.

Trevor looks kind of cool though.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 06, 2008, 02:40:45 AM
Looks like you can get the traditional double and triple shots for your subweapons.

http://wii.ign.com/dor/objects/14262760/castlevania-judgment/images/castlevania-judgment-20081105031952382.html?page=mediaFull
Title: Re: Castlevania Judgement (Official Thread)
Post by: Xain on November 06, 2008, 11:49:55 AM
I've heard some rumors that there will be some character customization in Judgement. You can customize from head to toe. Also, it is said that there are 4 default costumes..."some of which castlevania fans should appreciate"

I don't know where this guy got his info from but he's not one to lie when it comes to fighting games.

Here's the link: http://www.fightersgeneration.com/main.htm

I cannot link to the exact page but you can find a link to the info on the front page here.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 06, 2008, 01:22:38 PM
In Reply To #1259

I assume he got the info from IGN's hands on.

Does this mean we will be able to change their actual appearance? Or change their stats like most games?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Genya Arikado on November 06, 2008, 01:47:22 PM
In Reply To #1260


I hope that meens we aren't stuck w/ Obata's shit costumes.

Hey, perhaps everyone will have thier origanal costume. Ona can only hope.

lol
if thats true everyone will pick those costumes and Obata's work was for nothing
lol
Title: Re: Castlevania Judgement (Official Thread)
Post by: Bizarro Belmont on November 06, 2008, 02:44:32 PM
I guess in this day and age, people are used to having either an ass-load of characters, or a fair amount and a shitty customer creation mode.

In my eyes 14 comes off a little unacceptable, especially for a series as litigous and expansive as Castlevania. I think 20 would have been fine.
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on November 06, 2008, 04:20:13 PM

Yeah well, I care more about Obata's costumes anyway, hideous or not. After all, that's how the characters are meant to look in this particular game. I've already seen the old ones, I know what they look like, it's nothing new. And I like new stuff. But it's nice to have a choice at least. If that's what we're getting.
Title: Re: Castlevania Judgement (Official Thread)
Post by: DragonSlayr81 on November 06, 2008, 04:55:04 PM
In Reply To #1262

That's only because, in this day and age, most fighting games that get released are installments of a franchise, which at their point, have expanded their character rosters greatly since the first game. It's very rare that we get original fighting games, but even Guilty Gear(10) and Arcana Heart(12) had less that Judgement's.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 06, 2008, 07:10:05 PM
http://www.gamespot.com/wii/action/castlevaniajudgment/videos.html?mode=all

*Edited Youtube version incase some can't load up the GameSpot vids.*

http://www.youtube.com/watch?v=05EFI935_iQ (Carmilla vs Cornell)
http://www.youtube.com/watch?v=71MSK7V6mjE (Sypha vs Eric)
http://www.youtube.com/watch?v=DVkEenByaMM (Maria vs Alucard)
http://www.youtube.com/watch?v=ke2CrsT4WLE (Grant vs Golem)

More new vids at GameSpot. I'm going to main Grant for sure!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 06, 2008, 08:46:45 PM
I had thought Iga mentioned that there would be no additional costumes.  It seems like they responded to the fan outcry and decided put in the extra costumes after all.  Good move. 
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 06, 2008, 08:48:12 PM
In Reply To #1266

Hmm?
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 07, 2008, 07:17:37 AM
Oh man I can't wait for this game!! I wonder how Trevor fights, I think he's going to be a littler slower than Simon but definitely stronger in attacks and defenses.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Taeaekkae on November 07, 2008, 09:31:35 AM
Awful voice acting and lines

"GRIMOIRE"
"YOU CAN'T ESCAPE THAT BARRIER"
"THAT'S THE FORBIDDEN POWER"

Like wtf? And golem.. "ME ANGRY" "ME CRUSH".. or something like that.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Xain on November 07, 2008, 10:24:58 AM
Awful voice acting and lines

"GRIMOIRE"
"YOU CAN'T ESCAPE THAT BARRIER"
"THAT'S THE FORBIDDEN POWER"

Like wtf? And golem.. "ME ANGRY" "ME CRUSH".. or something like that.

Let't forget that character breaking howl alucard delivers when hes knocked to the ground. I probably won't use him because of that. (or get very good lol)

Also it's not so much the voice acting as it is the script itself. I mean, so far Simon doesn't sound so bad...but the script makes him sound like a dick.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on November 07, 2008, 01:04:39 PM
That looks really crappy.

Also, in one Vid you actually see Alucard having black hair. I think recolors will be the only costume changes you're going to see.

Also Sypha seems to have the same voice as Stella in PoR.

And yeah, both, voice acting and text are HORRIBLE.
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on November 07, 2008, 03:15:17 PM
Konami has announced in the official page the preorder of the Original Soundtrack
Title: Re: Castlevania Judgement (Official Thread)
Post by: Bizarro Belmont on November 07, 2008, 03:24:20 PM
That looks really crappy.

Also, in one Vid you actually see Alucard having black hair. I think recolors will be the only costume changes you're going to see.

Also Sypha seems to have the same voice as Stella in PoR.

And yeah, both, voice acting and text are HORRIBLE.

Thank God people don't play fighting games for dialogue, eh? If that was the case...
Title: Re: Castlevania Judgement (Official Thread)
Post by: Taeaekkae on November 07, 2008, 03:29:16 PM
Well, at least game is gonna have kick ass soundtrack.

MAD FOREST \o/
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 07, 2008, 03:51:41 PM
indeed i want to know what the rest of the songs are for the game, lol
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 07, 2008, 06:29:56 PM
http://gonintendo.com/wp-content/uploads/69154_viploader833971_122_854lo.jpg

New Japanese scan that shows Grant and Trevor.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Super Waffle on November 07, 2008, 07:44:36 PM
... why is Grant a mummy?

Like, that whole gimmick doesn't even fit with his established character.  These just keep getting worse and worse.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 07, 2008, 09:13:13 PM
maybe Grant's skin got all stretched out and messed up when he was turned into that giant Gorilla thing and then back?
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on November 07, 2008, 11:14:25 PM

I've grown to like Grant. Or maybe it's because I'm a liiiittle drunk right now. But he looks like a fun character to play with  :D. I wonder what happened to him after CV3 that made him go all Voldo on us.

ALSO;

Maybe the CV3 characters are there for a reason? Maybe IGA included them because he is, in fact, remaking the original game soon? There's no reason to have them ALL if they're not doing something with CV3 someday soon. I'd like to think so anyway.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Xain on November 08, 2008, 12:04:39 AM
Maybe the CV3 characters are there for a reason? Maybe IGA included them because he is, in fact, remaking the original game soon? There's no reason to have them ALL if they're not doing something with CV3 someday soon. I'd like to think so anyway.

lol! Keep drinking buddy, keep drinking. It'll come true after 20 some bottles.
Title: Re: Castlevania Judgement (Official Thread)
Post by: uzo on November 08, 2008, 12:53:15 AM
In Reply To #1279

Just like the fat girl at the bar, once you sober up its ugly as sin. At least you didn't get a chance to sleep with it before you made a horrible mistake!
Title: Re: Castlevania Judgement (Official Thread)
Post by: DragonSlayr81 on November 08, 2008, 02:09:37 AM
In Reply To #1279

That's a beautiful dream. Who knows, maybe IGA has more than one project planned for the future(which doesn't seem too farfetched given that he's done this in the past). Though I'm leaning more towards another DS CV game(DS is proving to have a HELLA long life).

Though, a CV3 Chronicles would be interesting. To add onto the "big dreamer" bit, imagine if they added an "arranged" version of Curse of Darkness, but have it "Trevor Edition"(Basically Trevor's side of the story, and what he did while Hector was collecting Innocent Devils and chasing Isaac), complete with full story and have it played out ENTIRELY in 2.5D.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Firebrand-X on November 08, 2008, 02:46:22 AM
Whoa.. i have no objection on grant's image fucking sweet that they include him in the game.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 08, 2008, 04:06:58 AM
i wouldn;t put cv3 remake to farfetched it could be done on wiiware, live arcade, and psn, or on the DS

as for judgement news : castle mode as i mentioned before is confirmed by Koji Igarashi himself

For the modes, there is the following:
Story Mode where players enjoy the story of each character.
In Arcade Mode players will fight through a total of 8 stages.
In Castle Mode players will clear assigned missions in the Castle map and defeat Dracula.
In Versus Mode players will enjoy battles offline.
With Nintendo Wi-Fi Connection players can enjoy battles with friends who live far away.
In Survival Mode players just have to continue defeating the opponents.
Players can also get some practice in Training Mode.
There is also Tutorial Mode (I recommend players to start with this mode).

http://www.cubed3.com/news/11037
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 08, 2008, 09:16:19 AM
Awesome I can't wait to see more Trevor screenshots, I really can't wait for this game!! I definitely appreciate Konami making it and will absolutely buy it because it will be great I believe.
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on November 08, 2008, 09:47:22 AM
I've traduced the preorder page of the OST, is going to have about 26 themes.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Dark Nemesis on November 08, 2008, 09:55:33 AM
IGA Interview:http://www.cubed3.com/news/11037
Title: Re: Castlevania Judgement (Official Thread)
Post by: uzo on November 08, 2008, 10:53:38 AM
Action = Castlevania

I agree 100%. Keep your faggy boring turn based RPGs away from my Castlevania.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Dark Nemesis on November 08, 2008, 11:14:36 AM
Action = Castlevania

I agree 100%. Keep your faggy boring turn based RPGs away from my Castlevania.

I also agree 100% with you, but an RPG Castlevania, i think that it would have been more interesting from judgment.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Bizarro Belmont on November 08, 2008, 02:32:16 PM
If Grant had L's baggy eyes it'd be perfect. So his design is great in a humorous sense. And he's a human toothpick so add HARDCORE PUNK to that.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Danial on November 08, 2008, 04:47:00 PM
In Reply To #1288

If it was done in an action RPG style, like Secret of Mana, I think it would be fine.  Or even a system like Chrono Trigger.

On a side note.  I went to Gamestop today and preordered Judgment and they gave me the preorder bonus.  So any of you who wanted that art cel, check your Gamestops.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 08, 2008, 07:24:45 PM
i preordered as soon as i could, sadly we dont get preorder bonuses here
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on November 09, 2008, 01:08:32 AM
...I think I'll have one of those drinks so Grant will look good to me too...

Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on November 09, 2008, 02:44:50 PM
Im excited for the soundtrack for this game, its going to be great.

Edit: I watched the youtube vids as well, Don't you guys know that fighting games always have cheesy lines? I have no problem with what they say or sound like.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on November 09, 2008, 03:46:14 PM
In Reply To #1294

Smash Bros has not. And it's also the only fighter I really like.
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on November 09, 2008, 09:00:26 PM
I do know that its the only fighter you like. Smash Bros has everything a fighter should voice wise. Grunts, groans, death screams and simple winning lines. Judgment has those same things, regardless if they sound funny or not.

Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 09, 2008, 09:15:41 PM
Hey, just because a character isn't playable doesn't mean they won't actually make an appearance in Judgment.
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 09, 2008, 10:54:55 PM
I do know that its the only fighter you like. Smash Bros has everything a fighter should voice wise. Grunts, groans, death screams and simple winning lines. Judgment has those same things, regardless if they sound funny or not.



HA, Smash Brothers Brawl may have most things but not all. I was really upset when Simon and Megaman weren't in that game despite all their Nintendo Support from their own series over the years. Snake doesn't belong, Sonic does though somewhat. Heck I even have videos on Youtube one of them is right here, showing how I feel about this:

http://www.youtube.com/watch?v=UyxrYt0fk6o

Also to be on topic I am very happy that Castlevania Judgment and Tatsunoko Vs. Capcom is being made with both those guys Simon and Megaman!! I can't wait to play them both especially Judgment!! It comes to show you that these guys belonged period. Let's talk about this in another topic, sorry if I said a little extra.

And I can't wait to see how Trevor plays in this game, Simon and Trevor are my favorites so far.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on November 10, 2008, 12:21:11 AM
Where are the pictures of Sypha and Cornell?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 10, 2008, 12:22:09 AM
Does anyone have ideas on the songs that will be in the game yet?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 10, 2008, 02:12:10 AM
Well, judging from the videos I've seen so far.

Vampire Killer
Bloody Tears
Mad Forest
CV III Clock Tower
Slash
SotN Enterance
Elemental Tatician
Tower of Dolls
Also, victory music when you beat Dracula in Castlevania.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on November 10, 2008, 02:36:48 AM
In Reply To #1301

Nevermind, found the video myself.  Hooray for Mad Forest, about time.  And I have to say...Sypha and Cornell look pretty badass honestly. I don't know WHERE the hell they were going with Grant though.  He just looks like a Death Note character they snuck into the game and decided to call 'Grant'.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Dark Nemesis on November 10, 2008, 07:55:15 AM
I've just got today OoE official guide which it has a bonus:

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimagehoster.milkman.gr%2Ffiles%2Fjd05so8npmp5fpe34zwi.jpg&hash=4c0c06aca76bf043a68406d99da7d72d365c663b)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimagehoster.milkman.gr%2Ffiles%2Faz3hecbpq7ii9c4grttj.jpg&hash=c203f4f4ee8c737469e8b3ad1ffa7618c78cef58)
Title: Re: Castlevania Judgement (Official Thread)
Post by: Genya Arikado on November 10, 2008, 11:20:41 AM
In Reply To #1303



Could you post scans of the profiles?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Dark Nemesis on November 10, 2008, 11:30:49 AM
In Reply To #1304

I'll have to go to a friend to scan them, because i don't have a scaner. So, i'll post them this night or tomorrow.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Genya Arikado on November 10, 2008, 11:48:19 AM
In Reply To #1305

You have my thanks
Title: Re: Castlevania Judgement (Official Thread)
Post by: Xain on November 10, 2008, 11:55:07 AM
Scans:
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi42.photobucket.com%2Falbums%2Fe305%2FCamronGod%2FJugdmentPreview1.png&hash=dfe887857311550aff7a8c86de040efaab9f2072)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi42.photobucket.com%2Falbums%2Fe305%2FCamronGod%2FJudgementPreview2.png&hash=df0c0ed6e5b8bbcf4844dc1ea50cdbbcde8723b7)

Okay, better scan of the first page.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Dark Nemesis on November 10, 2008, 04:41:41 PM
It seems they have been posted from Kamirine, a few pages back, but i can't see them. It tells me that bandwith has exceeded.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Danial on November 10, 2008, 05:01:20 PM
The main site has been updated to show Grant and Trevor.

http://www.konami.jp/gs/game/dracula_wii/

Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 10, 2008, 05:34:06 PM
I don't have scans of them, but I copied the contents of each of the profiles on their character pages at the castlevania wiki (except for Dracula and Death and Golem, guess I could work on those).
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 11, 2008, 04:01:20 AM
The main site has been updated to show Grant and Trevor.

http://www.konami.jp/gs/game/dracula_wii/


I guess we still haven't seen Sypha or Cornell's official artwork yet.  They didn't package them with the profile releases for some reason.  I can't wait.
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 11, 2008, 06:49:44 AM
http://www.shacknews.com/screenshots.x?gallery=10946&game_id=5885#img127885

Holy shit Trevor is strongly badass and Kick ass!! Check out all 6 Screens over there...
Title: Re: Castlevania Judgement (Official Thread)
Post by: Dark Nemesis on November 11, 2008, 09:33:22 AM
In case that someone has missed them a few pages back, when they have been uploaded from Kamirine, but for some reason, at least on my computer, they don't appear, i'm posting them again.

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimagehoster.milkman.gr%2Ffiles%2Fb4lypcymedyn7fuemod3.jpg&hash=b0ef24d2fbfe3758f22aefb3f6d19159cabf89cf)
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimagehoster.milkman.gr%2Ffiles%2F5dhla2w105c5tvdihja7.jpg&hash=d27c6ede9839ff6a4941769a71f4b2d7e09be073)
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on November 11, 2008, 02:42:01 PM

I've always hated the voice actor for Alucard in SotN, with that overly deep voice. It never sounded manly to me, just flat out retarded. Now, finding out that he's only 18 years old in this game (which takes place AFTER Sotn) makes his voice even more off. It never suited his look and definitely not for an 18 yo guy. Maybe sleeping in a coffin for 400 years does things to you... Also, Alucard actually looks much younger in this game than in SotN if you ask me.

Not that all this really matters, but the lack of consistency is kinda annoying.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Genya Arikado on November 11, 2008, 03:25:05 PM
In Reply To #1314


my voice was deeper than Alucard's when i was younger than him, so I have no problem w/ it.

The only thing I didn't like was the broken voice acting that SotN had, but other than that it was ok.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Danial on November 11, 2008, 04:07:53 PM
In Reply To #1314

I think this Alucard was taken long before the events of SotN, maybe even before the event of CV3.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Profbeanburrito on November 11, 2008, 04:50:34 PM
There's no art for Sypha or Cornell yet, is there?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 11, 2008, 05:09:04 PM
his profile says he defeated his father twice and is now seeking a way to permanently keep him down.  it should take place after SotN.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 11, 2008, 05:17:26 PM
There's no art for Sypha or Cornell yet, is there?
Not yet. I would guess we'll get more news next week.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Danial on November 11, 2008, 09:21:10 PM
his profile says he defeated his father twice and is now seeking a way to permanently keep him down.  it should take place after SotN.

I know, but there's no way he can be 18 or younger in SotN.  He's supposed to be around 400 in that game (it's probably closer to 300 though, considering Iga sucks at rounding).
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 11, 2008, 09:34:58 PM
I would think that he has lived 18 years not including all his sleep.  Yeah, Iga's rounding sucks.  The clarification or outright change (not sure which it is) of Alucard's age actually occurred in Dracula X Chronicles, where it's manual describes Alucard as a youth or something like that.  I'm curious to see how old the original Japanese version of SoTN said he was.  Maybe 400 years was just a localization thing where the Americans said "well, he's got grey hair, so let's make it seem like he's "lived" a good hundred years".
Title: Re: Castlevania Judgement (Official Thread)
Post by: Danial on November 12, 2008, 01:14:05 AM
The original Japanese and American references both said Alucard was "about 400" in SotN.  But it also said Dracula was "about 800" and Iga eventually ended up making him 735.  Not very close to 800 in my opinion.

If Iga wants to say Alucard has only been awake for 18 years, that's one thing.  But just because someone is asleep it doesn't mean they aren't alive.  Even asleep he's still 400ish.

All in all, I'm not too supportive of making Alucard an angsty teenager.  But that does explain why there was a younger voice actor in the Chronicles version I guess.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 12, 2008, 01:41:13 AM
I would guess that his physical body is at age 18 and when he slept for 400 years, his aging had stopped. In reality, he would technically be over 400 years of age but, his body is still as if he was 18.
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 12, 2008, 02:43:09 AM
I would guess that his physical body is at age 18 and when he slept for 400 years, his aging had stopped. In reality, he would technically be over 400 years of age but, his body is still as if he was 18.

That's right and possibly the case.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 12, 2008, 04:22:41 AM
Now there's your teenager Alucard.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimages2.wikia.nocookie.net%2Fcastlevania%2Fimages%2Fthumb%2F1%2F18%2FReturn_to_Castlevania_16_-_Vampires_Rule.JPG%2F120px-Return_to_Castlevania_16_-_Vampires_Rule.JPG&hash=5ce50b00b0249a77d0b9fd33107e91b4e57ec4ce)
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on November 12, 2008, 07:53:08 AM
In Reply To #1325

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimages3.wikia.nocookie.net%2Fcastlevania%2Fimages%2F0%2F0c%2FSimon_Belmont_Captain_N.jpg&hash=9d1a2a3d1e6eba26deee1091fab3c0fe02220de4)
Simon is shocked! :o
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 12, 2008, 08:05:50 AM
Captain N may have sucked but it showed the Real Nintendo Classics in that show. Now those designs were worser than what we have in Judgment. Be thankful everyone who is complaining about the looks, that we got something slightly better and a first CV fighting game with plenty of rocking potential... :)
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 12, 2008, 04:07:30 PM
heh, think we'll get Simon's flight goggles, Alucard's shades and skateboard, and Syphas, um, long grey beard as unlockables in Judgment?
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 12, 2008, 08:42:17 PM
Well yes we should be able to get to customize some of those stuff for Simon and Alucard. The Sunglasses are confirmed as IGN said themselves in reporting about the accessories. :)
Title: Re: Castlevania Judgement (Official Thread)
Post by: VoicesOfChaos on November 13, 2008, 01:25:12 AM
Yeah it was confirmed that there are 4 different costumes per character plus the option to put unlockable accessories.

We know the 2ed costume is just a color change but i really hope the rest aren't. I hope costume 3 is an ALTERNATE costume like their original design which everybody wants and then costume 4 is a color change of that.

Sounds like there are a lot of accessories so maybe we can the characters look pretty cool. All I've heard so far is sunglasses and I think a hood.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Iori E on November 13, 2008, 01:38:01 AM
I'll just post here what I already posted on another forum.

My thoughts on the characters:

Simon: Y HALO THAR LIGHT. (http://en.wikipedia.org/wiki/Light_Yagami)  Maybe now that you've had SWIMMING LESSONS, you won't instantly die when you jump in the water.
Maria: Y HALO THAR MISA. (http://en.wikipedia.org/wiki/Misa_Amane)  Putting the O RLY? owl into your stick was a brilliant idea.
Alucard: Y HALO THAR SEPHIROTH.  Who designed your armor, Johannes Krauser II? (http://www.animenewsnetwork.com/encyclopedia/manga.php?id=8047)
Dracula: Well, don't you look FABULOUS with your slinky, flattering gold dress?
Aeon: Just so everyone knows, this is NOT "Aeon" the chef from Order of Ecclesia. (If you check the Konami website, their names are spelled differently in katakana.  I believe the "Aeon" in OoE should've been named Ian.) Probably the best design out of all the characters (probably because it's an original design and not an interpretation of an existing character), but that's not saying much.
Eric: Y HALO THAR BRIDGET.  Compensating for something with that spear?
Death: Please, Death.  Put some clothes on.  No one wants to see your naked body.
Shanoa: It must suck to be a Blue Dragon Ral Grad (http://en.wikipedia.org/wiki/Ral_Grad) reject, huh?
Golem: There are a lot of major characters who deserved to make the cut, like Soma or Richter.  But every fighting game has to have a big slow guy, so here you are.  Rejoice.
Carmilla: Sorry, girl.  No amount of skin you show will make horny Japanese otaku create more H-doujins of you than Maria.
Trevor: See, I told you that playing with your whip too much would poke an eye out.
Sypha: Now I know that all the character designs have been butchered to hell and back, but Sypha REALLY looks nothing like what she's supposed to look like.  It's just not the same without the robe.
Grant: Y HALO THAR REM. (http://en.wikipedia.org/wiki/Image:Rem.gif)  I thought you were supposed to be small.
Cornell: WTF, I thought IGA erased you out of existence.  How did Obata bring you back?

You know the sad thing about all of this? I actually pre-ordered the game.

I wonder if Konami will pull a fast one on us and make this game awesome to play.
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on November 13, 2008, 03:27:29 AM
Im going to have fun with it regardless. Im ready to get started playing.
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 13, 2008, 06:35:39 AM
Only 6 More Days, get ready to Rock dudes!!

Also the music theme in the background on the official Konami page for Judgment Kicks ass it is so freaking sweet!!

http://www.konami-data.com/castlevania/
Title: Re: Castlevania Judgement (Official Thread)
Post by: uzo on November 13, 2008, 01:20:07 PM
Cornell: WTF, I thought IGA erased you out of existence.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 13, 2008, 05:20:50 PM
I do hope my store gets it on time i had to wait 3 days after the preorders were supposed to be in, ironic thing is the store had the gme, but was to alzy to unpack their shippping
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 13, 2008, 05:59:06 PM
If I have money leftover from Animal Crossing, I might be able to get it next Tuesday or so. I'll probably record videos of the game and stories.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 13, 2008, 06:41:05 PM
I do hope i get the game on time, if not i might be tmepted tos tart raising some @$#% to tell them to stop quoting the day its supposed to be on their shelves, its happened with alot of their games...
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 13, 2008, 10:01:46 PM
It should be out nationwide next week Wednesday hopefully. I can't wait for it!!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Firebrand-X on November 14, 2008, 02:38:17 AM
I thought is gonna be out on january 15, if it is next wendsday then i might buy quick.
Title: Re: Castlevania Judgement (Official Thread)
Post by: uzo on November 14, 2008, 02:51:34 AM
In Reply To #1340

For Japan only, apparently.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Firebrand-X on November 14, 2008, 04:10:04 AM
Reallt? Wow, pretty weird. i hope they dont have anything new on the japanese version. Well might as well watch some gameplay footage to see which character im going to choose first im betwenn Sylpha Belnades or Death  ;D.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Bizarro Belmont on November 14, 2008, 01:47:38 PM
I'll just post here what I already posted on another forum.

My thoughts on the characters:

Simon: Y HALO THAR LIGHT. (http://en.wikipedia.org/wiki/Light_Yagami)
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 14, 2008, 10:03:23 PM
I am going to use Simon and Trevor mainly, how about you dudes?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 14, 2008, 10:06:37 PM
I'm going to main Grant. My secondary will probably be Cornell.
Title: Re: Castlevania Judgement (Official Thread)
Post by: UnManuel on November 14, 2008, 11:33:23 PM
Sorry guys, after seeing those designs of Trevor and Grant I just died a bit inside. Why Grant is a mummy? What a silly anime design...

But the Aeon story called my attention! Maybe Saint Germain is a member (or even the leader) of that time-traveling order, who deals with Death in CoD in order to prevent a disturbance of time which could lead to Dracula ultimately winning over the Belmonts? Maybe Aeon the Chef in OoE provides Shanoa with food for the same reason :-\
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 14, 2008, 11:39:13 PM
Why Grant is a mummy?
That's not Grant as a mummy, silly! That's a white rubber chicken wrapped in toilet paper! ::) :P
Title: Re: Castlevania Judgement (Official Thread)
Post by: UnManuel on November 15, 2008, 12:00:58 AM
That's not Grant as a mummy, silly! That's a white rubber chicken wrapped in toilet paper! ::) :P

Being said that, then is safe to say Trevor is the ultimate bondage queen. She does steroids and takes about 3 daily hours to don her suit.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 15, 2008, 12:13:05 AM
Trevor either doesn't like or has never heard of bandages, because all of that leather wrapped around his torso area is just ridiculous. He also has unnecessary and weird looking armor on his thighs, and his chest is exposed for some reason. His design looks cool, but also very weird.
Title: Re: Castlevania Judgement (Official Thread)
Post by: UnManuel on November 15, 2008, 12:19:59 AM
In Reply To #1349

Yes, he is sorts of a He-Man/Voldo hybrid.
Title: Re: Castlevania Judgement (Official Thread)
Post by: UnManuel on November 15, 2008, 12:33:26 AM
And as for Grant... Here, just to remind you how much "derivative" designs sucks:

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi163.photobucket.com%2Falbums%2Ft296%2FDeaDalith%2Fshishio_04.jpg&hash=58dfe64ddc13ac4dba7f24ba0b00a093b0e2bc17)
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on November 15, 2008, 12:40:24 AM
Lately I thought:
"O_O WOW CANT WAIT TO SEE 3D GALAMOTH"
Then a sec later I hit myself.

But I still wonder what Obata will make out of him. It'll be difficult to make a Bishie out of him. Maybe he will have tits or something. Really, who knows?
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 15, 2008, 12:43:40 AM
In Reply To #1351

That certain character came up in my mind when I first saw Grant's design.
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 15, 2008, 08:55:38 AM
Still I can't wait for this game it's going to be All right!! 4 Days LEFT!!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 15, 2008, 03:33:51 PM
its supposed to come out tuesday here, lol
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 16, 2008, 07:38:38 AM
its supposed to come out tuesday here, lol

That's the shipping date dude... :)
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on November 16, 2008, 08:53:11 AM
A 7 at Nintendo Power

Can someone scan the review, please?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Bafeel on November 16, 2008, 02:55:03 PM
It apparently got a 4.5 from Gamepro. It'd be nice for a scan of that review as well.
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on November 16, 2008, 03:30:52 PM
There's not review at gamepro yet =/
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on November 16, 2008, 07:47:08 PM
Yu've payed a game that you hate?

Oh my god, this is really funny  ;D
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 16, 2008, 09:26:13 PM
In Reply To #1360

Prejudging the game, eh? Try playing it when it comes out.
Title: Re: Castlevania Judgement (Official Thread)
Post by: semianonymous on November 17, 2008, 01:23:57 AM
There's not review at gamepro yet =/
The magazine, not the site.

So, I'm really wishing someone would magically get the soundtrack. Goddamn it, I want to hear it.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 17, 2008, 02:12:12 AM
Not bad, I did speculated this game would probably receive 7's or near that score. Regardless of review scores, I'm getting the game anyway.
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 17, 2008, 02:39:55 AM
Not bad, I did speculated this game would probably receive 7's or near that score. Regardless of review scores, I'm getting the game anyway.

Agreed to that dude!!
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on November 17, 2008, 04:44:06 AM

Well, I don't know about you guys, but I even buy the shitty games in my favourite franchises. Which is why I own not one but two copies of CV Adventure, lol! I also paid a fair amount of money for a complete copy of CV Legends. I just can't help myself.

(I don't collect posters/comics/soundtracks/figurines though cause stuff like that doesn't interest me.)

Having said that, I'll buy Judgment regardless of what the reviews say. Though I almost always wait for the prices to drop. I'm in no hurry.  8)
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on November 17, 2008, 05:37:21 AM

Please tell me English is your second language. And yes, I PAID for it. However, the more I see and hear about it makes me regret doing so. One part of me feels that I should cancel my order but another part makes me want to keep it. Also, I don't know how you guys feel about EGM's reviews but they even said it was terrible.

Is my third Language, i'm spanish and better at french =P

I don't even look the notes from videogames magazines, i have something called PERSONALITY.

Anyway, if the score system is the same in the magazine and in the web, that means th game have obtained a 4.5/5 it isn't?

Can someone confirm the scores, please?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 17, 2008, 07:06:05 AM
well it was at number 1 for most wanted wii title for a while
Title: Re: Castlevania Judgement (Official Thread)
Post by: Bloodreign on November 17, 2008, 07:28:33 AM
One must remember a Gamepro rating only goes as high as a 5. ;)
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on November 17, 2008, 07:56:56 AM
In Reply To #1365

Yeah we got it, you really like that game. Which makes no sense at all because you haven't played it, but yeah. Your enthusiasm and optimism are enviable.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Sindra on November 17, 2008, 12:38:16 PM
I personally still love Kotaku's reaction to the game when they played it at TGS:

Quote
There is just nothing right about this game. Nothing. As a Castlevania game, it
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on November 17, 2008, 12:43:18 PM
Kotaku? You mean the ultimate Wii haters?

Of course, a totally valid opinion xd
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on November 17, 2008, 03:07:30 PM
In Reply To #1373

At least what they wrote about missing lock-on and about the final fantasy-esque 20 sec cutscenes in mid-battle is true.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 17, 2008, 09:15:16 PM
I do know i'll be wanting th games sound track or OST asap, lol
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 17, 2008, 09:18:52 PM
Character art for Cornell and Sypha.

http://i24.photobucket.com/albums/c18/Camp101/Cornell.png
http://i24.photobucket.com/albums/c18/Camp101/Sypha.png

Cornell may be the only character that looks better in art form(to me, at least).

Sypha has a ridiculous amount of crosses on her outfit. Is she that afraid of vampires or is religion shoved down her throat? Other than that, I like her design very much.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 17, 2008, 11:19:28 PM
Oh wow, you were able to find all the Judgment character art?
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 17, 2008, 11:58:24 PM
Oh wow, you were able to find all the Judgment character art?
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 18, 2008, 12:24:15 AM
http://www.gametrailers.com/game/9204.html

New videos.

Trevor's voice is similar to Vergil's(DMC3), and his face is similar to his as well. Strange.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 18, 2008, 01:39:31 AM
Wow, so you can customize their design. The game is really turning out much better than it first appeared. Also, I have to say Trevor is much more badass here in Judgement.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 18, 2008, 02:17:27 AM
that was a fantastic trailer.

you know, Cornell's line "No one will listen to reason from the mouth of a beast" almost brought a tear to my eye.
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on November 18, 2008, 02:42:28 AM
These voices, holy cow they are great. Love that line Trevor says, "Ah, that is the power of legend." My god is that awesome.

Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 18, 2008, 04:11:53 AM
The English trailer i think is better then the japanese one we saw earlier, and yes the voice work is exellent, i'm also pleased with judgements rendoration of bloody tears, since drac appears to have his OOE moves and more, i dont think hes going to be a push over
Title: Re: Castlevania Judgement (Official Thread)
Post by: Dark Nemesis on November 18, 2008, 09:23:34 AM
The new trailer was very nice. So i think that i will give it a try.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Xain on November 18, 2008, 12:37:46 PM
These voices, holy cow they are great. Love that line Trevor says, "Ah, that is the power of legend." My god is that awesome.

I like this line more: "This is the power men feared". Awesome reference. Also the trailer was fucking awesome...the game play battles was not. You think who ever made the vids would at least try to be decent at the game to make it look like less of a mess.

Also i loled when they said the character customization would lead to "hours of fun"....really now....

Lastly, Trevor's fighting style is badass....and im maining Death and Shanoa. (I noticed that the had Reppuk..er Pneuma) 
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on November 18, 2008, 02:31:22 PM

The special attacks are just... too much. They will grow old, much like Final Fantasy cinematic summons and such.

I like how Carmilla screams "Drrraaaculaaaa!!" when she dies though  :D

So, where are all the reviews? They should be up today.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Thunderbrand on November 18, 2008, 03:29:28 PM
You guys beat me to it. The trailer is fantastic, but the gameplay looks really messy & overdone. It seems really sped up and alot of those attacks are just waaayyy over the top.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 18, 2008, 04:17:06 PM
so does anyone else think the soundtrack will be one of the best ones out so far?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Bizarro Belmont on November 18, 2008, 04:30:59 PM
This looks balls-out over-the-top. I do want to play it.
Title: Re: Castlevania Judgement (Official Thread)
Post by: HiT BiT on November 18, 2008, 05:53:25 PM
Aeon (in his super attack) to Eric:

"Jealousy of the whip does not excuse your arrogance with the lance."
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 18, 2008, 10:41:24 PM
what?
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on November 18, 2008, 10:43:13 PM
Dude, we all get the game tomorrow man. At least a good percentage of us do.

Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 18, 2008, 11:36:13 PM
I'm getting it tomorrow. I'm certainly looking forward to it.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Venkman on November 18, 2008, 11:58:54 PM
Wait i thought it came out the 20th?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 19, 2008, 12:26:48 AM
I'm going to try and see if I can get it tomorrow.

It got a 7.5 from IGN. Not bad.

http://wii.ign.com/articles/931/931583p1.html

1up gave the game a D- with only a little bit to say. That isn't really telling me much.

http://www.1up.com/do/reviewPage?cId=3171390&p=44&sec=REVIEWS
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rugal on November 19, 2008, 01:05:10 AM
Why must everyone say things after they pick up a heart?
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on November 19, 2008, 01:13:19 AM
I was like OMFGLOL when Carmilla took out her Duel Disc and said "Let's play!".
Title: Re: Castlevania Judgement (Official Thread)
Post by: CapComMDb on November 19, 2008, 01:45:21 AM
Well, those have only been two reviews. However, I'm not terribly surprised by the 'average to mediocre/unbalanced' scores it's gotten. Then again, the 1up user reviews have been fairly positive... Castlevania fighter could have been pretty cool, but the big 'if' is 'if done right'.

You can stay tuned to the gamerankings page on it:

http://www.gamerankings.com/htmlpages2/950179.asp

Oh yeah, if you didn't preorder the game, you can order it from Amazon for $40. Given my financial situation, this isn't one that I'm going out of my way to get.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 19, 2008, 02:31:48 AM
for me it comes out noon of the 19th
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 19, 2008, 04:28:14 AM
gee, it's starting to sound like I could have been the first one on the block to get and play the game, if only i didn't have to work a bunch of overtime...  i hope my brother wasn't pulling my leg when he said Gamestop left a message on my machine saying it would be available for me today.
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on November 19, 2008, 04:33:17 AM
IGN said some pretty postives things about the game, and the users of the site are giving it a B+, and the user reviews are really the ones that mostly matter.

Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 19, 2008, 05:03:27 AM
From the IGN review "The entire game is laid with fan service and actual canonized content. "  This agrees with my belief that everything in this game is canon except for the events themselves.  If Aeon tells Eric that "Jealousy of the whip does not excuse your arrogance with the lance.", then we know for sure that Eric was jealous of the whip growing up, but it doesn't mean that Aeon ever actually met Eric. 

I am keeping my eye out for any plots that end up with the game actually being canon, but then "erased" from the Castlevania timeline.  So, it happenned, but because it happenned the way that it did, it ended up never happening...

With these in mind, is this game canonizing Cornell?

Then there's the cosmetic changes that seem to impact storyline and maybe conflict with it.  Did Trevor really lose his eye and then get a new one?  Was Sypha really not concerned about people thinking she was a woman (just as long as they didn't think she was a witch) and then later decided that she'd better hide her gender too? 

Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 19, 2008, 05:33:36 AM
possibly trevor was taken after the events of COD, or possibly instead of isaac stabbing him in the chest, he was stabbed in the eye, the COD manga If they do the game rendoration might explain this further, as for sylph, i assume she was aken from after CV3, all in all minor continuity errors are always present in timetravel storys
Title: Re: Castlevania Judgement (Official Thread)
Post by: Cold Windy Night on November 19, 2008, 05:45:26 AM
the user reviews are really the ones that mostly matter.



Word.  This game is going to be a awesome Boss Rush Mode with traps. 
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 19, 2008, 07:01:19 AM
Dude, we all get the game tomorrow man. At least a good percentage of us do.



Absolutely I can't wait to play this today!!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Xadion on November 19, 2008, 11:42:28 AM
The trailer makes me excited- the gameplay looks decent for a fighter- alucards alt costume looks better than the first junk we saw...
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on November 19, 2008, 11:47:32 AM
I'm expecting some feedback as soon as the game is out. Well, I wont get it until next year anyway. But hey, OoE comes tomorrow! (only played through once with my supercard, didn't want to unlock anything and get 100% before getting the original) So I'm really engaged.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 19, 2008, 11:51:44 AM
In Reply To #1403

The character profile for Trevor says that he lost his eye during his battle with Dracula.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Genya Arikado on November 19, 2008, 11:59:11 AM
possibly trevor was taken after the events of COD, or possibly instead of isaac stabbing him in the chest, he was stabbed in the eye, the COD manga If they do the game rendoration might explain this further, as for sylph, i assume she was aken from after CV3, all in all minor continuity errors are always present in timetravel storys

This cannot be. Remember that Trevor had already killed Dracula once before the events in CoD. It metions it right in the begining of CoD in the prologe.

I want to see some vids of alternate costumes.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on November 19, 2008, 03:17:08 PM
In Reply To #1408

I wondering if they say anything special when they meet then, since that Trevor is probably already married to her and this version of Sylph has yet to meet him.

I've already bought my version but I promised my boyfriend I wouldn't play it until he got home (a big fighting game fan).  :'(

But honestly, from what I've seen and heard, I'm looking forward to it. It sounds like a fun game. And all the little canon tid bits are just gonna rock.  And HA! I knew that thing someone was saying about IGA stating there wouldn't be  more outfits was either a lie or misinterpreted. That's like the norm in fighting games now.
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on November 19, 2008, 04:36:52 PM
In Reply To #1408

Trevor is probably already married to her and this version of Sylph has yet to meet him.

Hahaha! That is actually really weird. I wonder how that'll turn out...

Anyway, I wanna know about the unlockable characters! IGN hinted that there are a couple of secret ones... Soma? Isaac? Stella/Loretta? FLYING MEDUSA HEAD!?!?  8)
Title: Re: Castlevania Judgement (Official Thread)
Post by: Super Waffle on November 19, 2008, 05:08:31 PM
You guys are looking for WAAAY too much canonical merit in Eternal Champions: Castlevania Edition
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 19, 2008, 05:24:01 PM
I just gotten the game. I find it fun to play. So far I've been using Grant a lot and he's cool to use. Stages have no specific music, they play character themes instead. Like if you're facing Simon; Vampire Killer will be playing, against Trevor; The Beginning, against Golem; Tower of Dolls, and so on.

You can also use Wii Remote + Nunchuk, Classic Controller, or the GCN controller.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on November 19, 2008, 05:26:37 PM
Wow, though I didn't much like anything of that game so far, I find it really cool, how they transferred Shanoa's movesets into 3d. Pretty much all of her skills in Judgment are taken from OoE, which is pretty nifty. Also she even looks kinda fun to play.

And WHAT? You can use the GC controller? Awesome! :o
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on November 19, 2008, 05:29:49 PM
Awesome.  Classic controller FTW!

And if there are unlock able characters (that have yet to be released) I too wonder who they are.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 19, 2008, 06:14:47 PM
well i can see all the characters respective stories will have to be beaten first for a grand finale to appear
Title: Re: Castlevania Judgement (Official Thread)
Post by: Akuma on November 19, 2008, 06:20:33 PM
I just gotten the game. I find it fun to play. So far I've been using Grant a lot and he's cool to use. Stages have no specific music, they play character themes instead. Like if you're facing Simon; Vampire Killer will be playing, against Trevor; The Beginning, against Golem; Tower of Dolls, and so on.

You can also use Wii Remote + Nunchuk, Classic Controller, or the GCN controller.
Really if that is so since there are 26 tracks on the OST does that mean there are more then 14 characters? Sure hope there are secret characters but I love what I have seen from the gameplay videoes and trailers of it and can't wait till I get it. 
Title: Re: Castlevania Judgement (Official Thread)
Post by: azielsatori on November 19, 2008, 06:55:34 PM
Where does anyone claim 26 tracks? In any event, there are only 14 characters according to the review.

And there obviously need to be more than just character tracks in an OST.


Also regarding alternate costumes, I've read that quote, and it seems like it could very well be simple palette swaps, and that is probably what it will be. :<
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on November 19, 2008, 07:10:20 PM
In Reply To #1418

That is correct. Palatte swaps and accesoires like different hats for Mariamaria-chan for example.
Title: Re: Castlevania Judgement (Official Thread)
Post by: azielsatori on November 19, 2008, 07:22:13 PM
Palette swaps are the only alternate costumes?

From how you are phrasing your words, it would seem you haven't actually played the game.

Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on November 19, 2008, 07:46:12 PM
Classic controller ftw! So far the game is pretty fun, im enjoying it and yes, it was cool to see Shanoa will some of her glyph moves. She is a great character is this game, so is Eric.

Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 19, 2008, 07:49:03 PM
*sigh* Gamestop didn't have the game today, so I'll have to wait until tomorrow. At least I leave early from school tomorrow. :)
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 19, 2008, 07:53:28 PM
i'll be happier once the sound track is avalible by some means, lol
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on November 19, 2008, 07:55:32 PM
In any event, there are only 14 characters according to the review.

What review are you referring to? Cause the IGN mentions 11 characters, and then goes on to say this;

"..and a few others we'll leave a secret."

Maybe they're talking about the 3 remaining fighters? Though that would be strange cause they're no secrets, are they? Well, time will tell...

EDIT: Actually, they mention 12 characters, my bad. But the question still remains..
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 19, 2008, 08:04:09 PM
the only fighters i'm missing that i can name off hand is Dracula, and then i'm left with an empty slot, which puzzels me so far
Title: Re: Castlevania Judgement (Official Thread)
Post by: azielsatori on November 19, 2008, 08:11:41 PM
The ones that the review does not mention are already known.

One of them is Aeon, I can't remember which others they do not mention. Possibly Grant.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 19, 2008, 08:57:27 PM
I recorded a couple of more videos for more on the other modes and color alts. I don't have much items for customizing characters though. I suggest watching the vids in high quality.

http://www.youtube.com/watch?v=7q0SoW5ZGB4&fmt=18 Opening

http://www.youtube.com/watch?v=0CDZeBcWeEc&fmt=18 Modes and Color alts

http://www.youtube.com/watch?v=LVF_s4kPW3g&fmt=18 Wi-Fi modes
Title: Re: Castlevania Judgement (Official Thread)
Post by: discoalucard on November 19, 2008, 09:32:41 PM
Good heavens this game is terrible. The 1up review is completely on target.

Random things of note:

-I really just want to shelve this until someone uploads a save game. I can't believe almost everyone is locked from the start!

-I unlocked Shanoa and Aeon with my Ecclesia save, along with a bunch of items. You have to unlock sound test tracks separately, it seems, which is annoying.

-Music is OK. Almost all remixes so far, but nothing too impressive. A bit on the anemic side, actually. I tried to see if I could rip the music from the disc, but that seems too complicated at the moment.

-Voice acting is terrible. So is the dialogue.

-Graphics are pretty bad. The models look good from a distance, but close up? Not so much. And why the hell doesn't this game run at 60 FPS?

I wish I could say I was disappointed, but I knew going in it would be bad, so I guess the best I can say is that it meets expectations.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 19, 2008, 10:03:22 PM
-I really just want to shelve this until someone uploads a save game. I can't believe almost everyone is locked from the start!
OMG! YOU HAS TOO UNLOCK STUFFS! This is the most retarded compaint I've ever heard of about a game. By the way, there's no need to rage with the nitpicks.
Title: Re: Castlevania Judgement (Official Thread)
Post by: azielsatori on November 19, 2008, 10:04:40 PM
You know I heard other's opinions before viewing that post, but I can't help but hope it's sarcasm.

God forbid you should have to work for anything right?

OoE sucked ass I guess because you had to unlock level caps and albus mode.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 19, 2008, 10:05:55 PM
I disagree about the graphics. The character models look fine and who seriously ever plays a fighting for voices? Not a lot of fighting games ever have great voice acting.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on November 19, 2008, 10:42:12 PM
In Reply To #1431
I'm playing it.
It'd be great if the game ran smoother, but it's not bad in terms of framerate.
Title: Re: Castlevania Judgement (Official Thread)
Post by: azielsatori on November 19, 2008, 10:55:02 PM
Some said that they got their save files deleted when they connected with ecclesia, but the way in which it was worded was strange.

What process did you go through during the connection?

I really don't want to lose my save, but there is no way to know if the accessories that are unlocked with ecclesia connectivity are obtainable another way.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on November 19, 2008, 10:57:16 PM
In Reply To #1433

Only if you did something retarded like turn off the Wii/DS while the transfer was happening (and it only takes a few seconds), though I suppose doing something like hitting the MENU button or some other such thing like that might do it... O_o;;

It's really not hard.
1. Turn on Wii, play game, go to "Connect to DS"
2. Turn on the DS.  In the title screen choose "Wii".
3. Pick a save file.
4. The Wii will spot your DS SaveFile name.  You transfer.
5. You save in the Wii.  You save in the DS.  Done.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Super Waffle on November 19, 2008, 10:59:48 PM
OoE sucked ass I guess because you had to unlock level caps and albus mode.
I'd say half of that statement is actually fairly accurate.

And I don't mean the Albus Mode half.
Title: Re: Castlevania Judgement (Official Thread)
Post by: azielsatori on November 19, 2008, 11:01:52 PM
By "Wii", you mean the "Wii Connect" option in OoE's title menu?

Like I said I don't know what exactly the person who made the claim did, or what not.

Regardless, I don't want to lose all the effort I put in.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 19, 2008, 11:05:27 PM
My OoE games is fine. I connected to the Wii earlier and I have the Queen of Hearts head gear.
Title: Re: Castlevania Judgement (Official Thread)
Post by: azielsatori on November 19, 2008, 11:22:12 PM
Has anyone gotten any interesting accessories for Shanoa?
How does the accessory system work?
Title: Re: Castlevania Judgement (Official Thread)
Post by: discoalucard on November 19, 2008, 11:54:51 PM
OMG! YOU HAS TOO UNLOCK STUFFS! This is the most retarded compaint I've ever heard of about a game. By the way, there's no need to rage with the nitpicks.

Man haven't you ever gone to a friend's house and tried to play Smash Bros Brawl or Marvel vs Capcom 2 and you find out that just because they didn't spend hours with the single player content, that you can't play as half the characters? Yeah, this is like that, but way worse. Seriously, there's Simon and Alucard and that's it.

I mean, the single player content is universally the worst part of versus fighting games, since they're meant to be multiplayer. Playing against the AI is never fun. One of the best things about Soul Calibur IV was that you could unlock everything within an hour or two. Here you have to play through stuff over and over and over to get anyone else. Ugh.

Accessories seem to work like Soul Calibur...you unlock them, and there's a separate screen that you can equip them with.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 20, 2008, 12:10:08 AM
In Reply To #1439

I honestly don't find a problem. No need to quote [whatshisname] either(because it's silly). It's common sense that you need to unlock things. Why would you try to play a fighting game with friends from the start expecting to have everything? That's just stupid.
Title: Re: Castlevania Judgement (Official Thread)
Post by: thernz on November 20, 2008, 12:31:15 AM
I think it's that there's 2 characters with is pathetically awful for a starting roster.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 20, 2008, 12:36:11 AM
Sure, it's a problem, but there are only 14 characters. Sure there could have been 4 to start off with, but it's not really a big deal.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Belm0nt on November 20, 2008, 12:42:05 AM
Personally I love unlockables. And besides, I only played for an hour and fifteen minutes and unlocked five more characters. So that's 2 to start, 1 DL from the DS, and 5 more in a short time.

That is over half the roster right there. I am enjoying this game so far....
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 20, 2008, 01:13:23 AM
2 downloads if you count the Aeon download
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on November 20, 2008, 01:40:51 AM
Which is why games like Soul Calibur only last like only a weeks worth of gameplay because it take so little time. SC4 was horrible.

Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 20, 2008, 01:52:04 AM
I found Grant's story mode funny.

Spoiler warning. Highlight to see.

Grant tells Sypha that he is his future husband. Later on, both Trevor and Grant both fight over Sypha.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 20, 2008, 02:03:29 AM
In Reply To #1445

odd i've yet to complete the game, hmm and i've had it since launch
Title: Re: Castlevania Judgement (Official Thread)
Post by: discoalucard on November 20, 2008, 02:04:42 AM
Which is why games like Soul Calibur only last like only a weeks worth of gameplay because it take so little time. SC4 was horrible.

That's only single player. Fighting games are meant to last until you and your friends get tired of them. I still play King of Fighters XI and Garou Mark of the Wolves all of the time, even though the unlockables for them have long been completed. (And there aren't even any for Garou.)

Anyway, at least they're only locked in story mode. Most of them seem to be available in arcade and versus mode. So that's not too bad.

I've given it some more time, and...maybe it's not terrible. I mean, it's one of those games where you can just sorta press buttons and watch cool stuff happen. The minute you try to actually figure out what the hell is going on...well, the awful camera will put an end to that.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 20, 2008, 02:07:06 AM
Once I get the game tomorrow, I might be able to crush any arguments you might have.
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on November 20, 2008, 02:11:47 AM
The camera works for me, I've had no issues with it. This game is actually quite easy to beat people, you just need to know how to do it. Im playing it on hard and its alot better than normal.

Title: Re: Castlevania Judgement (Official Thread)
Post by: Neo Rasa on November 20, 2008, 02:56:40 AM
I put some time into this game. It's terrible. There's no reason for a game as awful looking as it to run at 30FPS and then to still become choppier whenever characters contact each other. The controls are very stiff, and the everyone has an easy (as in one button) combo that takes off about 1/4 of the opponent's life.

There was a point where I could accurately claim I own every Castlevania game released in the US and then some. That point ends now, there's no way I'd ever possess this in a way that involves me parting with money.

I was totally neutral about this game, willing to give it a fair shake, but everything about it is mediocre. Every aspect of it feels rushed. I can't believe people are expected to pay $49.99 for it. A rating of 7.5 (from IGN) seems about right for most sites since the gaming media rates things on a scale of 7 to 10 anyway, with 7 being shovelware and 9 being game that had marketing.

As far as the redesigns, Trevor I can sort of forgive, Death being a mechanical chump isn't exactly new, etc. Maria and Eric are shameful. Grant DaNasty is a pirate that feuds with Count Dracula not a mummy cyborg. Though for once I actually agree with my girlfriend that Alucard is hot.

The music that's almost 1:1 ripped from Dracula X/etc. is good. All of the original songs are beyond horrendous and sound like something anyone on this site could throw together with a basic mixer. Why is the sound quality so low?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Belm0nt on November 20, 2008, 03:16:02 AM
In Reply To #1451

Well go on, tell us how you really feel....

Personally I am really enjoying this game. I'm a hardcore KoF and VF player, but something about this game just feels "fun." (Maybe it's the simple pick-up-and-playability of it.) I know I'm seeing this game through Castlevania colored glasses and it's affecting a small bit of my judgment, but besides the lack of a true 'lock-on' mechanic I think there is a lot to like about this game.

Sleep on it a night, then come back without all those uber-high expectations. I think you will find a good game underneath there...
Title: Re: Castlevania Judgement (Official Thread)
Post by: Neo Rasa on November 20, 2008, 03:24:50 AM
I actually went into this with pretty low expectations, I wasn't exactly Soul Calibur (hell I wasn't even expecting Toshinden) but I find every aspect of this game to be mediocre.  It feels like something they completed as quickly as possible to get out for the holiday season.  The game completely falls apart the minute anything's attempted beyond blocking for two seconds and then mashing the primary attack button.  The computer controlled opponents have been a joke so far even on hard, and the story mode is an embarrassment both in its writing and presentation.

Seriously, has anyone here actually tried this against another human for more than a few minutes?  It's a joke.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 20, 2008, 03:39:38 AM
actually i've playe dthe game for over 12 hours ocmpleted ans was surprised by the games final arc, all in all decent but not the best we've seen for the first title in a possible spin off series, i dunno it could be expanded on entirely and improved in some areas rather tho i found the game quite enjoyable, now i need to go gather music so i can hopefully put a gamerip together, if someone else beats me to it tho i want a link, lol
Title: Re: Castlevania Judgement (Official Thread)
Post by: Super Waffle on November 20, 2008, 03:39:56 AM
Quote from: Admin on another board
Uhhh, that's completely incorrect. I bought the game, and the starting roster is Simon, Trevor, Alucard, Maria, Carmilla, Eric, Sypha, Cornell, Golem, and maybe someone else I'm forgetting. Not sure where you would've heard such blantantly false info.

So which one of you d00dz is pulling my leg on this?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Neo Rasa on November 20, 2008, 03:48:31 AM
So which one of you d00dz is pulling my leg on this?

They're talking about different game modes.  In the story mode only Simon and Alucard are available at the start, you have to unlock characters by playing through the stories.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Super Waffle on November 20, 2008, 03:56:14 AM
So it's like the story mode in the Dynasty Warriors games, only you only have to kill around 10 people in a playthrough instead of 10,000 people.
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterB on November 20, 2008, 05:04:32 AM
The new Nintendo Power (Vol.236) has a big, two-sided fold-out poster of Order of Ecclesia (same image used in an earlier NP cover) AND Castlevania Judgment (a new collage of the character art)! Also, there's a full page ad for Judgment with brand-new artwork of Alucard, Simon, and Aeon (should have been the game's cover IMO), and a full page ad for Ecclesia. (Can't say Konami's not hyping these titles). Finally, there is a NP REVIEW for Judgment: 7.0/10.

The review was surprised there was no Soma and Richter. Is that a hint that there are no secret characters? I would think those two would be dead ringers for IGA to choose as hidden characters because he loves them so much. Time will tell, I guess.

...After the newest trailer, Judgment's style has really grown on me. It seems to have more energy than recent 3D Castlevanias, and the stage/arena designs of the clock tower and pirate ship appear more dynamic than IGA's usual 3D stages. Some of it reminds me of the N64 titles. When I get a Wii, I'll be picking it up. Looks like a lot of fun.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 20, 2008, 05:47:24 AM
well I do admit it feels to me more solid then the ps2 titles, and with a good pace, sure it could have done with a longer story but, like all fighting games a story is told over several sequels, and IGA did say if the game did well a sequel would be very possible
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on November 20, 2008, 06:08:00 AM
In Reply To #1458

Oh my god

SCAN IT, PLEASE!!!
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 20, 2008, 07:12:23 AM
Good game indeed, but how come there wasn't any exploration mode in it, and not enough CGI Animation like in the beginning as I thought it would have more. Still it's a good game so far.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 20, 2008, 07:26:37 AM
hmm i'd personalyl give it a 7.5, overall they did a fantastic job, however since i design games as well, i notice things that could have been better
Title: Re: Castlevania Judgement (Official Thread)
Post by: Neo Rasa on November 20, 2008, 01:00:02 PM
None of the features asked for are present because Igarashi didn't design this as a fighting game.  "It's not a fighter," but rather, an adventure game that they refined so that people's hands wouldn't get tired from using the Wii Remote to whip people repeatedly.

http://kotaku.com/5025584/why-a-castlevania-fighting-game-ask-iga

Sad.

If I had to rate this personally, I'd give it something like a 4/10.  Assuming it's rated from 1 to 10 and not IGN/etc.'s system of 7.3 to 9.8.
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on November 20, 2008, 02:19:51 PM
an adventure game that they refined so that people's hands wouldn't get tired from using the Wii Remote to whip people repeatedly.

Now THAT I don't understand. They could've easily made a huge action/adventure game on the Wii, probably the size of Twilight Princess (which, by the way, was absolutely playable even though it used the wii remote to wield the sword.)

Actually, the more I think about it, the more I wish they'd model the next CV after Twilight Princess, with mountains, villages, fields, forests, mansions and caves. But with more straightforward action and less talking. And you should be able to see the silhouette of Dracula's Castle in the distance nomatter where on the map you were. It would basically be Simon's Quest in 3D but much bigger. Yeah, that's how it should be done!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Neo Rasa on November 20, 2008, 02:32:34 PM
I think what made them do this so stupidly is that they're under the impression (like many developers actually) that Wii games require either 1:1 precision to be fun or just blind flailing.

Honestly if they just used the 64 games and Curse of the Darkness as a basis and built from there a perfectly good CV adventure game could be made in 3D.

The way Konami has budgeted and produced CV games so far, I still love them and play through them ASAP, but it feels like less and less love is put into each successive game.  I'd love to see the franchise in the hands of people not afraid to take a chance with the design in this day and age.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Bizarro Belmont on November 20, 2008, 02:57:59 PM

The review was surprised there was no Soma and Richter. Is that a hint that there are no secret characters? I would think those two would be dead ringers for IGA to choose as hidden characters because he loves them so much. Time will tell, I guess.


We do know Shanoa and Aeon have to be unlocked  by either connection OoE or by other means. And I imagine some of the other folks have to unlocked as well. I don't think they'd just make all 14 characters initially playable from the start.
Title: Re: Castlevania Judgement (Official Thread)
Post by: NonaKade on November 20, 2008, 06:44:49 PM
The four unlockable characters are Shanoa, Aeon, Dracula, and Death. 

By using the DS Wii connectivity you unlock Shanoa for story mode and Shanoa and Aeon for arcade, versus, and training.  With the DS connecting you also unlock Shanoa's voice set for gallery, and the Wings of Darkness and Skull Spider accessories for character customization.

I'm assuming you unlock Dracula and Death for arcade, versus, and training mode by clearing their respectitive story modes.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 20, 2008, 08:28:14 PM
I noticed that they changed the character profiles in the instruction manual a little bit.  Looks like a new translation and a couple changes.  I'm trying to figure Sypha out.  They're now calling her a priestess.  But she was called a witch in the press release profile and that she was wearing priestly garbs to hide her true nature.  It's funny, there's no such thing as a priestess in the church, so I wonder how that works.  She seems to be upset about the massacre and persecution of her fellow priestesses, so it almost seems like they're just censoring the word witch by calling her and her kind priestesses.  Unless you could call them pagan priestesses.  If she's really upset about persecution of witches/priestesses, why would she be aligned with the church, unless she's more or less undercover in the church, at least to start out with?  Anyways, I hope this all gets cleared up after I play story mode with her.
Title: Re: Castlevania Judgement (Official Thread)
Post by: discoalucard on November 20, 2008, 08:35:21 PM
Here are the two advertisements (though I got them from Play Magazine and not NP):

http://castlevania.classicgaming.gamespy.com/Images/Scans/judgment/judgment-advert.jpg

http://castlevania.classicgaming.gamespy.com/Images/Scans/OoE/ecclesia-advert.jpg
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 20, 2008, 08:41:16 PM
lol the castle in that OOE ad is the exact same building seen on the back of SOTN, i believe its a prision in france if i recall
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 20, 2008, 09:21:53 PM
So, I just heard about Maria's obsession
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 20, 2008, 09:29:49 PM
My first impression of the playing the game was a little bit of disappointment that I couldn't play it the way I wanted to.  I play wii games standing up on a TV at face level, and I like to simulate full motion swings when I play.  So, if my character has a sword, I would make a full sword motion.  Iga said "please swing the remote however you like to", but I soon found that when I use full motions, I can't do combo moves (the second full motion doesn't do anything at all), which annoys me.  I have to go back to just flicking my wrists to get the combos to work, oh well.  I'm used to Soul Calibur Legends, which worked very well with full motion swings.  I'll just have to deal with it and adapt I guess.  I might be the only person with this complaint though.
Title: Re: Castlevania Judgement (Official Thread)
Post by: azielsatori on November 20, 2008, 10:19:36 PM
That "castle" is the Abbey at Mont Saint-Michel.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Super Waffle on November 20, 2008, 10:42:56 PM
So, I just heard about Maria's obsession
Girl's got to need something to keep herself occupied over a four year off-time.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 20, 2008, 10:54:57 PM
ugh, i feel like i just suck.  i can't get past Shanoa on Alucard's story...  man my shoulder hurts.  i'm gonna have to look at the second and third tutorials and know what i'm doing a little more before trying that again, some other day.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 20, 2008, 11:16:58 PM
I personally prefer the GCN controller, i use it for brawl mario kart, and Judgment, not only does it save on batteries it save on me recharging my wiimotes
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 20, 2008, 11:27:24 PM
or i could just say forget about playing the game, i just want to see the stories now and put the level down to easy for now...
Title: Re: Castlevania Judgement (Official Thread)
Post by: Conceit Arikado on November 20, 2008, 11:29:00 PM
In Reply To #1477

Any information giving some kind of explanation for what in the fuck Cornell is doing in IGA's timeline?....
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on November 20, 2008, 11:45:08 PM
I just witnessed the Maria/Sypha dialogue in Maria's Story Mode.

All I can say is LOLOLOLOLOLOLOLOLAWLZ!

XD XD XD

Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 20, 2008, 11:48:52 PM
BAAAAAAAAAWWWWWWWWWW
Um...give us some legitimate reasons why you think the game is terrible instead of whining about nothing. I find nothing wrong with the game so far.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Super Waffle on November 21, 2008, 12:03:46 AM
lol the castle in that OOE ad is the exact same building seen on the back of SOTN, i believe its a prision in france if i recall

FFFFFFF

You're right.  I just compared the two pictures, and they're exactly the same drawing.  Just inverted.

And originally I thought that was supposed to be Eclessia HQ on the OOE ad.  :/
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 21, 2008, 12:19:29 AM
has anyone else had issues with ranked matches taking a while to connect (sc4 anyone?)
Title: Re: Castlevania Judgement (Official Thread)
Post by: azielsatori on November 21, 2008, 12:46:16 AM
It probably is meant to represent Ecclesia HQ, considering the structure is a church, and Ecclesia HQ in game is a church looking building.
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on November 21, 2008, 12:46:50 AM
Please, everyone, just enjoy this game. Even if you have different tastes & opinions, and despite the game's flaws, just be happy with it! Lets not offend the paletteswapmonster, now.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Super Waffle on November 21, 2008, 12:55:46 AM
It probably is meant to represent Ecclesia HQ, considering the structure is a church, and Ecclesia HQ in game is a church looking building.

The point was the structure was originally used by the series to represent Drac's castle, resulting in hilarity.
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on November 21, 2008, 01:13:57 AM
In Reply To #1484

 :)
Title: Re: Castlevania Judgement (Official Thread)
Post by: discoalucard on November 21, 2008, 01:44:40 AM
So I recorded a whole bunch of the music. Fileplanet download here:

http://www.fileplanet.com/hosteddl.aspx?/hst/d/i/discoalu/judgment_music.zip

Some of it's grown on me...this remix of Bloody Tears is particularly good. Iron Blue Intention is dull though.

Anyway, I got the main twelve character themes, plus the opening movie. I know there's more, but I was just playing versus and haven't unlocked Death or Dracula yet.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Super Waffle on November 21, 2008, 01:53:26 AM
Damn IGA and his Iron Blue Intention boner.

Reincarnated Soul is better.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Iori E on November 21, 2008, 01:56:49 AM
sup Neo Rasa :V

As a fighting game fanatic since the days of Street Fighter II in the early '90s who's seen and analyzed many technical aspects of various fighters, I'll say that Castlevania Judgment might be a deeper fighting game than some reviewers are claiming.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on November 21, 2008, 02:12:25 AM
From what I hear it's not worth $49.99

 :P

I'll pick this up in the bargain bin: maybe by that time KCET ill have figured out how to make a good 3D Castlevania.

Oh wait -- it'll be in the bargain bin in three months so forget the last part.
Title: Re: Castlevania Judgement (Official Thread)
Post by: uzo on November 21, 2008, 02:28:47 AM
In Reply To #1490

Sounds like you only hang around fags. Go get it. Its good.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on November 21, 2008, 02:31:00 AM
In Reply To #1490
Honestly, I like the game.
And yeah you can execute some cool things (bear in mind I'm speaking as someone who's been playing with the "Classic" Controller for Wii):

1. You 'can' just b-b-b-b, but the direction you hold while doing it changes the combo, so it's not always the same.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Abster on November 21, 2008, 02:38:00 AM
The aforementioned Maria dialogue can be found here.
http://www.youtube.com/watch?v=aYTPWAavALg

Of course, spoilers abound, though not a whole lot.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 21, 2008, 02:52:58 AM
No dance of illusions in that file, but i relaly like begining and bloody tears :p
Title: Re: Castlevania Judgement (Official Thread)
Post by: poltergeist king on November 21, 2008, 05:09:08 AM
When I play single player the remote works fine, but when I went online, it became very unresponsive.

Anyone else have this problem?
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 21, 2008, 05:13:15 AM
From what I hear it's not worth $49.99

 :P

I'll pick this up in the bargain bin: maybe by that time KCET ill have figured out how to make a good 3D Castlevania.

Oh wait -- it'll be in the bargain bin in three months so forget the last part.

It should've been 39.99 but still even without some extra features I was hoping for like a Boss Rush mode or more characters, the game is still acceptably worth paying 49.99 for. It's a great game, if you don't like it or don't appreciate Konami trying making something for us CV Fans...

Then just don't buy it right now, rent it.
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 21, 2008, 05:13:56 AM
When I play single player the remote works fine, but when I went online, it became very unresponsive.

Anyone else have this problem?

I'm sorry but I would use the Gamecube Controller if I were you, it's much better in my opinion.
Title: Re: Castlevania Judgement (Official Thread)
Post by: uzo on November 21, 2008, 05:34:46 AM
In Reply To #1495

Might be more so lag than your controller. I haven't played online with the Wii remote, however, there was lag in the match regardless.
Title: Re: Castlevania Judgement (Official Thread)
Post by: king metroid on November 21, 2008, 09:18:09 AM
In Reply To #1487

thanks  ;D
Title: Re: Castlevania Judgement (Official Thread)
Post by: Taeaekkae on November 21, 2008, 09:21:07 AM
Lol.. just  thinking about Marvel vs Capcom 2 music makes my ears bleed.. hrrr.. THE HORROR!!!

Title: Re: Castlevania Judgement (Official Thread)
Post by: king metroid on November 21, 2008, 09:36:26 AM
judgement's music is exellent.
it's one of the best castlevania soundtracks yet, i think.
i never thought i'd see mad forest or dracula's castle again  ;D
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on November 21, 2008, 10:58:54 AM
Lol.. just
Title: Re: Castlevania Judgement (Official Thread)
Post by: Iori E on November 21, 2008, 11:37:30 AM
Listen.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on November 21, 2008, 12:33:29 PM
In Reply To #1503

I think it's just the way it is.  She even falls during her Super! XD

I've never not seen her fall during it.

BTW, it's awesome the Aeon's alternate color looks just like Germain's. (Red coat, striped trousers).
Title: Re: Castlevania Judgement (Official Thread)
Post by: cecil-kain on November 21, 2008, 12:51:36 PM
Hmmmm....  Doesn't sound like this one is worth buying a Wii over --the last thing 3D games need are bad camera angles.  It's really too bad Konami's pushing a new Castlevania each year; instead of giving each the time and attention deserved.  It would only take a little extra love to make these recent Castlevanias into masterpieces.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 21, 2008, 02:30:12 PM
konami's only concerned with profit, IGA you have to thank for fanservice
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on November 21, 2008, 03:25:21 PM
In Reply To #1506

I don't know about  you guyz... but I'm really warming up to this game.  :O

Am I alone here?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 21, 2008, 05:08:27 PM
Listen.
Title: Re: Castlevania Judgement (Official Thread)
Post by: RichterX on November 21, 2008, 05:24:52 PM
Your not alone Jorge, im playing the game on hard and its actually quite fun. I think castle mode is also quite cool, only downside about it is that most of the requirements are super easy to complete. So far, Trevor is my best guy with the cross subweapon.


P.S Eric is awesome too. =P

Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 21, 2008, 05:30:58 PM
I find Dracula actually a pain in brutal mode..all he does, is teleport, alot...but i like this incarnation of ihm the most for he isn't on a predetermined pattern
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 21, 2008, 05:41:25 PM
I find Dracula actually a pain in brutal mode..all he does, is teleport, alot...but i like this incarnation of ihm the most for he isn't on a predetermined pattern
Yeah, he sure likes teleporting. What I do against him is use the cross, better if you have Double or Triple Shot as well. It distracts him easily and then you can move in to pull off combos.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 21, 2008, 05:52:59 PM
every time i do that i get the "its a waste of effort" and hes behind me countering already, altho its easier killing him as alucar dthen with aeon, aeon i only beat him with 13th hour
Title: Re: Castlevania Judgement (Official Thread)
Post by: azielsatori on November 21, 2008, 06:01:06 PM
I haven't even played it yet, and I'm already spooning with it.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 21, 2008, 06:12:58 PM
Please, everyone, just enjoy this game. Even if you have different tastes & opinions, and despite the game's flaws, just be happy with it! Lets not offend the paletteswapmonster, now.  ::)
Yeah...it's not the fact that people don't like the game that bothers me, it's the fact that they seem to be forcing themselves to hate it and nitpicking and stating terrible reasons that just translate into "BAAAAAAAAAWWWWWWWW".

I wouldn't have any problems if people actually gave good reasons, didn't rage, and didn't just blatantly say "BAAAAAAWWWWW dis gaem sux" right off the bat.
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on November 21, 2008, 06:18:44 PM
Oh my gosh, just called the UPS central here in Spain and my game won't arrive until next friday.

Goddamn, the wait is going to be soooooooooooo long  :'(
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 21, 2008, 07:48:58 PM
Alex that does indeed stink and suck at the same time
Title: Re: Castlevania Judgement (Official Thread)
Post by: discoalucard on November 21, 2008, 08:35:24 PM
Yeah...it's not the fact that people don't like the game that bothers me, it's the fact that they seem to be forcing themselves to hate it and nitpicking and stating terrible reasons that just translate into "BAAAAAAAAAWWWWWWWW".

A fighting game with an awful camera is a pretty legitimate reason to hate it.

I'm warming up to it inasmuch as I don't hate it completely. I think the D- at 1up was perhaps a bit harsh, but the 7.5 at IGN is way too generous. I'm gonna bring it over to some friends and see how the multiplayer stands up.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on November 21, 2008, 09:03:19 PM
In Reply To #1517

I will try to do the same tomorrow, if the small cold I've got clears up.

Got a gaming party tomorrow and I think this would be a pretty neat addition in terms of games.

Game's really growing on me, guyz.
Also, Dracula's a close-combat guy?  LOL WEIRD.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 21, 2008, 09:06:09 PM
At least hes more random now Jorge
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on November 21, 2008, 09:38:58 PM
SPOILER ALERT!!!

-When the last boss in Story Mode dies, sometimes it screams "LORD GALAMOTH!!!"

-It seems Aeon creates the order of Time Defending/restoring people, and Germain looks to be part of it.

-Aeon's Alternate Color + Silk Top Hat = Germaine
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 21, 2008, 10:21:20 PM
So I recorded a whole bunch of the music. Fileplanet download here:

http://www.fileplanet.com/hosteddl.aspx?/hst/d/i/discoalu/judgment_music.zip

Some of it's grown on me...this remix of Bloody Tears is particularly good. Iron Blue Intention is dull though.

Anyway, I got the main twelve character themes, plus the opening movie. I know there's more, but I was just playing versus and haven't unlocked Death or Dracula yet.

Awesome dude thanks for the soundtracks!! Please update it with the complete set when you can. Thanks again dude!!
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 21, 2008, 10:23:42 PM
Oh my gosh, just called the UPS central here in Spain and my game won't arrive until next friday.

Goddamn, the wait is going to be soooooooooooo long
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on November 21, 2008, 10:24:25 PM
So is there no Galamoth at all in the game? O_o
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 21, 2008, 10:26:30 PM
So is there no Galamoth at all in the game? O_o

Nope, hopefully he will be in the sequel with more characters and features.
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 21, 2008, 10:27:29 PM
Enjoy this dudes, It's a pretty cool theme I made from CV: Judgment:

http://www.youtube.com/watch?v=BcM_KdT7Mw4
Title: Re: Castlevania Judgement (Official Thread)
Post by: Iori E on November 21, 2008, 10:59:21 PM
So I finished a few hours of online play, and I must say that, so far, the game has stood up very well to the test of fierce competition.  I would never have expected it (I jokingly referred to it as "Castlevania: Judgment of Failure" before its release).

Maybe I'm biased because he's the only character I've played so far online, but I'm going to go out on a limb here and say that Golem is at least top-mid-tier.  Slow he may be to attack, but he has great mobility thanks to his Dodge (which I'm going to refer to from now on as a "roll").  Plus, both the roll and his special attacks give him Super Armor, in which he will take damage but not be stunned or knocked back. (His super, too, but I usually don't bother with using a super because doing a roll for an extended period of time costs some Skill Gauge, and I'd rather use that Gauge for the roll.) Also, he has a very deceptive Block Breaker which comes out relatively quickly.  If you manage to compensate for his slowness, he can play some nasty mind games.  He lacks air superiority, but from what I've seen in this game so far, air superiority doesn't amount to very much.

Aeon players still kick my ass, though.  Must work on this some more.
Title: Re: Castlevania Judgement (Official Thread)
Post by: thernz on November 21, 2008, 11:09:37 PM
I'm sad at the lack of Galamoth. ;-;
Title: Re: Castlevania Judgement (Official Thread)
Post by: erimocard on November 21, 2008, 11:39:57 PM
In Reply To #1527

TOTALLY. I was so curious about his tits.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 22, 2008, 02:43:56 AM
A fighting game with an awful camera is a pretty legitimate reason to hate it.
How is the camera awful? I haven't had any problems with it at all, and I haven't heard any complaints about it from most people(not just at this forum).
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 22, 2008, 05:36:02 AM
In Reply To #1487

DiscoAlucard, when you get a chance, could you change your profile "Custom Title" to something like "admin"?  I tend to forget who you are when I see "newbie" by your name. 8)
Title: Re: Castlevania Judgement (Official Thread)
Post by: Iori E on November 22, 2008, 08:07:51 AM
How is the camera awful? I haven't had any problems with it at all, and I haven't heard any complaints about it from most people(not just at this forum).

The camera will pick the worst spots to display the battlefield.  For example, in front of a character's back so that he/she completely blocks our view of the other character.  It's nearly impossible to tell how far away the characters are from each other in this situation, and that's sort of a bad thing in a fighting game. (Imagine your special move whiffing, which results in you eating a super.)
So yes, the camera is awful.  I've gotten somewhat used to it, though.  I think of Judgment as fighting against two entities: the opponent and the camera.

At the time of this writing, I have played over 100 Ranked Matches online.  And I've reached 4th place in the entire network. (In case you're wondering, I've fought over 15 different people to get there, so I'm not picking on the same newbie over and over again.)
The reason I say this is because the only character I used the entire time was Golem.  That's right, Golem.  All 100+ matches.  No one else.
Everyone kept bashing him, saying how he was too slow and clunky to be any good.  But I like to think that every character is usable.  Golem may not be the best character in the entire game, but 4th place for a character who's supposedly useless and shitty is kind of odd, don't you think?
So the next time someone says that Golem is bottom tier, tell them what I've done.

Next character I wanna try is Carmilla.  She needs more love.  I swear, Carmilla and Golem are the least played characters I've seen online.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on November 22, 2008, 11:15:27 AM
Thanks for the soundtrack rip, Kurt.

If there's one thing I can say good about Judgment, it's its music.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Taeaekkae on November 22, 2008, 11:50:44 AM
In Reply To #1532

True! Even the Vampire Killer sounds fresh, nice instrument choices especially those anvil hits at 00:40 - 00:45. Does anyone know who did these arrangements?
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on November 22, 2008, 12:06:32 PM
Last I heard Konami seeked outside composers for this game.

ANd I just gotta say, "Bloody Tears" here is amazing. From the clever beat variation that kicks it into gear, to the incredible remix of one of our favorite tunes that follows.

I also really like the "OoE" remix, although the woodwinds come off a bit weak compared to the beat.

But umm.... where's the music that was in the trailer, I really like that one[Update: oh ok I found it -- cool this'll make making that MIDI of it easier
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on November 22, 2008, 12:22:18 PM
In Reply To #1533

Nobuhiko Matsufuji (sp?) is the Sound Director.
Credited in:
    Castlevania: The Dracula X Chronicles (2007), Konami Digital Entertainment, Inc.
    Konami Classics Series: Arcade Hits (2007), Konami Digital Entertainment, Inc.
    Castlevania Double Pack (2006), Konami Digital Entertainment, Inc.
    Elebits (2006), Konami Digital Entertainment Co., Ltd.
    Castlevania: Curse of Darkness (2005), Konami Digital Entertainment, Inc.
    Castlevania: Dawn of Sorrow (2005), Konami Corporation
    Firefighter F.D. 18 (2004), Konami Digital Entertainment, Inc.
    Dance Dance Revolution Extreme (2003), Konami Corporation
    DDRMAX 2: Dance Dance Revolution (2002), Konami Corporation
    DDRMAX Dance Dance Revolution (2002), Konami Corporation
    Castlevania Chronicles (2001), Konami of America, Inc.
    Dance Dance Revolution (2001), Konami Corporation
    Poy Poy (1997), Konami of America, Inc.

Atsumu Miyazawa is listed as the Sound Designer.
Credited in:
    Nano Breaker (2005), Konami Digital Entertainment, Inc.
    Firefighter F.D. 18 (2004), Konami Digital Entertainment, Inc.
    Silent Hill 3 (2003), Konami of Europe GmbH
    DDRMAX 2: Dance Dance Revolution (2002), Konami Corporation
    DDRMAX Dance Dance Revolution (2002), Konami Corporation
    Silent Hill 2: Restless Dreams (2002), Konami of America, Inc.
    NiGHTS into Dreams... (1996), SEGA Enterprises Ltd.
    Panzer Dragoon II: Zwei (1996), SEGA of America, Inc.
    Knuckles Chaotix (1995), SEGA of America, Inc.
    Tempo (1995), SEGA Corporation
    Virtua Fighter (1995), SEGA of America, Inc.
    Metal Head (1994), SEGA Corporation
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 22, 2008, 05:56:27 PM
The camera will pick the worst spots to display the battlefield.  For example, in front of a character's back so that he/she completely blocks our view of the other character.  It's nearly impossible to tell how far away the characters are from each other in this situation, and that's sort of a bad thing in a fighting game.
You have time to move around before the fight starts, so it's not really a problem. Unless you mean during battle, but it's only happened to me twice.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Super Waffle on November 22, 2008, 10:26:23 PM
Quote from: Guy A
Well he did create the new designs. The fact that Maria is pretty much a carbon clone of Misa now doesn't help either.

Quote from: Guy B
Misa went around comparing boob sizes?

Quote from: Guy C
All things considered, she's probably the kind of girl who would have if the Death Note cast weren't such a sausagefest.


lol Talesforum
Title: Re: Castlevania Judgement (Official Thread)
Post by: discoalucard on November 23, 2008, 01:11:29 AM
What characters can you fight Death or Dracula with in story mode? I know I've come across both of them (I think Dracula with Alucard) but I want to get to them to record their music.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 23, 2008, 01:14:01 AM
dracula is fought with Alucard and Aeon, Dracula is also the final Boss of Arcade mode, usually in the clock tower, and tends to (force push) you off the level,

Death is fought with err, i'm honestly not too sure, since i was getting the characters, lol

Also has a sound track or OST for Judgement been released yet?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Profbeanburrito on November 23, 2008, 01:16:41 AM
I got it but I can't play i til Tuesday! I don't have my Wii at school.  :-\

Anywho, with the accessories you can get in the game, is it possible to give the characters their normal outfits, or is it just wacky shit like top hats  and stuff?

I'm totally giving Death a top hat like he has in RoB
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 23, 2008, 01:19:55 AM
I got it but I can't play i til Tuesday! I don't have my Wii at school.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 23, 2008, 02:49:04 AM
Death is fought with err, i'm honestly not too sure, since i was getting the characters, lol
Death can be fought as Cornell.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 23, 2008, 03:03:47 AM
What characters can you fight Death or Dracula with in story mode? I know I've come across both of them (I think Dracula with Alucard) but I want to get to them to record their music.
I think you unlock them by playing through the story mode.
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on November 23, 2008, 06:07:28 AM
Also has a sound track or OST for Judgement been released yet?

The soundtrack will be released with the japanese game
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on November 23, 2008, 07:23:09 AM
Death can be fought as Cornell.

Also as Golem.

You can fight Dracula with Carmilla also.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Dark Nemesis on November 23, 2008, 08:31:41 AM
Castlevania Judgement - Maria is obsessed with big boobs. ;D


http://gonintendo.com/?p=63757
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 23, 2008, 10:38:22 AM
I think she misses her original Rondo look
Title: Re: Castlevania Judgement (Official Thread)
Post by: thernz on November 23, 2008, 12:23:02 PM
I think her boobs were bigger in Rondo too. o-o
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on November 23, 2008, 12:56:52 PM
In Reply To #1548

If you defeat Sypha in random battles, she says "I hope mine turn out that way too"

...and they will. :P
Title: Re: Castlevania Judgement (Official Thread)
Post by: adam on November 23, 2008, 01:48:52 PM
Boob talk.... so theres no fucking way this game is canon right?

(pukes)
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 23, 2008, 03:42:41 PM
Obviously the game isn't canon. However, the characters talk about actual events, so some parts of the game might be canon.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 23, 2008, 03:52:18 PM
In Reply To #1549

In writing Maria's castlevania wiki article, I had to do research on such things, and I've found that in all of Maria's official artwork from the Symphony of the Night time period, she doesn't seem to have grown very much in that aspect since Judgment, at least, not anywhere near Sypha.  now fanart, that's a different story...
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 23, 2008, 07:30:21 PM
Could be canon, but it might be in its own subseries since it could easily have a sequel, to expand the character roster,since we've established if this is canon, Dracula will live on past DoS, since he must be strong in the future, to have someone go back in time to try and destroy him.
Title: Re: Castlevania Judgement (Official Thread)
Post by: DragonSlayr81 on November 23, 2008, 08:58:32 PM
That whole "comparing boob size" thing is really famous in Japanese pop culture. You see it all the time. I think they even do it in a Final Fantasy game(FFX-2), and do it a LOT in anime. It's something you don't see much in the West, though, hehehe.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 23, 2008, 09:57:18 PM
I also had a thoery for trevors eye patch since that scare i think was there in Curse of Darkness, but if his eye got wounded wouldn;t it be covered for it to heal? unless he got pink eye. its just an idea, thats its an infection most likely
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 23, 2008, 10:15:13 PM
That whole "comparing boob size" thing is really famous in Japanese pop culture. You see it all the time. I think they even do it in a Final Fantasy game(FFX-2), and do it a LOT in anime. It's something you don't see much in the West, though, hehehe.

Maria gets what she desires eventually that's good, I don't mind this boob comparing size factor actually. Also of course they don't do that much in the west, but still the way you said it dude is somewhat offensive to asians in my opinion. :(
Title: Re: Castlevania Judgement (Official Thread)
Post by: thernz on November 23, 2008, 10:28:52 PM
It's not. He's only referring to those Japanese guys, and we all know how they are. We love them for that.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on November 23, 2008, 11:22:24 PM
In Reply To #1549

In writing Maria's castlevania wiki article, I had to do research on such things, and I've found that in all of Maria's official artwork from the Symphony of the Night time period, she doesn't seem to have grown very much in that aspect since Judgment, at least, not anywhere near Sypha.
Title: Re: Castlevania Judgement (Official Thread)
Post by: thernz on November 24, 2008, 12:27:22 AM
I think that Judgment is canon because Maria's story grants her the power to change her breast size as she pleases.
Title: Re: Castlevania Judgement (Official Thread)
Post by: discoalucard on November 24, 2008, 03:55:40 AM
Well, I wrote up a review, even though the site hasn't officially been updated:

http://castlevania.classicgaming.gamespy.com/Games/judgment.html

Took plenty of custom screen shots too.

I think I gave it a fair shake. It's a bad game that happens to be kinda fun on occasion, so it's not a total wash. But I wouldn't call it "good" either.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Iori E on November 24, 2008, 03:57:42 AM
http://www.gamefaqs.com/boards/genmessage.php?board=950179&topic=46759953
http://www.gamefaqs.com/boards/genmessage.php?board=950179&topic=46752630

They're talking about me...

I disagree about the part in the review where the technical aspects of Castlevania Judgment are "a total mess."  I see enough depth in this game to be tournament-worthy.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 24, 2008, 07:30:02 AM
I'd say its a game as fun as smash brothers, altho in that reguard judgement could be the first but i'm hoping not the last of the castlevania fighters
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 24, 2008, 08:30:19 AM
It's not. He's only referring to those Japanese guys, and we all know how they are. We love them for that.

I see, ok fine then.
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 24, 2008, 08:31:24 AM
I think that Judgment is canon because Maria's story grants her the power to change her breast size as she pleases.

Yes Judgment is canon for the most part it seems so.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 24, 2008, 08:35:28 AM
so far the game has made me rethink some aspects of my own game in the making
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on November 24, 2008, 11:32:57 AM
In Reply To #1565

At this point I am taking back anything negative I may have said about the game except for the Character Designs, and even those are growing on me.  In particular, Aeon and Trevor.  Maria and Simon are the ones that still stick out like a sore thumb, for me.

I can't say it's a bad game if I've been playing it non-stop for 20 hours cumulative over the last five days.

Plus, online mode is pretty alright when the Server isn't being idiotic.  I played against UZO yesterday and the first match was pretty good and with very little lag.  The second match, though, was not as nice, heh.

I like this game, whether it's technically bad or good.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Xain on November 24, 2008, 12:52:01 PM
hmm....i know there's no tag that says spoilers are prohibited but I'm surprised there hasn't been any talk about the story mode bosses in the game. I mean after a mention of Galamoth in the OoE guide, you would think someone would mention how he looks....or the disappointment of him not being in it.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 24, 2008, 06:57:05 PM
http://www.gamefaqs.com/boards/genmessage.php?board=950179&topic=46759953
http://www.gamefaqs.com/boards/genmessage.php?board=950179&topic=46752630

They're talking about me...

I disagree about the part in the review where the technical aspects of Castlevania Judgment are "a total mess."
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 24, 2008, 07:05:30 PM
Well, these past couple of days I recorded the stories and uploaded the music. Here's the playlist. I should be done recording the rest of the true story endings and credits later on today.

http://www.youtube.com/view_play_list?p=6C4106080940B7BF
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 24, 2008, 07:25:33 PM
what?  you mean i can finally stop playing garbage quick games for 20 minutes each (still kinda fun, but does get old) just to get to the ending?  excellent!
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 24, 2008, 07:36:27 PM
Yes Judgment is canon for the most part it seems so.
IGA already said before that Judgment isn't canon.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Profbeanburrito on November 24, 2008, 07:45:02 PM
CLOCK WORK!!

The Clock Tower of Untimely Death may have one of my favorite tracks in all of Castlevania, it makes me so happy its in this. I have it for my alarm on my cell phone.

I was excited that Iron Blue Intention and Tower of Dolls was in Judgment, but this takes the cake!

This game has such good music
Title: Re: Castlevania Judgement (Official Thread)
Post by: Golbez on November 24, 2008, 08:24:06 PM
This looks like a good Christmas present for me. I've been wanting to play a fighter besides Smash, and I like Castlevania, so I decided will get this.

Which characters tend to be used the most online?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 24, 2008, 08:33:39 PM
it depends usually people change characters depending on who you are
Title: Re: Castlevania Judgement (Official Thread)
Post by: Galamoth on November 24, 2008, 08:56:49 PM
So the only mention of Galamoth in this game is the final boss screaming his name? Thats pretty lame.
Title: Re: Castlevania Judgement (Official Thread)
Post by: CapComMDb on November 24, 2008, 09:07:14 PM
Has anyone here unlocked the sound test yet? I'm trying to create a list of the tracks in the game. I don't need recordings as I've actually got those, just the track names :)
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 24, 2008, 09:26:06 PM
It doesn't need to be unlocked, but most of the music does.
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 24, 2008, 09:36:33 PM
IGA already said before that Judgment isn't canon.

What? That's strange, oh well.
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on November 24, 2008, 09:38:08 PM
http://www.konami-data.com/castlevania/

Is this soundtrack in the game? (the one when you click Judgment)
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 24, 2008, 09:44:06 PM
IGA already said before that Judgment isn't canon.
I don't think he outright said that, but he said it was "just for fun".  But that was probably just in case they could back out in case the plot stunk.  But it turned out to rock, so I think they have no reason to decide it's not canon.  Though I am surprised none of their memories were erased.  Their experiences made in the rift does seem to impact what they did once they came out of it in some cases, though most are negligible.
Title: Re: Castlevania Judgement (Official Thread)
Post by: NonaKade on November 24, 2008, 09:48:33 PM
In Reply To #1579

That song is actually from Order of Ecclesia, the name is Ebony Wings.
Title: Re: Castlevania Judgement (Official Thread)
Post by: pixelvanian on November 24, 2008, 09:51:46 PM
In Reply To #1580

It never really says whether their memories remain or not (maybe they lose it when they become soul keys?), but most of the effects the characters meeting would have are rather negligeable, I agree.

There's very litte reason for the game to not be canon, given that it all ties up with the rest of the games and in some cases build up the characters more.
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on November 24, 2008, 10:02:26 PM
But, LoD isn't canon, & Cornell appears in Judgment. So..
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 24, 2008, 10:05:06 PM
therefore LoD is now canon.  i know, there's circular logic to that.  we do need a new statement from Iga now that the games out.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 24, 2008, 10:39:08 PM
Don't jump to conclusions, now.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Lumas on November 24, 2008, 11:08:53 PM
I personally cant wait to play this game i really need to go get a Wii. I really wanted to hate this game but from watching some many vids on youtube and reading what everyone had to say about it on here Im really excited about playing it.
Title: Re: Castlevania Judgement (Official Thread)
Post by: thernz on November 24, 2008, 11:34:14 PM
therefore LoD is now canon.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 25, 2008, 12:12:58 AM
I'm jsut waiting for a soundtrack, lol i know i'm impatient but i might be able to use the songs, aside i love the music in this game
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on November 25, 2008, 12:40:02 AM
In Reply To #1587

Technically they all have clones if you play Mirror Match.  It's funny what they say when that happens.

"What manner of Sorcery is this!?"
and at other times:
"Handsome fellow.... not much of a fighter, though"
Title: Re: Castlevania Judgement (Official Thread)
Post by: CapComMDb on November 25, 2008, 01:19:38 AM
In Reply To #1535:

Credits list Nobuhiko Matsufuji as Sound Producer. Atsumu Miyazawa is Sound Designer. However, I believe they were only in charge of sound effects and voice recording, NOT the music. They weren't credited for the Dracula X Chronicles soundtrack:

http://vgmdb.net/album/4715

So the music is done by noisycroak. They produced an album for DDR SuperNOVA according to VGMdb. The two guys worked together in the past on Tales of the Abyss. Hideki Sakamoto did the soundtrack to Echochrome.

Music Director: Hideki Sakamoto
echochrome (2008), Sony Computer Entertainment Incorporated
Lost Odyssey (2007), Microsoft Game Studios
Tales of the Abyss (2006), Namco Bandai Games America Inc.
Samurai Western (2005), Atlus U.S.A., Inc.
Shinobido: Way of the Ninja (2005), Spike Co., Ltd.
Kujakuō (1988), SEGA Enterprises Ltd.

Music Tracks: Yasushi Asada
Hyper Street Fighter II ~The Starting Over~ Remix Tracks
Tales of the Abyss (2006), Namco Bandai Games America Inc.

Quote
Nobuhiko Matsufuji (sp?) is the Sound Director.
Credited in:
    Castlevania: The Dracula X Chronicles (2007), Konami Digital Entertainment, Inc.
    Konami Classics Series: Arcade Hits (2007), Konami Digital Entertainment, Inc.
    Castlevania Double Pack (2006), Konami Digital Entertainment, Inc.
    Elebits (2006), Konami Digital Entertainment Co., Ltd.
    Castlevania: Curse of Darkness (2005), Konami Digital Entertainment, Inc.
    Castlevania: Dawn of Sorrow (2005), Konami Corporation
    Firefighter F.D. 18 (2004), Konami Digital Entertainment, Inc.
    Dance Dance Revolution Extreme (2003), Konami Corporation
    DDRMAX 2: Dance Dance Revolution (2002), Konami Corporation
    DDRMAX Dance Dance Revolution (2002), Konami Corporation
    Castlevania Chronicles (2001), Konami of America, Inc.
    Dance Dance Revolution (2001), Konami Corporation
    Poy Poy (1997), Konami of America, Inc.

Atsumu Miyazawa is listed as the Sound Designer.
Credited in:
    Nano Breaker (2005), Konami Digital Entertainment, Inc.
    Firefighter F.D. 18 (2004), Konami Digital Entertainment, Inc.
    Silent Hill 3 (2003), Konami of Europe GmbH
    DDRMAX 2: Dance Dance Revolution (2002), Konami Corporation
    DDRMAX Dance Dance Revolution (2002), Konami Corporation
    Silent Hill 2: Restless Dreams (2002), Konami of America, Inc.
    NiGHTS into Dreams... (1996), SEGA Enterprises Ltd.
    Panzer Dragoon II: Zwei (1996), SEGA of America, Inc.
    Knuckles Chaotix (1995), SEGA of America, Inc.
    Tempo (1995), SEGA Corporation
    Virtua Fighter (1995), SEGA of America, Inc.
    Metal Head (1994), SEGA Corporation
Title: Re: Castlevania Judgement (Official Thread)
Post by: Profbeanburrito on November 25, 2008, 02:39:15 AM
Think there's any chance this games going to have downloadable content??

I somehow doubt that, but it'd be nice
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 25, 2008, 03:16:07 AM
Think there's any chance this games going to have downloadable content??

I somehow doubt that, but it'd be nice

I don't think there will be. If Wii games were to have downloadable content, then the box art would inform with a red Wi-Fi logo meaning that there would be certain content you have to purchase.

Also, I've been thinking about this after playing through some of the true stories in Judgement. What if there is a Castlevania game where Galamoth is the main boss instead of Dracula. It could be possible or unless they want to hold Galamoth off for a Judgement sequel.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 25, 2008, 04:31:27 AM
Yup, bring on "Demon Castle Galamoth"
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 25, 2008, 05:28:08 AM
...
There's very litte reason for the game to not be canon, given that it all ties up with the rest of the games and in some cases build up the characters more.
*** SPOILERS ***


Another thing that it does well is confirm that certain things are not being retroactively removed.  In Simon's ending, I found myself relieved that they made a mention of that mysterious lady who told Simon of his curse.  She's such a small part of the Castlevania mythos and they could have tried to come up with a more detailed or "better" way that he found out about his curse, but no, they stuck to established canon and now that unnamed lady has been mentioned in 2 games, giving her a little more importance.  The whole "Sypha actually looks like a woman in this game" threw me way off, but at the end, they confirmed that they didn't forget about the little detail of her pretending to be a man.  In fact, if you find that some things aren't like you remembered, there a chance that when you think about it long enough, it'll make sense (Cornell deliberately broke his seal in LoD, so why would he say he didn't ask for the curse, except when you look at LoD intro dialog, the seal is only limiting their power,  not necessarily preventing their transformations), or else perhaps the way you remember them was only due to bad English localization (such as Grant being a pirate captain).
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 25, 2008, 12:10:43 PM
bad translations and localization where a big thing back then too tho, hence all the B movie dialog in some games, and censorship etc.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 25, 2008, 09:51:44 PM
speaking of Grant, what ever happenned to that Robin Hood comparison that they gave him in the press release profile?  they seemed to have dropped that one pretty quick.
Title: Re: Castlevania Judgement (Official Thread)
Post by: darkwzrd4 on November 26, 2008, 12:18:10 AM
Is Soma in this game?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 26, 2008, 12:24:13 AM
No, Soma isn't in the game. Though the events are mentioned.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 26, 2008, 02:05:33 AM
In Reply To #1596

They did? His ending mentions him rebuilding Wallachia and saving the people.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 26, 2008, 03:29:49 AM
In Reply To #1599
Yeah, that's what I mean, they dropped it.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 26, 2008, 04:10:32 AM
One thing that was disappointing about Grant's ending, um, **SPOILERS** .....  was that it never said anything about him finding a new love or anything like that.  it never gave him anything new either.  it just said he kept on doing what he was doing, and then kept on doing it for the rest of his life.  how dull.  they did give him a good title at the end though.  i guess now we know why he wasn't in any later games...  maybe they could make a sim city like game with Grant in it where you get to rebuild a town...
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 26, 2008, 10:36:00 AM
I'm wondering if anyone has a full game rip yet, of the music.
Title: Re: Castlevania Judgement (Official Thread)
Post by: darkwzrd4 on November 26, 2008, 01:11:12 PM
No, Soma isn't in the game. Though the events are mentioned.
Well, actually, if you think about it.  He is technically.  After all, Dracula is in the game and Soma is his reincarnation.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on November 26, 2008, 02:05:58 PM
As far as I know, there is an official gamerip some where since, I found it at Shadowhaxor.
Title: Re: Castlevania Judgement (Official Thread)
Post by: DragonSlayr81 on November 26, 2008, 06:12:28 PM
Does anybody else think Grant seems kinda Bruce Campbell-ish?  ;D
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on November 26, 2008, 06:47:41 PM
In Reply To #1605

You know what?  Now that I think about it... yes!  His attitude is like that.

"Don't worry babe, you ain't the first to fall for me!"
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 26, 2008, 08:22:40 PM
Well, these past couple of days I recorded the stories and uploaded the music. Here's the playlist. I should be done recording the rest of the true story endings and credits later on today.

http://www.youtube.com/view_play_list?p=6C4106080940B7BF
Tis done. I'll probably add in one more video with the Super attacks with Death's and Dracula's included and trying to test out Youtube's new widescreen quality. If both of their themes are ever downloadable, I'll add them too.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 26, 2008, 08:24:16 PM
i've tried to record dance of illusions from the wii's rca jacks to my comps line in with an adapter kit, however the song is too loud oddly for me to record
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 26, 2008, 09:47:01 PM
http://www.megaupload.com/?d=PAW6OMZP

Here's the rip from shadowhaxor. I uploaded it in case people can't register there or don't want to. It contains some unused tracks in there like the CV3 victory theme, a Beginning remix, and the VS theme from some old video.
Title: Re: Castlevania Judgement (Official Thread)
Post by: CapComMDb on November 27, 2008, 12:07:34 AM
Yeah, this rip has multiples of tracks (For instance, 7 and 13). The disc has some other interesting files they forgot to remove, such as some audio clips from SotN. There are only 45 unique tracks (three SFX/jingle tracks that aren't in this rip).

I haven't played the game, so there are some tracks I can't identify. The rest I discovered through YouTube:

BGM03 (menu)
BGM06 (menu)
BGM08 (menu)
BGM30 (ending cutscene)
BGM31 (ending cutscene)

Not sure what the official sound test names are:

18
22
23
41

Same goes for the menu themes. I doubt we'll ever get names for the cutscenes though...

Which tracks were unused?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 27, 2008, 01:21:11 AM
I forgot what Death's theme is called in the game but, isn't a remix from his theme in Lament of Innocence?
Title: Re: Castlevania Judgement (Official Thread)
Post by: CapComMDb on November 27, 2008, 01:25:05 AM
Evil's Symphonic Poem. Arduous Journey (Bloodlines) and Elemental Tactician are in there as well.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 27, 2008, 01:57:59 AM
Ardous Journey was in an old video, but the track was scrapped(scrapped from the game, that is).
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 27, 2008, 02:15:45 AM
I wonder why Dance of illusions from DXC is in that rip?
BGM33 is map select remix fomr bloodlines i think
Title: Re: Castlevania Judgement (Official Thread)
Post by: uzo on November 27, 2008, 03:20:23 AM
In Reply To #1614

The same reason Rondo's boss battle music was in the early gameplay footage of DXC. They threw in some existing music to test out the music system.
Title: Re: Castlevania Judgement (Official Thread)
Post by: CapComMDb on November 27, 2008, 04:14:52 AM
That must have been what they used the SotN dialogue tracks for then, to test out the dialogue. There are a LOT of duplicate tracks in there, which suggests they were kind of sloppy when they finished the game up. (There's literally about 5 different versions of some tracks). My guess is it was all debug or early development. It does kind of show how the game was made, though.
Title: Re: Castlevania Judgement (Official Thread)
Post by: uzo on November 27, 2008, 06:10:02 AM
The highest duplicate count is three, and they're not really exact duplicates. Did you try using your fingers to help you count? It's less likely to loose count that way. I think they teach you that in kindergarten.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on November 27, 2008, 01:19:45 PM
In Reply To #1617

Yeah I only spotted Eric, Sypha's, and Maria's as duplicate tracks...
...however, I think the guy just exaggerated. :P
Title: Re: Castlevania Judgement (Official Thread)
Post by: CapComMDb on November 27, 2008, 02:02:31 PM
Um yeah, I can count. I was talking about data on the actual game disc. Vampire Killer appears a total of 10 times, the unused copy of Beginning appears 7, and they have the DXC Dance of Illusion on there 9 times. Slash, Iron Blue Intention, Mad Forest, and one of the game over jingles all appear twice for some odd reason. That's a LOT of extra data and the only explanation that makes sense is that the first three at least were used in a beta mode (which if the data is on there, it's probably accessible through pro action replay). I don't know why you'd need two copies of the others.

So those MP3s on there ARE exact duplicates. CRC checks of the original data files are the exact same. MP3 is a lossy format so when he converted them from the original files, of course it produced different file sizes, even though the compositions are exactly the same. The only two that are similar are BGM40 and BGM16.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 27, 2008, 02:38:57 PM
to answer that, one file plays for the cgi intro, the other plays when you fight aeon, why? ones set up to loop, poorly at that, but i dunno just my hunch seeing how most cgi have a seperate sound file on consoles
Title: Re: Castlevania Judgement (Official Thread)
Post by: CapComMDb on November 27, 2008, 03:30:15 PM
Ah, that's right! 16 is a loop version of the title theme. 40 is an imperfect loop (there's too much of a jump). Not sure which is used in-game.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 27, 2008, 04:09:54 PM
40 i think, i like how 16 rebuilds itself back up, and i needed the game's music, lol since i have something special in mind for it :p
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 27, 2008, 04:52:00 PM
I wonder who's the idiot that decided to use the imperfect loop in the game instead of the good loop.
Title: Re: Castlevania Judgement (Official Thread)
Post by: uzo on November 27, 2008, 05:00:20 PM
Oh I see, you were talking about the actual disk data. My apologies. So how is everyone suddenly hacking into Wii music files lately?
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on November 27, 2008, 05:05:57 PM
Recieved the game two hours ago.

Passed two hours playing it.

IS FUCKING AWESOME!!!!!
Title: Re: Castlevania Judgement (Official Thread)
Post by: OldSchoolArikado on November 27, 2008, 06:14:45 PM
In Reply To #1625

Waiting for your first impressions.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Inccubus on November 27, 2008, 07:15:22 PM
Sorry if this has already been brought up, but if this is 18 year old Alucard, how the hell did he already defeat his father twice? He sure as hell isn't 18 in CV3 & he's already established to have been over 300 years old in SotN. Did he fight his dad twice in some hither to unknown pair of story lines? Seems like a major plot hole. ^_^

And personally all the character designs except maybe Dracula & definitely Aeon are dreadful. Artistic license is one thing but don't turn our established characters into clones of your own please. =P
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 27, 2008, 07:27:57 PM
Before playing Judgment, 18 years old (minus the years he spent sleeping) seemed to be a reasonable age to me.
Title: Re: Castlevania Judgement (Official Thread)
Post by: DragonSlayr81 on November 27, 2008, 08:40:46 PM
The latter is the most reasonable guess.

What we know about the events prior to CV3(as noted through timeline) was that Lisa died in the 1470s, BEFORE 1476. Top on that the fact that Lisa wasn't a hag when she was killed. Probably in her 30-40s(as she appears in herartwork). That would mean Alucard, AROUND then(1470s) was naturally YOUNGER than his mother(as, uh, well, children tend to be). Speculation would point that Lisa was mostlikely in her teens(late teens)-20s when she had Alucard(given the fact that she wasn't old when she was killed). Given all of that, Alucard WOULD be around 18(at least his late teens-early 20s) during CV3, and as noted, Alucard not aging past the looks of someone THAT age is very vampiric. 
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on November 27, 2008, 09:48:12 PM
Actually he seems to be post-SotN but before AoS/1999 Alucard.
He knows Maria but knows of her as an Adult.

"At least I take solace that you do not yet know me" and
"Your skills are not what they were"

In his ending it states that he continued his research on how to stop Dracula throughout the ages, "Until he found out about the 1999 Prophecy" etc. and about the Solar Eclipse thing.

Where'd you guys get that he's 18?  I'm sure he LOOKS young, but he hasn't been 18 for YEEEEAAAARS.

And yeah when I first got the game, I spent a lot of hours playing it.  About four or five.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Super Waffle on November 27, 2008, 10:56:35 PM
What are all of the songs in the two Castlevania 64 remix tracks?

I recognize the Villa and Clock Tower themes.  The rest are really, really familiar but I can't remember the exact locations they're from.
Title: Re: Castlevania Judgement (Official Thread)
Post by: darkwzrd4 on November 27, 2008, 11:23:11 PM
Why did they make Eric a kid in this game?  He should have been an adult.

In regards to Alucard, I believe that he only looks young because he is half vampire and thus is eternally young.

I also hate how it seems as if Shanoa was taken while she was still on her quest.  She should have been taken after her quest was over.

Another thing I dislike is that they took Sypha before the events of CV3.  They should have taken her after the events of CV3.  I think that way her conversations would have been more interesting, especially with Trever, grant, and Alucard.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on November 27, 2008, 11:58:31 PM
In Reply To #1632

They took Eric from a time before he knew of the significance of the Alucard Spear, thus he's just a spoiled brat of a young noble.

They took Sypha from before the time in which she had to show up in Wallachia undercover as a man, to accentuate the whole 'they really feared Witches even holy ones' at the time.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Inccubus on November 28, 2008, 01:01:08 AM
To answer your earlier question, Jorge, there is a scan earlier in this thread that has age data and small bios about the characters.

And saying Alucard is 18 makes no sense. You might as well start saying that Dracula is one a couple of hundred years old because each time he returns from the dead he's only around for a couple of years at a time. The whole thing smacks of an early idea that got forgotten during the development stage and no one bothered fixing it in the paperwork before it came time to print.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 28, 2008, 01:11:33 AM
What are all of the songs in the two Castlevania 64 remix tracks?

I recognize the Villa and Clock Tower themes.  The rest are really, really familiar but I can't remember the exact locations they're from.
Two CV64 remix tracks? Are you talking about The Wolf Revealed(Cornell's theme) or something?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Inccubus on November 28, 2008, 01:48:04 AM
Yeah...it's not the fact that people don't like the game that bothers me, it's the fact that they seem to be forcing themselves to hate it and nitpicking and stating terrible reasons that just translate into "BAAAAAAAAAWWWWWWWW".

I wouldn't have any problems if people actually gave good reasons, didn't rage, and didn't just blatantly say "BAAAAAAWWWWW dis gaem sux" right off the bat.

One could say the same of the ppl that are quick to dismiss this game's glaring faults. I this title as an experiment, but I have yet to find any true merit in it. How have sales been? That is the bottom line for this thing's survival anyway.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Super Waffle on November 28, 2008, 02:12:15 AM
Two CV64 remix tracks? Are you talking about The Wolf Revealed(Cornell's theme) or something?

BGM17 and BGM18 are both based on various Castlevania 64 songs, if I recall correctly.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 28, 2008, 02:31:25 AM
In Reply To #1637

BGM17 is Clockwork from CV3. BGM18 is The Wolf Revealed which is a mix of Melodies of Castlevania(bonus track), Renon's theme/Malus Reappears, and Toothed Wheel(Clock Tower) from CV64 in that order.
Title: Re: Castlevania Judgement (Official Thread)
Post by: pixelvanian on November 28, 2008, 02:57:39 AM
In Reply To #1638

Melodies of Castlevania or, you know, a mix of a non-bonus track like Castle Center :D
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 28, 2008, 03:06:39 AM
In Reply To #1639

No. Melodies of Castlevania is much more accurate. It's barely like Castle Center.
Title: Re: Castlevania Judgement (Official Thread)
Post by: pixelvanian on November 28, 2008, 03:13:50 AM
In Reply To #1640

Come on now, BARELY like Castle Center?

Melodies of Castlevania has the -exact same- melody used in Castle Center... and it also happens to be the main theme used throughout the game.  Which is why its actual title on the OST has "Main Theme" as part of it.
Listen to it after about a minute, where that part kicks in.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Reinhart77 on November 28, 2008, 03:49:43 AM
oh, my math about when Lisa died might be wrong now that I think about it.  Sypha's ending said that she had died only a few months before Sypha was sent to Wallachia.  I didn't take into account the fact that Sypha was turned to stone for who knows how long.  Could have been a few years for all I know.  Anyways, Dracula X Chronicles still calls Alucard a youth, but could have just been referring to his appearance for all I know.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 28, 2008, 04:29:39 AM
In Reply To #1641

I listened to it, and it's very, very, short. It's extended in Melodies of Castlevania, which was used in The Wolf Revealed. It's not exactly the same.
Title: Re: Castlevania Judgement (Official Thread)
Post by: semianonymous on November 28, 2008, 06:49:23 AM
One could say the same of the ppl that are quick to dismiss this game's glaring faults. I this title as an experiment, but I have yet to find any true merit in it. How have sales been? That is the bottom line for this thing's survival anyway.
We don't know yet about the sales numbers. Rumor has it that its been doing fairly well, but we shall know when Novembers NPD numbers roll in.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on November 28, 2008, 08:28:00 AM
I'm not to sure but I have a feeling it might do better then DXC did
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 28, 2008, 11:38:00 AM
I saw a cool combo vid on Youtube. I think the game can be tourney worthy enough. Although, we'll have to see if they can be pulled out when facing human players. This is done in the Training mode.

http://www.youtube.com/watch?v=YhoaQLLOJ5M
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on November 28, 2008, 12:40:27 PM
In Reply To #1640

Come on now, BARELY like Castle Center?

Melodies of Castlevania has the -exact same- melody used in Castle Center... and it also happens to be the main theme used throughout the game.
Title: Re: Castlevania Judgement (Official Thread)
Post by: pixelvanian on November 29, 2008, 02:38:30 AM
In Reply To #1647

I completely agree : )
It's the whole thing about them not being similar that I find a little off, considering Melodies is an extended arrangement of the Main Theme... *raises eyebrow* 
But yeah, I can totally see why Melodies would be considered to be the source.

That said, both are awesome tracks anyways (I'm more partial to the one used in-game since I played it a lot).  Oh, and the arrangement in Judgment is great, yeah!
Title: Re: Castlevania Judgement (Official Thread)
Post by: CapComMDb on November 29, 2008, 03:02:45 AM
Quote
Did he fight his dad twice in some hither to unknown pair of story lines?

Kid Dracula 1 and 2 :)
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on November 29, 2008, 05:56:50 AM
btw. kinda late with the question, but i've been wondering if anyone could help with ripping sounds/music from wii games.

tl;dr anyone has/knows a program to dump sounds from wii?
Title: Re: Castlevania Judgement (Official Thread)
Post by: ninjawolf on November 29, 2008, 06:40:08 AM
I was RIGHT in front of buying the game. Staring it down like we were in competition..It was that or WoW: Wrath of the Lich king...Well..AS the story goes..Wow won..Haha..Sadly..BUt the fact came to mind in me that there wasent many characters and i could probly beat the whole game in a matter of maybe 3 days...But i will stare at that game again. And when i do...Wow wont win ;D
Title: Re: Castlevania Judgement (Official Thread)
Post by: HiT BiT on November 29, 2008, 03:25:47 PM
I am trying to rename the track of the rip   paletteswapmonster posted, via the info in the forum and youtube videos (as I still don't own the game, have to wait until next week).
Plese, feel free to correct/add any detail:



01 .mp3
02 Slash (Maria).mp3
03 Menu.mp3
04 Character Select.mp3
05 Mad Forest (Sypha).mp3
06 Menu.mp3
07 Iron Blue Intention (Eric).mp3
08 Menu.mp3
09 Dracula's Castle (Alucard).mp3
10 Dance of Illusions (Dracula).mp3
11 Towers of Dolls (Golem).mp3
12 Iron Blue Intention (Eric).mp3
13 Bloody Tears (Carmilla).mp3
14 Begining (Trevor).mp3
15 Mad Forest (Sypha).mp3
16 Darkness of Fear (Loop).mp3
17 Clockwork (Grant).mp3
18 The Wolf Revealed - LoD Medley - (Cornell).mp3
19 Evil's Symphonic Poem (Death).mp3
20 An Empty Tome (Shanoa).mp3
21 Slash (Maria).mp3
22 Darknes of Fear - Arranged - (Aeon).mp3
23 Final Boss (Time Reaper).mp3
24 .mp3
25 Character Intro.mp3
26 .mp3
27 .mp3
28 Character Ending.mp3
29 .mp3
30 .mp3
31 End Credits.mp3
32 Vs.mp3
33 Arduous Journey (Bonus Track).mp3
34 Victory.mp3
35 .mp3
36 .mp3
37 .mp3
38 .mp3
39 Elemental Tactician (Boss Minotaur).mp3
40 Darkness of Fear (Imperfect Loop).mp3
41 Begining (Bonus Track).mp3
42 Dance of Illusions (Bonus Track).mp3
43 Begining (Bonus Track).mp3
44 Opening Movie (Darkness of Fear).mp3
45 Vampire Killer (Simon).mp3
46 Stage Clear CV3 (Bonus Track).mp3
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 29, 2008, 05:01:34 PM
I was RIGHT in front of buying the game. Staring it down like we were in competition..It was that or WoW: Wrath of the Lich king...Well..AS the story goes..Wow won..Haha..Sadly..BUt the fact came to mind in me that there wasent many characters and i could probly beat the whole game in a matter of maybe 3 days...But i will stare at that game again. And when i do...Wow wont win ;D
No way. Trust me, it will take a lot more than 3 days. It should take more than a week.
Title: Re: Castlevania Judgement (Official Thread)
Post by: sonicabid on November 29, 2008, 05:38:24 PM
In Reply To #1653

http://www.shadowhaxor.net/downloads...o=file&id=1601

The entire soundtrack.  8)

Listening to track 2 right now, a remix of that level with the frogs/waterfall from Rondo.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 29, 2008, 05:40:17 PM
In Reply To #1654

I already uploaded that days ago for people who can't register and/or didn't want to.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on November 29, 2008, 05:41:49 PM
I saw a cool combo vid on Youtube. I think the game can be tourney worthy enough. Although, we'll have to see if they can be pulled out when facing human players. This is done in the Training mode.

http://www.youtube.com/watch?v=YhoaQLLOJ5M
I found another video done in training mode. Eric has two possible ways for a 100% combo finish. Although, we'll have to see if it can be probably used in human matches.

http://www.youtube.com/watch?v=wiRNGsD2ZG8
Title: Re: Castlevania Judgement (Official Thread)
Post by: sonicabid on November 29, 2008, 05:42:05 PM
In Reply To #1655

Ah, didn't know. I never bothered reading this thread, saw it on another forum.

Wait, you ripped AND uploaded this? Much thanks, dude! I'm really enjoying so far. If I had a Wii this would be a game I'd get, simply to see what the story is like. Wii only has like 4-5 games I want though.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 29, 2008, 05:54:19 PM
Wait, you ripped AND uploaded this?
No, I just uploaded the shadowhaxor rip. Again, it was for people who can't/couldn't register and/or don't/didn't want to.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Mobius on November 30, 2008, 08:05:54 AM
*tumbles in through a time-portal*

Hi ya'll. Your friendly neighborhood superfreaky mega-fisting expee-alli-d'oshious demon here adding my chump change to the official Judgment pot. Just finished playing the game this week and I can say this much: It still beats Curse of Darkness. And yet, I would still rather be playing CV 64 or Legacy of Darkness.

I've heard folks compare this title to Lament play-wise, as a matter of fact. I fail to really see the comparisons, unless they really meant to refer to the game's overall presentation. Perhaps, somewhat... I really enjoyed the look to this game actually. Once past the awkward "Death Note" aesthetics of the characters, things looked nice and somber enough to elicit nostalgia of the first CV 3D titles on the N 64. Yes, beneath the gouda wedge English language script there was no story to speak of (why am I the only one in the freakin' Bay Area who knew time travel would be the gimmick in Story Mode? Do people around here truly cling to hope that much?). But, if nothing else, tis serviceable for the game.

That said, lemme' let my hair down here and kick off a steel-toed boot... (*whoo*) ...Ok. Time keys? What in the bloody hell are you jabbering about, Doc? Is Konami really that desperate to see Castlevania embrace some "Kingdom Hearts" sensibility that badly? - Hell, Doc White himself could be a rejected character concept from the last Square/Disney coupling. On the subject of character design, Grant? Blimey, mate! What the hell did they do to you? Made you Voldo with bandaids and Jack Sparrow's voice, eh? Ha! At least you don't have to provide fan service to the all the male players like your buddy Sypha and her fellow femmes. Christ sake, Goth-loli and Nun fetishists are sure getting their eyeballs juggled by a succubus' slutty mouth in this game! Then again (*snort!*) the boys aren't looking all that happy in their new duds. Golly, and I thought Kojima-san had made Simon look like an actual whipping boy. Boy, was I wrong! And we're all fighting against the (*cough*) Time Reaper?... Did I get that right? Wow. So how come he looks like Death while the proud bearer of that classic name looks like a Death-metal dominatrix's vibrator? Speakin' of vibrators... Carmilla, bubby, baby, look at you girlfriend! A whack to your head from the Vampire Killer and suddenly you go Heavy Metal magazine on us? Mile-high platforms, triple-F cups and leather till doomsday, fuck me! Woo-hoo! ...No, really. Fuck me. - Bring those meta-mellons over here and st--C E N S O R E D ~ IN THE NAME OF ALL THAT IS DECENT IN FUCKING EXISTENCE!!!--like I'm a fucking overflowing beer keg!! *s i g h*

. . . But anyway, yeah. There is some objectionable stuff, saying nothing about the uninspired game control that hasn't already been said before. But I am not surprised in the least. Igarashi-sama paid little heed to the gameplay OR visuals of his previous 3D titles on the big next-gen consoles. Why should the humble little Wii get any attention? It just goes to show what still matters most in the eyes of many developers these days: Package em, crank em out, get em in the store. Hope for the next game will bring us back for more! Rah! Rah! Rah!

Alright, alright, I think that's enough negative oral ejaculate for ya'll to soak up. Onto the good stuff. I'm lovin' the music. It's probably some the best arranged material for a CV title I've heard since CV Chronicle for the Playstation. The new tunes are solid, and I have never been one to complain about inferior sound quality in games as a whole. - CoD's music sucks because it is repetitive, colorless, and unoriginal, not because it used a sound system that was already outdated at the time of its production. If the music works, its quality matters little. The extra modes are engaging enough for a game like this. Yeah, so they're simple side-challenges with basic handicaps and restrictions for you to crack. Did anyone really expect anything more? There are those who compare the whole CVJ experience to Soul Calibur II. I say, it IS Soul Calibur II, only with characters we care about.

Overall, the game is a curious addition to the series. As a CV title Judgment trumps CoD and even a few of the weaker 2D entries, but it sticks out like an infected vampire bite no matter how I look at it. By that, I mean I tend to feel like it could have easily turned out a lot better, if not been avoided altogether. As a fighting game it's still lacking in many respects. But so what? It's still a cut above most of the past Mortal Kombat titles, not to mention both the Tekken and Virtua Fighter series (my god, I hate those fucking games). The important thing is it's something different. And I tend to respond well to experiments with my favorite series. Even Igarashi-sama has yet to make one that is a flat-out failure.

Addendum: Golem is, without a doubt, the BIGGEST damn surprise yet in the the history of CastleVania. Trust a generic fighting engine plotline to churn out a completely unexpected gem amongst its shreds of mumbo-jumbo. This lumbering juggernaut is, in my estimation, the soul of Castlevania Judgment. His words are, in some weird way, tragic to hear and ultimately heartbreaking once his ending is reached. Everyone I know who has played the game just feels so much for the poor, simple lug, and more than one person has shed a tear upon seeing his eventual fate. Golem, you easily walk away with this title on your back. And you know what, big guy? You deserve better.

R.I.P. Golem honey. You are the final word on Judgment.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Inccubus on November 30, 2008, 09:05:41 PM
I agreed with most of that except the comparison to CoD. This is too different to consider as part of the series at all. In fact it felt more like a Soul Calibur spin-off than a Castlevania gaiden. There is just no association with castlevania in my mind. Besides, Iga said it was just for fun. No indication of it being canon at all. The only two things I'll say were better in CVJ are Golem and the music to an extent.

Golem reminded me of Frankenstein's Monster, but even more tragic. Props to whoever thought his story up. Time Reaper was just retarded. I would have been hapier if Lavos would have shown up at the end.

The only three character's that looked like they'd be at home in an actual CV are Eric, Aeon & Golem. The rest are just too odd to associate with CV character at all much less their namesakes.

In the end I'm glad I didn't buy the thing & I feel the urge to make a fangame with the soundtrack.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Battler Ushiromiya on November 30, 2008, 09:22:04 PM
In Reply To #1659

Eww, wall of text. Ya got a tl;dr for that?
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on November 30, 2008, 10:15:13 PM
In Reply To #1661

That's not a wall of text.
Title: Re : P
Post by: Mobius on November 30, 2008, 10:18:27 PM
In Reply To #1661

Ewww, retarded otaku. Ye got feet for walking? Good. Don't read and keep moving.
Title: Re: Castlevania Judgement (Official Thread)
Post by: uzo on November 30, 2008, 10:49:07 PM
In Reply To #1663

Ewww, faggot. You got a mouth for sucking? Good. Go use it on your husband and get lost.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Mobius on November 30, 2008, 11:01:47 PM
In Reply To #1662

*looks up* Oh I dunno. You might be able to scale it. And I bet you if you kneel at the base and wait long enough, that elusive tornado will eventually appear and whisk you away.
Title: Re: Castlevania Judgement (Official Thread)
Post by: shelverton. on December 01, 2008, 01:02:32 AM

I adore Mobius   :)


Title: Re: Yeah, nice try
Post by: Mobius on December 01, 2008, 01:16:00 AM
*smooches shelverton on the cheek*

Thanks shell. You're still not getting any of my McNuggets though.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on December 01, 2008, 02:54:12 AM
i think the topic, is going off topic... i can;t play judgement in anything then its own sub series atm
Title: Re: Castlevania Judgement (Official Thread)
Post by: kadosho on December 01, 2008, 08:32:32 AM
-Mobius
Interesting review of CVJ, I was curious for the longest time about the game. (reading elsewhere *editorials just seems to make me fall asleep)

Goes to show that maybe IGA & his team can come up with something else. But this is definitely not CV (hopefully we'll have more variety from another illustrator, Death Note + CV = does not compute)

Plus it must be tougher to find a "newer" audience. Given how many "neo-otaku" have bridged over.. I just scratch my head even to glaze over what call "entertaining".

Castlevania needs its own identity, and Judgement is not that at all.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Omegasigma on December 02, 2008, 01:27:43 AM
actually i approve of the new designs, the series was growing staler then the month old loaf of bread i have, but when you please some fans you cant please em all ever, it'll never happen
Title: Re: Castlevania Judgement (Official Thread)
Post by: Mobius on December 12, 2008, 09:39:00 PM
It's funny though. When you think about it this game was geared towards both fans of Castlevania, and fans of weapons-based fighting games. It's really about the development team trying to appease both audiences and getting the two areas a bit mis-matched. - The fighting aspect is lacking in more than a few respects and the CV characters don't quite gel in the game's central story arc (such as it is).
Title: Re: Castlevania Judgement (Official Thread)
Post by: Xain on December 12, 2008, 10:03:00 PM
Well i waggled with judgment a bit and im not that impressed. It's fun to an extent...im enjoying castle mode at least. However, as for fighting another person...the game fails at life. When me and my brother had it out something felt wrong. The battle was not exciting in the least..i got bored of the constant back and forth bullshit. May be we just haven't gotten good enough yet make things interesting...but that didn't stop us from having fun in other new fighting games.

Also that hyper attack should have never been in the game. i dot want to even get in to my objections to it.

I will never buy the game. i won't mind it as a gift but its not worth MY precious cash.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Danial on December 19, 2008, 02:37:58 PM
They have updated the official site.  It has a new layout and some desktop images to download.  What I thought was most interesting is under the Gallery section there is a subsection titles Manga.  It's not active yet, but it will be interesting to see what goes there.

http://www.konami.jp/gs/game/dracula_wii/
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on December 19, 2008, 04:05:30 PM
What does the character stats on there mean? What does the blue area in the chart for Cornell's stats mean?
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on December 19, 2008, 06:27:39 PM
The wallpaper is nice(Shimon Belmondo ;_;).

Also, that's a nice image of Simon in the Judgment section.

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fi42.tinypic.com%2Frj1cua.jpg&hash=4422346f009b4e276472de6eed30fe5f8fde7b35)
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on December 20, 2008, 12:24:01 AM
What does the character stats on there mean? What does the blue area in the chart for Cornell's stats mean?

Top: Offense
Left: Defense
Right: Agility/Speed
Bottom: ???? (Range?)
A friend of mine helped me out with 'em.
If you notice, Dracula and Golem have low speed, and Carmilla and Grant have high speed, etc.
That's how you read the diamondchart.

I think that the blue colored stats are when he goes into SuperBerserk mode (a.k.a. "I'm gonna tear you a third asshold" mode).
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on December 20, 2008, 02:31:48 AM
Top: Offense
Left: Defense
Right: Agility/Speed
Bottom: ???? (Range?)
A friend of mine helped me out with 'em.
If you notice, Dracula and Golem have low speed, and Carmilla and Grant have high speed, etc.
That's how you read the diamondchart.

I think that the blue colored stats are when he goes into SuperBerserk mode (a.k.a. "I'm gonna tear you a third asshold" mode).
Thanks for the help Jorge.

Hmm, when comparing Simon and Trevor; Trevor has great range, defense, and attack while Simon is more of an all-around character.
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on December 20, 2008, 07:17:44 AM
Title: Re: Castlevania Judgement (Official Thread)
Post by: Mobius on December 21, 2008, 04:17:28 AM
*sigh*

You know, if Judgment gets a sequel I can see creating your own character as a viable option. Which I know will just lead to further interest in an online Castlevania, by gamers and designers alike. And should the decision be made to develop the DC Wars into said online title...! - -

. . . . . . Okay. I'm going to go out and mutilate some drunken college students now cuz I've gone and gotten myself all agitated.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on December 21, 2008, 04:24:42 AM
In Reply To #1678

I JUST played online Vs. Redrum a few hours ago, and prior to that, Vs. RichterX.

I don't even know if you have my code, and if you do, I don't know what name you're going by.

Yes I play online a lot (it's very smooth).
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on December 21, 2008, 06:14:42 AM
Of course i have your code (and everyone's at the official code thread), you have mine too, my nick in the game is Osaka :)

Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on December 21, 2008, 01:00:41 PM
In Reply To #1681

Yeah you're on my list, but I've never gotten a fight request 'letter' from you nor have I seen you when I'm on.

I guess we don't have compatible schedules.  I usually declare when I'm gonna fight, on the IRC channel, but it's usually at night between 8 and 10:30pm or so.
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on December 21, 2008, 08:27:43 PM
Well, i finally played online about 8 ranked matches, it was a bit lagged but ok, is playable and even with the lag the controlas were very responsive.

I soppose that the lag was caused by the distance and the difference between the two countries (im spanish, and i think that my opponents were from the USA.

Anyway, it has been a good experience, i hope it'll be better with friend codes.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on December 22, 2008, 07:34:26 AM
I dunno... I don't think they're gonna be making anything like this again for awhile.

Just look at the sale numbers so far:

http://www.vgchartz.com/games/game.php?id=29079

I can't imagine Konami is happy about this, and knowing IGA, he's feeling horrible about it.

To put it in perspective, DXC, which also didn't do so well in sales, sold almost as much in one week as Judgment did in a month:

http://www.vgchartz.com/games/game.php?id=12623

And the final thing to be concerned about?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on December 22, 2008, 11:34:25 AM
In Reply To #1684

Game's really more of a 7/10 than a 3/10.  It's not like it's hard to play.

Plus you can't really compare an adventure game to a fighting game.  The fighting game is for a smaller market, as the genre's following has dwindles since the days of coin-op arcades and superfighters.
Title: Re: Castlevania Judgement (Official Thread)
Post by: semianonymous on December 22, 2008, 04:08:51 PM
I dunno... I don't think they're gonna be making anything like this again for awhile.

Just look at the sale numbers so far:

http://www.vgchartz.com/games/game.php?id=29079

I can't imagine Konami is happy about this, and knowing IGA, he's feeling horrible about it.

To put it in perspective, DXC, which also didn't do so well in sales, sold almost as much in one week as Judgment did in a month:

http://www.vgchartz.com/games/game.php?id=12623

And the final thing to be concerned about?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Fox on December 22, 2008, 04:23:10 PM
I would like to add in to this convo. I love this game, maybe even sexually.

I haven't had so much fun with a fighting game since Tekken 5.
Title: Re: Castlevania Judgement (Official Thread)
Post by: uzo on December 22, 2008, 05:57:20 PM
Since when can we trust vgchats?

Remember DXC made best of PSP.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on December 22, 2008, 07:26:07 PM
Since when can we trust vgchats?

Remember DXC made best of PSP.

I VGChat all the time!  :P :P :P
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on December 22, 2008, 10:03:37 PM

Remember DXC made best of PSP.

http://en.wikipedia.org/wiki/List_of_Sony_Greatest_Hits_games

URITE! It's there alright.

If that's correct... I never heard about that...

But I thought to make the GH it has to sell like a million copies or something.  I'm positive it didn't sell that.  Probably different rules for PSP.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Super Waffle on December 26, 2008, 12:58:00 AM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv177%2Ftenshousouhazan%2Fvampiremaria.jpg&hash=74397dd004e876b0efdb7e5e80fde3457214a9f7)

Hmm.  I think I kind of like Maria's Judgment design now.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on December 26, 2008, 01:03:07 AM
In Reply To #1691

Dude, what's up with her left leg? :o
Title: Re: Castlevania Judgement (Official Thread)
Post by: Super Waffle on December 26, 2008, 02:17:22 AM
It absorbed all the awfulness of her official Judgement design.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on December 26, 2008, 02:37:49 AM
Thus making it flat? (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fmedia.ign.com%2Fboardfaces%2F6.gif&hash=234f6914acce2ddad43c943fceecc523cde3385e)
Title: Re: Castlevania Judgement (Official Thread)
Post by: uzo on December 26, 2008, 03:13:20 AM
Judgment designs are negative awesomeness, so they deflate limbs with that evil energy.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Super Waffle on December 26, 2008, 04:42:05 AM
Thus making it flat? (https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fmedia.ign.com%2Fboardfaces%2F6.gif&hash=234f6914acce2ddad43c943fceecc523cde3385e)
It was crushed by the sheer amount of fail or something.

How the **** should I know.
Title: Re: Castlevania Judgement (Official Thread)
Post by: SHOK on December 26, 2008, 12:10:49 PM
In Reply To #1695

lmao
stupid konami, getting the dude from death note to draw their characters.
what a perfect way to ruin them... :(
But what they did to eric would scare even Micheal Jackson
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on December 26, 2008, 08:49:43 PM
Actually, when a human tucks their legs under their butt like that, there is some flattening and spreading out of the muscles as the weight of the torso is shifted onto the thighs, but that does look extreme.

Either her shin is uncomfortably physically in front of her thigh (meaning her inner thigh is feeling the weight -- OUCH), or...  that's just not good art :P

Well... it's ok.  I just hate Maria's "Obata" design anyway.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Mobius on January 02, 2009, 02:30:30 AM
Either her shin is uncomfortably physically in front of her thigh (meaning her inner thigh is feeling the weight -- OUCH), or...
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on January 02, 2009, 08:09:45 AM
Em...

Can someone post all Obata's Arts here? Clean if it's possible

Thanks ^^
Title: Re: Castlevania Judgement (Official Thread)
Post by: uzo on January 02, 2009, 04:19:24 PM
http://www.konami-data.com/castlevania/

Wow, I'm  on a roll with these just a link replies. Anyway, go to the Judgment section (bottom left of the Ecclesia window), and then select Downloads. Seems they have all but Trevor.
Title: Re: Castlevania Judgement (Official Thread)
Post by: snakes3425 on January 03, 2009, 12:59:10 AM
I'm going to just come out and say it. As much as I love Castlevania, Judgement is absolutly terrible, and using the Wii Mote makes it virtually unplayable, worse this game is Castlevania only in name and the characters, but other then that it's a clone of SoulCaliber 
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on January 03, 2009, 01:12:19 AM
but other then that it's a clone of SoulCaliber 
I love how people call it a Soul Calibur clone even though it's absolutely nothing like it. I doubt those people, including you, have played SC, or at least seen a video.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Mobius on January 03, 2009, 01:42:44 AM
*shrugs* Soul Cal is a good series. I don't blame Konami for wanting to emulate that play style and weapon effects, not to mention some of the earliest attempts the second game made with Story Modes and its various trials. Only problem was they were already outdated by the time Judgment was in production as has been pointed out already on this very thread.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Profbeanburrito on January 03, 2009, 04:56:01 AM
Don't really see how its like Soul Caliber at all...it plays a lot more like Bloody Roar or Power Stone...
Title: Re: Castlevania Judgement (Official Thread)
Post by: The Last Belmont on January 03, 2009, 11:10:15 AM
Quote
I mean a 3/10 from Gamespot? C'mon! "3" games should be considered unplayable, and KCET would never let something like that out.

I think it's the graphical presentation combined with the new engine that is causing all the problems. Most of the main characters look drastically different. Now couple this with the new classic one on one type battle style and it's probably why it's turning off some players. Might be too much change at one time. I haven't played the game yet so I don't really have an opinion on it but I think these 2 deals are the root of the low review problem. It's like Jason Goes to Hell, too much new stuff presented to us all at once. It Lost the Friday the 13th feel with all the changes and such. I think this is probably the case with the sites that give it low reviews.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on January 03, 2009, 01:58:25 PM
In Reply To #1706

Eh, GameFAQs has it at a 7.7 rating average, with a 6.6 reader review.  Gamespot's low score seem to be from reviewers who play the game for three minutes and then are forced to write some tripe about it.

It's happened before.
Title: Re: Castlevania Judgement (Official Thread)
Post by: The Last Belmont on January 03, 2009, 08:16:05 PM
In Reply To #1706

Eh, GameFAQs has it at a 7.7 rating average, with a 6.6 reader review.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on January 03, 2009, 08:44:11 PM
It's essentially like the boss fights of the PS2 games.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Danial on January 15, 2009, 01:53:17 PM
The japanese site has updated.  You can find a bunch of new wallpapers and some of the comic strips under Gallery.

http://www.konami.jp/gs/game/dracula_wii/
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on January 15, 2009, 06:19:33 PM
Yeah, the game is out now in japan

Febraury 23 in Europe
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on January 15, 2009, 09:18:07 PM
http://www.famitsu.com/game/news/1221290_1124.html

IGA promotes Judgment in Japan. Lol at the costume.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on January 15, 2009, 10:56:26 PM
hah hah hah, that Simon cosplayer looks like he doesn't wanna do his job.  XD
Title: Re: Castlevania Judgement (Official Thread)
Post by: Ahasverus on January 16, 2009, 08:51:58 PM
There is any "news" about the soundtrack? *Waiting for links... ;D*
Title: Re: Castlevania Judgement (Official Thread)
Post by: uzo on January 16, 2009, 09:10:04 PM
In Reply To #1714

Been out for ages.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Ahasverus on January 17, 2009, 06:21:40 PM
No man!, I mean THE OFFICIAL OST!  ;)(Out Jan 15th)
Title: Re: Castlevania Judgement (Official Thread)
Post by: uzo on January 17, 2009, 07:13:10 PM
Ah. Well then I too am awaiting links. I wonder if it will include the hidden tracks from the game rip, or some more unused goodness. DXC Dance of Illusions excluded of course.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Ahasverus on January 17, 2009, 11:18:01 PM
Oh no!, DXC DanceOI IS PERFECT! I'm nevere tired of hearing it. It's just too epic... oh god.
Title: Re: Castlevania Judgement (Official Thread)
Post by: paletteswapmonster on January 18, 2009, 03:15:10 AM
In Reply To #1718

It's too cheesy, and it shouldn't be in the Judgment OST.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on January 21, 2009, 05:32:25 AM
I would like the official OST too.
Title: Re: Castlevania Judgement (Official Thread)
Post by: crisis on January 21, 2009, 05:56:46 AM
In Reply To #1720

Me too. 
Title: Re: Castlevania Judgement (Official Thread)
Post by: Sindra on January 22, 2009, 02:24:11 PM
Seeing as how the music is one of the best parts of the entire game....



Anyway, shameless plug!

http://www.youtube.com/watch?v=RbrXckI7XvI

Finally finish my review of Judgment. Don't say you didn't expect the results.
Title: Re: Castlevania Judgement (Official Thread)
Post by: belmontsrock on January 22, 2009, 08:48:58 PM
How come it takes so long to get someone to play against in Ranked Battle even if I put the range to Worldwide?! I've been waiting for one hour and no one came, I hope this problem gets resolved. Even if the game wasn't as great as it could've been it's good in my opinion.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on January 22, 2009, 10:07:31 PM
well, http://gonintendo.com/?p=70182

judgement is so far bombing in japan.
Title: Re: Castlevania Judgement (Official Thread)
Post by: semianonymous on January 23, 2009, 02:02:16 AM
In Reply To #1725

Whats cool is the source gonintendo uses cites enterbrain as their sourcem and I can't seem to find anything about Judgment on Enterbrain. if it doesn't show up soon, I'm calling bull
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on January 23, 2009, 03:22:37 AM
http://www.vgchartz.com/games/game.php?id=29079&region=All

it's flopping here
Title: Re: Castlevania Judgement (Official Thread)
Post by: Ultimecia on January 23, 2009, 03:39:10 AM
The only good thing on this game is the soundtrack.
The idea itself was good, but the game was poorly executed. C'mon, beating the game once with every character to get the true story mode was ridiculous, I would rather a Quest mode, like Mortal Kombat's Konquest mode.
The character design itself was like IGA told Obata to make the characters look appealing to new players, so Obata decided to re-use his Death Note designs. Only Simon escaped this fate, he's from Hikaru no Go (http://upload.wikimedia.org/wikipedia/en/7/7a/HikaruNoGo_HCup.jpg) (just check the red-haired guy).
I think they could have 'cloned' the mechanics from Soul Calibur Legends: every movement you do, the way you do, higher or lower, chances the attack. It would be awesome.
Another thing I enjoyed they gave personality to older characters, like Trevor, Grant, Sypha and Simon.
Instead of Golem, they needed a big strong character, I would had added Hammer from Aria/Dawn of Sorrow as a wrestler. It would be so funny XD
And meh. They removed Sonia from cannon :/
Title: Re: Castlevania Judgement (Official Thread)
Post by: Long John Silver on January 23, 2009, 03:49:17 AM
In Reply To #1728

Quote
And meh. They removed Sonia from cannon :/
yeah too bad. shooting her out of that cannon would be awesome. ;D
Title: Re: Castlevania Judgement (Official Thread)
Post by: semianonymous on January 23, 2009, 05:09:28 AM
In Reply To #1727

100K isn't exactly bad, y'know. Its not fantastic, but its not a flop
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on January 23, 2009, 05:42:21 AM
In Reply To #1727

100K isn't exactly bad, y'know. Its not fantastic, but its not a flop


It's a flop considering it's Castlevania.
Title: Re: Castlevania Judgement (Official Thread)
Post by: semianonymous on January 23, 2009, 08:29:21 PM
It's a flop considering it's Castlevania.
Point. But in terms of general game sales, its decent
Title: Re: Castlevania Judgement (Official Thread)
Post by: justin312 on January 23, 2009, 08:39:42 PM
I would call it a critical flop more than a commercial flop.  I don't think they were expecting a blockbuster, and it might fare better in Japan.  But from the critic's standpoint it definitely bombed.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on January 24, 2009, 08:46:42 PM
In Reply To #1733

Critics are very silly, though.  And they can be terribly biased.  I go by actual people playing the thing.  And, considering I can get an online match within 30 seconds of seeking one on evenings, the game is being played, which means there's an audience out there playing it.

It's really not a bad game.  And, Castlevania generally does not sell a truckload, compared to, say, Mario, Zelda, Metal Gear, Halo, or Final Fantasy.

Plus, there are plenty of great games that just don't sell well (like No More Heroes).
Title: Re: Castlevania Judgement (Official Thread)
Post by: justin312 on January 25, 2009, 07:54:45 PM
In Reply To #1734

I agree, I think part of the reason it was a critical flop was because the critics were biased against it from the start, so they went into it already with negative opinions on it before playing it.  I think its far from a perfect game, and its not necessarily the direction I'd like to see the series going, but I think its better than the critics consensus would have you believe. 
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on January 26, 2009, 03:24:29 PM
I'll admit, flaws and all, my friends and I are having a great time playing it. Grant has become my boyfriends favorite character in the Castlevania franchise now. (I really do love the personality they gave him myself. It's about what I'd imagined, considering there had to be that 'funny guy' in the quartet.) It may not be SF4...hell, we probably won't look at it for months once SF4 comes out...but for now, it's keeping us busy. To say they probably didn't put a lot of effort into this game (cause IGA seriously seemed like he could have cared less about it), it came out pretty decent. I even like...maybe three...of the designs for the characters.  Maybe four if you push.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Volrath2242 on January 27, 2009, 12:59:47 AM
 I like this game a lot. But I have issue  with lag online. I got full bars for my Wii so I don't think it's my end. Oh well
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on January 27, 2009, 01:54:58 AM
In Reply To #1737

The lag does not (completely) depend on your four Wii bars (which connect to your Router), but rather on other people's connections.

For example, I've a friend with a stable good connection, and there's relatively no lag when I play against him.  However, I've another friend who's on a bad wireless Campus network, and when I play against her, the lag is so unbearable that it actually kicks us both off of the Nintendo WiFi connection.  It's not my fault, it's her network's.

Sometimes it's a combination of the two.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on January 27, 2009, 05:09:33 AM
Well my review site didn't get a reply back from Konami as my request to review Judgment.  Guess they got tired of all the bad press.  It'd also be a pretty damn late review now.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Sindra on January 30, 2009, 02:59:19 PM
Well my review site didn't get a reply back from Konami as my request to review Judgment.
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on February 01, 2009, 06:10:27 AM
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Ffarm4.static.flickr.com%2F3251%2F2918356164_dbf1406a02.jpg%3Fv%3D0&hash=e5640b1324f494dae6d6d3b6e7e5a1c39bd4088b)

and this:

http://farm4.static.flickr.com/3050/2918355192_fbf3bd8f97.jpg?v=0

and, last and certainly least:

http://farm3.static.flickr.com/2036/2918355726_123701c610.jpg?v=0
Title: Re: Castlevania Judgement (Official Thread)
Post by: uzo on February 01, 2009, 06:07:18 PM
Good Lord no...
Title: Re: Castlevania Judgement (Official Thread)
Post by: A n t r a x x on February 01, 2009, 09:59:15 PM
Look what you've started, OBATA  >:(
Title: Re: Castlevania Judgement (Official Thread)
Post by: Ahasverus on February 10, 2009, 05:27:21 PM
Forgetting that horrible thing upside.
What about the official soundtrack? God, It's more difficult to get than the very game in the internet!
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on February 11, 2009, 02:10:26 AM
I'm wondering about the soundtrack as well. Any kind of exclusive music found there?
Title: Re: Castlevania Judgement (Official Thread)
Post by: A-Yty on March 05, 2009, 04:27:29 AM
In Reply To #1733

Well, according to Wikipedia, the game flopped badly in Japan.

Watched all the characters' playthroughs in Da Tube. All I can say is..dude, wtf?

How can they mess this up this badly? How is it possible they took so many favorite characters and ruined them so completely? Where was IGA when this guy decided it was a good idea to completely ignore any kind of previous versions of the characters and their history? This series started up as a gritty action game where a guy who looked like a man kicked ass. This game has a little girl envying boobs and a pirate-looking Trevor who confesses to fantasizing about beating the shit out his great love.

And is it just the videos or are the fighters horribly unbalanced?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Battler Ushiromiya on March 05, 2009, 02:08:00 PM
In Reply To #1746

Most of the new character designs arn't that bad. Cornell's and Dracula's specifically look pretty awesome. I don't know where this whole pirate Trevor thing came from- other than the eyepatch, he looks nothing like a pirate, and people who arn't pirates wear eyepatches too when they lose an eye. The only character designs that truly bugged me were Maria's, Grant's, and Shanoa's, and I only dislike Maria because it's not older Maria. Grant looks like Voldo if Voldo wasn't so gay, and Shanoa looks like a nun, and that just comes across as odd.

As for the storylines, I don't know what you expect from a fighter game. I'm surprised some of them were as well thought out as they were (Death's, namely). As for Trevor's storyline, I think you're taking what he says to Sypha in their fight too literally. It's not THAT kind of fight that Trevor's talking about winning in the household. As for Maria's story, I think that was some kind of inside joke at Konami.

As for the balancing, the only character who's truly out of whack is Dracula. Everyone else is pretty well balanced, all things considering.

Title: Re: Castlevania Judgement (Official Thread)
Post by: A-Yty on March 13, 2009, 03:29:26 PM
In Reply To #1747

Death and Dracula are the ones that don't suck balls completely. Dracula is fairly honest to his previous incarnations (except that yellow neck thing that looks like some giant bug attached to him). However, Death sounds awesome. This is THE voice actor for him, IMO. The guy that again does Dracula is fairly good, though I consider his CoD voice the best so far.

Death should have had his trademark cloak. I liked his corpse-like look, but somehow he reminded me of a Metallica poster. But again, he looked decent when considering the rest.

You are right. I should've actually called Trevor "a retarded pirate". As in to exaggerate his out-of-place appearance. He may have come out as cold and arrogant in CoD, but in this game he's downright assholeyish. I mean, here we have little Eric Lecarde asking the man about his whip and he tells him to watch his tone. How the hell did he ever manage to raise a kid? :D

Even if he didn't want to beat up Sypha per se, he sure was eager to fight her. As I understand it, Trevor was insinuating he was pussywhipped during their marriage. Maybe that explains why he doesn't even mention her in CoD by name and gets stabbed and kissed by a leather-loving tattooeed ladyboy later..

And what was this whole pissing contest Simon had with Trevor? Leon would roll over in his grave if he saw his descendants fighting each other for the sake of proving which one's stronger. The only things missing from their climactic confrontation were team jackets and and blond girlfriends named Tiffany and Jenny egging them on while getting their panties wet.

I didn't expect anything golden from the storylines. But they could've put more effort in to the dialogues. The worst mistakes were ignoring obvious dramatic confrontations (like Dracula vs Alucard. I know Alucard's story had the logical dialogue, but why the hell did they include Al in Dracula's scenario's list when they made them start the fight with generic bullshit taunts?). Death, Golem and Dracula (ignoring the Al duel) had the best stories. Hell, Golem's was genuinely even kind of sad and it was good to see the ultimate bad guy DD duo kick ass while delivering memorable lines.

But here's the punchline: this game had many fan favorites. Yet the chracter most devoid of profile or history - a proxy enemy/boss (Golem) - manages to jerk tears. It's like they made a sad short film about the life of Hoppy the Fleaman whose life ends tragically by the cruel touch of Vampire Killer, sword or subweapon.

About Maria: if Konami's new idea of humor is dancing around what Japanese bachelors jack off to, I wish they went back to rubber duckies and ghosts using toilets :P
Title: Re: Castlevania Judgement (Official Thread)
Post by: Kamirine on March 15, 2009, 10:57:09 PM
In Reply To #1741
...That just hurts my eyes. My god...there should be a law...
Title: Re: Castlevania Judgement (Official Thread)
Post by: Jorge D. Fuentes on March 16, 2009, 12:33:26 AM
In Reply To #1748

I think you need to understand Japanese humor, and that they seem to have a thing for the breasts (don't know why).  Just play any "Tales of..." RPG and there'll inevitably be a bath scene and talk of sizes.

And in the Castle Mode, there is a cutscene between Alucard and Dracula that's more in-depth than the one for Story Mode.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Battler Ushiromiya on March 16, 2009, 11:17:25 AM
In Reply To #1750

I've played the Tales games, mate. Colette's an Ironing Board. :D

As for Maria's boob jokes, it may have something to do with her massive loli boobs in Rondo...
Title: Re: Castlevania Judgement (Official Thread)
Post by: A-Yty on March 16, 2009, 01:04:23 PM
In Reply To #1750


Yes, I know that in Japan this stuff is the equivalent of knock knock jokes, but..

Bah. They've managed to not put that shit in CV so far. Why start now? Sure, it could've been worse, but it felt so out of place considering the series' (and Maria's) history.
Title: Re: Castlevania Judgement (Official Thread)
Post by: E. Alexer Belmont on March 18, 2009, 06:17:54 AM
The game is out now here in Europe for 30
Title: Re: Castlevania Judgement (Official Thread)
Post by: superDioplus on March 19, 2009, 10:28:58 AM
Hey does anyone know that the OST of game has been released? If yes has anyone got it?
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on March 21, 2009, 03:01:34 PM
http://www.gamesetwatch.com/2009/03/sound_current_traversing_castl.php#more

Here's an interview of the game's composers.
Title: Re: Castlevania Judgement (Official Thread)
Post by: Battler Ushiromiya on March 21, 2009, 11:05:28 PM
In Reply To #1755

...Where is it? I don't see any interview...
Title: Re: Castlevania Judgement (Official Thread)
Post by: Rodriguezjr on March 23, 2009, 01:21:49 AM
In Reply To #1756

Edited, thought I posted the link.